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Restructure
This commit is contained in:
parent
e2e615cc5c
commit
88ffc78103
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Visual
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{
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}
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protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value, room) };
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protected override IEnumerable<IResultPageInfo> CreateResultPages() => new[] { new TestRoomLeaderboardPageInfo(Score, Beatmap.Value) };
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}
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private class TestRoomLeaderboardPageInfo : RoomLeaderboardPageInfo
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@ -13,7 +13,7 @@ namespace osu.Game.Beatmaps.Drawables
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/// </summary>
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public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
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{
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public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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@ -31,6 +31,10 @@ namespace osu.Game.Online.Multiplayer
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[JsonProperty("playlist")]
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public BindableList<PlaylistItem> Playlist { get; private set; } = new BindableList<PlaylistItem>();
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[Cached]
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[JsonIgnore]
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public Bindable<PlaylistItem> CurrentItem { get; private set; } = new Bindable<PlaylistItem>();
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[Cached]
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[JsonProperty("channel_id")]
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public Bindable<int> ChannelId { get; private set; } = new Bindable<int>();
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@ -66,6 +70,18 @@ namespace osu.Game.Online.Multiplayer
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[Cached]
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public Bindable<int> ParticipantCount { get; private set; } = new Bindable<int>();
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public Room()
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{
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Playlist.ItemsAdded += updateCurrent;
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Playlist.ItemsRemoved += updateCurrent;
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updateCurrent(Playlist);
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}
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private void updateCurrent(IEnumerable<PlaylistItem> playlist)
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{
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CurrentItem.Value = playlist.FirstOrDefault();
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}
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// todo: TEMPORARY
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[JsonProperty("participant_count")]
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private int? participantCount
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Multi.Components
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[BackgroundDependencyLoader]
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private void load()
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{
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CurrentBeatmap.BindValueChanged(v => updateText(), true);
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CurrentItem.BindValueChanged(v => updateText(), true);
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}
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private float textSize = OsuSpriteText.FONT_SIZE;
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@ -53,7 +53,9 @@ namespace osu.Game.Screens.Multi.Components
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textFlow.Clear();
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if (CurrentBeatmap.Value == null)
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var beatmap = CurrentItem.Value?.Beatmap;
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if (beatmap == null)
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textFlow.AddText("No beatmap selected", s =>
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{
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s.TextSize = TextSize;
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@ -65,7 +67,7 @@ namespace osu.Game.Screens.Multi.Components
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{
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new OsuSpriteText
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{
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Text = new LocalisedString((CurrentBeatmap.Value.Metadata.ArtistUnicode, CurrentBeatmap.Value.Metadata.Artist)),
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Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
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TextSize = TextSize,
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},
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new OsuSpriteText
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@ -75,10 +77,10 @@ namespace osu.Game.Screens.Multi.Components
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},
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new OsuSpriteText
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{
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Text = new LocalisedString((CurrentBeatmap.Value.Metadata.TitleUnicode, CurrentBeatmap.Value.Metadata.Title)),
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Text = new LocalisedString((beatmap.Metadata.TitleUnicode, beatmap.Metadata.Title)),
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TextSize = TextSize,
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}
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}, null, LinkAction.OpenBeatmap, CurrentBeatmap.Value.OnlineBeatmapID.ToString(), "Open beatmap");
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}, null, LinkAction.OpenBeatmap, beatmap.OnlineBeatmapID.ToString(), "Open beatmap");
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}
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}
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}
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@ -51,14 +51,16 @@ namespace osu.Game.Screens.Multi.Components
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}
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};
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CurrentBeatmap.BindValueChanged(v =>
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CurrentItem.BindValueChanged(item =>
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{
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beatmapAuthor.Clear();
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if (v != null)
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var beatmap = item?.Beatmap;
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if (beatmap != null)
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{
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beatmapAuthor.AddText("mapped by ", s => s.Colour = OsuColour.Gray(0.8f));
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beatmapAuthor.AddLink(v.Metadata.Author.Username, null, LinkAction.OpenUserProfile, v.Metadata.Author.Id.ToString(), "View Profile");
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beatmapAuthor.AddLink(beatmap.Metadata.Author.Username, null, LinkAction.OpenUserProfile, beatmap.Metadata.Author.Id.ToString(), "View Profile");
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}
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}, true);
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}
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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Online.Multiplayer;
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using osuTK;
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namespace osu.Game.Screens.Multi.Components
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@ -45,17 +46,17 @@ namespace osu.Game.Screens.Multi.Components
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},
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};
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CurrentBeatmap.BindValueChanged(_ => updateBeatmap());
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CurrentRuleset.BindValueChanged(_ => updateBeatmap(), true);
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CurrentItem.BindValueChanged(updateBeatmap, true);
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Type.BindValueChanged(v => gameTypeContainer.Child = new DrawableGameType(v) { Size = new Vector2(height) }, true);
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}
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private void updateBeatmap()
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private void updateBeatmap(PlaylistItem item)
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{
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if (CurrentBeatmap.Value != null)
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if (item?.Beatmap != null)
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{
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rulesetContainer.FadeIn(transition_duration);
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rulesetContainer.Child = new DifficultyIcon(CurrentBeatmap.Value, CurrentRuleset.Value) { Size = new Vector2(height) };
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rulesetContainer.Child = new DifficultyIcon(item.Beatmap, item.Ruleset) { Size = new Vector2(height) };
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}
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else
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rulesetContainer.FadeOut(transition_duration);
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@ -16,7 +16,7 @@ namespace osu.Game.Screens.Multi.Components
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InternalChild = sprite = CreateBackgroundSprite();
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sprite.Beatmap.BindTo(CurrentBeatmap);
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CurrentItem.BindValueChanged(i => sprite.Beatmap.Value = i?.Beatmap, true);
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}
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protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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@ -23,16 +22,13 @@ namespace osu.Game.Screens.Multi.Lounge
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protected readonly FilterControl Filter;
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private readonly Container content;
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private readonly Action<Screen> pushGameplayScreen;
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private readonly ProcessingOverlay processingOverlay;
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[Resolved]
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private Bindable<Room> currentRoom { get; set; }
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public LoungeSubScreen(Action<Screen> pushGameplayScreen)
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public LoungeSubScreen()
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{
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this.pushGameplayScreen = pushGameplayScreen;
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InternalChildren = new Drawable[]
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{
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Filter = new FilterControl { Depth = -1 },
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@ -83,8 +79,8 @@ namespace osu.Game.Screens.Multi.Lounge
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content.Padding = new MarginPadding
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{
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Top = Filter.DrawHeight,
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Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
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Right = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
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Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + HORIZONTAL_OVERFLOW_PADDING,
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Right = SearchableListOverlay.WIDTH_PADDING + HORIZONTAL_OVERFLOW_PADDING,
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};
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}
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@ -114,7 +110,7 @@ namespace osu.Game.Screens.Multi.Lounge
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private void joinRequested(Room room)
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{
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processingOverlay.Show();
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Manager?.JoinRoom(room, r =>
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RoomManager?.JoinRoom(room, r =>
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{
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Open(room);
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processingOverlay.Hide();
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@ -132,7 +128,7 @@ namespace osu.Game.Screens.Multi.Lounge
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currentRoom.Value = room;
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this.Push(new MatchSubScreen(room, s => pushGameplayScreen?.Invoke(s)));
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this.Push(new MatchSubScreen(room));
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}
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}
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}
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@ -108,7 +108,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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},
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};
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CurrentMods.BindValueChanged(m => modDisplay.Current.Value = m, true);
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CurrentItem.BindValueChanged(i => modDisplay.Current.Value = i?.RequiredMods, true);
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beatmapButton.Action = () => RequestBeatmapSelection?.Invoke();
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}
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@ -92,8 +92,12 @@ namespace osu.Game.Screens.Multi.Match.Components
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},
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};
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viewBeatmapButton.Beatmap.BindTo(CurrentBeatmap);
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readyButton.Beatmap.BindTo(CurrentBeatmap);
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CurrentItem.BindValueChanged(item =>
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{
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viewBeatmapButton.Beatmap.Value = item?.Beatmap;
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readyButton.Beatmap.Value = item?.Beatmap;
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}, true);
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hostInfo.Host.BindTo(Host);
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}
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}
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@ -14,7 +14,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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public class ReadyButton : HeaderButton
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{
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public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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[Resolved(typeof(Room), nameof(Room.EndDate))]
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private Bindable<DateTimeOffset> endDate { get; set; }
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@ -11,7 +11,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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public class ViewBeatmapButton : HeaderButton
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{
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public readonly IBindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public readonly Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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[Resolved(CanBeNull = true)]
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private OsuGame osuGame { get; set; }
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@ -2,6 +2,7 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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@ -11,11 +12,12 @@ using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Online.Multiplayer.GameTypes;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Multi.Match.Components;
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using osu.Game.Screens.Multi.Play;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Select;
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using PlaylistItem = osu.Game.Online.Multiplayer.PlaylistItem;
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namespace osu.Game.Screens.Multi.Match
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{
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@ -33,223 +35,208 @@ namespace osu.Game.Screens.Multi.Match
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[Resolved(typeof(Room), nameof(Room.Name))]
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private Bindable<string> name { get; set; }
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[Resolved(typeof(Room), nameof(Room.Playlist))]
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private BindableList<PlaylistItem> playlist { get; set; }
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[Resolved(typeof(Room), nameof(Room.Type))]
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private Bindable<GameType> type { get; set; }
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public MatchSubScreen(Room room, Action<Screen> pushGameplayScreen)
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[Resolved(typeof(Room))]
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protected BindableList<PlaylistItem> Playlist { get; private set; }
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[Resolved(typeof(Room))]
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protected Bindable<PlaylistItem> CurrentItem { get; private set; }
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[Resolved]
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protected Bindable<IEnumerable<Mod>> CurrentMods { get; private set; }
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public MatchSubScreen(Room room)
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{
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Title = room.RoomID.Value == null ? "New room" : room.Name;
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}
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InternalChild = new Match(pushGameplayScreen)
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{
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RelativeSizeAxes = Axes.Both,
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RequestBeatmapSelection = () => this.Push(new MatchSongSelect
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{
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Selected = item =>
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{
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playlist.Clear();
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playlist.Add(item);
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},
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}),
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RequestExit = () =>
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{
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if (this.IsCurrentScreen())
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this.Exit();
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}
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};
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private readonly Action<Screen> pushGameplayScreen;
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private MatchLeaderboard leaderboard;
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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[Resolved(CanBeNull = true)]
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private OsuGame game { get; set; }
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protected override void LoadComplete()
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{
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base.LoadComplete();
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CurrentItem.BindValueChanged(currentItemChanged, true);
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}
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private void currentItemChanged(PlaylistItem item)
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{
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// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
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var localBeatmap = item?.Beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == item.Beatmap.OnlineBeatmapID);
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Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
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CurrentMods.Value = item?.RequiredMods ?? Enumerable.Empty<Mod>();
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if (item?.Ruleset != null)
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Ruleset.Value = item.Ruleset;
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}
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public override bool OnExiting(IScreen next)
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{
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Manager?.PartRoom();
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RoomManager?.PartRoom();
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return base.OnExiting(next);
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}
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private class Match : MultiplayerComposite
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[BackgroundDependencyLoader]
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private void load()
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{
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public Action RequestBeatmapSelection;
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public Action RequestExit;
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MatchChatDisplay chat;
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Components.Header header;
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Info info;
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GridContainer bottomRow;
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MatchSettingsOverlay settings;
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private readonly Action<Screen> pushGameplayScreen;
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private MatchLeaderboard leaderboard;
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[Resolved]
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private IBindableBeatmap gameBeatmap { get; set; }
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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[Resolved(CanBeNull = true)]
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private OsuGame game { get; set; }
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public Match(Action<Screen> pushGameplayScreen)
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InternalChildren = new Drawable[]
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{
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this.pushGameplayScreen = pushGameplayScreen;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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MatchChatDisplay chat;
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Components.Header header;
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Info info;
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GridContainer bottomRow;
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MatchSettingsOverlay settings;
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InternalChildren = new Drawable[]
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new GridContainer
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{
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new GridContainer
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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new Drawable[]
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{
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new Drawable[]
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header = new Components.Header
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{
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header = new Components.Header
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Depth = -1,
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RequestBeatmapSelection = () =>
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{
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Depth = -1,
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RequestBeatmapSelection = () => RequestBeatmapSelection?.Invoke()
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}
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},
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new Drawable[] { info = new Info { OnStart = onStart } },
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new Drawable[]
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{
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bottomRow = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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this.Push(new MatchSongSelect
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{
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new Drawable[]
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Selected = item =>
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{
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leaderboard = new MatchLeaderboard
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Playlist.Clear();
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Playlist.Add(item);
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}
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});
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}
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}
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},
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new Drawable[] { info = new Info { OnStart = onStart } },
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new Drawable[]
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{
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bottomRow = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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Content = new[]
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{
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new Drawable[]
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{
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leaderboard = new MatchLeaderboard
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{
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Padding = new MarginPadding
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{
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Left = 10 + HORIZONTAL_OVERFLOW_PADDING,
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Right = 10,
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Vertical = 10,
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},
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RelativeSizeAxes = Axes.Both
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},
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new Container
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{
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Padding = new MarginPadding
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{
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Left = 10,
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Right = 10 + HORIZONTAL_OVERFLOW_PADDING,
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Vertical = 10,
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},
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RelativeSizeAxes = Axes.Both,
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Child = chat = new MatchChatDisplay
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{
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Padding = new MarginPadding
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{
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Left = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
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Right = 10,
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Vertical = 10,
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},
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RelativeSizeAxes = Axes.Both
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},
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new Container
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{
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Padding = new MarginPadding
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{
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Left = 10,
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Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
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Vertical = 10,
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},
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RelativeSizeAxes = Axes.Both,
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Child = chat = new MatchChatDisplay
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{
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RelativeSizeAxes = Axes.Both
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}
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},
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}
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},
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},
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}
|
||||
},
|
||||
},
|
||||
}
|
||||
},
|
||||
RowDimensions = new[]
|
||||
{
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
}
|
||||
},
|
||||
new Container
|
||||
RowDimensions = new[]
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = Components.Header.HEIGHT },
|
||||
Child = settings = new MatchSettingsOverlay { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
};
|
||||
|
||||
header.Tabs.Current.BindValueChanged(t =>
|
||||
{
|
||||
const float fade_duration = 500;
|
||||
if (t is SettingsMatchPage)
|
||||
{
|
||||
settings.Show();
|
||||
info.FadeOut(fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeOut(fade_duration, Easing.OutQuint);
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.AutoSize),
|
||||
new Dimension(GridSizeMode.Distributed),
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.Hide();
|
||||
info.FadeIn(fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeIn(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}, true);
|
||||
|
||||
chat.Exit += () => RequestExit?.Invoke();
|
||||
|
||||
beatmapManager.ItemAdded += beatmapAdded;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
CurrentBeatmap.BindValueChanged(setBeatmap, true);
|
||||
CurrentRuleset.BindValueChanged(setRuleset, true);
|
||||
}
|
||||
|
||||
private void setBeatmap(BeatmapInfo beatmap)
|
||||
{
|
||||
// Retrieve the corresponding local beatmap, since we can't directly use the playlist's beatmap info
|
||||
var localBeatmap = beatmap == null ? null : beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == beatmap.OnlineBeatmapID);
|
||||
|
||||
game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
|
||||
}
|
||||
|
||||
private void setRuleset(RulesetInfo ruleset)
|
||||
{
|
||||
if (ruleset == null)
|
||||
return;
|
||||
|
||||
game?.ForcefullySetRuleset(ruleset);
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
|
||||
{
|
||||
if (gameBeatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
|
||||
if (CurrentBeatmap.Value == null)
|
||||
return;
|
||||
|
||||
// Try to retrieve the corresponding local beatmap
|
||||
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentBeatmap.Value.OnlineBeatmapID);
|
||||
|
||||
if (localBeatmap != null)
|
||||
game?.ForcefullySetBeatmap(beatmapManager.GetWorkingBeatmap(localBeatmap));
|
||||
});
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
gameBeatmap.Value.Mods.Value = CurrentMods.Value.ToArray();
|
||||
|
||||
switch (Type.Value)
|
||||
},
|
||||
new Container
|
||||
{
|
||||
default:
|
||||
case GameTypeTimeshift _:
|
||||
pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(Playlist.First())
|
||||
{
|
||||
Exited = () => leaderboard.RefreshScores()
|
||||
}));
|
||||
break;
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Padding = new MarginPadding { Top = Components.Header.HEIGHT },
|
||||
Child = settings = new MatchSettingsOverlay { RelativeSizeAxes = Axes.Both },
|
||||
},
|
||||
};
|
||||
|
||||
header.Tabs.Current.BindValueChanged(t =>
|
||||
{
|
||||
const float fade_duration = 500;
|
||||
if (t is SettingsMatchPage)
|
||||
{
|
||||
settings.Show();
|
||||
info.FadeOut(fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeOut(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
settings.Hide();
|
||||
info.FadeIn(fade_duration, Easing.OutQuint);
|
||||
bottomRow.FadeIn(fade_duration, Easing.OutQuint);
|
||||
}
|
||||
}, true);
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
chat.Exit += () =>
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
if (this.IsCurrentScreen())
|
||||
this.Exit();
|
||||
};
|
||||
|
||||
if (beatmapManager != null)
|
||||
beatmapManager.ItemAdded -= beatmapAdded;
|
||||
beatmapManager.ItemAdded += beatmapAdded;
|
||||
}
|
||||
|
||||
private void beatmapAdded(BeatmapSetInfo model, bool existing, bool silent) => Schedule(() =>
|
||||
{
|
||||
if (Beatmap.Value != beatmapManager.DefaultBeatmap)
|
||||
return;
|
||||
|
||||
if (Beatmap.Value == null)
|
||||
return;
|
||||
|
||||
// Try to retrieve the corresponding local beatmap
|
||||
var localBeatmap = beatmapManager.QueryBeatmap(b => b.OnlineBeatmapID == CurrentItem.Value.Beatmap.OnlineBeatmapID);
|
||||
|
||||
if (localBeatmap != null)
|
||||
Beatmap.Value = beatmapManager.GetWorkingBeatmap(localBeatmap);
|
||||
});
|
||||
|
||||
private void onStart()
|
||||
{
|
||||
//Beatmap.Value.Mods.Value = CurrentMods.Value.ToArray();
|
||||
|
||||
switch (type.Value)
|
||||
{
|
||||
default:
|
||||
case GameTypeTimeshift _:
|
||||
pushGameplayScreen?.Invoke(new PlayerLoader(() => new TimeshiftPlayer(CurrentItem)
|
||||
{
|
||||
Exited = () => leaderboard.RefreshScores()
|
||||
}));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
if (beatmapManager != null)
|
||||
beatmapManager.ItemAdded -= beatmapAdded;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Containers;
|
||||
@ -16,9 +15,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Input;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.BeatmapSet.Buttons;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Multi.Lounge;
|
||||
using osu.Game.Screens.Multi.Lounge.Components;
|
||||
@ -28,19 +25,9 @@ using osuTK;
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
[Cached]
|
||||
public class Multiplayer : CompositeDrawable, IOsuScreen, IOnlineComponent
|
||||
public class Multiplayer : OsuScreen, IOnlineComponent
|
||||
{
|
||||
public bool DisallowExternalBeatmapRulesetChanges => false;
|
||||
|
||||
public bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true;
|
||||
|
||||
public bool HideOverlaysOnEnter => false;
|
||||
public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;
|
||||
|
||||
public float BackgroundParallaxAmount => 1;
|
||||
|
||||
public bool ValidForResume { get; set; } = true;
|
||||
public bool ValidForPush { get; set; } = true;
|
||||
public override bool CursorVisible => (screenStack.CurrentScreen as IMultiplayerSubScreen)?.CursorVisible ?? true;
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
@ -70,20 +57,6 @@ namespace osu.Game.Screens.Multi
|
||||
[Resolved(CanBeNull = true)]
|
||||
private OsuLogo logo { get; set; }
|
||||
|
||||
public Bindable<WorkingBeatmap> Beatmap { get; set; }
|
||||
|
||||
public Bindable<RulesetInfo> Ruleset { get; set; }
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent));
|
||||
|
||||
Beatmap = deps.Beatmap;
|
||||
Ruleset = deps.Ruleset;
|
||||
|
||||
return deps;
|
||||
}
|
||||
|
||||
public Multiplayer()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
@ -95,8 +68,8 @@ namespace osu.Game.Screens.Multi
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
};
|
||||
|
||||
screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen(pushGameplayScreen)) { RelativeSizeAxes = Axes.Both };
|
||||
Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING };
|
||||
screenStack = new ScreenStack(loungeSubScreen = new LoungeSubScreen()) { RelativeSizeAxes = Axes.Both };
|
||||
Padding = new MarginPadding { Horizontal = -HORIZONTAL_OVERFLOW_PADDING };
|
||||
|
||||
waves.AddRange(new Drawable[]
|
||||
{
|
||||
@ -136,7 +109,7 @@ namespace osu.Game.Screens.Multi
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 10,
|
||||
Right = 10 + OsuScreen.HORIZONTAL_OVERFLOW_PADDING,
|
||||
Right = 10 + HORIZONTAL_OVERFLOW_PADDING,
|
||||
},
|
||||
Text = "Create room",
|
||||
Action = () => loungeSubScreen.Open(new Room
|
||||
@ -207,14 +180,14 @@ namespace osu.Game.Screens.Multi
|
||||
}
|
||||
}
|
||||
|
||||
public void OnEntering(IScreen last)
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
this.FadeIn();
|
||||
|
||||
waves.Show();
|
||||
}
|
||||
|
||||
public bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
waves.Hide();
|
||||
|
||||
@ -233,17 +206,17 @@ namespace osu.Game.Screens.Multi
|
||||
return false;
|
||||
}
|
||||
|
||||
public void OnResuming(IScreen last)
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(250);
|
||||
this.ScaleTo(1, 250, Easing.OutSine);
|
||||
|
||||
logo?.AppendAnimatingAction(() => OsuScreen.ApplyLogoArrivingDefaults(logo), true);
|
||||
logo?.AppendAnimatingAction(() => ApplyLogoArrivingDefaults(logo), true);
|
||||
|
||||
updatePollingRate(isIdle.Value);
|
||||
}
|
||||
|
||||
public void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
this.ScaleTo(1.1f, 250, Easing.InSine);
|
||||
this.FadeOut(250);
|
||||
@ -254,7 +227,7 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
private void cancelLooping()
|
||||
{
|
||||
var track = beatmap?.Value?.Track;
|
||||
var track = Beatmap?.Value?.Track;
|
||||
|
||||
if (track != null)
|
||||
track.Looping = false;
|
||||
|
@ -3,14 +3,10 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Screens.Multi
|
||||
@ -35,6 +31,9 @@ namespace osu.Game.Screens.Multi
|
||||
[Resolved(typeof(Room))]
|
||||
protected BindableList<PlaylistItem> Playlist { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<PlaylistItem> CurrentItem { get; private set; }
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<IEnumerable<User>> Participants { get; private set; }
|
||||
|
||||
@ -52,35 +51,5 @@ namespace osu.Game.Screens.Multi
|
||||
|
||||
[Resolved(typeof(Room))]
|
||||
protected Bindable<TimeSpan> Duration { get; private set; }
|
||||
|
||||
private readonly Bindable<BeatmapInfo> currentBeatmap = new Bindable<BeatmapInfo>();
|
||||
protected IBindable<BeatmapInfo> CurrentBeatmap => currentBeatmap;
|
||||
|
||||
private readonly Bindable<IEnumerable<Mod>> currentMods = new Bindable<IEnumerable<Mod>>();
|
||||
protected IBindable<IEnumerable<Mod>> CurrentMods => currentMods;
|
||||
|
||||
private readonly Bindable<RulesetInfo> currentRuleset = new Bindable<RulesetInfo>();
|
||||
protected IBindable<RulesetInfo> CurrentRuleset => currentRuleset;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Playlist.ItemsAdded += _ => updatePlaylist();
|
||||
Playlist.ItemsRemoved += _ => updatePlaylist();
|
||||
|
||||
updatePlaylist();
|
||||
}
|
||||
|
||||
private void updatePlaylist()
|
||||
{
|
||||
// Todo: We only ever have one playlist item for now. In the future, this will be user-settable
|
||||
|
||||
var playlistItem = Playlist.FirstOrDefault();
|
||||
|
||||
currentBeatmap.Value = playlistItem?.Beatmap;
|
||||
currentMods.Value = playlistItem?.RequiredMods ?? Enumerable.Empty<Mod>();
|
||||
currentRuleset.Value = playlistItem?.Ruleset;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2,57 +2,27 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Containers;
|
||||
using osu.Game.Input.Bindings;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets;
|
||||
|
||||
namespace osu.Game.Screens.Multi
|
||||
{
|
||||
public abstract class MultiplayerSubScreen : CompositeDrawable, IMultiplayerSubScreen, IKeyBindingHandler<GlobalAction>
|
||||
public abstract class MultiplayerSubScreen : OsuScreen, IMultiplayerSubScreen, IKeyBindingHandler<GlobalAction>
|
||||
{
|
||||
public virtual bool DisallowExternalBeatmapRulesetChanges => false;
|
||||
|
||||
public bool CursorVisible => true;
|
||||
|
||||
public bool HideOverlaysOnEnter => false;
|
||||
public OverlayActivation InitialOverlayActivationMode => OverlayActivation.All;
|
||||
|
||||
public float BackgroundParallaxAmount => 1;
|
||||
|
||||
public bool ValidForResume { get; set; } = true;
|
||||
public bool ValidForPush { get; set; } = true;
|
||||
public override bool DisallowExternalBeatmapRulesetChanges => false;
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public abstract string Title { get; }
|
||||
public virtual string ShortTitle => Title;
|
||||
|
||||
public Bindable<WorkingBeatmap> Beatmap { get; set; }
|
||||
|
||||
public Bindable<RulesetInfo> Ruleset { get; set; }
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var deps = new OsuScreenDependencies(DisallowExternalBeatmapRulesetChanges, base.CreateChildDependencies(parent));
|
||||
|
||||
Beatmap = deps.Beatmap;
|
||||
Ruleset = deps.Ruleset;
|
||||
|
||||
return deps;
|
||||
}
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
protected OsuGame Game { get; private set; }
|
||||
|
||||
[Resolved(CanBeNull = true)]
|
||||
protected IRoomManager Manager { get; private set; }
|
||||
protected IRoomManager RoomManager { get; private set; }
|
||||
|
||||
protected MultiplayerSubScreen()
|
||||
{
|
||||
@ -61,14 +31,14 @@ namespace osu.Game.Screens.Multi
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public virtual void OnEntering(IScreen last)
|
||||
public override void OnEntering(IScreen last)
|
||||
{
|
||||
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||
this.FadeInFromZero(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(200).MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public virtual bool OnExiting(IScreen next)
|
||||
public override bool OnExiting(IScreen next)
|
||||
{
|
||||
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
@ -76,19 +46,19 @@ namespace osu.Game.Screens.Multi
|
||||
return false;
|
||||
}
|
||||
|
||||
public virtual void OnResuming(IScreen last)
|
||||
public override void OnResuming(IScreen last)
|
||||
{
|
||||
this.FadeIn(WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(0, WaveContainer.APPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public virtual void OnSuspending(IScreen next)
|
||||
public override void OnSuspending(IScreen next)
|
||||
{
|
||||
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
this.MoveToX(-200, WaveContainer.DISAPPEAR_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public virtual bool OnPressed(GlobalAction action)
|
||||
public override bool OnPressed(GlobalAction action)
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return false;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user