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mirror of https://github.com/ppy/osu.git synced 2024-12-14 14:32:55 +08:00

re-order tests again

This commit is contained in:
David Zhao 2019-01-24 16:07:40 +09:00 committed by Dean Herbert
parent 837b4f4f6c
commit d413d1ef1b

View File

@ -61,33 +61,6 @@ namespace osu.Game.Rulesets.Osu.Tests
private const double time_during_slide_3 = 3500;
private const double time_during_slide_4 = 4000;
/// <summary>
/// Scenario:
/// - Press a key before a slider starts
/// - Press the other key on the slider head timed correctly while holding the original key
/// - Release the latter pressed key
/// Expected Result:
/// A passing test case will have the cursor lose tracking on replay frame 3.
/// </summary>
[Test]
public void TestLeftBeforeSliderThenRight()
{
AddStep("Invalid key transfer test", () =>
{
var frames = new List<ReplayFrame>
{
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider },
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start },
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 },
};
performTest(frames);
});
AddUntilStep(() => allJudgedFired, "Wait for test 2");
AddAssert("Tracking lost", assertMehJudge);
}
/// <summary>
/// Scenario:
/// - Press a key on the slider head timed correctly
@ -115,6 +88,33 @@ namespace osu.Game.Rulesets.Osu.Tests
AddAssert("Tracking retained", assertGreatJudge);
}
/// <summary>
/// Scenario:
/// - Press a key before a slider starts
/// - Press the other key on the slider head timed correctly while holding the original key
/// - Release the latter pressed key
/// Expected Result:
/// A passing test case will have the cursor lose tracking on replay frame 3.
/// </summary>
[Test]
public void TestLeftBeforeSliderThenRight()
{
AddStep("Invalid key transfer test", () =>
{
var frames = new List<ReplayFrame>
{
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_before_slider },
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton, OsuAction.RightButton }, Time = time_slider_start },
new OsuReplayFrame { Position = new Vector2(0, 0), Actions = { OsuAction.LeftButton }, Time = time_during_slide_1 },
};
performTest(frames);
});
AddUntilStep(() => allJudgedFired, "Wait for test 2");
AddAssert("Tracking lost", assertMehJudge);
}
/// <summary>
/// Scenario:
/// - Press a key on the slider head timed correctly
@ -410,7 +410,6 @@ namespace osu.Game.Rulesets.Osu.Tests
LoadComponentAsync(player, p =>
{
Child = p;
p.ScoreProcessor.NewJudgement += result => judgementResults.Add(result);
p.ScoreProcessor.AllJudged += () => { allJudgedFired = true; };
});