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add check if replay is loaded before allowseeking can be overwitten

This commit is contained in:
chrisny286 2019-01-23 02:12:40 +01:00
parent cabcfffdeb
commit f01ba17d1f

View File

@ -125,7 +125,7 @@ namespace osu.Game.Screens.Play
set
{
if (allowSeeking == value) return;
if (!replayLoaded) return;
allowSeeking = value;
updateBarVisibility();
}