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We need DistanceToHyperDash for star rating calculation

This commit is contained in:
frankhjwx 2018-05-21 09:58:46 +08:00
parent 0ef718a09e
commit 44fd4b95bd

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@ -24,6 +24,11 @@ namespace osu.Game.Rulesets.Catch.Objects
public int ComboIndex { get; set; }
/// <summary>
/// The distance for a fruit to to next hyper if it's not a hyper.
/// </summary>
public float DistanceToHyperDash { get; set; }
/// <summary>
/// The next fruit starts a new combo. Used for explodey.
/// </summary>