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Converts float to int.

This commit is contained in:
David V 2018-07-19 15:55:38 +02:00
parent d0f7bdbcb8
commit 4e72794101

View File

@ -41,14 +41,14 @@ namespace osu.Game.Rulesets.Objects.Legacy
if (type.HasFlag(ConvertHitObjectType.Circle))
{
result = CreateHit(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo);
result = CreateHit(new Vector2((int)float.Parse(split[0]), (int)float.Parse(split[1])), combo);
if (split.Length > 5)
readCustomSampleBanks(split[5], bankInfo);
}
else if (type.HasFlag(ConvertHitObjectType.Slider))
{
var pos = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
var pos = new Vector2((int)float.Parse(split[0]), (int)float.Parse(split[1]));
CurveType curveType = CurveType.Catmull;
double length = 0;
@ -170,7 +170,7 @@ namespace osu.Game.Rulesets.Objects.Legacy
readCustomSampleBanks(string.Join(":", ss.Skip(1)), bankInfo);
}
result = CreateHold(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, endTime + offset);
result = CreateHold(new Vector2((int)float.Parse(split[0]), (int)float.Parse(split[1])), combo, endTime + offset);
}
if (result == null)