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Add documentation for negative values of ParallaxAmount
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@@ -16,6 +16,9 @@ namespace osu.Game.Graphics.Containers
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{
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public const float DEFAULT_PARALLAX_AMOUNT = 0.02f;
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/// <summary>
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/// The amount of parallax movement. Negative values will reverse the direction of parallax relative to user input.
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/// </summary>
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public float ParallaxAmount = DEFAULT_PARALLAX_AMOUNT;
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private Bindable<bool> parallaxEnabled;
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