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Nuke whitespace

This commit is contained in:
David Zhao 2019-01-24 18:27:16 +09:00 committed by Dean Herbert
parent 4353002fde
commit ebcc041ac8

View File

@ -49,11 +49,9 @@ namespace osu.Game.Rulesets.Osu.Tests
{
loadBeatmap();
}
private List<JudgementResult> judgementResults;
private bool allJudgedFired;
private const double time_before_slider = 250;
private const double time_slider_start = 1500;
private const double time_during_slide_1 = 2500;
@ -374,7 +372,6 @@ namespace osu.Game.Rulesets.Osu.Tests
return judgementResults[judgementResults.Count - 2].Type == HitResult.Miss;
}
private void loadBeatmap()
{
var slider = new Slider
@ -388,7 +385,6 @@ namespace osu.Game.Rulesets.Osu.Tests
}, 25),
};
Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject>
{
HitObjects = { slider },