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mirror of https://github.com/ppy/osu.git synced 2026-05-16 00:34:15 +08:00

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3428 Commits

730 changed files with 38889 additions and 10851 deletions
+37 -12
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@@ -2,35 +2,60 @@
"version": "0.2.0",
"configurations": [
{
"name": "Launch VisualTests",
"name": "VisualTests (debug)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Debug/osu!.exe",
"args": [],
"cwd": "${workspaceRoot}",
"preLaunchTask": "build",
"preLaunchTask": "Build (Debug)",
"runtimeExecutable": null,
"env": {},
"externalConsole": false
"console": "internalConsole"
},
{
"name": "Launch Desktop",
"name": "VisualTests (release)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop.VisualTests/bin/Release/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
},
{
"name": "osu! (debug)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Debug/osu!.exe",
"args": [],
"cwd": "${workspaceRoot}",
"preLaunchTask": "build",
"preLaunchTask": "Build (Debug)",
"runtimeExecutable": null,
"env": {},
"externalConsole": false
"console": "internalConsole"
},
{
"name": "Attach",
"name": "osu! (release)",
"windows": {
"type": "clr"
},
"type": "mono",
"request": "attach",
"address": "localhost",
"port": 55555
"request": "launch",
"program": "${workspaceRoot}/osu.Desktop/bin/Release/osu!.exe",
"cwd": "${workspaceRoot}",
"preLaunchTask": "Build (Release)",
"runtimeExecutable": null,
"env": {},
"console": "internalConsole"
}
]
}
+41 -17
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@@ -1,26 +1,50 @@
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "0.1.0",
"windows": {
"command": "msbuild"
},
"linux": {
"command": "xbuild"
},
"args": [
// Ask msbuild to generate full paths for file names.
"/property:GenerateFullPaths=true"
],
"taskSelector": "/t:",
"version": "2.0.0",
"problemMatcher": "$msCompile",
"isShellCommand": true,
"command": "msbuild",
"suppressTaskName": true,
"showOutput": "silent",
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable"
],
"windows": {
"args": [
"/property:GenerateFullPaths=true",
"/property:DebugType=portable",
"/m" //parallel compiling support. doesn't work well with mono atm
]
},
"tasks": [
{
"taskName": "build",
// Show the output window only if unrecognized errors occur.
"showOutput": "silent",
// Use the standard MS compiler pattern to detect errors, warnings and infos
"problemMatcher": "$msCompile"
"taskName": "Build (Debug)",
"isBuildCommand": true
},
{
"taskName": "Build (Release)",
"args": [
"/property:Configuration=Release"
]
},
{
"taskName": "Clean All",
"dependsOn": ["Clean (Debug)", "Clean (Release)"]
},
{
"taskName": "Clean (Debug)",
"args": [
"/target:Clean"
]
},
{
"taskName": "Clean (Release)",
"args": [
"/target:Clean",
"/property:Configuration=Release"
]
}
]
}
+5 -9
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@@ -1,10 +1,6 @@
# osu! [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu)
# osu! [![Build status](https://ci.appveyor.com/api/projects/status/u2p01nx7l6og8buh?svg=true)](https://ci.appveyor.com/project/peppy/osu) [![CodeFactor](https://www.codefactor.io/repository/github/ppy/osu/badge)](https://www.codefactor.io/repository/github/ppy/osu) [![dev chat](https://discordapp.com/api/guilds/188630481301012481/widget.png?style=shield)](https://discord.gg/ppy)
[osu! on the web](https://osu.ppy.sh) | [dev chat](https://discord.gg/ppy)
Rhythm is just a *click* away. The future of osu! and the beginning of an open era!
Rhythm is just a *click* away. The future of [osu!](https://osu.ppy.sh) and the beginning of an open era!
# Status
@@ -12,14 +8,14 @@ This is still heavily under development and is not intended for end-user use. Th
# Requirements
- A desktop platform which can compile .NET 4.5.
- Visual Studio or MonoDevelop is recommended.
- A desktop platform which can compile .NET 4.5 (tested on macOS, linux and windows). We recommend using [Visual Studio Code](https://code.visualstudio.com/) (all platforms) or [Visual Studio Community Edition](https://www.visualstudio.com/) (windows only), both of which are free.
- Make sure you initialise and keep submodules up-to-date.
# Contributing
We welcome all contributions, but keep in mind that we already have a lot of the UI designed. If you wish to work on something with the intention on having it included in the official distribution, please open an issue for discussion and we will give you what you need from a design perspective to proceed. If you want to make *changes* to the design, we recommend you open an issue with your intentions before spending too much time, to ensure no effort is wasted.
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://goo.gl/nFdoyI). If you're unsure of what you can help with, check out the [list](https://github.com/ppy/osu/issues?utf8=%E2%9C%93&q=is%3Aissue+is%3Aopen+label%3Abounty) of available issues with bounty.
Contributions can be made via pull requests to this repository. We hope to credit and reward larger contributions via a [bounty system](https://www.bountysource.com/teams/ppy). If you're unsure of what you can help with, check out the [list of open issues](https://github.com/ppy/osu-framework/issues).
Note that while we already have certain standards in place, nothing is set in stone. If you have an issue with the way code is structured; with any libraries we are using; with any processes involved with contributing, *please* bring it up. I welcome all feedback so we can make contributing to this project as pain-free as possible.
+23
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@@ -0,0 +1,23 @@
clone_depth: 1
version: '{branch}-{build}'
configuration: Debug
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
- C:\ProgramData\chocolatey\lib -> appveyor.yml
- inspectcode -> appveyor.yml
- packages -> **\packages.config
install:
- cmd: git submodule update --init --recursive
- cmd: choco install resharper-clt -y
- cmd: choco install nvika -y
- cmd: appveyor DownloadFile https://github.com/peppy/CodeFileSanity/releases/download/v0.2.2/CodeFileSanity.exe
before_build:
- cmd: CodeFileSanity.exe
- cmd: nuget restore
build:
project: osu.sln
parallel: true
verbosity: minimal
after_build:
- cmd: inspectcode /o="inspectcodereport.xml" /caches-home="inspectcode" osu.sln
- cmd: NVika parsereport "inspectcodereport.xml" --treatwarningsaserrors
+8 -4
View File
@@ -1,4 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<appSettings>
<add key="StagingFolder" value="Staging" />
@@ -19,14 +23,14 @@
</startup>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-10.0.0.0" newVersion="10.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+5 -2
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@@ -1,8 +1,11 @@
using Newtonsoft.Json;
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
namespace osu.Desktop.Deploy
{
internal class GitHubObject
public class GitHubObject
{
[JsonProperty(@"id")]
public int Id;
+5 -2
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@@ -1,8 +1,11 @@
using Newtonsoft.Json;
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using Newtonsoft.Json;
namespace osu.Desktop.Deploy
{
internal class GitHubRelease
public class GitHubRelease
{
[JsonProperty(@"id")]
public int Id;
+17 -9
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@@ -1,5 +1,5 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.GitHubusercontent.com/ppy/osu-framework/master/LICENCE
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
@@ -40,7 +40,7 @@ namespace osu.Desktop.Deploy
/// <summary>
/// How many previous build deltas we want to keep when publishing.
/// </summary>
const int keep_delta_count = 3;
private const int keep_delta_count = 3;
private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
@@ -53,7 +53,7 @@ namespace osu.Desktop.Deploy
private static string nupkgFilename(string ver) => $"{PackageName}.{ver}.nupkg";
private static string nupkgDistroFilename(string ver) => $"{PackageName}-{ver}-full.nupkg";
private static Stopwatch sw = new Stopwatch();
private static readonly Stopwatch sw = new Stopwatch();
private static string codeSigningPassword;
@@ -74,7 +74,7 @@ namespace osu.Desktop.Deploy
refreshDirectory(StagingFolder);
//increment build number until we have a unique one.
string verBase = DateTime.Now.ToString("yyyy.Md.");
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
int increment = 0;
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
increment++;
@@ -172,10 +172,10 @@ namespace osu.Desktop.Deploy
}
//remove excess deltas
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta"));
if (deltas.Count() > keep_delta_count)
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta")).ToArray();
if (deltas.Length > keep_delta_count)
{
foreach (var l in deltas.Take(deltas.Count() - keep_delta_count))
foreach (var l in deltas.Take(deltas.Length - keep_delta_count))
{
write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
@@ -198,7 +198,7 @@ namespace osu.Desktop.Deploy
write($"- Creating release {version}...", ConsoleColor.Yellow);
var req = new JsonWebRequest<GitHubRelease>($"{GitHubApiEndpoint}")
{
Method = HttpMethod.POST
Method = HttpMethod.POST,
};
req.AddRaw(JsonConvert.SerializeObject(new GitHubRelease
{
@@ -215,6 +215,7 @@ namespace osu.Desktop.Deploy
var upload = new WebRequest(assetUploadUrl, Path.GetFileName(a))
{
Method = HttpMethod.POST,
Timeout = 240000,
ContentType = "application/octet-stream",
};
@@ -261,7 +262,7 @@ namespace osu.Desktop.Deploy
if (!File.Exists(Path.Combine(ReleasesFolder, nupkgDistroFilename(lastRelease.Name))))
{
write("Last verion's package not found locally.", ConsoleColor.Red);
write("Last version's package not found locally.", ConsoleColor.Red);
requireDownload = true;
}
else
@@ -282,6 +283,8 @@ namespace osu.Desktop.Deploy
foreach (var a in assets)
{
if (a.Name.EndsWith(".exe")) continue;
write($"- Downloading {a.Name}...", ConsoleColor.Yellow);
new FileWebRequest(Path.Combine(ReleasesFolder, a.Name), $"{GitHubApiEndpoint}/assets/{a.Id}").AuthenticatedBlockingPerform();
}
@@ -337,12 +340,17 @@ namespace osu.Desktop.Deploy
WorkingDirectory = solutionPath,
CreateNoWindow = true,
RedirectStandardOutput = true,
RedirectStandardError = true,
UseShellExecute = false,
WindowStyle = ProcessWindowStyle.Hidden
};
Process p = Process.Start(psi);
if (p == null) return false;
string output = p.StandardOutput.ReadToEnd();
output += p.StandardError.ReadToEnd();
if (p.ExitCode == 0) return true;
write(output);
@@ -1,7 +1,10 @@
using System.Reflection;
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu.Desktop.Deploy")]
@@ -13,8 +16,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@@ -24,11 +27,11 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
+10 -5
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@@ -22,6 +22,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
@@ -68,9 +69,8 @@
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
@@ -101,7 +101,12 @@
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="App.config">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
@@ -115,7 +120,7 @@
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
+5 -1
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@@ -1,8 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net452" />
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
<package id="Splat" version="2.0.0" targetFramework="net452" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
-32
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@@ -1,32 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Desktop.VisualTests;
using osu.Framework.Desktop.Platform;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Taiko;
namespace osu.Desktop.Tests
{
[TestFixture]
public class BenchmarkTest
{
[Test]
public void TestBenchmark()
{
using (var host = new HeadlessGameHost())
{
Ruleset.Register(new OsuRuleset());
Ruleset.Register(new TaikoRuleset());
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
host.Run(new Benchmark());
}
}
}
}
+22
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@@ -0,0 +1,22 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using osu.Desktop.VisualTests;
using osu.Framework.Desktop.Platform;
namespace osu.Desktop.Tests
{
[TestFixture]
public class VisualTests
{
[Test]
public void TestVisualTests()
{
using (var host = new HeadlessGameHost())
{
host.Run(new AutomatedVisualTestGame());
}
}
}
}
-15
View File
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+18 -16
View File
@@ -21,6 +21,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -33,18 +34,17 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="nunit.framework, Version=3.6.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\NUnit.3.6.1\lib\net45\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="Newtonsoft.Json">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="SQLiteNetExtensions">
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
</Reference>
@@ -56,7 +56,7 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BenchmarkTest.cs" />
<Compile Include="VisualTests.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
@@ -75,21 +75,21 @@
<Project>{69051C69-12AE-4E7D-A3E6-460D2E282312}</Project>
<Name>osu.Desktop.VisualTests</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58F6C80C-1253-4A0E-A465-B8C85EBEADF3}</Project>
<Name>osu.Game.Modes.Catch</Name>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48F4582B-7687-4621-9CBE-5C24197CB536}</Project>
<Name>osu.Game.Modes.Mania</Name>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{C92A607B-1FDD-4954-9F92-03FF547D9080}</Project>
<Name>osu.Game.Modes.Osu</Name>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{F167E17A-7DE6-4AF5-B920-A5112296C695}</Project>
<Name>osu.Game.Modes.Taiko</Name>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</Project>
@@ -100,12 +100,14 @@
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Folder Include="Properties\" />
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
+2 -2
View File
@@ -4,8 +4,8 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
<package id="NUnit" version="3.5.0" targetFramework="net45" />
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
<package id="NUnit" version="3.6.1" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
@@ -0,0 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game;
namespace osu.Desktop.VisualTests
{
public class AutomatedVisualTestGame : OsuGameBase
{
protected override void LoadComplete()
{
base.LoadComplete();
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().
Add(new TestRunner(new TestBrowser()));
}
}
}
@@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Audio.Track;
using osu.Framework.Graphics.Textures;
using osu.Game.Beatmaps;
namespace osu.Desktop.VisualTests.Beatmaps
{
public class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo)
{
this.beatmap = beatmap;
}
private readonly Beatmap beatmap;
protected override Beatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null;
protected override Track GetTrack() => null;
}
}
-45
View File
@@ -1,45 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Screens.Testing;
using osu.Game;
namespace osu.Desktop.VisualTests
{
public class Benchmark : OsuGameBase
{
private double timePerTest = 200;
[BackgroundDependencyLoader]
private void load()
{
Host.MaximumDrawHz = int.MaxValue;
Host.MaximumUpdateHz = int.MaxValue;
Host.MaximumInactiveHz = int.MaxValue;
}
protected override void LoadComplete()
{
base.LoadComplete();
TestBrowser f = new TestBrowser();
Add(f);
Console.WriteLine($@"{Time}: Running {f.TestCount} tests for {timePerTest}ms each...");
for (int i = 1; i < f.TestCount; i++)
{
int loadableCase = i;
Scheduler.AddDelayed(delegate
{
f.LoadTest(loadableCase);
Console.WriteLine($@"{Time}: Switching to test #{loadableCase}");
}, loadableCase * timePerTest);
}
Scheduler.AddDelayed(Host.Exit, f.TestCount * timePerTest);
}
}
}
@@ -15,7 +15,7 @@ namespace osu.Desktop.VisualTests.Platform
public TestStorage(string baseName) : base(baseName)
{
}
public override SQLiteConnection GetDatabase(string name)
{
ISQLitePlatform platform;
@@ -23,7 +23,7 @@ namespace osu.Desktop.VisualTests.Platform
platform = new SQLitePlatformWin32();
else
platform = new SQLitePlatformGeneric();
return new SQLiteConnection(platform, $@":memory:");
return new SQLiteConnection(platform, @":memory:");
}
}
}
+1 -11
View File
@@ -4,11 +4,6 @@
using System;
using osu.Framework.Desktop;
using osu.Framework.Platform;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Taiko;
namespace osu.Desktop.VisualTests
{
@@ -21,13 +16,8 @@ namespace osu.Desktop.VisualTests
using (GameHost host = Host.GetSuitableHost(@"osu"))
{
Ruleset.Register(new OsuRuleset());
Ruleset.Register(new TaikoRuleset());
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
if (benchmark)
host.Run(new Benchmark());
host.Run(new AutomatedVisualTestGame());
else
host.Run(new VisualTestGame());
}
@@ -0,0 +1,27 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Screens.Select;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBeatmapDetailArea : TestCase
{
public override string Description => @"Beatmap details in song select";
public override void Reset()
{
base.Reset();
Add(new BeatmapDetailArea
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(550f, 450f),
});
}
}
}
@@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Screens.Select;
using System.Linq;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBeatmapDetails : TestCase
{
public override string Description => "BeatmapDetails tab of BeatmapDetailArea";
private BeatmapDetails details;
public override void Reset()
{
base.Reset();
Add(details = new BeatmapDetails
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(150),
Beatmap = new BeatmapInfo
{
Version = "VisualTest",
Metadata = new BeatmapMetadata
{
Source = "Some guy",
Tags = "beatmap metadata example with a very very long list of tags and not much creativity",
},
Difficulty = new BeatmapDifficulty
{
CircleSize = 7,
ApproachRate = 3.5f,
OverallDifficulty = 5.7f,
DrainRate = 1,
},
StarDifficulty = 5.3f,
Metrics = new BeatmapMetrics
{
Ratings = Enumerable.Range(0, 10),
Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6),
Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6),
},
},
});
AddRepeatStep("fail values", newRetryAndFailValues, 10);
}
private int lastRange = 1;
private void newRetryAndFailValues()
{
details.Beatmap.Metrics.Fails = Enumerable.Range(lastRange, 100).Select(i => i % 12 - 6);
details.Beatmap.Metrics.Retries = Enumerable.Range(lastRange - 3, 100).Select(i => i % 12 - 6);
details.Beatmap = details.Beatmap;
lastRange += 100;
}
}
}
@@ -0,0 +1,32 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Screens.Select.Options;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBeatmapOptionsOverlay : TestCase
{
public override string Description => @"Beatmap options in song select";
public override void Reset()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, Color4.Purple, null, Key.Number1);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, Color4.Purple, null, Key.Number2);
overlay.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, Color4.Yellow, null, Key.Number3);
overlay.AddButton(@"Delete", @"Beatmap", FontAwesome.fa_trash, Color4.Pink, null, Key.Number4, float.MaxValue);
Add(overlay);
AddStep(@"Toggle", overlay.ToggleVisibility);
}
}
}
@@ -0,0 +1,39 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Framework.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBreadcrumbs : TestCase
{
public override string Description => @"breadcrumb > control";
public override void Reset()
{
base.Reset();
BreadcrumbControl<BreadcrumbTab> c;
Add(c = new BreadcrumbControl<BreadcrumbTab>
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Width = 0.5f,
});
AddStep(@"first", () => c.Current.Value = BreadcrumbTab.Click);
AddStep(@"second", () => c.Current.Value = BreadcrumbTab.The);
AddStep(@"third", () => c.Current.Value = BreadcrumbTab.Circles);
}
private enum BreadcrumbTab
{
Click,
The,
Circles,
}
}
}
@@ -1,25 +1,21 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.Graphics.Containers;
using osu.Framework.Threading;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseChatDisplay : TestCase
internal class TestCaseChatDisplay : TestCase
{
private ScheduledDelegate messageRequest;
public override string Name => @"Chat";
public override string Description => @"Testing chat api and overlay";
public override void Reset()
{
base.Reset();
Add(new ChatOverlay()
Add(new ChatOverlay
{
State = Visibility.Visible
});
@@ -1,20 +1,18 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseDialogOverlay : TestCase
internal class TestCaseDialogOverlay : TestCase
{
public override string Name => @"Dialog Overlay";
public override string Description => @"Display dialogs";
DialogOverlay overlay;
private DialogOverlay overlay;
public override void Reset()
{
@@ -22,7 +20,7 @@ namespace osu.Desktop.VisualTests.Tests
Add(overlay = new DialogOverlay());
AddButton("dialog #1", () => overlay.Push(new PopupDialog
AddStep("dialog #1", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_trash_o,
HeaderText = @"Confirm deletion of",
@@ -42,7 +40,7 @@ namespace osu.Desktop.VisualTests.Tests
},
}));
AddButton("dialog #2", () => overlay.Push(new PopupDialog
AddStep("dialog #2", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_gear,
HeaderText = @"What do you want to do with",
@@ -0,0 +1,199 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
public class TestCaseDirect : TestCase
{
public override string Description => @"osu!direct overlay";
private DirectOverlay direct;
private RulesetDatabase rulesets;
public override void Reset()
{
base.Reset();
Add(direct = new DirectOverlay());
newBeatmaps();
AddStep(@"toggle", direct.ToggleVisibility);
AddStep(@"result counts", () => direct.ResultAmounts = new DirectOverlay.ResultCounts(1, 4, 13));
}
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
{
this.rulesets = rulesets;
}
private void newBeatmaps()
{
var ruleset = rulesets.GetRuleset(0);
direct.BeatmapSets = new[]
{
new BeatmapSetInfo
{
Metadata = new BeatmapMetadata
{
Title = @"OrVid",
Artist = @"An",
Author = @"RLC",
Source = @"",
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 5.35f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/578332/covers/cover.jpg?1494591390" },
Preview = @"https://b.ppy.sh/preview/578332.mp3",
PlayCount = 97,
FavouriteCount = 72,
},
},
},
},
new BeatmapSetInfo
{
Metadata = new BeatmapMetadata
{
Title = @"tiny lamp",
Artist = @"fhana",
Author = @"Sotarks",
Source = @"ぎんぎつね",
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 5.81f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/599627/covers/cover.jpg?1494539318" },
Preview = @"https//b.ppy.sh/preview/599627.mp3",
PlayCount = 3082,
FavouriteCount = 14,
},
},
},
},
new BeatmapSetInfo
{
Metadata = new BeatmapMetadata
{
Title = @"At Gwanghwamun",
Artist = @"KYUHYUN",
Author = @"Cerulean Veyron",
Source = @"",
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 0.9f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/513268/covers/cover.jpg?1494502863" },
Preview = @"https//b.ppy.sh/preview/513268.mp3",
PlayCount = 2762,
FavouriteCount = 15,
},
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 1.1f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 2.02f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 3.49f,
},
},
},
new BeatmapSetInfo
{
Metadata = new BeatmapMetadata
{
Title = @"RHAPSODY OF BLUE SKY",
Artist = @"fhana",
Author = @"[Kamiya]",
Source = @"小林さんちのメイドラゴン",
},
Beatmaps = new List<BeatmapInfo>
{
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 1.26f,
Metadata = new BeatmapMetadata(),
OnlineInfo = new BeatmapOnlineInfo
{
Covers = new[] { @"https://assets.ppy.sh//beatmaps/586841/covers/cover.jpg?1494052741" },
Preview = @"https//b.ppy.sh/preview/586841.mp3",
PlayCount = 62317,
FavouriteCount = 161,
},
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 2.01f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 2.87f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 3.76f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 3.93f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 4.37f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 5.13f,
},
new BeatmapInfo
{
Ruleset = ruleset,
StarDifficulty = 5.42f,
},
},
},
};
}
}
}
@@ -0,0 +1,74 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Screens.Multiplayer;
using osu.Game.Online.Multiplayer;
using osu.Game.Users;
using osu.Game.Database;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseDrawableRoom : TestCase
{
public override string Description => @"Select your favourite room";
public override void Reset()
{
base.Reset();
DrawableRoom first;
DrawableRoom second;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Y,
Width = 500f,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
first = new DrawableRoom(new Room()),
second = new DrawableRoom(new Room()),
}
});
first.Room.Name.Value = @"Great Room Right Here";
first.Room.Host.Value = new User { Username = @"Naeferith", Id = 9492835, Country = new Country { FlagName = @"FR" } };
first.Room.Status.Value = new RoomStatusOpen();
first.Room.Beatmap.Value = new BeatmapMetadata { Title = @"Seiryu", Artist = @"Critical Crystal" };
second.Room.Name.Value = @"Relax It's The Weekend";
second.Room.Host.Value = new User { Username = @"peppy", Id = 2, Country = new Country { FlagName = @"AU" } };
second.Room.Status.Value = new RoomStatusPlaying();
second.Room.Beatmap.Value = new BeatmapMetadata { Title = @"ZAQ", Artist = @"Serendipity" };
AddStep(@"change state", () =>
{
first.Room.Status.Value = new RoomStatusPlaying();
});
AddStep(@"change name", () =>
{
first.Room.Name.Value = @"I Changed Name";
});
AddStep(@"change host", () =>
{
first.Room.Host.Value = new User { Username = @"DrabWeb", Id = 6946022, Country = new Country { FlagName = @"CA" } };
});
AddStep(@"change beatmap", () =>
{
first.Room.Beatmap.Value = null;
});
AddStep(@"change state", () =>
{
first.Room.Status.Value = new RoomStatusOpen();
});
}
}
}
@@ -0,0 +1,86 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Testing;
using osu.Game.Screens.Tournament;
using osu.Game.Screens.Tournament.Teams;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseDrawings : TestCase
{
public override string Description => "Tournament drawings";
public override void Reset()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),
});
}
private class TestTeamList : ITeamList
{
public IEnumerable<DrawingsTeam> Teams { get; } = new[]
{
new DrawingsTeam
{
FlagName = "GB",
FullName = "United Kingdom",
Acronym = "UK"
},
new DrawingsTeam
{
FlagName = "FR",
FullName = "France",
Acronym = "FRA"
},
new DrawingsTeam
{
FlagName = "CN",
FullName = "China",
Acronym = "CHN"
},
new DrawingsTeam
{
FlagName = "AU",
FullName = "Australia",
Acronym = "AUS"
},
new DrawingsTeam
{
FlagName = "JP",
FullName = "Japan",
Acronym = "JPN"
},
new DrawingsTeam
{
FlagName = "RO",
FullName = "Romania",
Acronym = "ROM"
},
new DrawingsTeam
{
FlagName = "IT",
FullName = "Italy",
Acronym = "PIZZA"
},
new DrawingsTeam
{
FlagName = "VE",
FullName = "Venezuela",
Acronym = "VNZ"
},
new DrawingsTeam
{
FlagName = "US",
FullName = "United States of America",
Acronym = "USA"
},
};
}
}
}
@@ -1,29 +1,39 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Screens.Testing;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using OpenTK;
using osu.Game.Database;
using osu.Game.Rulesets.Catch.UI;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Rulesets.Taiko.UI;
using System.Collections.Generic;
using osu.Desktop.VisualTests.Beatmaps;
using osu.Framework.Allocation;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseGamefield : TestCase
internal class TestCaseGamefield : TestCase
{
public override string Name => @"Gamefield";
private RulesetDatabase rulesets;
public override string Description => @"Showing hitobjects and what not.";
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
{
this.rulesets = rulesets;
}
public override void Reset()
{
base.Reset();
@@ -33,20 +43,38 @@ namespace osu.Desktop.VisualTests.Tests
int time = 500;
for (int i = 0; i < 100; i++)
{
objects.Add(new HitCircle()
objects.Add(new HitCircle
{
StartTime = time,
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384)),
Position = new Vector2(RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.X), RNG.Next(0, (int)OsuPlayfield.BASE_SIZE.Y)),
Scale = RNG.NextSingle(0.5f, 1.0f),
});
time += RNG.Next(50, 500);
}
Beatmap beatmap = new Beatmap
var controlPointInfo = new ControlPointInfo();
controlPointInfo.TimingPoints.Add(new TimingControlPoint
{
HitObjects = objects
};
BeatLength = 200
});
WorkingBeatmap beatmap = new TestWorkingBeatmap(new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
Title = @"Sample Beatmap",
Author = @"peppy",
},
},
ControlPointInfo = controlPointInfo
});
Add(new Drawable[]
{
@@ -57,30 +85,26 @@ namespace osu.Desktop.VisualTests.Tests
Clock = new FramedClock(),
Children = new Drawable[]
{
new OsuHitRenderer
new OsuHitRenderer(beatmap, false)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
},
new TaikoHitRenderer
new TaikoHitRenderer(beatmap, false)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
new CatchHitRenderer
new CatchHitRenderer(beatmap, false)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new ManiaHitRenderer
new ManiaHitRenderer(beatmap, false)
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
@@ -0,0 +1,42 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using System.Linq;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseGraph : TestCase
{
public override string Description => "graph";
private BarGraph graph;
public override void Reset()
{
base.Reset();
Children = new[]
{
graph = new BarGraph
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.5f),
},
};
AddStep("values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Select(i => (float)i));
AddStep("values from 1-100", () => graph.Values = Enumerable.Range(1, 100).Select(i => (float)i));
AddStep("reversed values from 1-10", () => graph.Values = Enumerable.Range(1, 10).Reverse().Select(i => (float)i));
AddStep("Bottom to top", () => graph.Direction = BarDirection.BottomToTop);
AddStep("Top to bottom", () => graph.Direction = BarDirection.TopToBottom);
AddStep("Left to right", () => graph.Direction = BarDirection.LeftToRight);
AddStep("Right to left", () => graph.Direction = BarDirection.RightToLeft);
}
}
}
@@ -1,41 +1,39 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using OpenTK.Graphics;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using System.Collections.Generic;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseHitObjects : TestCase
internal class TestCaseHitObjects : TestCase
{
public override string Name => @"Hit Objects";
private readonly FramedClock framedClock;
private StopwatchClock rateAdjustClock;
private FramedClock framedClock;
bool auto = false;
private bool auto;
public TestCaseHitObjects()
{
rateAdjustClock = new StopwatchClock(true);
var rateAdjustClock = new StopwatchClock(true);
framedClock = new FramedClock(rateAdjustClock);
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
}
HitObjectType mode = HitObjectType.Slider;
private HitObjectType mode = HitObjectType.Slider;
BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private readonly BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private Container playfieldContainer;
private Container approachContainer;
@@ -63,12 +61,12 @@ namespace osu.Desktop.VisualTests.Tests
add(new DrawableSlider(new Slider
{
StartTime = framedClock.CurrentTime + 600,
ControlPoints = new List<Vector2>()
ControlPoints = new List<Vector2>
{
new Vector2(-200, 0),
new Vector2(400, 0),
},
Length = 400,
Distance = 400,
Position = new Vector2(-200, 0),
Velocity = 1,
TickDistance = 100,
@@ -78,7 +76,7 @@ namespace osu.Desktop.VisualTests.Tests
add(new DrawableSpinner(new Spinner
{
StartTime = framedClock.CurrentTime + 600,
Length = 1000,
EndTime = framedClock.CurrentTime + 1600,
Position = new Vector2(0, 0),
}));
break;
@@ -91,21 +89,32 @@ namespace osu.Desktop.VisualTests.Tests
playbackSpeed.TriggerChange();
AddButton(@"circles", () => load(HitObjectType.Circle));
AddButton(@"slider", () => load(HitObjectType.Slider));
AddButton(@"spinner", () => load(HitObjectType.Spinner));
AddStep(@"circles", () => load(HitObjectType.Circle));
AddStep(@"slider", () => load(HitObjectType.Slider));
AddStep(@"spinner", () => load(HitObjectType.Spinner));
AddToggle(@"auto", (state) => { auto = state; load(mode); });
AddToggleStep(@"auto", state => { auto = state; load(mode); });
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
ButtonsContainer.Add(new BasicSliderBar<double>
BasicSliderBar<double> sliderBar;
Add(new Container
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
Bindable = playbackSpeed
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "Playback Speed" },
sliderBar = new BasicSliderBar<double>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(playbackSpeed);
framedClock.ProcessFrame();
var clockAdjustContainer = new Container
@@ -120,12 +129,11 @@ namespace osu.Desktop.VisualTests.Tests
};
Add(clockAdjustContainer);
load(mode);
}
int depth;
void add(DrawableHitObject h)
private int depth;
private void add(DrawableOsuHitObject h)
{
h.Anchor = Anchor.Centre;
h.Depth = depth++;
@@ -133,7 +141,7 @@ namespace osu.Desktop.VisualTests.Tests
if (auto)
{
h.State = ArmedState.Hit;
h.Judgement = new OsuJudgementInfo { Result = HitResult.Hit };
h.Judgement = new OsuJudgement { Result = HitResult.Hit };
}
playfieldContainer.Add(h);
@@ -141,5 +149,12 @@ namespace osu.Desktop.VisualTests.Tests
if (proxyable != null)
approachContainer.Add(proxyable.ProxiedLayer.CreateProxy());
}
private enum HitObjectType
{
Circle,
Slider,
Spinner
}
}
}
@@ -1,24 +1,22 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Configuration;
using osu.Framework.Graphics.Containers;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseKeyCounter : TestCase
internal class TestCaseKeyCounter : TestCase
{
public override string Name => @"KeyCounter";
public override string Description => @"Tests key counter";
public override void Reset()
@@ -32,27 +30,41 @@ namespace osu.Desktop.VisualTests.Tests
IsCounting = true,
Children = new KeyCounter[]
{
new KeyCounterKeyboard(@"Z", Key.Z),
new KeyCounterKeyboard(@"X", Key.X),
new KeyCounterMouse(@"M1", MouseButton.Left),
new KeyCounterMouse(@"M2", MouseButton.Right),
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right),
},
};
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
bindable.ValueChanged += delegate { kc.FadeTime = bindable.Value; };
AddButton("Add Random", () =>
AddStep("Add Random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));
kc.Add(new KeyCounterKeyboard(key.ToString(), key));
kc.Add(new KeyCounterKeyboard(key));
});
ButtonsContainer.Add(new SpriteText { Text = "FadeTime" });
ButtonsContainer.Add(new TestSliderBar<int>
TestSliderBar<int> sliderBar;
Add(new Container
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
Bindable = bindable
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new SpriteText { Text = "FadeTime" },
sliderBar = new TestSliderBar<int>
{
Width = 150,
Height = 10,
SelectionColor = Color4.Orange,
}
}
});
sliderBar.Current.BindTo(bindable);
Add(kc);
}
private class TestSliderBar<T> : SliderBar<T> where T : struct
@@ -0,0 +1,225 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseLeaderboard : TestCase
{
public override string Description => @"From song select";
private Leaderboard leaderboard;
private void newScores()
{
var scores = new[]
{
new Score
{
Rank = ScoreRank.XH,
Accuracy = 100,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 6602580,
Username = @"waaiiru",
Country = new Country
{
FullName = @"Spain",
FlagName = @"ES",
},
},
},
new Score
{
Rank = ScoreRank.X,
Accuracy = 100,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 4608074,
Username = @"Skycries",
Country = new Country
{
FullName = @"Brazil",
FlagName = @"BR",
},
},
},
new Score
{
Rank = ScoreRank.SH,
Accuracy = 100,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 1014222,
Username = @"eLy",
Country = new Country
{
FullName = @"Japan",
FlagName = @"JP",
},
},
},
new Score
{
Rank = ScoreRank.S,
Accuracy = 100,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 1541390,
Username = @"Toukai",
Country = new Country
{
FullName = @"Canada",
FlagName = @"CA",
},
},
},
new Score
{
Rank = ScoreRank.A,
Accuracy = 100,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 2243452,
Username = @"Satoruu",
Country = new Country
{
FullName = @"Venezuela",
FlagName = @"VE",
},
},
},
new Score
{
Rank = ScoreRank.B,
Accuracy = 98.26,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 2705430,
Username = @"Mooha",
Country = new Country
{
FullName = @"France",
FlagName = @"FR",
},
},
},
new Score
{
Rank = ScoreRank.C,
Accuracy = 96.54,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 7151382,
Username = @"Mayuri Hana",
Country = new Country
{
FullName = @"Thailand",
FlagName = @"TH",
},
},
},
new Score
{
Rank = ScoreRank.F,
Accuracy = 60.25,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 2051389,
Username = @"FunOrange",
Country = new Country
{
FullName = @"Canada",
FlagName = @"CA",
},
},
},
new Score
{
Rank = ScoreRank.F,
Accuracy = 51.40,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 6169483,
Username = @"-Hebel-",
Country = new Country
{
FullName = @"Mexico",
FlagName = @"MX",
},
},
},
new Score
{
Rank = ScoreRank.F,
Accuracy = 42.22,
MaxCombo = 244,
TotalScore = 1707827,
Mods = new Mod[] { new OsuModHidden(), new OsuModHardRock(), },
User = new User
{
Id = 6702666,
Username = @"prhtnsm",
Country = new Country
{
FullName = @"Germany",
FlagName = @"DE",
},
},
},
};
leaderboard.Scores = scores;
}
public override void Reset()
{
base.Reset();
Add(leaderboard = new Leaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
});
AddStep(@"New Scores", newScores);
newScores();
}
}
}
@@ -0,0 +1,81 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using OpenTK.Graphics;
using OpenTK;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaHitObjects : TestCase
{
public override void Reset()
{
base.Reset();
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(10, 0),
// Imagine that the containers containing the drawable notes are the "columns"
Children = new Drawable[]
{
new Container
{
Name = "Normal note column",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 50,
Children = new[]
{
new Container
{
Name = "Timing section",
RelativeSizeAxes = Axes.Both,
RelativeChildSize = new Vector2(1, 10000),
Children = new[]
{
new DrawableNote(new Note { StartTime = 5000 }) { AccentColour = Color4.Red },
new DrawableNote(new Note { StartTime = 6000 }) { AccentColour = Color4.Red }
}
}
}
},
new Container
{
Name = "Hold note column",
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y,
Width = 50,
Children = new[]
{
new Container
{
Name = "Timing section",
RelativeSizeAxes = Axes.Both,
RelativeChildSize = new Vector2(1, 10000),
Children = new[]
{
new DrawableHoldNote(new HoldNote
{
StartTime = 5000,
Duration = 1000
}) { AccentColour = Color4.Red }
}
}
}
}
}
});
}
}
}
@@ -0,0 +1,148 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Input;
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Mania.UI;
using System;
using System.Collections.Generic;
using OpenTK;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Mania.Timing;
using osu.Framework.Configuration;
using OpenTK.Input;
using osu.Framework.Timing;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseManiaPlayfield : TestCase
{
public override string Description => @"Mania playfield";
protected override double TimePerAction => 200;
public override void Reset()
{
base.Reset();
Action<int, SpecialColumnPosition> createPlayfield = (cols, pos) =>
{
Clear();
Add(new ManiaPlayfield(cols, new List<TimingChange>())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
SpecialColumnPosition = pos,
Scale = new Vector2(1, -1)
});
};
Action<int, SpecialColumnPosition> createPlayfieldWithNotes = (cols, pos) =>
{
Clear();
ManiaPlayfield playField;
Add(playField = new ManiaPlayfield(cols, new List<TimingChange> { new TimingChange { BeatLength = 200 } })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
SpecialColumnPosition = pos,
Scale = new Vector2(1, -1)
});
for (int i = 0; i < cols; i++)
{
playField.Add(new DrawableNote(new Note
{
StartTime = Time.Current + 1000,
Column = i
}));
}
};
Action createPlayfieldWithNotesAcceptingInput = () =>
{
Clear();
var rateAdjustClock = new StopwatchClock(true) { Rate = 0.5 };
ManiaPlayfield playField;
Add(playField = new ManiaPlayfield(4, new List<TimingChange> { new TimingChange { BeatLength = 200 } })
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Scale = new Vector2(1, -1),
Clock = new FramedClock(rateAdjustClock)
});
for (int t = 1000; t <= 2000; t += 100)
{
playField.Add(new DrawableNote(new Note
{
StartTime = t,
Column = 0
}, new Bindable<Key>(Key.D)));
playField.Add(new DrawableNote(new Note
{
StartTime = t,
Column = 3
}, new Bindable<Key>(Key.K)));
}
playField.Add(new DrawableHoldNote(new HoldNote
{
StartTime = 1000,
Duration = 1000,
Column = 1
}, new Bindable<Key>(Key.F)));
playField.Add(new DrawableHoldNote(new HoldNote
{
StartTime = 1000,
Duration = 1000,
Column = 2
}, new Bindable<Key>(Key.J)));
};
AddStep("1 column", () => createPlayfield(1, SpecialColumnPosition.Normal));
AddStep("4 columns", () => createPlayfield(4, SpecialColumnPosition.Normal));
AddStep("Left special style", () => createPlayfield(4, SpecialColumnPosition.Left));
AddStep("Right special style", () => createPlayfield(4, SpecialColumnPosition.Right));
AddStep("5 columns", () => createPlayfield(5, SpecialColumnPosition.Normal));
AddStep("8 columns", () => createPlayfield(8, SpecialColumnPosition.Normal));
AddStep("Left special style", () => createPlayfield(8, SpecialColumnPosition.Left));
AddStep("Right special style", () => createPlayfield(8, SpecialColumnPosition.Right));
AddStep("Normal special style", () => createPlayfield(4, SpecialColumnPosition.Normal));
AddStep("Notes", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Normal));
AddWaitStep(10);
AddStep("Left special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Left));
AddWaitStep(10);
AddStep("Right special style", () => createPlayfieldWithNotes(4, SpecialColumnPosition.Right));
AddWaitStep(10);
AddStep("Notes with input", () => createPlayfieldWithNotesAcceptingInput());
}
private void triggerKeyDown(Column column)
{
column.TriggerOnKeyDown(new InputState(), new KeyDownEventArgs
{
Key = column.Key,
Repeat = false
});
}
private void triggerKeyUp(Column column)
{
column.TriggerOnKeyUp(new InputState(), new KeyUpEventArgs
{
Key = column.Key
});
}
}
}
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Menu;
@@ -9,9 +9,8 @@ using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseMenuButtonSystem : TestCase
internal class TestCaseMenuButtonSystem : TestCase
{
public override string Name => @"ButtonSystem";
public override string Description => @"Main menu button system";
public override void Reset()
@@ -0,0 +1,59 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Logging;
using osu.Framework.Testing;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseMenuOverlays : TestCase
{
public override string Description => @"Tests pause and fail overlays";
private PauseContainer.PauseOverlay pauseOverlay;
private FailOverlay failOverlay;
private int retryCount;
public override void Reset()
{
base.Reset();
retryCount = 0;
Add(pauseOverlay = new PauseContainer.PauseOverlay
{
OnResume = () => Logger.Log(@"Resume"),
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit"),
});
Add(failOverlay = new FailOverlay
{
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit"),
});
AddStep(@"Pause", delegate {
if (failOverlay.State == Visibility.Visible)
{
failOverlay.Hide();
}
pauseOverlay.Show();
});
AddStep("Fail", delegate {
if (pauseOverlay.State == Visibility.Visible)
{
pauseOverlay.Hide();
}
failOverlay.Show();
});
AddStep("Add Retry", delegate
{
retryCount++;
pauseOverlay.Retries = retryCount;
failOverlay.Retries = retryCount;
});
}
}
}
@@ -0,0 +1,57 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Overlays.Mods;
using osu.Framework.Testing;
using osu.Game.Database;
using osu.Game.Screens.Play.HUD;
using OpenTK;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseMods : TestCase
{
public override string Description => @"Mod select overlay and in-game display";
private ModSelectOverlay modSelect;
private ModDisplay modDisplay;
private RulesetDatabase rulesets;
[BackgroundDependencyLoader]
private void load(RulesetDatabase rulesets)
{
this.rulesets = rulesets;
}
public override void Reset()
{
base.Reset();
Add(modSelect = new ModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
});
Add(modDisplay = new ModDisplay
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
AutoSizeAxes = Axes.Both,
Position = new Vector2(0, 25),
});
modDisplay.Current.BindTo(modSelect.SelectedMods);
AddStep("Toggle", modSelect.ToggleVisibility);
foreach (var ruleset in rulesets.AllRulesets)
AddStep(ruleset.CreateInstance().Description, () => modSelect.Ruleset.Value = ruleset);
}
}
}
@@ -1,7 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
@@ -9,9 +9,8 @@ using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseMusicController : TestCase
internal class TestCaseMusicController : TestCase
{
public override string Name => @"Music Controller";
public override string Description => @"Tests music controller ui.";
private MusicController mc;
@@ -31,7 +30,9 @@ namespace osu.Desktop.VisualTests.Tests
Anchor = Anchor.Centre
};
Add(mc);
AddToggle(@"Show", (state) => mc.State = state ? Visibility.Visible : Visibility.Hidden);
AddToggleStep(@"toggle visibility", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
AddStep(@"show", () => mc.State = Visibility.Visible);
}
}
}
@@ -3,7 +3,7 @@
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.MathUtils;
using osu.Game.Overlays;
using System.Linq;
@@ -12,12 +12,11 @@ using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseNotificationManager : TestCase
internal class TestCaseNotificationManager : TestCase
{
public override string Name => @"Notification Manager";
public override string Description => @"I handle notifications";
NotificationManager manager;
private NotificationManager manager;
public override void Reset()
{
@@ -31,13 +30,13 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.TopRight,
});
AddToggle(@"show", (state) => manager.State = state ? Visibility.Visible : Visibility.Hidden);
AddToggleStep(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
AddButton(@"simple #1", sendNotification1);
AddButton(@"simple #2", sendNotification2);
AddButton(@"progress #1", sendProgress1);
AddButton(@"progress #2", sendProgress2);
AddButton(@"barrage", () => sendBarrage());
AddStep(@"simple #1", sendNotification1);
AddStep(@"simple #2", sendNotification2);
AddStep(@"progress #1", sendProgress1);
AddStep(@"progress #2", sendProgress2);
AddStep(@"barrage", () => sendBarrage());
}
private void sendBarrage(int remaining = 100)
@@ -96,7 +95,7 @@ namespace osu.Desktop.VisualTests.Tests
progressingNotifications.Add(n);
}
List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
private readonly List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
private void sendProgress1()
{
@@ -0,0 +1,47 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Testing;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseOnScreenDisplay : TestCase
{
private FrameworkConfigManager config;
private Bindable<FrameSync> frameSyncMode;
public override string Description => @"Make it easier to see setting changes";
public override void Reset()
{
base.Reset();
Add(new OnScreenDisplay());
frameSyncMode = config.GetBindable<FrameSync>(FrameworkSetting.FrameSync);
FrameSync initial = frameSyncMode.Value;
AddRepeatStep(@"Change frame limiter", setNextMode, 3);
AddStep(@"Restore frame limiter", () => frameSyncMode.Value = initial);
}
private void setNextMode()
{
var nextMode = frameSyncMode.Value + 1;
if (nextMode > FrameSync.Unlimited)
nextMode = FrameSync.VSync;
frameSyncMode.Value = nextMode;
}
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config)
{
this.config = config;
}
}
}
@@ -1,25 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseOptions : TestCase
{
public override string Name => @"Options";
public override string Description => @"Tests the options overlay";
private OptionsOverlay options;
public override void Reset()
{
base.Reset();
Children = new[] { options = new OptionsOverlay() };
options.ToggleVisibility();
}
}
}
@@ -1,40 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Logging;
using osu.Game.Overlays.Pause;
using osu.Framework.Screens.Testing;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePauseOverlay : TestCase
{
public override string Name => @"PauseOverlay";
public override string Description => @"Tests the pause overlay";
private PauseOverlay pauseOverlay;
private int retryCount;
public override void Reset()
{
base.Reset();
Add(pauseOverlay = new PauseOverlay
{
Depth = -1,
OnResume = () => Logger.Log(@"Resume"),
OnRetry = () => Logger.Log(@"Retry"),
OnQuit = () => Logger.Log(@"Quit")
});
AddButton("Pause", pauseOverlay.Show);
AddButton("Add Retry", delegate
{
retryCount++;
pauseOverlay.Retries = retryCount;
});
retryCount = 0;
}
}
}
@@ -1,35 +1,37 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Desktop.VisualTests.Platform;
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.MathUtils;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Filter;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePlaySongSelect : TestCase
internal class TestCasePlaySongSelect : TestCase
{
private BeatmapDatabase db, oldDb;
private BeatmapDatabase db;
private TestStorage storage;
private PlaySongSelect songSelect;
public override string Name => @"Song Select";
public override string Description => @"with fake data";
private RulesetDatabase rulesets;
public override void Reset()
{
base.Reset();
oldDb = Dependencies.Get<BeatmapDatabase>();
if (db == null)
{
storage = new TestStorage(@"TestCasePlaySongSelect");
db = new BeatmapDatabase(storage);
Dependencies.Cache(db, true);
var backingDatabase = storage.GetDatabase(@"client");
rulesets = new RulesetDatabase(storage, backingDatabase);
db = new BeatmapDatabase(storage, backingDatabase, rulesets);
var sets = new List<BeatmapSetInfo>();
@@ -41,22 +43,19 @@ namespace osu.Desktop.VisualTests.Tests
Add(songSelect = new PlaySongSelect());
AddButton(@"Sort by Artist", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Artist; });
AddButton(@"Sort by Title", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Title; });
AddButton(@"Sort by Author", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Author; });
AddButton(@"Sort by Difficulty", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Difficulty; });
AddStep(@"Sort by Artist", delegate { songSelect.FilterControl.Sort = SortMode.Artist; });
AddStep(@"Sort by Title", delegate { songSelect.FilterControl.Sort = SortMode.Title; });
AddStep(@"Sort by Author", delegate { songSelect.FilterControl.Sort = SortMode.Author; });
AddStep(@"Sort by Difficulty", delegate { songSelect.FilterControl.Sort = SortMode.Difficulty; });
}
protected override void Dispose(bool isDisposing)
{
if (oldDb != null)
{
Dependencies.Cache(oldDb, true);
db = null;
}
//protected override void Dispose(bool isDisposing)
//{
// if (oldDb != null)
// db = null;
base.Dispose(isDisposing);
}
// base.Dispose(isDisposing);
//}
private BeatmapSetInfo createTestBeatmapSet(int i)
{
@@ -78,10 +77,10 @@ namespace osu.Desktop.VisualTests.Tests
new BeatmapInfo
{
OnlineBeatmapID = 1234 + i,
Mode = PlayMode.Osu,
Ruleset = rulesets.Query<RulesetInfo>().First(),
Path = "normal.osu",
Version = "Normal",
BaseDifficulty = new BaseDifficulty
Difficulty = new BeatmapDifficulty
{
OverallDifficulty = 3.5f,
}
@@ -89,10 +88,10 @@ namespace osu.Desktop.VisualTests.Tests
new BeatmapInfo
{
OnlineBeatmapID = 1235 + i,
Mode = PlayMode.Osu,
Ruleset = rulesets.Query<RulesetInfo>().First(),
Path = "hard.osu",
Version = "Hard",
BaseDifficulty = new BaseDifficulty
Difficulty = new BeatmapDifficulty
{
OverallDifficulty = 5,
}
@@ -100,10 +99,10 @@ namespace osu.Desktop.VisualTests.Tests
new BeatmapInfo
{
OnlineBeatmapID = 1236 + i,
Mode = PlayMode.Osu,
Ruleset = rulesets.Query<RulesetInfo>().First(),
Path = "insane.osu",
Version = "Insane",
BaseDifficulty = new BaseDifficulty
Difficulty = new BeatmapDifficulty
{
OverallDifficulty = 7,
}
+29 -35
View File
@@ -2,41 +2,47 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using OpenTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Play;
using OpenTK.Graphics;
using osu.Desktop.VisualTests.Beatmaps;
using osu.Game.Rulesets.Osu.UI;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePlayer : TestCase
internal class TestCasePlayer : TestCase
{
private WorkingBeatmap beatmap;
public override string Name => @"Player";
protected Player Player;
private BeatmapDatabase db;
private RulesetDatabase rulesets;
public override string Description => @"Showing everything to play the game.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db)
private void load(BeatmapDatabase db, RulesetDatabase rulesets)
{
var beatmapInfo = db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault();
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
this.rulesets = rulesets;
this.db = db;
}
public override void Reset()
{
base.Reset();
WorkingBeatmap beatmap = null;
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
if (beatmap?.Track == null)
{
var objects = new List<HitObject>();
@@ -44,24 +50,24 @@ namespace osu.Desktop.VisualTests.Tests
int time = 1500;
for (int i = 0; i < 50; i++)
{
objects.Add(new HitCircle()
objects.Add(new HitCircle
{
StartTime = time,
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512,
i % 4 < 2 ? 0 : 384),
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : OsuPlayfield.BASE_SIZE.X,
i % 4 < 2 ? 0 : OsuPlayfield.BASE_SIZE.Y),
NewCombo = i % 4 == 0
});
time += 500;
}
var decoder = new ConstructableBeatmapDecoder();
Beatmap b = new Beatmap
{
HitObjects = objects,
BeatmapInfo = new BeatmapInfo
{
Difficulty = new BeatmapDifficulty(),
Ruleset = rulesets.Query<RulesetInfo>().First(),
Metadata = new BeatmapMetadata
{
Artist = @"Unknown",
@@ -71,8 +77,6 @@ namespace osu.Desktop.VisualTests.Tests
}
};
decoder.Process(b);
beatmap = new TestWorkingBeatmap(b);
}
@@ -82,25 +86,15 @@ namespace osu.Desktop.VisualTests.Tests
Colour = Color4.Black,
});
Add(new PlayerLoader(new Player
{
PreferredPlayMode = PlayMode.Osu,
Beatmap = beatmap
})
{
Beatmap = beatmap
});
Add(Player = CreatePlayer(beatmap));
}
class TestWorkingBeatmap : WorkingBeatmap
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
return new Player
{
Beatmap = beatmap;
}
protected override ArchiveReader GetReader() => null;
Beatmap = beatmap
};
}
}
}
@@ -0,0 +1,22 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseReplay : TestCasePlayer
{
public override string Description => @"Testing replay playback.";
protected override Player CreatePlayer(WorkingBeatmap beatmap)
{
beatmap.Mods.Value = new Mod[] { new OsuModAutoplay() };
return base.CreatePlayer(beatmap);
}
}
}
@@ -0,0 +1,55 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play;
using osu.Game.Screens.Play.ReplaySettings;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseReplaySettingsOverlay : TestCase
{
public override string Description => @"Settings visible in replay/auto";
private ExampleContainer container;
public override void Reset()
{
base.Reset();
Add(new ReplaySettingsOverlay()
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
});
Add(container = new ExampleContainer());
AddStep(@"Add button", () => container.Add(new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = @"Button",
}));
AddStep(@"Add checkbox", () => container.Add(new ReplayCheckbox
{
LabelText = "Checkbox",
}));
AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
{
RelativeSizeAxes = Axes.X,
Height = 30,
PlaceholderText = "Textbox",
HoldFocus = false,
}));
}
private class ExampleContainer : ReplayGroup
{
protected override string Title => @"example";
}
}
}
@@ -0,0 +1,68 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseResults : TestCase
{
private BeatmapDatabase db;
public override string Description => @"Results after playing.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db)
{
this.db = db;
}
private WorkingBeatmap beatmap;
public override void Reset()
{
base.Reset();
if (beatmap == null)
{
var beatmapInfo = db.Query<BeatmapInfo>().FirstOrDefault(b => b.RulesetID == 0);
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
}
base.Reset();
Add(new Results(new Score
{
TotalScore = 2845370,
Accuracy = 0.98,
MaxCombo = 123,
Rank = ScoreRank.A,
Date = DateTimeOffset.Now,
Statistics = new Dictionary<string, dynamic>()
{
{ "300", 50 },
{ "100", 20 },
{ "50", 50 },
{ "x", 1 }
},
User = new User
{
Username = "peppy",
}
})
{
Beatmap = beatmap
});
}
}
}
@@ -1,27 +1,18 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Screens.Testing;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Primitives;
using osu.Game.Screens.Play.HUD;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseScoreCounter : TestCase
internal class TestCaseScoreCounter : TestCase
{
public override string Name => @"ScoreCounter";
public override string Description => @"Tests multiple counters";
public override void Reset()
@@ -30,65 +21,31 @@ namespace osu.Desktop.VisualTests.Tests
int numerator = 0, denominator = 0;
bool maniaHold = false;
ScoreCounter score = new ScoreCounter(7)
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
TextSize = 40,
Count = 0,
Margin = new MarginPadding(20),
};
Add(score);
ComboCounter standardCombo = new OsuComboCounter
ComboCounter comboCounter = new StandardComboCounter
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Margin = new MarginPadding(10),
Count = 0,
TextSize = 40,
};
Add(standardCombo);
Add(comboCounter);
CatchComboCounter catchCombo = new CatchComboCounter
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Count = 0,
TextSize = 40,
};
Add(catchCombo);
ComboCounter taikoCombo = new TaikoComboCounter
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.Centre,
Position = new Vector2(0, -160),
Count = 0,
TextSize = 40,
};
Add(taikoCombo);
ManiaComboCounter maniaCombo = new ManiaComboCounter
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Position = new Vector2(0, -80),
Count = 0,
TextSize = 40,
};
Add(maniaCombo);
PercentageCounter accuracyCombo = new PercentageCounter
PercentageCounter accuracyCounter = new PercentageCounter
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Position = new Vector2(-20, 60),
};
Add(accuracyCombo);
Add(accuracyCounter);
StarCounter stars = new StarCounter
{
@@ -108,68 +65,43 @@ namespace osu.Desktop.VisualTests.Tests
};
Add(starsLabel);
AddButton(@"Reset all", delegate
AddStep(@"Reset all", delegate
{
score.Count = 0;
standardCombo.Count = 0;
taikoCombo.Count = 0;
maniaCombo.Count = 0;
catchCombo.Count = 0;
score.Current.Value = 0;
comboCounter.Current.Value = 0;
numerator = denominator = 0;
accuracyCombo.SetFraction(0, 0);
accuracyCounter.SetFraction(0, 0);
stars.Count = 0;
starsLabel.Text = stars.Count.ToString("0.00");
});
AddButton(@"Hit! :D", delegate
AddStep(@"Hit! :D", delegate
{
score.Count += 300 + (ulong)(300.0 * (standardCombo.Count > 0 ? standardCombo.Count - 1 : 0) / 25.0);
standardCombo.Count++;
taikoCombo.Count++;
maniaCombo.Count++;
catchCombo.CatchFruit(new Color4(
Math.Max(0.5f, RNG.NextSingle()),
Math.Max(0.5f, RNG.NextSingle()),
Math.Max(0.5f, RNG.NextSingle()),
1)
);
numerator++; denominator++;
accuracyCombo.SetFraction(numerator, denominator);
});
AddButton(@"miss...", delegate
{
standardCombo.Roll();
taikoCombo.Roll();
maniaCombo.Roll();
catchCombo.Roll();
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Current > 0 ? comboCounter.Current - 1 : 0) / 25.0);
comboCounter.Increment();
numerator++;
denominator++;
accuracyCombo.SetFraction(numerator, denominator);
accuracyCounter.SetFraction(numerator, denominator);
});
AddButton(@"mania hold", delegate
AddStep(@"miss...", delegate
{
if (!maniaHold)
maniaCombo.HoldStart();
else
maniaCombo.HoldEnd();
maniaHold = !maniaHold;
comboCounter.Current.Value = 0;
denominator++;
accuracyCounter.SetFraction(numerator, denominator);
});
AddButton(@"Alter stars", delegate
AddStep(@"Alter stars", delegate
{
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.Count.ToString("0.00");
});
AddButton(@"Stop counters", delegate
AddStep(@"Stop counters", delegate
{
score.StopRolling();
standardCombo.StopRolling();
catchCombo.StopRolling();
taikoCombo.StopRolling();
maniaCombo.StopRolling();
accuracyCombo.StopRolling();
comboCounter.StopRolling();
accuracyCounter.StopRolling();
stars.StopAnimation();
});
}
@@ -0,0 +1,23 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseSettings : TestCase
{
public override string Description => @"Tests the settings overlay";
private SettingsOverlay settings;
public override void Reset()
{
base.Reset();
Children = new[] { settings = new SettingsOverlay() };
settings.ToggleVisibility();
}
}
}
@@ -0,0 +1,19 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseSkipButton : TestCase
{
public override string Description => @"Skip skip skippediskip";
public override void Reset()
{
base.Reset();
Add(new SkipButton(Clock.CurrentTime + 5000));
}
}
}
@@ -0,0 +1,85 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Game.Overlays;
using osu.Game.Users;
namespace osu.Desktop.VisualTests.Tests
{
public class TestCaseSocial : TestCase
{
public override string Description => @"social browser overlay";
public override void Reset()
{
base.Reset();
SocialOverlay s = new SocialOverlay
{
Users = new[]
{
new User
{
Username = @"flyte",
Id = 3103765,
Country = new Country { FlagName = @"JP" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c1.jpg",
},
new User
{
Username = @"Cookiezi",
Id = 124493,
Country = new Country { FlagName = @"KR" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c2.jpg",
},
new User
{
Username = @"Angelsim",
Id = 1777162,
Country = new Country { FlagName = @"KR" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
new User
{
Username = @"Rafis",
Id = 2558286,
Country = new Country { FlagName = @"PL" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c4.jpg",
},
new User
{
Username = @"hvick225",
Id = 50265,
Country = new Country { FlagName = @"TW" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c5.jpg",
},
new User
{
Username = @"peppy",
Id = 2,
Country = new Country { FlagName = @"AU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
},
new User
{
Username = @"filsdelama",
Id = 2831793,
Country = new Country { FlagName = @"FR" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c7.jpg"
},
new User
{
Username = @"_index",
Id = 652457,
Country = new Country { FlagName = @"RU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c8.jpg"
},
},
};
Add(s);
AddStep(@"toggle", s.ToggleVisibility);
}
}
}
@@ -0,0 +1,67 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseSongProgress : TestCase
{
public override string Description => @"With fake data";
private SongProgress progress;
private SongProgressGraph graph;
private StopwatchClock clock;
public override void Reset()
{
base.Reset();
clock = new StopwatchClock(true);
Add(progress = new SongProgress
{
RelativeSizeAxes = Axes.X,
AudioClock = new StopwatchClock(true),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
});
Add(graph = new SongProgressGraph
{
RelativeSizeAxes = Axes.X,
Height = 200,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
});
AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking);
AddWaitStep(5);
AddStep("Toggle Bar", () => progress.AllowSeeking = !progress.AllowSeeking);
AddWaitStep(2);
AddRepeatStep("New Values", displayNewValues, 5);
displayNewValues();
}
private void displayNewValues()
{
List<HitObject> objects = new List<HitObject>();
for (double i = 0; i < 5000; i += RNG.NextDouble() * 10 + i / 1000)
objects.Add(new HitObject { StartTime = i });
progress.Objects = objects;
graph.Objects = objects;
progress.AudioClock = clock;
progress.OnSeek = pos => clock.Seek(pos);
}
}
}
@@ -0,0 +1,45 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using OpenTK;
using osu.Framework.Testing;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Filter;
namespace osu.Desktop.VisualTests.Tests
{
public class TestCaseTabControl : TestCase
{
public override string Description => @"Filter for song select";
public override void Reset()
{
base.Reset();
OsuSpriteText text;
OsuTabControl<GroupMode> filter;
Add(filter = new OsuTabControl<GroupMode>
{
Margin = new MarginPadding(4),
Size = new Vector2(229, 24),
AutoSort = true
});
Add(text = new OsuSpriteText
{
Text = "None",
Margin = new MarginPadding(4),
Position = new Vector2(275, 5)
});
filter.PinItem(GroupMode.All);
filter.PinItem(GroupMode.RecentlyPlayed);
filter.Current.ValueChanged += newFilter =>
{
text.Text = "Currently Selected: " + newFilter.ToString();
};
}
}
}
@@ -0,0 +1,121 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Rulesets.Taiko.Objects.Drawables.Pieces;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseTaikoHitObjects : TestCase
{
public override string Description => "Taiko hit objects";
private bool kiai;
public override void Reset()
{
base.Reset();
AddToggleStep("Kiai", b =>
{
kiai = !kiai;
updateKiaiState();
});
Add(new CirclePiece
{
Position = new Vector2(100, 100),
AccentColour = Color4.DarkRed,
KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
});
Add(new CirclePiece(true)
{
Position = new Vector2(350, 100),
AccentColour = Color4.DarkRed,
KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
});
Add(new CirclePiece
{
Position = new Vector2(100, 300),
AccentColour = Color4.DarkBlue,
KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
});
Add(new CirclePiece(true)
{
Position = new Vector2(350, 300),
AccentColour = Color4.DarkBlue,
KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
});
Add(new CirclePiece
{
Position = new Vector2(100, 500),
AccentColour = Color4.Orange,
KiaiMode = kiai,
Children = new[]
{
new SwellSymbolPiece()
}
});
Add(new ElongatedCirclePiece
{
Position = new Vector2(575, 100),
AccentColour = Color4.Orange,
KiaiMode = kiai,
Length = 0.10f,
PlayfieldLengthReference = () => DrawSize.X
});
Add(new ElongatedCirclePiece(true)
{
Position = new Vector2(575, 300),
AccentColour = Color4.Orange,
KiaiMode = kiai,
Length = 0.10f,
PlayfieldLengthReference = () => DrawSize.X
});
}
private void updateKiaiState()
{
foreach (var c in Children.OfType<CirclePiece>())
c.KiaiMode = kiai;
}
private abstract class BaseCircle : Container
{
protected readonly CirclePiece Piece;
protected BaseCircle(CirclePiece piece)
{
Piece = piece;
Add(Piece);
}
}
}
}
@@ -0,0 +1,220 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Judgements;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osu.Game.Rulesets.Taiko.UI;
using System;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseTaikoPlayfield : TestCase
{
private const double default_duration = 300;
private const float scroll_time = 1000;
public override string Description => "Taiko playfield";
protected override double TimePerAction => default_duration * 2;
private readonly Random rng = new Random(1337);
private TaikoPlayfield playfield;
private Container playfieldContainer;
public override void Reset()
{
base.Reset();
AddStep("Hit!", addHitJudgement);
AddStep("Miss :(", addMissJudgement);
AddStep("DrumRoll", () => addDrumRoll(false));
AddStep("Strong DrumRoll", () => addDrumRoll(true));
AddStep("Swell", () => addSwell());
AddStep("Centre", () => addCentreHit(false));
AddStep("Strong Centre", () => addCentreHit(true));
AddStep("Rim", () => addRimHit(false));
AddStep("Strong Rim", () => addRimHit(true));
AddStep("Add bar line", () => addBarLine(false));
AddStep("Add major bar line", () => addBarLine(true));
AddStep("Height test 1", () => changePlayfieldSize(1));
AddStep("Height test 2", () => changePlayfieldSize(2));
AddStep("Height test 3", () => changePlayfieldSize(3));
AddStep("Height test 4", () => changePlayfieldSize(4));
AddStep("Height test 5", () => changePlayfieldSize(5));
AddStep("Reset height", () => changePlayfieldSize(6));
var rateAdjustClock = new StopwatchClock(true) { Rate = 1 };
Add(playfieldContainer = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Height = TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT,
Clock = new FramedClock(rateAdjustClock),
Children = new[]
{
playfield = new TaikoPlayfield()
}
});
}
private void changePlayfieldSize(int step)
{
// Add new hits
switch (step)
{
case 1:
addCentreHit(false);
break;
case 2:
addCentreHit(true);
break;
case 3:
addDrumRoll(false);
break;
case 4:
addDrumRoll(true);
break;
case 5:
addSwell(1000);
playfieldContainer.Delay(scroll_time - 100);
break;
}
// Tween playfield height
switch (step)
{
default:
playfieldContainer.ResizeTo(new Vector2(1, rng.Next(25, 400)), 500);
break;
case 6:
playfieldContainer.ResizeTo(new Vector2(1, TaikoPlayfield.DEFAULT_PLAYFIELD_HEIGHT), 500);
break;
}
}
private void addHitJudgement()
{
TaikoHitResult hitResult = RNG.Next(2) == 0 ? TaikoHitResult.Good : TaikoHitResult.Great;
var h = new DrawableTestHit(new Hit())
{
X = RNG.NextSingle(hitResult == TaikoHitResult.Good ? -0.1f : -0.05f, hitResult == TaikoHitResult.Good ? 0.1f : 0.05f),
Judgement = new TaikoJudgement
{
Result = HitResult.Hit,
TaikoResult = hitResult,
TimeOffset = 0
}
};
playfield.OnJudgement(h);
if (RNG.Next(10) == 0)
{
h.Judgement.SecondHit = true;
playfield.OnJudgement(h);
}
}
private void addMissJudgement()
{
playfield.OnJudgement(new DrawableTestHit(new Hit())
{
Judgement = new TaikoJudgement
{
Result = HitResult.Miss,
TimeOffset = 0
}
});
}
private void addBarLine(bool major, double delay = scroll_time)
{
BarLine bl = new BarLine
{
StartTime = playfield.Time.Current + delay,
ScrollTime = scroll_time
};
playfield.AddBarLine(major ? new DrawableBarLineMajor(bl) : new DrawableBarLine(bl));
}
private void addSwell(double duration = default_duration)
{
playfield.Add(new DrawableSwell(new Swell
{
StartTime = playfield.Time.Current + scroll_time,
Duration = duration,
ScrollTime = scroll_time
}));
}
private void addDrumRoll(bool strong, double duration = default_duration)
{
addBarLine(true);
addBarLine(true, scroll_time + duration);
var d = new DrumRoll
{
StartTime = playfield.Time.Current + scroll_time,
IsStrong = strong,
Duration = duration,
ScrollTime = scroll_time,
};
playfield.Add(new DrawableDrumRoll(d));
}
private void addCentreHit(bool strong)
{
Hit h = new Hit
{
StartTime = playfield.Time.Current + scroll_time,
ScrollTime = scroll_time
};
if (strong)
playfield.Add(new DrawableCentreHitStrong(h));
else
playfield.Add(new DrawableCentreHit(h));
}
private void addRimHit(bool strong)
{
Hit h = new Hit
{
StartTime = playfield.Time.Current + scroll_time,
ScrollTime = scroll_time
};
if (strong)
playfield.Add(new DrawableRimHitStrong(h));
else
playfield.Add(new DrawableRimHit(h));
}
private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgement>
{
public DrawableTestHit(TaikoHitObject hitObject)
: base(hitObject)
{
}
protected override TaikoJudgement CreateJudgement() => new TaikoJudgement();
protected override void UpdateState(ArmedState state)
{
}
}
}
}
@@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
@@ -12,10 +12,8 @@ using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseTextAwesome : TestCase
internal class TestCaseTextAwesome : TestCase
{
public override string Name => @"TextAwesome";
public override string Description => @"Tests display of icons";
public override void Reset()
@@ -24,7 +22,7 @@ namespace osu.Desktop.VisualTests.Tests
FillFlowContainer flow;
Add(flow = new FillFlowContainer()
Add(flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
@@ -1,23 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseTwoLayerButton : TestCase
internal class TestCaseTwoLayerButton : TestCase
{
public override string Name => @"TwoLayerButton";
public override string Description => @"Back and skip and what not";
public override string Description => @"Mostly back button";
public override void Reset()
{
base.Reset();
Add(new BackButton());
Add(new SkipButton());
}
}
}
@@ -0,0 +1,57 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Testing;
using osu.Framework.Graphics;
using osu.Game.Users;
using osu.Framework.Graphics.Containers;
using OpenTK;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseUserPanel : TestCase
{
public override string Description => @"Panels for displaying a user's status";
public override void Reset()
{
base.Reset();
UserPanel flyte;
UserPanel peppy;
Add(new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(10f),
Children = new[]
{
flyte = new UserPanel(new User
{
Username = @"flyte",
Id = 3103765,
Country = new Country { FlagName = @"JP" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg"
}) { Width = 300 },
peppy = new UserPanel(new User
{
Username = @"peppy",
Id = 2,
Country = new Country { FlagName = @"AU" },
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg"
}) { Width = 300 },
},
});
flyte.Status.Value = new UserStatusOnline();
peppy.Status.Value = new UserStatusSoloGame();
AddStep(@"spectating", () => { flyte.Status.Value = new UserStatusSpectating(); });
AddStep(@"multiplaying", () => { flyte.Status.Value = new UserStatusMultiplayerGame(); });
AddStep(@"modding", () => { flyte.Status.Value = new UserStatusModding(); });
AddStep(@"offline", () => { flyte.Status.Value = new UserStatusOffline(); });
AddStep(@"null status", () => { flyte.Status.Value = null; });
}
}
}
+15 -3
View File
@@ -1,23 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Game;
using osu.Game.Screens.Backgrounds;
namespace osu.Desktop.VisualTests
{
class VisualTestGame : OsuGameBase
internal class VisualTestGame : OsuGameBase
{
protected override void LoadComplete()
{
base.LoadComplete();
(new BackgroundScreenDefault() { Depth = 10 }).LoadAsync(this, AddInternal);
LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().
Add(new TestBrowser());
}
public override void SetHost(GameHost host)
{
base.SetHost(host);
host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
host.InputThread.InactiveHz = host.InputThread.ActiveHz;
host.Window.CursorState |= CursorState.Hidden;
}
}
}
-15
View File
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -23,6 +23,7 @@
<SignAssembly>false</SignAssembly>
<TargetZone>LocalIntranet</TargetZone>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@@ -60,6 +61,7 @@
<RunCodeAnalysis>false</RunCodeAnalysis>
<Prefer32Bit>false</Prefer32Bit>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
@@ -82,18 +84,20 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
</Reference>
<Reference Include="SharpCompress, Version=0.15.2.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SharpCompress.0.15.2\lib\net45\SharpCompress.dll</HintPath>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="Newtonsoft.Json">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="SQLiteNetExtensions">
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
</Reference>
@@ -110,7 +114,6 @@
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" />
<None Include="packages.config" />
<None Include="OpenTK.dll.config" />
</ItemGroup>
@@ -146,6 +149,10 @@
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
<Name>osu.Framework.Desktop</Name>
</ProjectReference>
<ProjectReference Include="..\osu-framework\osu.Framework.Testing\osu.Framework.Testing.csproj">
<Project>{007b2356-ab6f-4bd9-96d5-116fc2dce69a}</Project>
<Name>osu.Framework.Testing</Name>
</ProjectReference>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
<Name>osu.Framework</Name>
@@ -154,21 +161,21 @@
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
<Name>osu.Game.Resources</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Modes.Osu</Name>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Modes.Catch</Name>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Modes.Mania</Name>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
<Name>osu.Game.Modes.Taiko</Name>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
@@ -176,28 +183,53 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Benchmark.cs" />
<Compile Include="AutomatedVisualTestGame.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tests\TestCaseChatDisplay.cs" />
<Compile Include="Tests\TestCaseBeatmapDetails.cs" />
<Compile Include="Tests\TestCaseDrawings.cs" />
<Compile Include="Tests\TestCaseGamefield.cs" />
<Compile Include="Tests\TestCaseGraph.cs" />
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
<Compile Include="Tests\TestCaseMenuOverlays.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />
<Compile Include="Tests\TestCaseOnScreenDisplay.cs" />
<Compile Include="Tests\TestCaseReplaySettingsOverlay.cs" />
<Compile Include="Tests\TestCasePlayer.cs" />
<Compile Include="Tests\TestCaseHitObjects.cs" />
<Compile Include="Tests\TestCaseKeyCounter.cs" />
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
<Compile Include="Tests\TestCaseReplay.cs" />
<Compile Include="Tests\TestCaseResults.cs" />
<Compile Include="Tests\TestCaseScoreCounter.cs" />
<Compile Include="Tests\TestCaseSkipButton.cs" />
<Compile Include="Tests\TestCaseTabControl.cs" />
<Compile Include="Tests\TestCaseTaikoHitObjects.cs" />
<Compile Include="Tests\TestCaseTaikoPlayfield.cs" />
<Compile Include="Tests\TestCaseTextAwesome.cs" />
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
<Compile Include="Tests\TestCaseTwoLayerButton.cs" />
<Compile Include="VisualTestGame.cs" />
<Compile Include="Platform\TestStorage.cs" />
<Compile Include="Tests\TestCaseOptions.cs" />
<Compile Include="Tests\TestCasePauseOverlay.cs" />
<Compile Include="Tests\TestCaseSettings.cs" />
<Compile Include="Tests\TestCaseSongProgress.cs" />
<Compile Include="Tests\TestCaseMods.cs" />
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Tests\TestCaseLeaderboard.cs" />
<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Tests\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Tests\TestCaseDrawableRoom.cs" />
<Compile Include="Tests\TestCaseUserPanel.cs" />
<Compile Include="Tests\TestCaseDirect.cs" />
<Compile Include="Tests\TestCaseSocial.cs" />
<Compile Include="Tests\TestCaseBreadcrumbs.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
<ItemGroup />
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
+3 -2
View File
@@ -4,8 +4,9 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
<package id="Newtonsoft.Json" version="10.0.2" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
<package id="SharpCompress" version="0.15.2" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
@@ -3,10 +3,7 @@
using System.IO;
using System.Linq;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.IO;
using osu.Game.Beatmaps;
using osu.Game.Database;
namespace osu.Desktop.Beatmaps.IO
{
@@ -17,21 +14,18 @@ namespace osu.Desktop.Beatmaps.IO
{
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
private string basePath { get; set; }
private Beatmap firstMap { get; set; }
private readonly string basePath;
public LegacyFilesystemReader(string path)
{
basePath = path;
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
if (BeatmapFilenames.Length == 0)
throw new FileNotFoundException(@"This directory contains no beatmaps");
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(f => Path.GetFileName(f)).FirstOrDefault();
using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
{
var decoder = BeatmapDecoder.GetDecoder(stream);
firstMap = decoder.Decode(stream);
}
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
}
public override Stream GetStream(string name)
@@ -39,14 +33,11 @@ namespace osu.Desktop.Beatmaps.IO
return File.OpenRead(Path.Combine(basePath, name));
}
public override BeatmapMetadata ReadMetadata()
{
return firstMap.BeatmapInfo.Metadata;
}
public override void Dispose()
{
// no-op
}
public override Stream GetUnderlyingStream() => null;
}
}
+24 -15
View File
@@ -9,15 +9,15 @@ using osu.Framework.Desktop.Platform;
using osu.Desktop.Overlays;
using System.Reflection;
using System.Drawing;
using System.IO;
using System.Threading.Tasks;
using osu.Game.Screens.Menu;
namespace osu.Desktop
{
class OsuGameDesktop : OsuGame
internal class OsuGameDesktop : OsuGame
{
private VersionManager versionManager;
public override bool IsDeployedBuild => versionManager.IsDeployedBuild;
private readonly VersionManager versionManager;
public OsuGameDesktop(string[] args = null)
: base(args)
@@ -29,10 +29,10 @@ namespace osu.Desktop
{
base.LoadComplete();
versionManager.LoadAsync(this);
ModeChanged += m =>
LoadComponentAsync(versionManager);
ScreenChanged += s =>
{
if (!versionManager.IsAlive && m is Intro)
if (!versionManager.IsAlive && s is Intro)
Add(versionManager);
};
}
@@ -43,8 +43,10 @@ namespace osu.Desktop
var desktopWindow = host.Window as DesktopGameWindow;
if (desktopWindow != null)
{
desktopWindow.CursorState |= CursorState.Hidden;
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
desktopWindow.Title = @"osu!lazer";
desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter;
desktopWindow.DragDrop += dragDrop;
@@ -54,22 +56,29 @@ namespace osu.Desktop
private void dragDrop(DragEventArgs e)
{
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
var dropData = e.Data.GetData(DataFormats.FileDrop) as object[];
var dropData = (object[])e.Data.GetData(DataFormats.FileDrop);
var filePaths = dropData.Select(f => f.ToString()).ToArray();
ImportBeatmapsAsync(filePaths);
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
Task.Run(() => BeatmapDatabase.Import(filePaths));
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
Task.Run(() =>
{
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
Schedule(() => LoadScore(score));
});
}
private static readonly string[] allowed_extensions = { @".osz", @".osr" };
private void dragEnter(DragEventArgs e)
{
// dragDrop will only be executed if e.Effect gets set to something other that None in this method.
bool isFile = e.Data.GetDataPresent(DataFormats.FileDrop);
if (isFile)
{
var paths = (e.Data.GetData(DataFormats.FileDrop) as object[]).Select(f => f.ToString()).ToArray();
if (paths.Any(p => !p.EndsWith(".osz")))
e.Effect = DragDropEffects.None;
else
e.Effect = DragDropEffects.Copy;
var paths = ((object[])e.Data.GetData(DataFormats.FileDrop)).Select(f => f.ToString()).ToArray();
e.Effect = allowed_extensions.Any(ext => paths.All(p => p.EndsWith(ext))) ? DragDropEffects.Copy : DragDropEffects.None;
}
}
}
+28 -30
View File
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
@@ -11,13 +10,14 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using Squirrel;
using System.Reflection;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using System.Net.Http;
using osu.Framework.Logging;
using osu.Game;
namespace osu.Desktop.Overlays
{
@@ -26,16 +26,12 @@ namespace osu.Desktop.Overlays
private UpdateManager updateManager;
private NotificationManager notificationManager;
AssemblyName assembly = Assembly.GetEntryAssembly().GetName();
public bool IsDeployedBuild => assembly.Version.Major > 0;
protected override bool HideOnEscape => false;
public override bool HandleInput => false;
[BackgroundDependencyLoader]
private void load(NotificationManager notification, OsuColour colours, TextureStore textures)
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
{
notificationManager = notification;
@@ -44,29 +40,18 @@ namespace osu.Desktop.Overlays
Origin = Anchor.BottomCentre;
Alpha = 0;
bool isDebug = false;
Debug.Assert(isDebug = true);
string version;
if (!IsDeployedBuild)
{
version = @"local " + (isDebug ? @"debug" : @"release");
}
else
version = $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Down,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Right,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@@ -75,12 +60,12 @@ namespace osu.Desktop.Overlays
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = $@"osu!lazer"
Text = game.Name
},
new OsuSpriteText
{
Colour = isDebug ? colours.Red : Color4.White,
Text = version
Colour = game.IsDebug ? colours.Red : Color4.White,
Text = game.Version
},
}
},
@@ -91,7 +76,7 @@ namespace osu.Desktop.Overlays
TextSize = 12,
Colour = colours.Yellow,
Font = @"Venera",
Text = $@"Development Build"
Text = @"Development Build"
},
new Sprite
{
@@ -103,7 +88,7 @@ namespace osu.Desktop.Overlays
}
};
if (IsDeployedBuild)
if (game.IsDeployedBuild)
checkForUpdateAsync();
}
@@ -159,15 +144,21 @@ namespace osu.Desktop.Overlays
Schedule(() => notification.State = ProgressNotificationState.Completed);
}
catch (Exception)
catch (Exception e)
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
checkForUpdateAsync(false, notification);
scheduleRetry = false;
}
else
{
Logger.Error(e, @"update failed!");
}
}
}
catch (HttpRequestException)
@@ -196,21 +187,26 @@ namespace osu.Desktop.Overlays
{
}
class UpdateProgressNotification : ProgressNotification
private class UpdateProgressNotification : ProgressNotification
{
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification(this)
private OsuGame game;
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification()
{
Text = @"Update ready to install. Click to restart!",
Activated = () =>
{
UpdateManager.RestartApp();
UpdateManager.RestartAppWhenExited();
game.GracefullyExit();
return true;
}
};
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OsuColour colours, OsuGame game)
{
this.game = game;
IconContent.Add(new Drawable[]
{
new Box
@@ -221,8 +217,10 @@ namespace osu.Desktop.Overlays
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Colour = Color4.White,
TextSize = 20
}
});
}
+1 -11
View File
@@ -7,11 +7,6 @@ using osu.Desktop.Beatmaps.IO;
using osu.Framework.Desktop;
using osu.Framework.Desktop.Platform;
using osu.Game.IPC;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Taiko;
namespace osu.Desktop
{
@@ -29,7 +24,7 @@ namespace osu.Desktop
{
if (!host.IsPrimaryInstance)
{
var importer = new BeatmapImporter(host);
var importer = new BeatmapIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
@@ -41,11 +36,6 @@ namespace osu.Desktop
}
else
{
Ruleset.Register(new OsuRuleset());
Ruleset.Register(new TaikoRuleset());
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
host.Run(new OsuGameDesktop(args));
}
return 0;
+3 -3
View File
@@ -4,7 +4,7 @@
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("osu!lazer")]
@@ -16,8 +16,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
-19
View File
@@ -1,19 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+14 -14
View File
@@ -23,6 +23,7 @@
<SignAssembly>false</SignAssembly>
<TargetZone>LocalIntranet</TargetZone>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
@@ -62,6 +63,7 @@
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
<Commandlineparameters>
</Commandlineparameters>
<LangVersion>6</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>none</DebugType>
@@ -101,10 +103,6 @@
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
@@ -126,7 +124,9 @@
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1341\lib\net45\OpenTK.dll</HintPath>
</Reference>
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
@@ -153,7 +153,7 @@
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="app.config" />
<None Include="OpenTK.dll.config" />
<None Include="osu!.res" />
<None Include="packages.config" />
<None Include="Properties\app.manifest" />
@@ -198,21 +198,21 @@
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
<Name>osu.Game.Resources</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Osu\osu.Game.Modes.Osu.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Osu\osu.Game.Rulesets.Osu.csproj">
<Project>{c92a607b-1fdd-4954-9f92-03ff547d9080}</Project>
<Name>osu.Game.Modes.Osu</Name>
<Name>osu.Game.Rulesets.Osu</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Catch\osu.Game.Modes.Catch.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj">
<Project>{58f6c80c-1253-4a0e-a465-b8c85ebeadf3}</Project>
<Name>osu.Game.Modes.Catch</Name>
<Name>osu.Game.Rulesets.Catch</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Mania\osu.Game.Modes.Mania.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj">
<Project>{48f4582b-7687-4621-9cbe-5c24197cb536}</Project>
<Name>osu.Game.Modes.Mania</Name>
<Name>osu.Game.Rulesets.Mania</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game.Modes.Taiko\osu.Game.Modes.Taiko.csproj">
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj">
<Project>{f167e17a-7de6-4af5-b920-a5112296c695}</Project>
<Name>osu.Game.Modes.Taiko</Name>
<Name>osu.Game.Rulesets.Taiko</Name>
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
<Project>{0d3fbf8a-7464-4cf7-8c90-3e7886df2d4d}</Project>
+2 -1
View File
@@ -17,7 +17,8 @@
</metadata>
<files>
<file src="*.exe" target="lib\net45\" exclude="**vshost**"/>
<file src="*.dll" target="lib\net45\"/>
<file src="*.dll" target="lib\net45\"/>
<file src="*.config" target="lib\net45\"/>
<file src="x86\*.dll" target="lib\net45\x86\"/>
<file src="x64\*.dll" target="lib\net45\x64\"/>
</files>
+1
View File
@@ -7,6 +7,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1341" targetFramework="net45" />
<package id="Splat" version="2.0.0" targetFramework="net45" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
</packages>
-29
View File
@@ -1,29 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Catch
{
public class CatchRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
protected override PlayMode PlayMode => PlayMode.Catch;
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
}
}
@@ -1,40 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Catch.Objects
{
class CatchConverter : HitObjectConverter<CatchBaseHit>
{
public override List<CatchBaseHit> Convert(Beatmap beatmap)
{
List<CatchBaseHit> output = new List<CatchBaseHit>();
foreach (HitObject i in beatmap.HitObjects)
{
CatchBaseHit h = i as CatchBaseHit;
if (h == null)
{
OsuHitObject o = i as OsuHitObject;
if (o == null) throw new HitObjectConvertException(@"Catch", i);
h = new Fruit
{
StartTime = o.StartTime,
Position = o.Position.X,
};
}
output.Add(h);
}
return output;
}
}
}
@@ -1,65 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Osu.UI;
using OpenTK.Graphics;
namespace osu.Game.Modes.Catch.UI
{
/// <summary>
/// Similar to Standard, but without the 'x' and has tinted pop-ups. Used in osu!catch.
/// </summary>
public class CatchComboCounter : OsuComboCounter
{
protected override bool CanPopOutWhileRolling => true;
protected virtual double FadeOutDelay => 1000;
protected override double FadeOutDuration => 300;
protected override string FormatCount(ulong count)
{
return $@"{count:#,0}";
}
private void animateFade()
{
Show();
Delay(FadeOutDelay);
FadeOut(FadeOutDuration);
DelayReset();
}
protected override void OnCountChange(ulong currentValue, ulong newValue)
{
if (newValue != 0)
animateFade();
base.OnCountChange(currentValue, newValue);
}
protected override void OnCountRolling(ulong currentValue, ulong newValue)
{
if (!IsRolling)
{
PopOutCount.Colour = DisplayedCountSpriteText.Colour;
FadeOut(FadeOutDuration);
}
base.OnCountRolling(currentValue, newValue);
}
protected override void OnCountIncrement(ulong currentValue, ulong newValue)
{
animateFade();
base.OnCountIncrement(currentValue, newValue);
}
/// <summary>
/// Increaces counter and tints pop-out before animation.
/// </summary>
/// <param name="colour">Last grabbed fruit colour.</param>
public void CatchFruit(Color4 colour)
{
PopOutCount.Colour = colour;
Count++;
}
}
}
@@ -1,19 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Catch.UI
{
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
{
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override Playfield CreatePlayfield() => new CatchPlayfield();
protected override DrawableHitObject GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
}
}
@@ -1,30 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.Objects;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes.Mania
{
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit>
{
protected override PlayMode PlayMode => PlayMode.Mania;
private int columns;
public ManiaDifficultyCalculator(Beatmap beatmap, int columns = 5) : base(beatmap)
{
this.columns = columns;
}
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
return 0;
}
}
}
-29
View File
@@ -1,29 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Mania
{
public class ManiaRuleset : Ruleset
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
protected override PlayMode PlayMode => PlayMode.Mania;
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new ManiaDifficultyCalculator(beatmap);
}
}
@@ -1,34 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics;
using OpenTK;
namespace osu.Game.Modes.Mania.Objects.Drawable
{
public class DrawableNote : Sprite
{
private readonly ManiaBaseHit note;
public DrawableNote(ManiaBaseHit note)
{
this.note = note;
Origin = Anchor.Centre;
Scale = new Vector2(0.1f);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
Texture = textures.Get(@"Menu/logo");
Transforms.Add(new TransformPositionY() { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
Transforms.Add(new TransformAlpha() { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
Expire(true);
}
}
}
@@ -1,48 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Mania.Objects
{
class ManiaConverter : HitObjectConverter<ManiaBaseHit>
{
private readonly int columns;
public ManiaConverter(int columns)
{
this.columns = columns;
}
public override List<ManiaBaseHit> Convert(Beatmap beatmap)
{
List<ManiaBaseHit> output = new List<ManiaBaseHit>();
foreach (HitObject i in beatmap.HitObjects)
{
ManiaBaseHit h = i as ManiaBaseHit;
if (h == null)
{
OsuHitObject o = i as OsuHitObject;
if (o == null) throw new HitObjectConvertException(@"Mania", i);
h = new Note
{
StartTime = o.StartTime,
Column = (int)Math.Round(o.Position.X / 512 * columns)
};
}
output.Add(h);
}
return output;
}
}
}
@@ -1,78 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Taiko.UI;
using OpenTK.Graphics;
namespace osu.Game.Modes.Mania.UI
{
/// <summary>
/// Similar to osu!taiko, with a pop-out animation when failing (rolling). Used in osu!mania.
/// </summary>
public class ManiaComboCounter : TaikoComboCounter
{
protected ushort KeysHeld = 0;
protected Color4 OriginalColour;
protected Color4 TintColour => Color4.Orange;
protected EasingTypes TintEasing => EasingTypes.None;
protected int TintDuration => 500;
protected Color4 PopOutColor => Color4.Red;
protected override float PopOutInitialAlpha => 1.0f;
protected override double PopOutDuration => 300;
protected override void LoadComplete()
{
base.LoadComplete();
PopOutCount.Anchor = Anchor.BottomCentre;
PopOutCount.Origin = Anchor.Centre;
PopOutCount.FadeColour(PopOutColor, 0);
OriginalColour = DisplayedCountSpriteText.Colour;
}
protected override void OnCountRolling(ulong currentValue, ulong newValue)
{
if (!IsRolling && newValue < currentValue)
{
PopOutCount.Text = FormatCount(currentValue);
PopOutCount.FadeTo(PopOutInitialAlpha);
PopOutCount.ScaleTo(1.0f);
PopOutCount.FadeOut(PopOutDuration, PopOutEasing);
PopOutCount.ScaleTo(PopOutScale, PopOutDuration, PopOutEasing);
}
base.OnCountRolling(currentValue, newValue);
}
/// <summary>
/// Tints text while holding a key.
/// </summary>
/// <remarks>
/// Does not alter combo. This has to be done depending of the scoring system.
/// (i.e. v1 = each period of time; v2 = when starting and ending a key hold)
/// </remarks>
public void HoldStart()
{
if (KeysHeld == 0)
DisplayedCountSpriteText.FadeColour(TintColour, TintDuration, TintEasing);
KeysHeld++;
}
/// <summary>
/// Ends tinting.
/// </summary>
public void HoldEnd()
{
KeysHeld--;
if (KeysHeld == 0)
DisplayedCountSpriteText.FadeColour(OriginalColour, TintDuration, TintEasing);
}
}
}
@@ -1,34 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Mania.UI
{
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
{
private readonly int columns;
public ManiaHitRenderer(int columns = 5)
{
this.columns = columns;
}
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
protected override Playfield CreatePlayfield() => new ManiaPlayfield(columns);
protected override DrawableHitObject GetVisualRepresentation(ManiaBaseHit h)
{
return null;
//return new DrawableNote(h)
//{
// Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f),
// RelativePositionAxes = Axes.Both
//};
}
}
}
-38
View File
@@ -1,38 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Mania.UI
{
public class ManiaPlayfield : Playfield
{
private readonly int columns;
public ManiaPlayfield(int columns)
{
this.columns = columns;
RelativeSizeAxes = Axes.Both;
Size = new Vector2(columns / 20f, 1f);
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
for (int i = 0; i < columns; i++)
Add(new Box()
{
RelativeSizeAxes = Axes.Y,
Size = new Vector2(2, 1),
RelativePositionAxes = Axes.Both,
Position = new Vector2((float)i / columns, 0),
Alpha = 0.5f,
Colour = Color4.Black
});
}
}
}
-15
View File
@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<configuration>
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
@@ -1,108 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class DrawableOsuHitObject : DrawableHitObject
{
public const float TIME_PREEMPT = 600;
public const float TIME_FADEIN = 400;
public const float TIME_FADEOUT = 500;
public DrawableOsuHitObject(OsuHitObject hitObject)
: base(hitObject)
{
}
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
protected override void UpdateState(ArmedState state)
{
if (!IsLoaded) return;
Flush();
UpdateInitialState();
Delay(HitObject.StartTime - Time.Current - TIME_PREEMPT + Judgement.TimeOffset, true);
UpdatePreemptState();
Delay(TIME_PREEMPT, true);
}
protected virtual void UpdatePreemptState()
{
FadeIn(TIME_FADEIN);
}
protected virtual void UpdateInitialState()
{
Alpha = 0;
}
}
public class OsuJudgementInfo : PositionalJudgementInfo
{
/// <summary>
/// The score the user achieved.
/// </summary>
public OsuScoreResult Score;
/// <summary>
/// The score which would be achievable on a perfect hit.
/// </summary>
public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
public int ScoreValue => scoreToInt(Score);
public int MaxScoreValue => scoreToInt(MaxScore);
private int scoreToInt(OsuScoreResult result)
{
switch (result)
{
default:
return 0;
case OsuScoreResult.Hit50:
return 50;
case OsuScoreResult.Hit100:
return 100;
case OsuScoreResult.Hit300:
return 300;
case OsuScoreResult.SliderTick:
return 10;
}
}
public ComboResult Combo;
}
public enum ComboResult
{
[Description(@"")]
None,
[Description(@"Good")]
Good,
[Description(@"Amazing")]
Perfect
}
public enum OsuScoreResult
{
[Description(@"Miss")]
Miss,
[Description(@"50")]
Hit50,
[Description(@"100")]
Hit100,
[Description(@"300")]
Hit300,
[Description(@"10")]
SliderTick
}
}
@@ -1,158 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class DrawableSpinner : DrawableOsuHitObject
{
private Spinner spinner;
private SpinnerDisc disc;
private SpinnerBackground background;
private Container circleContainer;
private DrawableHitCircle circle;
public DrawableSpinner(Spinner s) : base(s)
{
Origin = Anchor.Centre;
Position = s.Position;
//take up full playfield.
Size = new Vector2(512);
spinner = s;
Children = new Drawable[]
{
background = new SpinnerBackground
{
Alpha = 0,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
DiscColour = Color4.Black
},
disc = new SpinnerDisc
{
Alpha = 0,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
DiscColour = s.Colour
},
circleContainer = new Container
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new []
{
circle = new DrawableHitCircle(s)
{
Interactive = false,
Position = Vector2.Zero,
Anchor = Anchor.Centre,
}
}
}
};
background.Scale = scaleToCircle;
disc.Scale = scaleToCircle;
}
public override bool Contains(Vector2 screenSpacePos) => true;
protected override void CheckJudgement(bool userTriggered)
{
if (Time.Current < HitObject.StartTime) return;
var j = Judgement as OsuJudgementInfo;
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
if (Progress >= 1)
disc.Complete = true;
if (!userTriggered && Time.Current >= HitObject.EndTime)
{
if (Progress >= 1)
{
j.Score = OsuScoreResult.Hit300;
j.Result = HitResult.Hit;
}
else if (Progress > .9)
{
j.Score = OsuScoreResult.Hit100;
j.Result = HitResult.Hit;
}
else if (Progress > .75)
{
j.Score = OsuScoreResult.Hit50;
j.Result = HitResult.Hit;
}
else
{
j.Score = OsuScoreResult.Miss;
if (Time.Current >= HitObject.EndTime)
j.Result = HitResult.Miss;
}
}
}
private Vector2 scaleToCircle => (circle.Scale * circle.DrawWidth / DrawWidth) * 0.95f;
private float spinsPerMinuteNeeded = 100 + (5 * 15); //TODO: read per-map OD and place it on the 5
private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / rotationsNeeded, 0, 1);
protected override void UpdatePreemptState()
{
base.UpdatePreemptState();
circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
background.Delay(TIME_PREEMPT - 500);
background.ScaleTo(scaleToCircle * 1.2f, 400, EasingTypes.OutQuint);
background.FadeIn(200);
background.Delay(400);
background.ScaleTo(1, 250, EasingTypes.OutQuint);
disc.Delay(TIME_PREEMPT - 50);
disc.FadeIn(200);
}
protected override void UpdateState(ArmedState state)
{
if (!IsLoaded) return;
base.UpdateState(state);
Delay(HitObject.Duration, true);
FadeOut(160);
switch (state)
{
case ArmedState.Hit:
ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
break;
case ArmedState.Miss:
ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
break;
}
}
}
}
@@ -1,85 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class HitExplosion : FillFlowContainer
{
private readonly OsuJudgementInfo judgement;
private SpriteText line1;
private SpriteText line2;
public HitExplosion(OsuJudgementInfo judgement, OsuHitObject h = null)
{
this.judgement = judgement;
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
Direction = FillDirection.Down;
Spacing = new Vector2(0, 2);
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
Children = new Drawable[]
{
line1 = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = judgement.Score.GetDescription(),
Font = @"Venera",
TextSize = 16,
},
line2 = new OsuSpriteText
{
Text = judgement.Combo.GetDescription(),
Font = @"Venera",
TextSize = 11,
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
if (judgement.Result == HitResult.Miss)
{
FadeInFromZero(60);
ScaleTo(1.6f);
ScaleTo(1, 100, EasingTypes.In);
MoveToOffset(new Vector2(0, 100), 800, EasingTypes.InQuint);
RotateTo(40, 800, EasingTypes.InQuint);
Delay(600);
FadeOut(200);
}
else
{
line1.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
line2.TransformSpacingTo(new Vector2(14, 0), 1800, EasingTypes.OutQuint);
FadeOut(500);
}
switch (judgement.Result)
{
case HitResult.Miss:
Colour = Color4.Red;
break;
}
Expire();
}
}
}
@@ -1,10 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class SpinnerBackground : SpinnerDisc
{
public override bool HandleInput => false;
}
}
@@ -1,205 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class SpinnerDisc : CircularContainer
{
public override bool Contains(Vector2 screenSpacePos) => true;
protected Sprite Disc;
public SRGBColour DiscColour
{
get { return Disc.Colour; }
set { Disc.Colour = value; }
}
Color4 completeColour;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
completeColour = colours.YellowLight.Opacity(0.8f);
}
class SpinnerBorder : Container
{
public SpinnerBorder()
{
Origin = Anchor.Centre;
Anchor = Anchor.Centre;
RelativeSizeAxes = Axes.Both;
layout();
}
private int lastLayoutDotCount;
private void layout()
{
int count = (int)(MathHelper.Pi * ScreenSpaceDrawQuad.Width / 9);
if (count == lastLayoutDotCount) return;
lastLayoutDotCount = count;
while (Children.Count() < count)
{
Add(new CircularContainer
{
Colour = Color4.White,
RelativePositionAxes = Axes.Both,
Origin = Anchor.Centre,
Size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000),
Children = new[]
{
new Box
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
}
}
});
}
var size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000);
int i = 0;
foreach (var d in Children)
{
d.Size = size;
d.Position = new Vector2(
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2,
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2
);
i++;
}
}
protected override void Update()
{
base.Update();
layout();
}
}
public SpinnerDisc()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
Disc = new Box
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Alpha = 0.2f,
},
new SpinnerBorder()
};
}
bool tracking;
public bool Tracking
{
get { return tracking; }
set
{
if (value == tracking) return;
tracking = value;
Disc.FadeTo(tracking ? 0.5f : 0.2f, 100);
}
}
bool complete;
public bool Complete
{
get { return complete; }
set
{
if (value == complete) return;
complete = value;
Disc.FadeColour(completeColour, 200);
updateCompleteTick();
}
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Tracking = true;
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
Tracking = false;
return base.OnMouseUp(state, args);
}
protected override bool OnMouseMove(InputState state)
{
Tracking |= state.Mouse.HasMainButtonPressed;
mousePosition = state.Mouse.Position;
return base.OnMouseMove(state);
}
private Vector2 mousePosition;
private float lastAngle;
private float currentRotation;
public float RotationAbsolute;
private int completeTick;
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
protected override void Update()
{
base.Update();
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
if (tracking)
{
if (thisAngle - lastAngle > 180)
lastAngle += 360;
else if (lastAngle - thisAngle > 180)
lastAngle -= 360;
currentRotation += thisAngle - lastAngle;
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
}
lastAngle = thisAngle;
if (Complete && updateCompleteTick())
{
Disc.Flush(flushType: typeof(TransformAlpha));
Disc.FadeTo(0.75f, 30, EasingTypes.OutExpo);
Disc.Delay(30);
Disc.FadeTo(0.5f, 250, EasingTypes.OutQuint);
}
RotateTo(currentRotation, 100, EasingTypes.OutExpo);
}
}
}
@@ -1,48 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Modes.Objects;
using OpenTK;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Osu.Objects
{
public abstract class OsuHitObject : HitObject
{
public Vector2 Position { get; set; }
public Vector2 StackedPosition => Position + StackOffset;
public virtual Vector2 EndPosition => Position;
public Vector2 StackedEndPosition => EndPosition + StackOffset;
public virtual int StackHeight { get; set; }
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public float Scale { get; set; } = 1;
public abstract HitObjectType Type { get; }
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
{
base.SetDefaultsFromBeatmap(beatmap);
Scale = (1.0f - 0.7f * (beatmap.BeatmapInfo.BaseDifficulty.CircleSize - 5) / 5) / 2;
}
}
[Flags]
public enum HitObjectType
{
Circle = 1 << 0,
Slider = 1 << 1,
NewCombo = 1 << 2,
Spinner = 1 << 3,
ColourHax = 122,
Hold = 1 << 7,
SliderTick = 1 << 8,
}
}
@@ -1,201 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using System;
using System.Diagnostics;
using System.Linq;
namespace osu.Game.Modes.Osu.Objects
{
class OsuHitObjectDifficulty
{
/// <summary>
/// Factor by how much speed / aim strain decays per second.
/// </summary>
/// <remarks>
/// These values are results of tweaking a lot and taking into account general feedback.
/// Opinionated observation: Speed is easier to maintain than accurate jumps.
/// </remarks>
internal static readonly double[] DECAY_BASE = { 0.3, 0.15 };
/// <summary>
/// Pseudo threshold values to distinguish between "singles" and "streams"
/// </summary>
/// <remarks>
/// Of course the border can not be defined clearly, therefore the algorithm has a smooth transition between those values.
/// They also are based on tweaking and general feedback.
/// </remarks>
private const double stream_spacing_threshold = 110,
single_spacing_threshold = 125;
/// <summary>
/// Scaling values for weightings to keep aim and speed difficulty in balance.
/// </summary>
/// <remarks>
/// Found from testing a very large map pool (containing all ranked maps) and keeping the average values the same.
/// </remarks>
private static readonly double[] spacing_weight_scaling = { 1400, 26.25 };
/// <summary>
/// Almost the normed diameter of a circle (104 osu pixel). That is -after- position transforming.
/// </summary>
private const double almost_diameter = 90;
internal OsuHitObject BaseHitObject;
internal double[] Strains = { 1, 1 };
internal int MaxCombo = 1;
private float scalingFactor;
private float lazySliderLength;
private Vector2 startPosition;
private Vector2 endPosition;
internal OsuHitObjectDifficulty(OsuHitObject baseHitObject)
{
BaseHitObject = baseHitObject;
float circleRadius = baseHitObject.Scale * 64;
Slider slider = BaseHitObject as Slider;
if (slider != null)
MaxCombo += slider.Ticks.Count();
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
scalingFactor = (52.0f / circleRadius);
if (circleRadius < 30)
{
float smallCircleBonus = Math.Min(30.0f - circleRadius, 5.0f) / 50.0f;
scalingFactor *= 1.0f + smallCircleBonus;
}
lazySliderLength = 0;
startPosition = baseHitObject.StackedPosition;
// Calculate approximation of lazy movement on the slider
if (slider != null)
{
float sliderFollowCircleRadius = circleRadius * 3; // Not sure if this is correct, but here we do not need 100% exact values. This comes pretty darn close in my tests.
// For simplifying this step we use actual osu! coordinates and simply scale the length, that we obtain by the ScalingFactor later
Vector2 cursorPos = startPosition;
Action<Vector2> addSliderVertex = delegate (Vector2 pos)
{
Vector2 difference = pos - cursorPos;
float distance = difference.Length;
// Did we move away too far?
if (distance > sliderFollowCircleRadius)
{
// Yep, we need to move the cursor
difference.Normalize(); // Obtain the direction of difference. We do no longer need the actual difference
distance -= sliderFollowCircleRadius;
cursorPos += difference * distance; // We move the cursor just as far as needed to stay in the follow circle
lazySliderLength += distance;
}
};
// Actual computation of the first lazy curve
foreach (var tick in slider.Ticks)
addSliderVertex(tick.StackedPosition);
addSliderVertex(baseHitObject.StackedEndPosition);
lazySliderLength *= scalingFactor;
endPosition = cursorPos;
}
// We have a normal HitCircle or a spinner
else
endPosition = startPosition;
}
internal void CalculateStrains(OsuHitObjectDifficulty previousHitObject, double timeRate)
{
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Speed, timeRate);
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Aim, timeRate);
}
// Caution: The subjective values are strong with this one
private static double spacingWeight(double distance, OsuDifficultyCalculator.DifficultyType type)
{
switch (type)
{
case OsuDifficultyCalculator.DifficultyType.Speed:
if (distance > single_spacing_threshold)
return 2.5;
else if (distance > stream_spacing_threshold)
return 1.6 + 0.9 * (distance - stream_spacing_threshold) / (single_spacing_threshold - stream_spacing_threshold);
else if (distance > almost_diameter)
return 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter);
else if (distance > almost_diameter / 2)
return 0.95 + 0.25 * (distance - (almost_diameter / 2)) / (almost_diameter / 2);
else
return 0.95;
case OsuDifficultyCalculator.DifficultyType.Aim:
return Math.Pow(distance, 0.99);
}
Debug.Assert(false, "Invalid osu difficulty hit object type.");
return 0;
}
private void calculateSpecificStrain(OsuHitObjectDifficulty previousHitObject, OsuDifficultyCalculator.DifficultyType type, double timeRate)
{
double addition = 0;
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
double decay = Math.Pow(DECAY_BASE[(int)type], timeElapsed / 1000);
if (BaseHitObject.Type == HitObjectType.Spinner)
{
// Do nothing for spinners
}
else if (BaseHitObject.Type == HitObjectType.Slider)
{
switch (type)
{
case OsuDifficultyCalculator.DifficultyType.Speed:
// For speed strain we treat the whole slider as a single spacing entity, since "Speed" is about how hard it is to click buttons fast.
// The spacing weight exists to differentiate between being able to easily alternate or having to single.
addition =
spacingWeight(previousHitObject.lazySliderLength +
DistanceTo(previousHitObject), type) *
spacing_weight_scaling[(int)type];
break;
case OsuDifficultyCalculator.DifficultyType.Aim:
// For Aim strain we treat each slider segment and the jump after the end of the slider as separate jumps, since movement-wise there is no difference
// to multiple jumps.
addition =
(
spacingWeight(previousHitObject.lazySliderLength, type) +
spacingWeight(DistanceTo(previousHitObject), type)
) *
spacing_weight_scaling[(int)type];
break;
}
}
else if (BaseHitObject.Type == HitObjectType.Circle)
{
addition = spacingWeight(DistanceTo(previousHitObject), type) * spacing_weight_scaling[(int)type];
}
// Scale addition by the time, that elapsed. Filter out HitObjects that are too close to be played anyway to avoid crazy values by division through close to zero.
// You will never find maps that require this amongst ranked maps.
addition /= Math.Max(timeElapsed, 50);
Strains[(int)type] = previousHitObject.Strains[(int)type] * decay + addition;
}
internal double DistanceTo(OsuHitObjectDifficulty other)
{
// Scale the distance by circle size.
return (startPosition - other.endPosition).Length * scalingFactor;
}
}
}
@@ -1,110 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Globalization;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects;
using OpenTK;
namespace osu.Game.Modes.Osu.Objects
{
public class OsuHitObjectParser : HitObjectParser
{
public override HitObject Parse(string text)
{
string[] split = text.Split(',');
var type = (HitObjectType)int.Parse(split[3]);
bool combo = type.HasFlag(HitObjectType.NewCombo);
type &= (HitObjectType)0xF;
type &= ~HitObjectType.NewCombo;
OsuHitObject result;
switch (type)
{
case HitObjectType.Circle:
result = new HitCircle
{
Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]))
};
break;
case HitObjectType.Slider:
CurveTypes curveType = CurveTypes.Catmull;
int repeatCount;
double length = 0;
List<Vector2> points = new List<Vector2>();
points.Add(new Vector2(int.Parse(split[0]), int.Parse(split[1])));
string[] pointsplit = split[5].Split('|');
for (int i = 0; i < pointsplit.Length; i++)
{
if (pointsplit[i].Length == 1)
{
switch (pointsplit[i])
{
case @"C":
curveType = CurveTypes.Catmull;
break;
case @"B":
curveType = CurveTypes.Bezier;
break;
case @"L":
curveType = CurveTypes.Linear;
break;
case @"P":
curveType = CurveTypes.PerfectCurve;
break;
}
continue;
}
string[] temp = pointsplit[i].Split(':');
Vector2 v = new Vector2(
(int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture),
(int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)
);
points.Add(v);
}
repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
if (repeatCount > 9000)
{
throw new ArgumentOutOfRangeException("wacky man");
}
if (split.Length > 7)
length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
result = new Slider
{
ControlPoints = points,
Length = length,
CurveType = curveType,
RepeatCount = repeatCount,
Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]))
};
break;
case HitObjectType.Spinner:
result = new Spinner
{
Length = Convert.ToDouble(split[5], CultureInfo.InvariantCulture) - Convert.ToDouble(split[2], CultureInfo.InvariantCulture),
Position = new Vector2(512, 384) / 2,
};
break;
default:
throw new InvalidOperationException($@"Unknown hit object type {type}");
}
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture);
result.Sample = new HitSampleInfo
{
Type = (SampleType)int.Parse(split[4]),
Set = SampleSet.Soft,
};
result.NewCombo = combo;
// TODO: "addition" field
return result;
}
}
}
-124
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@@ -1,124 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Samples;
using osu.Game.Beatmaps.Timing;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes.Osu.Objects
{
public class Slider : OsuHitObject
{
public override double EndTime => StartTime + RepeatCount * Curve.Length / Velocity;
public override Vector2 EndPosition => RepeatCount % 2 == 0 ? Position : Curve.PositionAt(1);
private int stackHeight;
public override int StackHeight
{
get { return stackHeight; }
set
{
stackHeight = value;
Curve.Offset = StackOffset;
}
}
public List<Vector2> ControlPoints
{
get { return Curve.ControlPoints; }
set { Curve.ControlPoints = value; }
}
public double Length
{
get { return Curve.Length; }
set { Curve.Length = value; }
}
public CurveTypes CurveType
{
get { return Curve.CurveType; }
set { Curve.CurveType = value; }
}
public double Velocity;
public double TickDistance;
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
{
base.SetDefaultsFromBeatmap(beatmap);
var baseDifficulty = beatmap.BeatmapInfo.BaseDifficulty;
ControlPoint overridePoint;
ControlPoint timingPoint = beatmap.TimingPointAt(StartTime, out overridePoint);
var velocityAdjustment = overridePoint?.VelocityAdjustment ?? 1;
var baseVelocity = 100 * baseDifficulty.SliderMultiplier / velocityAdjustment;
Velocity = baseVelocity / timingPoint.BeatLength;
TickDistance = baseVelocity / baseDifficulty.SliderTickRate;
}
public int RepeatCount = 1;
internal readonly SliderCurve Curve = new SliderCurve();
public IEnumerable<SliderTick> Ticks
{
get
{
if (TickDistance == 0) yield break;
var length = Curve.Length;
var tickDistance = Math.Min(TickDistance, length);
var repeatDuration = length / Velocity;
var minDistanceFromEnd = Velocity * 0.01;
for (var repeat = 0; repeat < RepeatCount; repeat++)
{
var repeatStartTime = StartTime + repeat * repeatDuration;
var reversed = repeat % 2 == 1;
for (var d = tickDistance; d <= length; d += tickDistance)
{
if (d > length - minDistanceFromEnd)
break;
var distanceProgress = d / length;
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
yield return new SliderTick
{
RepeatIndex = repeat,
StartTime = repeatStartTime + timeProgress * repeatDuration,
Position = Curve.PositionAt(distanceProgress),
StackHeight = StackHeight,
Scale = Scale,
Colour = Colour,
Sample = new HitSampleInfo
{
Type = SampleType.None,
Set = SampleSet.Soft,
},
};
}
}
}
}
public override HitObjectType Type => HitObjectType.Slider;
}
public enum CurveTypes
{
Catmull,
Bezier,
Linear,
PerfectCurve
}
}
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@@ -1,14 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects
{
public class Spinner : OsuHitObject
{
public double Length;
public override double EndTime => StartTime + Length;
public override HitObjectType Type => HitObjectType.Spinner;
}
}
@@ -1,193 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Osu.Objects;
using System;
using System.Collections.Generic;
using osu.Game.Modes.Objects;
namespace osu.Game.Modes.Osu
{
public class OsuDifficultyCalculator : DifficultyCalculator<OsuHitObject>
{
private const double star_scaling_factor = 0.0675;
private const double extreme_scaling_factor = 0.5;
protected override PlayMode PlayMode => PlayMode.Osu;
/// <summary>
/// HitObjects are stored as a member variable.
/// </summary>
internal List<OsuHitObjectDifficulty> DifficultyHitObjects = new List<OsuHitObjectDifficulty>();
public OsuDifficultyCalculator(Beatmap beatmap) : base(beatmap)
{
}
protected override HitObjectConverter<OsuHitObject> Converter => new OsuHitObjectConverter();
protected override void PreprocessHitObjects()
{
foreach (var h in Objects)
if (h.Type == HitObjectType.Slider)
((Slider)h).Curve.Calculate();
}
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
// Fill our custom DifficultyHitObject class, that carries additional information
DifficultyHitObjects.Clear();
foreach (var hitObject in Objects)
DifficultyHitObjects.Add(new OsuHitObjectDifficulty(hitObject));
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
DifficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
if (!CalculateStrainValues()) return 0;
double speedDifficulty = CalculateDifficulty(DifficultyType.Speed);
double aimDifficulty = CalculateDifficulty(DifficultyType.Aim);
// OverallDifficulty is not considered in this algorithm and neither is HpDrainRate. That means, that in this form the algorithm determines how hard it physically is
// to play the map, assuming, that too much of an error will not lead to a death.
// It might be desirable to include OverallDifficulty into map difficulty, but in my personal opinion it belongs more to the weighting of the actual peformance
// and is superfluous in the beatmap difficulty rating.
// If it were to be considered, then I would look at the hit window of normal HitCircles only, since Sliders and Spinners are (almost) "free" 300s and take map length
// into account as well.
// The difficulty can be scaled by any desired metric.
// In osu!tp it gets squared to account for the rapid increase in difficulty as the limit of a human is approached. (Of course it also gets scaled afterwards.)
// It would not be suitable for a star rating, therefore:
// The following is a proposal to forge a star rating from 0 to 5. It consists of taking the square root of the difficulty, since by simply scaling the easier
// 5-star maps would end up with one star.
double speedStars = Math.Sqrt(speedDifficulty) * star_scaling_factor;
double aimStars = Math.Sqrt(aimDifficulty) * star_scaling_factor;
if (categoryDifficulty != null)
{
categoryDifficulty.Add("Aim", aimStars.ToString("0.00"));
categoryDifficulty.Add("Speed", speedStars.ToString("0.00"));
double hitWindow300 = 30/*HitObjectManager.HitWindow300*/ / TimeRate;
double preEmpt = 450/*HitObjectManager.PreEmpt*/ / TimeRate;
categoryDifficulty.Add("OD", (-(hitWindow300 - 80.0) / 6.0).ToString("0.00"));
categoryDifficulty.Add("AR", (preEmpt > 1200.0 ? -(preEmpt - 1800.0) / 120.0 : -(preEmpt - 1200.0) / 150.0 + 5.0).ToString("0.00"));
int maxCombo = 0;
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
maxCombo += hitObject.MaxCombo;
categoryDifficulty.Add("Max combo", maxCombo.ToString());
}
// Again, from own observations and from the general opinion of the community a map with high speed and low aim (or vice versa) difficulty is harder,
// than a map with mediocre difficulty in both. Therefore we can not just add both difficulties together, but will introduce a scaling that favors extremes.
double starRating = speedStars + aimStars + Math.Abs(speedStars - aimStars) * extreme_scaling_factor;
// Another approach to this would be taking Speed and Aim separately to a chosen power, which again would be equivalent. This would be more convenient if
// the hit window size is to be considered as well.
// Note: The star rating is tuned extremely tight! Airman (/b/104229) and Freedom Dive (/b/126645), two of the hardest ranked maps, both score ~4.66 stars.
// Expect the easier kind of maps that officially get 5 stars to obtain around 2 by this metric. The tutorial still scores about half a star.
// Tune by yourself as you please. ;)
return starRating;
}
protected bool CalculateStrainValues()
{
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator();
if (!hitObjectsEnumerator.MoveNext()) return false;
OsuHitObjectDifficulty currentHitObject = hitObjectsEnumerator.Current;
OsuHitObjectDifficulty nextHitObject;
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
while (hitObjectsEnumerator.MoveNext())
{
nextHitObject = hitObjectsEnumerator.Current;
nextHitObject.CalculateStrains(currentHitObject, TimeRate);
currentHitObject = nextHitObject;
}
return true;
}
/// <summary>
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.
/// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage.
/// </summary>
protected const double STRAIN_STEP = 400;
/// <summary>
/// The weighting of each strain value decays to this number * it's previous value
/// </summary>
protected const double DECAY_WEIGHT = 0.9;
protected double CalculateDifficulty(DifficultyType type)
{
double actualStrainStep = STRAIN_STEP * TimeRate;
// Find the highest strain value within each strain step
List<double> highestStrains = new List<double>();
double intervalEndTime = actualStrainStep;
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
OsuHitObjectDifficulty previousHitObject = null;
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
{
// While we are beyond the current interval push the currently available maximum to our strain list
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
{
highestStrains.Add(maximumStrain);
// The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay
// until the beginning of the next interval.
if (previousHitObject == null)
{
maximumStrain = 0;
}
else
{
double decay = Math.Pow(OsuHitObjectDifficulty.DECAY_BASE[(int)type], (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000);
maximumStrain = previousHitObject.Strains[(int)type] * decay;
}
// Go to the next time interval
intervalEndTime += actualStrainStep;
}
// Obtain maximum strain
maximumStrain = Math.Max(hitObject.Strains[(int)type], maximumStrain);
previousHitObject = hitObject;
}
// Build the weighted sum over the highest strains for each interval
double difficulty = 0;
double weight = 1;
highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain.
foreach (double strain in highestStrains)
{
difficulty += weight * strain;
weight *= DECAY_WEIGHT;
}
return difficulty;
}
// Those values are used as array indices. Be careful when changing them!
public enum DifficultyType : int
{
Speed = 0,
Aim,
};
}
}

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