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Fix background not being faded correctly
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@ -31,6 +31,7 @@ using osu.Game.Screens.Menu;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Select.Options;
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using osu.Game.Skinning;
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using osuTK.Graphics;
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namespace osu.Game.Screens.Select
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{
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@ -564,7 +565,7 @@ namespace osu.Game.Screens.Select
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{
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backgroundModeBeatmap.Beatmap = beatmap;
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backgroundModeBeatmap.BlurTo(background_blur, 750, Easing.OutQuint);
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backgroundModeBeatmap.FadeTo(1, 250);
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backgroundModeBeatmap.FadeColour(Color4.White, 250);
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}
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beatmapInfoWedge.Beatmap = beatmap;
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