mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 07:47:25 +08:00
Merge branch 'master' into fix-replay-import-statistics
This commit is contained in:
commit
8edec10e5f
@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using Newtonsoft.Json;
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using osu.Framework;
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@ -77,10 +76,10 @@ namespace osu.Desktop.Updater
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switch (RuntimeInfo.OS)
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{
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case RuntimeInfo.Platform.Windows:
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bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".exe"));
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bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".exe"));
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break;
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case RuntimeInfo.Platform.MacOsx:
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bestAsset = release.Assets?.FirstOrDefault(f => f.Name.EndsWith(".app.zip"));
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bestAsset = release.Assets?.Find(f => f.Name.EndsWith(".app.zip"));
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break;
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}
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Objects.Types;
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@ -23,60 +24,70 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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var osuBeatmap = (Beatmap<OsuHitObject>)Beatmap;
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// Reset stacking
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foreach (var h in osuBeatmap.HitObjects)
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h.StackHeight = 0;
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if (osuBeatmap.HitObjects.Count > 0)
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{
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// Reset stacking
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foreach (var h in osuBeatmap.HitObjects)
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h.StackHeight = 0;
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if (Beatmap.BeatmapInfo.BeatmapVersion >= 6)
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applyStacking(osuBeatmap);
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else
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applyStackingOld(osuBeatmap);
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if (Beatmap.BeatmapInfo.BeatmapVersion >= 6)
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applyStacking(osuBeatmap, 0, osuBeatmap.HitObjects.Count - 1);
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else
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applyStackingOld(osuBeatmap);
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}
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}
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private void applyStacking(Beatmap<OsuHitObject> beatmap)
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private void applyStacking(Beatmap<OsuHitObject> beatmap, int startIndex, int endIndex)
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{
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// Extend the end index to include objects they are stacked on
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int extendedEndIndex = beatmap.HitObjects.Count - 1;
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for (int i = beatmap.HitObjects.Count - 1; i >= 0; i--)
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if (startIndex > endIndex) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be greater than {nameof(endIndex)}.");
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if (startIndex < 0) throw new ArgumentOutOfRangeException(nameof(startIndex), $"{nameof(startIndex)} cannot be less than 0.");
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if (endIndex < 0) throw new ArgumentOutOfRangeException(nameof(endIndex), $"{nameof(endIndex)} cannot be less than 0.");
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int extendedEndIndex = endIndex;
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if (endIndex < beatmap.HitObjects.Count - 1)
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{
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int stackBaseIndex = i;
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for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++)
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// Extend the end index to include objects they are stacked on
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for (int i = endIndex; i >= startIndex; i--)
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{
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OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex];
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if (stackBaseObject is Spinner) break;
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OsuHitObject objectN = beatmap.HitObjects[n];
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if (objectN is Spinner)
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continue;
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double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
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double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
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if (objectN.StartTime - endTime > stackThreshold)
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//We are no longer within stacking range of the next object.
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break;
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if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance ||
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stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)
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int stackBaseIndex = i;
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for (int n = stackBaseIndex + 1; n < beatmap.HitObjects.Count; n++)
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{
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stackBaseIndex = n;
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OsuHitObject stackBaseObject = beatmap.HitObjects[stackBaseIndex];
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if (stackBaseObject is Spinner) break;
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// HitObjects after the specified update range haven't been reset yet
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objectN.StackHeight = 0;
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OsuHitObject objectN = beatmap.HitObjects[n];
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if (objectN is Spinner)
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continue;
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double endTime = (stackBaseObject as IHasEndTime)?.EndTime ?? stackBaseObject.StartTime;
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double stackThreshold = objectN.TimePreempt * beatmap.BeatmapInfo.StackLeniency;
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if (objectN.StartTime - endTime > stackThreshold)
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//We are no longer within stacking range of the next object.
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break;
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if (Vector2Extensions.Distance(stackBaseObject.Position, objectN.Position) < stack_distance
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|| stackBaseObject is Slider && Vector2Extensions.Distance(stackBaseObject.EndPosition, objectN.Position) < stack_distance)
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{
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stackBaseIndex = n;
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// HitObjects after the specified update range haven't been reset yet
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objectN.StackHeight = 0;
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}
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}
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}
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if (stackBaseIndex > extendedEndIndex)
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{
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extendedEndIndex = stackBaseIndex;
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if (extendedEndIndex == beatmap.HitObjects.Count - 1)
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break;
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if (stackBaseIndex > extendedEndIndex)
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{
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extendedEndIndex = stackBaseIndex;
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if (extendedEndIndex == beatmap.HitObjects.Count - 1)
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break;
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}
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}
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}
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//Reverse pass for stack calculation.
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int extendedStartIndex = 0;
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for (int i = extendedEndIndex; i > 0; i--)
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int extendedStartIndex = startIndex;
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for (int i = extendedEndIndex; i > startIndex; i--)
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{
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int n = i;
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/* We should check every note which has not yet got a stack.
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@ -155,7 +166,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
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/* We have hit the first slider in a possible stack.
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* From this point on, we ALWAYS stack positive regardless.
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*/
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while (--n >= 0)
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while (--n >= startIndex)
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{
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OsuHitObject objectN = beatmap.HitObjects[n];
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if (objectN is Spinner) continue;
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@ -215,7 +215,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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var distanceProgress = d / length;
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var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
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var firstSample = Samples.FirstOrDefault(s => s.Name == SampleInfo.HIT_NORMAL)
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var firstSample = Samples.Find(s => s.Name == SampleInfo.HIT_NORMAL)
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?? Samples.FirstOrDefault(); // TODO: remove this when guaranteed sort is present for samples (https://github.com/ppy/osu/issues/1933)
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var sampleList = new List<SampleInfo>();
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@ -135,7 +135,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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if (userTriggered)
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{
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var nextTick = ticks.FirstOrDefault(j => !j.IsHit);
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var nextTick = ticks.Find(j => !j.IsHit);
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nextTick?.TriggerResult(HitResult.Great);
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@ -148,7 +148,7 @@ namespace osu.Game.Tests.Visual
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private bool selectedBeatmapVisible()
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{
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var currentlySelected = carousel.Items.FirstOrDefault(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
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var currentlySelected = carousel.Items.Find(s => s.Item is CarouselBeatmap && s.Item.State == CarouselItemState.Selected);
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if (currentlySelected == null)
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return true;
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return currentlySelected.Item.Visible;
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@ -49,7 +49,6 @@ namespace osu.Game.Tests.Visual
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manager.UnreadCount.ValueChanged += count => { displayedCount.Text = $"displayed count: {count}"; };
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setState(Visibility.Visible);
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AddStep(@"simple #1", sendHelloNotification);
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AddStep(@"simple #2", sendAmazingNotification);
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@ -75,7 +74,6 @@ namespace osu.Game.Tests.Visual
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checkProgressingCount(0);
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setState(Visibility.Visible);
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//AddStep(@"barrage", () => sendBarrage());
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@ -111,7 +109,7 @@ namespace osu.Game.Tests.Visual
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if (progressingNotifications.Count(n => n.State == ProgressNotificationState.Active) < 3)
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{
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var p = progressingNotifications.FirstOrDefault(n => n.State == ProgressNotificationState.Queued);
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var p = progressingNotifications.Find(n => n.State == ProgressNotificationState.Queued);
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if (p != null)
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p.State = ProgressNotificationState.Active;
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}
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@ -36,7 +36,7 @@ namespace osu.Game.Beatmaps
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public string Hash { get; set; }
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public string StoryboardFile => Files?.FirstOrDefault(f => f.Filename.EndsWith(".osb"))?.Filename;
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public string StoryboardFile => Files?.Find(f => f.Filename.EndsWith(".osb"))?.Filename;
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public List<BeatmapSetFileInfo> Files { get; set; }
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@ -2,7 +2,6 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Configuration;
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using osu.Game.Rulesets;
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@ -43,7 +42,7 @@ namespace osu.Game.Configuration
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{
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base.AddBindable(lookup, bindable);
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var setting = databasedSettings.FirstOrDefault(s => (int)s.Key == (int)(object)lookup);
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var setting = databasedSettings.Find(s => (int)s.Key == (int)(object)lookup);
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if (setting != null)
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{
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bindable.Parse(setting.Value);
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -30,6 +31,7 @@ namespace osu.Game.Online.Leaderboards
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private readonly LoadingAnimation loading;
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private ScheduledDelegate showScoresDelegate;
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private CancellationTokenSource showScoresCancellationSource;
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private bool scoresLoadedOnce;
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@ -49,6 +51,10 @@ namespace osu.Game.Online.Leaderboards
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loading.Hide();
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// schedule because we may not be loaded yet (LoadComponentAsync complains).
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showScoresDelegate?.Cancel();
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showScoresCancellationSource?.Cancel();
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if (scores == null || !scores.Any())
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return;
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@ -58,8 +64,6 @@ namespace osu.Game.Online.Leaderboards
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scrollFlow = CreateScoreFlow();
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scrollFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
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// schedule because we may not be loaded yet (LoadComponentAsync complains).
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showScoresDelegate?.Cancel();
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if (!IsLoaded)
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showScoresDelegate = Schedule(showScores);
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else
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@ -77,7 +81,7 @@ namespace osu.Game.Online.Leaderboards
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}
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scrollContainer.ScrollTo(0f, false);
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});
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}, (showScoresCancellationSource = new CancellationTokenSource()).Token);
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}
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}
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@ -222,7 +222,7 @@ namespace osu.Game
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var databasedSet = BeatmapManager.QueryBeatmapSet(s => s.OnlineBeatmapSetID == beatmap.OnlineBeatmapSetID);
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// Use first beatmap available for current ruleset, else switch ruleset.
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var first = databasedSet.Beatmaps.FirstOrDefault(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
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var first = databasedSet.Beatmaps.Find(b => b.Ruleset == ruleset.Value) ?? databasedSet.Beatmaps.First();
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ruleset.Value = first.Ruleset;
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(first);
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@ -1,20 +0,0 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.Settings
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{
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public class SettingsLabel : SettingsItem<string>
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{
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protected override Drawable CreateControl() => null;
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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{
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Colour = colour.Gray6;
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}
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}
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}
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@ -57,7 +57,7 @@ namespace osu.Game.Screens.Edit
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// Depending on beatSnapLength, we may snap to a beat that is beyond timingPoint's end time, but we want to instead snap to
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// the next timing point's start time
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var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);
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var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time);
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if (position > nextTimingPoint?.Time)
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position = nextTimingPoint.Time;
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@ -123,7 +123,7 @@ namespace osu.Game.Screens.Edit
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if (seekTime < timingPoint.Time && timingPoint != ControlPointInfo.TimingPoints.First())
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seekTime = timingPoint.Time;
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var nextTimingPoint = ControlPointInfo.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);
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var nextTimingPoint = ControlPointInfo.TimingPoints.Find(t => t.Time > timingPoint.Time);
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if (seekTime > nextTimingPoint?.Time)
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seekTime = nextTimingPoint.Time;
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@ -327,7 +327,7 @@ namespace osu.Game.Screens.Tournament
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continue;
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// ReSharper disable once AccessToModifiedClosure
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DrawingsTeam teamToAdd = allTeams.FirstOrDefault(t => t.FullName == line);
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DrawingsTeam teamToAdd = allTeams.Find(t => t.FullName == line);
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if (teamToAdd == null)
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continue;
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@ -102,7 +102,7 @@ namespace osu.Game.Skinning
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string lastPiece = filename.Split('/').Last();
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var file = source.Files.FirstOrDefault(f =>
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var file = source.Files.Find(f =>
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string.Equals(hasExtension ? f.Filename : Path.ChangeExtension(f.Filename, null), lastPiece, StringComparison.InvariantCultureIgnoreCase));
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return file?.FileInfo.StoragePath;
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}
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@ -6,7 +6,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Animations;
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using osu.Framework.Graphics.Textures;
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using System.Linq;
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using osu.Game.Beatmaps;
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namespace osu.Game.Storyboards.Drawables
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@ -71,7 +70,7 @@ namespace osu.Game.Storyboards.Drawables
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{
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var framePath = basePath.Replace(".", frame + ".");
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var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
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var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == framePath)?.FileInfo.StoragePath;
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if (path == null)
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continue;
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|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using System.Linq;
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using osu.Game.Beatmaps;
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namespace osu.Game.Storyboards.Drawables
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@ -66,7 +65,7 @@ namespace osu.Game.Storyboards.Drawables
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private void load(IBindableBeatmap beatmap, TextureStore textureStore)
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{
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var spritePath = Sprite.Path.ToLowerInvariant();
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var path = beatmap.Value.BeatmapSetInfo.Files.FirstOrDefault(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
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var path = beatmap.Value.BeatmapSetInfo.Files.Find(f => f.Filename.ToLowerInvariant() == spritePath)?.FileInfo.StoragePath;
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if (path == null)
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return;
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||||
|
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Reference in New Issue
Block a user