1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 00:47:24 +08:00

Fix import logic again

This commit is contained in:
Dean Herbert 2019-02-13 19:57:54 +09:00
parent e604806398
commit 5318de29b4

View File

@ -311,7 +311,7 @@ namespace osu.Game
void loadScore()
{
if (!menuScreen.IsCurrentScreen())
if (!menuScreen.IsCurrentScreen() || Beatmap.Disabled)
{
menuScreen.MakeCurrent();
this.Delay(500).Schedule(loadScore, out scoreLoad);