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Remove necessity of BeatmapSetDownloader
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parent
8848fa8b1b
commit
21e79f51b1
@ -1,112 +0,0 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Game.Online.API.Requests;
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namespace osu.Game.Beatmaps.Drawables
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{
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/// <summary>
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/// A component to allow downloading of a beatmap set. Automatically handles state syncing between other instances.
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/// </summary>
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public class BeatmapSetDownloader : Component
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{
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private readonly BeatmapSetInfo set;
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private readonly bool noVideo;
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private BeatmapManager beatmaps;
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/// <summary>
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/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
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/// </summary>
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public readonly Bindable<DownloadStatus> DownloadState = new Bindable<DownloadStatus>();
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public BeatmapSetDownloader(BeatmapSetInfo set, bool noVideo = false)
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{
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this.set = set;
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this.noVideo = noVideo;
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}
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmaps)
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{
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this.beatmaps = beatmaps;
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beatmaps.ItemAdded += setAdded;
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beatmaps.ItemRemoved += setRemoved;
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beatmaps.BeatmapDownloadBegan += downloadBegan;
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beatmaps.BeatmapDownloadFailed += downloadFailed;
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// initial value
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if (set.OnlineBeatmapSetID != null && beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID && !s.DeletePending).Any())
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DownloadState.Value = DownloadStatus.Downloaded;
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else if (beatmaps.GetExistingDownload(set) != null)
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DownloadState.Value = DownloadStatus.Downloading;
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else
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DownloadState.Value = DownloadStatus.NotDownloaded;
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (beatmaps != null)
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{
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beatmaps.ItemAdded -= setAdded;
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beatmaps.ItemRemoved -= setRemoved;
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beatmaps.BeatmapDownloadBegan -= downloadBegan;
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beatmaps.BeatmapDownloadFailed -= downloadFailed;
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}
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}
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/// <summary>
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/// Begin downloading the associated beatmap set.
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/// </summary>
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/// <returns>True if downloading began. False if an existing download is active or completed.</returns>
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public void Download()
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{
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if (DownloadState.Value > DownloadStatus.NotDownloaded)
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return;
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if (beatmaps.Download(set, noVideo))
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{
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// Only change state if download can happen
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DownloadState.Value = DownloadStatus.Downloading;
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}
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}
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private void setAdded(BeatmapSetInfo s, bool existing, bool silent) => Schedule(() =>
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{
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if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
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DownloadState.Value = DownloadStatus.Downloaded;
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});
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private void setRemoved(BeatmapSetInfo s) => Schedule(() =>
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{
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if (s.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
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DownloadState.Value = DownloadStatus.NotDownloaded;
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});
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private void downloadBegan(DownloadBeatmapSetRequest d)
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{
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if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
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DownloadState.Value = DownloadStatus.Downloading;
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}
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private void downloadFailed(DownloadBeatmapSetRequest d)
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{
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if (d.BeatmapSet.OnlineBeatmapSetID == set.OnlineBeatmapSetID)
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DownloadState.Value = DownloadStatus.NotDownloaded;
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}
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public enum DownloadStatus
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{
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NotDownloaded,
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Downloading,
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Downloaded,
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}
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}
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}
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@ -10,7 +10,7 @@ namespace osu.Game.Online.API.Requests
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{
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public readonly BeatmapSetInfo BeatmapSet;
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public Action<float> DownloadProgressed;
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public event Action<float> DownloadProgressed;
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private readonly bool noVideo;
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@ -7,8 +7,8 @@ using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Direct;
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@ -18,75 +18,100 @@ using osuTK.Graphics;
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namespace osu.Game.Overlays.BeatmapSet.Buttons
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{
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public class DownloadButton : HeaderButton, IHasTooltip
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public class DownloadButton : DownloadTrackingComposite, IHasTooltip
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{
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public string TooltipText => Enabled ? null : "You gotta be an osu!supporter to download for now 'yo";
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private readonly bool noVideo;
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public string TooltipText => button.Enabled ? null : "You gotta be an osu!supporter to download for now 'yo";
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private readonly IBindable<User> localUser = new Bindable<User>();
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public DownloadButton(BeatmapSetInfo set, bool noVideo = false)
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{
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Width = 120;
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private ShakeContainer shakeContainer;
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private HeaderButton button;
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BeatmapSetDownloader downloader;
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public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
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: base(beatmapSet)
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{
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this.noVideo = noVideo;
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Width = 120;
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RelativeSizeAxes = Axes.Y;
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api, BeatmapManager beatmaps)
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{
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FillFlowContainer textSprites;
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AddRange(new Drawable[]
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AddRangeInternal(new Drawable[]
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{
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new Container
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shakeContainer = new ShakeContainer
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{
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Depth = -1,
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = 10 },
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Masking = true,
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CornerRadius = 5,
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Children = new Drawable[]
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{
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downloader = new BeatmapSetDownloader(set, noVideo),
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textSprites = new FillFlowContainer
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button = new HeaderButton { RelativeSizeAxes = Axes.Both },
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new Container
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 500,
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AutoSizeEasing = Easing.OutQuint,
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Direction = FillDirection.Vertical,
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// cannot nest inside here due to the structure of button (putting things in its own content).
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// requires framework fix.
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Padding = new MarginPadding { Horizontal = 10 },
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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textSprites = new FillFlowContainer
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{
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Depth = -1,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 500,
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AutoSizeEasing = Easing.OutQuint,
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Direction = FillDirection.Vertical,
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},
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new SpriteIcon
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{
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Depth = -1,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Icon = FontAwesome.fa_download,
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Size = new Vector2(16),
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Margin = new MarginPadding { Right = 5 },
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},
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}
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},
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new SpriteIcon
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new DownloadProgressBar(BeatmapSet)
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Icon = FontAwesome.fa_download,
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Size = new Vector2(16),
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Margin = new MarginPadding { Right = 5 },
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Depth = -2,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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},
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},
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},
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new DownloadProgressBar(set)
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{
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Depth = -2,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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},
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});
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Action = () =>
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button.Action = () =>
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{
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if (downloader.DownloadState.Value == BeatmapSetDownloader.DownloadStatus.Downloading)
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if (State.Value == DownloadState.Downloading)
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{
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Content.MoveToX(-5, 50, Easing.OutSine).Then()
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.MoveToX(5, 100, Easing.InOutSine).Then()
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.MoveToX(-5, 100, Easing.InOutSine).Then()
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.MoveToX(0, 50, Easing.InSine);
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shakeContainer.Shake();
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return;
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}
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downloader.Download();
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beatmaps.Download(BeatmapSet, noVideo);
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};
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downloader.DownloadState.ValueChanged += state =>
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localUser.BindTo(api.LocalUser);
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localUser.BindValueChanged(userChanged, true);
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button.Enabled.BindValueChanged(enabledChanged, true);
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State.BindValueChanged(state =>
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{
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switch (state)
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{
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case BeatmapSetDownloader.DownloadStatus.Downloading:
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case DownloadState.Downloading:
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textSprites.Children = new Drawable[]
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{
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new OsuSpriteText
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@ -97,10 +122,10 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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},
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};
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break;
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case BeatmapSetDownloader.DownloadStatus.Downloaded:
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case DownloadState.Downloaded:
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this.FadeOut(200);
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break;
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case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
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case DownloadState.NotDownloaded:
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textSprites.Children = new Drawable[]
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{
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new OsuSpriteText
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@ -111,7 +136,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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},
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new OsuSpriteText
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{
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Text = set.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty,
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Text = BeatmapSet.Value.OnlineInfo.HasVideo && noVideo ? "without Video" : string.Empty,
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TextSize = 11,
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Font = @"Exo2.0-Bold",
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},
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@ -119,20 +144,10 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons
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this.FadeIn(200);
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break;
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}
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};
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downloader.DownloadState.TriggerChange();
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}, true);
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}
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[BackgroundDependencyLoader]
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private void load(APIAccess api)
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{
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localUser.BindTo(api.LocalUser);
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localUser.BindValueChanged(userChanged, true);
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Enabled.BindValueChanged(enabledChanged, true);
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}
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private void userChanged(User user) => Enabled.Value = user.IsSupporter;
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private void userChanged(User user) => button.Enabled.Value = user.IsSupporter;
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private void enabledChanged(bool enabled) => this.FadeColour(enabled ? Color4.White : Color4.Gray, 200, Easing.OutQuint);
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}
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@ -13,12 +13,14 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.BeatmapSet.Buttons;
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using osu.Game.Overlays.Direct;
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using osuTK;
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using osuTK.Graphics;
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using DownloadButton = osu.Game.Overlays.BeatmapSet.Buttons.DownloadButton;
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class Header : Container
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public class Header : DownloadTrackingComposite
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{
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private const float transition_duration = 200;
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private const float tabs_height = 50;
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@ -35,78 +37,16 @@ namespace osu.Game.Overlays.BeatmapSet
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public readonly BeatmapPicker Picker;
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private BeatmapSetInfo beatmapSet;
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private readonly FavouriteButton favouriteButton;
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public BeatmapSetInfo BeatmapSet
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{
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get { return beatmapSet; }
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set
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{
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if (value == beatmapSet) return;
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beatmapSet = value;
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Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = BeatmapSet;
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updateDisplay();
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}
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}
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private BeatmapSetDownloader downloader;
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private void updateDisplay()
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{
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downloader?.Expire();
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title.Text = BeatmapSet?.Metadata.Title ?? string.Empty;
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artist.Text = BeatmapSet?.Metadata.Artist ?? string.Empty;
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onlineStatusPill.Status = BeatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
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cover.BeatmapSet = BeatmapSet;
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if (BeatmapSet != null)
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{
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downloadButtonsContainer.FadeIn(transition_duration);
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favouriteButton.FadeIn(transition_duration);
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Add(downloader = new BeatmapSetDownloader(BeatmapSet));
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downloader.DownloadState.BindValueChanged(state =>
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{
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switch (state)
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{
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case BeatmapSetDownloader.DownloadStatus.Downloaded:
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// temporary for UX until new design is implemented.
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downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet)
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{
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Width = 50,
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RelativeSizeAxes = Axes.Y
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};
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break;
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case BeatmapSetDownloader.DownloadStatus.Downloading:
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// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
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downloadButtonsContainer.Child = new DownloadButton(BeatmapSet);
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break;
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default:
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downloadButtonsContainer.Child = new DownloadButton(BeatmapSet);
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if (BeatmapSet.OnlineInfo.HasVideo)
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downloadButtonsContainer.Add(new DownloadButton(BeatmapSet, true));
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break;
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}
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}, true);
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}
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else
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{
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downloadButtonsContainer.FadeOut(transition_duration);
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favouriteButton.FadeOut(transition_duration);
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}
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}
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public Header()
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{
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ExternalLinkButton externalLink;
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RelativeSizeAxes = Axes.X;
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Height = 400;
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Masking = true;
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.25f),
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@ -114,7 +54,8 @@ namespace osu.Game.Overlays.BeatmapSet
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Radius = 3,
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Offset = new Vector2(0f, 1f),
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};
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Children = new Drawable[]
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InternalChildren = new Drawable[]
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{
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new Container
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{
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@ -241,14 +182,64 @@ namespace osu.Game.Overlays.BeatmapSet
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};
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Picker.Beatmap.ValueChanged += b => Details.Beatmap = b;
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Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}";
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Picker.Beatmap.ValueChanged += b => externalLink.Link = $@"https://osu.ppy.sh/beatmapsets/{BeatmapSet.Value?.OnlineBeatmapSetID}#{b?.Ruleset.ShortName}/{b?.OnlineBeatmapID}";
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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tabsBg.Colour = colours.Gray3;
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updateDisplay();
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BeatmapSet.BindValueChanged(beatmapSet =>
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{
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Picker.BeatmapSet = author.BeatmapSet = Details.BeatmapSet = beatmapSet;
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title.Text = beatmapSet?.Metadata.Title ?? string.Empty;
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artist.Text = beatmapSet?.Metadata.Artist ?? string.Empty;
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onlineStatusPill.Status = beatmapSet?.OnlineInfo.Status ?? BeatmapSetOnlineStatus.None;
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cover.BeatmapSet = beatmapSet;
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if (beatmapSet != null)
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{
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downloadButtonsContainer.FadeIn(transition_duration);
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favouriteButton.FadeIn(transition_duration);
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}
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else
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{
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downloadButtonsContainer.FadeOut(transition_duration);
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favouriteButton.FadeOut(transition_duration);
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}
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updateDownloadButtons();
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});
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State.BindValueChanged(_ => updateDownloadButtons(), true);
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}
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private void updateDownloadButtons()
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{
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if (BeatmapSet.Value == null) return;
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switch (State.Value)
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{
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case DownloadState.LocallyAvailable:
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// temporary for UX until new design is implemented.
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downloadButtonsContainer.Child = new osu.Game.Overlays.Direct.DownloadButton(BeatmapSet)
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{
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Width = 50,
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RelativeSizeAxes = Axes.Y
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};
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break;
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case DownloadState.Downloading:
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case DownloadState.Downloaded:
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// temporary to avoid showing two buttons for maps with novideo. will be fixed in new beatmap overlay design.
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downloadButtonsContainer.Child = new DownloadButton(BeatmapSet);
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break;
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default:
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downloadButtonsContainer.Child = new DownloadButton(BeatmapSet);
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if (BeatmapSet.Value.OnlineInfo.HasVideo)
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downloadButtonsContainer.Add(new DownloadButton(BeatmapSet, true));
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break;
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}
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}
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}
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}
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@ -46,7 +46,7 @@ namespace osu.Game.Overlays
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if (value == beatmapSet)
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return;
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header.BeatmapSet = info.BeatmapSet = beatmapSet = value;
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header.BeatmapSet.Value = info.BeatmapSet = beatmapSet = value;
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}
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}
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|
||||
@ -140,7 +140,7 @@ namespace osu.Game.Overlays
|
||||
req.Success += res =>
|
||||
{
|
||||
BeatmapSet = res.ToBeatmapSet(rulesets);
|
||||
header.Picker.Beatmap.Value = header.BeatmapSet.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||
header.Picker.Beatmap.Value = header.BeatmapSet.Value.Beatmaps.First(b => b.OnlineBeatmapID == beatmapId);
|
||||
};
|
||||
api.Queue(req);
|
||||
Show();
|
||||
|
@ -5,103 +5,114 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Drawables;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class DownloadButton : OsuAnimatedButton
|
||||
public class DownloadButton : DownloadTrackingComposite
|
||||
{
|
||||
private readonly BeatmapSetInfo beatmapSet;
|
||||
private readonly bool noVideo;
|
||||
private readonly SpriteIcon icon;
|
||||
private readonly SpriteIcon checkmark;
|
||||
private readonly BeatmapSetDownloader downloader;
|
||||
private readonly Box background;
|
||||
|
||||
private OsuColour colours;
|
||||
|
||||
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
||||
{
|
||||
this.beatmapSet = beatmapSet;
|
||||
private readonly ShakeContainer shakeContainer;
|
||||
|
||||
AddRange(new Drawable[]
|
||||
private readonly OsuAnimatedButton button;
|
||||
|
||||
public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false)
|
||||
: base(beatmapSet)
|
||||
{
|
||||
this.noVideo = noVideo;
|
||||
|
||||
InternalChild = shakeContainer = new ShakeContainer
|
||||
{
|
||||
downloader = new BeatmapSetDownloader(beatmapSet, noVideo),
|
||||
background = new Box
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = button = new OsuAnimatedButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(13),
|
||||
Icon = FontAwesome.fa_download,
|
||||
},
|
||||
checkmark = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
X = 8,
|
||||
Size = Vector2.Zero,
|
||||
Icon = FontAwesome.fa_check,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Depth = float.MaxValue
|
||||
},
|
||||
icon = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(13),
|
||||
Icon = FontAwesome.fa_download,
|
||||
},
|
||||
checkmark = new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
X = 8,
|
||||
Size = Vector2.Zero,
|
||||
Icon = FontAwesome.fa_check,
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
downloader.DownloadState.BindValueChanged(updateState, true);
|
||||
|
||||
State.BindValueChanged(updateState, true);
|
||||
FinishTransforms(true);
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(OsuColour colours, OsuGame game)
|
||||
private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps)
|
||||
{
|
||||
this.colours = colours;
|
||||
|
||||
Action = () =>
|
||||
button.Action = () =>
|
||||
{
|
||||
switch (downloader.DownloadState.Value)
|
||||
switch (State.Value)
|
||||
{
|
||||
case BeatmapSetDownloader.DownloadStatus.Downloading:
|
||||
// todo: replace with ShakeContainer after https://github.com/ppy/osu/pull/2909 is merged.
|
||||
Content.MoveToX(-5, 50, Easing.OutSine).Then()
|
||||
.MoveToX(5, 100, Easing.InOutSine).Then()
|
||||
.MoveToX(-5, 100, Easing.InOutSine).Then()
|
||||
.MoveToX(0, 50, Easing.InSine);
|
||||
case DownloadState.Downloading:
|
||||
case DownloadState.Downloaded:
|
||||
shakeContainer.Shake();
|
||||
break;
|
||||
case BeatmapSetDownloader.DownloadStatus.Downloaded:
|
||||
game.PresentBeatmap(beatmapSet);
|
||||
case DownloadState.LocallyAvailable:
|
||||
game.PresentBeatmap(BeatmapSet);
|
||||
break;
|
||||
default:
|
||||
downloader.Download();
|
||||
beatmaps.Download(BeatmapSet, noVideo);
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void updateState(BeatmapSetDownloader.DownloadStatus state)
|
||||
private void updateState(DownloadState state)
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case BeatmapSetDownloader.DownloadStatus.NotDownloaded:
|
||||
case DownloadState.NotDownloaded:
|
||||
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
|
||||
icon.MoveToX(0, 500, Easing.InOutExpo);
|
||||
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
|
||||
break;
|
||||
|
||||
case BeatmapSetDownloader.DownloadStatus.Downloading:
|
||||
case DownloadState.Downloading:
|
||||
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
|
||||
icon.MoveToX(0, 500, Easing.InOutExpo);
|
||||
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
|
||||
break;
|
||||
|
||||
case BeatmapSetDownloader.DownloadStatus.Downloaded:
|
||||
case DownloadState.Downloaded:
|
||||
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
|
||||
break;
|
||||
case DownloadState.LocallyAvailable:
|
||||
background.FadeColour(colours.Green, 500, Easing.InOutExpo);
|
||||
icon.MoveToX(-8, 500, Easing.InOutExpo);
|
||||
checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo);
|
||||
|
@ -11,14 +11,12 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public class DownloadProgressBar : DownloadTrackingComponent
|
||||
public class DownloadProgressBar : DownloadTrackingComposite
|
||||
{
|
||||
private readonly ProgressBar progressBar;
|
||||
|
||||
private OsuColour colours;
|
||||
|
||||
public DownloadProgressBar(BeatmapSetInfo setInfo)
|
||||
: base(setInfo)
|
||||
public DownloadProgressBar(BeatmapSetInfo beatmapSet)
|
||||
: base(beatmapSet)
|
||||
{
|
||||
AddInternal(progressBar = new ProgressBar
|
||||
{
|
||||
@ -33,38 +31,31 @@ namespace osu.Game.Overlays.Direct
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
this.colours = colours;
|
||||
|
||||
progressBar.FillColour = colours.Blue;
|
||||
progressBar.BackgroundColour = Color4.Black.Opacity(0.7f);
|
||||
}
|
||||
progressBar.Current = Progress;
|
||||
|
||||
protected override void DownloadFailed()
|
||||
{
|
||||
progressBar.Current.Value = 0;
|
||||
progressBar.FadeOut(500);
|
||||
}
|
||||
|
||||
protected override void DownloadComleted()
|
||||
{
|
||||
progressBar.Current.Value = 1;
|
||||
progressBar.FillColour = colours.Yellow;
|
||||
}
|
||||
|
||||
protected override void DownloadStarted()
|
||||
{
|
||||
progressBar.FadeIn(400, Easing.OutQuint);
|
||||
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void BeatmapImported()
|
||||
{
|
||||
progressBar.FadeOut(500);
|
||||
}
|
||||
|
||||
protected override void ProgressChanged(float progress)
|
||||
{
|
||||
progressBar.Current.Value = progress;
|
||||
State.BindValueChanged(state =>
|
||||
{
|
||||
switch (state)
|
||||
{
|
||||
case DownloadState.NotDownloaded:
|
||||
progressBar.Current.Value = 0;
|
||||
progressBar.FadeOut(500);
|
||||
break;
|
||||
case DownloadState.Downloading:
|
||||
progressBar.FadeIn(400, Easing.OutQuint);
|
||||
progressBar.ResizeHeightTo(4, 400, Easing.OutQuint);
|
||||
break;
|
||||
case DownloadState.Downloaded:
|
||||
progressBar.Current.Value = 1;
|
||||
progressBar.FillColour = colours.Yellow;
|
||||
break;
|
||||
case DownloadState.LocallyAvailable:
|
||||
progressBar.FadeOut(500);
|
||||
break;
|
||||
}
|
||||
}, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,21 +1,56 @@
|
||||
// Copyright (c) 2007-2019 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using Microsoft.EntityFrameworkCore.Internal;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API.Requests;
|
||||
|
||||
namespace osu.Game.Overlays.Direct
|
||||
{
|
||||
public abstract class DownloadTrackingComponent : CompositeDrawable
|
||||
public abstract class DownloadTrackingComposite : CompositeDrawable
|
||||
{
|
||||
private readonly BeatmapSetInfo setInfo;
|
||||
public readonly Bindable<BeatmapSetInfo> BeatmapSet = new Bindable<BeatmapSetInfo>();
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
|
||||
protected DownloadTrackingComponent(BeatmapSetInfo beatmapSetInfo)
|
||||
/// <summary>
|
||||
/// Holds the current download state of the beatmap, whether is has already been downloaded, is in progress, or is not downloaded.
|
||||
/// </summary>
|
||||
protected readonly Bindable<DownloadState> State = new Bindable<DownloadState>();
|
||||
|
||||
protected readonly Bindable<double> Progress = new Bindable<double>();
|
||||
|
||||
protected DownloadTrackingComposite(BeatmapSetInfo beatmapSet = null)
|
||||
{
|
||||
setInfo = beatmapSetInfo;
|
||||
BeatmapSet.Value = beatmapSet;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
BeatmapSet.BindValueChanged(set =>
|
||||
{
|
||||
if (set == null)
|
||||
attachDownload(null);
|
||||
else if (beatmaps.QueryBeatmapSets(s => s.OnlineBeatmapSetID == set.OnlineBeatmapSetID).Any())
|
||||
State.Value = DownloadState.LocallyAvailable;
|
||||
else
|
||||
attachDownload(beatmaps.GetExistingDownload(set));
|
||||
}, true);
|
||||
|
||||
beatmaps.BeatmapDownloadBegan += download =>
|
||||
{
|
||||
if (download.BeatmapSet.OnlineBeatmapSetID == BeatmapSet.Value?.OnlineBeatmapSetID)
|
||||
attachDownload(download);
|
||||
};
|
||||
|
||||
beatmaps.ItemAdded += setAdded;
|
||||
}
|
||||
|
||||
#region Disposal
|
||||
@ -29,49 +64,62 @@ namespace osu.Game.Overlays.Direct
|
||||
|
||||
#endregion
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(BeatmapManager beatmaps)
|
||||
{
|
||||
this.beatmaps = beatmaps;
|
||||
|
||||
var downloadRequest = beatmaps.GetExistingDownload(setInfo);
|
||||
|
||||
if (downloadRequest != null)
|
||||
attachDownload(downloadRequest);
|
||||
|
||||
beatmaps.BeatmapDownloadBegan += attachDownload;
|
||||
beatmaps.ItemAdded += setAdded;
|
||||
}
|
||||
private DownloadBeatmapSetRequest attachedRequest;
|
||||
|
||||
private void attachDownload(DownloadBeatmapSetRequest request)
|
||||
{
|
||||
if (request.BeatmapSet.OnlineBeatmapSetID != setInfo.OnlineBeatmapSetID)
|
||||
return;
|
||||
if (attachedRequest != null)
|
||||
{
|
||||
attachedRequest.Failure -= onRequestFailure;
|
||||
attachedRequest.DownloadProgressed -= onRequestProgress;
|
||||
attachedRequest.Success -= onRequestSuccess;
|
||||
}
|
||||
|
||||
DownloadStarted();
|
||||
attachedRequest = request;
|
||||
|
||||
request.Failure += e => { DownloadFailed(); };
|
||||
|
||||
request.DownloadProgressed += progress => Schedule(() => ProgressChanged(progress));
|
||||
request.Success += data => { DownloadComleted(); };
|
||||
if (attachedRequest != null)
|
||||
{
|
||||
State.Value = DownloadState.Downloading;
|
||||
attachedRequest.Failure += onRequestFailure;
|
||||
attachedRequest.DownloadProgressed += onRequestProgress;
|
||||
attachedRequest.Success += onRequestSuccess;
|
||||
}
|
||||
else
|
||||
{
|
||||
State.Value = DownloadState.NotDownloaded;
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void ProgressChanged(float progress);
|
||||
private void onRequestSuccess(byte[] data)
|
||||
{
|
||||
Schedule(() => State.Value = DownloadState.Downloaded);
|
||||
attachDownload(null);
|
||||
}
|
||||
|
||||
protected abstract void DownloadFailed();
|
||||
private void onRequestProgress(float progress)
|
||||
{
|
||||
Schedule(() => Progress.Value = progress);
|
||||
}
|
||||
|
||||
protected abstract void DownloadComleted();
|
||||
|
||||
protected abstract void BeatmapImported();
|
||||
|
||||
protected abstract void DownloadStarted();
|
||||
private void onRequestFailure(Exception e)
|
||||
{
|
||||
Schedule(() => State.Value = DownloadState.Downloading);
|
||||
}
|
||||
|
||||
private void setAdded(BeatmapSetInfo s, bool existing, bool silent)
|
||||
{
|
||||
if (s.OnlineBeatmapSetID != setInfo.OnlineBeatmapSetID)
|
||||
if (s.OnlineBeatmapSetID != BeatmapSet.Value?.OnlineBeatmapSetID)
|
||||
return;
|
||||
|
||||
Schedule(BeatmapImported);
|
||||
Schedule(() => State.Value = DownloadState.LocallyAvailable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public enum DownloadState
|
||||
{
|
||||
NotDownloaded,
|
||||
Downloading,
|
||||
Downloaded,
|
||||
LocallyAvailable
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user