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Fix import logic again

This commit is contained in:
Dean Herbert
2019-02-13 19:57:54 +09:00
Unverified
parent e604806398
commit 5318de29b4
+1 -1
View File
@@ -311,7 +311,7 @@ namespace osu.Game
void loadScore()
{
if (!menuScreen.IsCurrentScreen())
if (!menuScreen.IsCurrentScreen() || Beatmap.Disabled)
{
menuScreen.MakeCurrent();
this.Delay(500).Schedule(loadScore, out scoreLoad);