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More closely replicate osu!'s parsing code.
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@ -16,91 +16,94 @@ namespace osu.Game.Modes.Objects
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public override HitObject Parse(string text)
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{
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string[] split = text.Split(',');
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var type = (HitObjectType)int.Parse(split[3]);
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var type = (HitObjectType)int.Parse(split[3]) & ~HitObjectType.ColourHax;
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bool combo = type.HasFlag(HitObjectType.NewCombo);
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type &= ~HitObjectType.NewCombo;
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HitObject result;
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switch (type)
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if ((type & HitObjectType.Circle) > 0)
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{
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case HitObjectType.Circle:
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result = new LegacyHit
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{
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Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])),
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NewCombo = combo
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};
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break;
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case HitObjectType.Slider:
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CurveType curveType = CurveType.Catmull;
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double length = 0;
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List<Vector2> points = new List<Vector2> { new Vector2(int.Parse(split[0]), int.Parse(split[1])) };
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result = new LegacyHit
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{
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Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])),
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NewCombo = combo
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};
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}
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else if ((type & HitObjectType.Slider) > 0)
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{
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CurveType curveType = CurveType.Catmull;
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double length = 0;
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List<Vector2> points = new List<Vector2> { new Vector2(int.Parse(split[0]), int.Parse(split[1])) };
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string[] pointsplit = split[5].Split('|');
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foreach (string t in pointsplit)
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string[] pointsplit = split[5].Split('|');
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foreach (string t in pointsplit)
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{
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if (t.Length == 1)
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{
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if (t.Length == 1)
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switch (t)
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{
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switch (t)
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{
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case @"C":
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curveType = CurveType.Catmull;
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break;
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case @"B":
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curveType = CurveType.Bezier;
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break;
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case @"L":
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curveType = CurveType.Linear;
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break;
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case @"P":
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curveType = CurveType.PerfectCurve;
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break;
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}
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continue;
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case @"C":
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curveType = CurveType.Catmull;
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break;
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case @"B":
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curveType = CurveType.Bezier;
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break;
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case @"L":
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curveType = CurveType.Linear;
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break;
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case @"P":
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curveType = CurveType.PerfectCurve;
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break;
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}
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string[] temp = t.Split(':');
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Vector2 v = new Vector2(
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(int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture),
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(int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)
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);
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points.Add(v);
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continue;
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}
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int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
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string[] temp = t.Split(':');
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Vector2 v = new Vector2(
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(int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture),
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(int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture)
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);
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points.Add(v);
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}
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if (repeatCount > 9000)
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throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
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int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
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if (split.Length > 7)
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length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
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if (repeatCount > 9000)
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throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
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result = new LegacySlider
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{
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ControlPoints = points,
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Distance = length,
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CurveType = curveType,
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RepeatCount = repeatCount,
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Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])),
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NewCombo = combo
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};
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break;
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case HitObjectType.Spinner:
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result = new LegacySpinner
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{
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EndTime = Convert.ToDouble(split[5], CultureInfo.InvariantCulture)
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};
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break;
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case HitObjectType.Hold:
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// Note: Hold is generated by BMS converts
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result = new LegacyHold
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{
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Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])),
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NewCombo = combo
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};
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break;
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default:
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throw new InvalidOperationException($@"Unknown hit object type {type}");
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if (split.Length > 7)
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length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
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result = new LegacySlider
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{
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ControlPoints = points,
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Distance = length,
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CurveType = curveType,
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RepeatCount = repeatCount,
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Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])),
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NewCombo = combo
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};
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}
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else if ((type & HitObjectType.Spinner) > 0)
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{
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result = new LegacySpinner
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{
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EndTime = Convert.ToDouble(split[5], CultureInfo.InvariantCulture)
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};
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}
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else if ((type & HitObjectType.Hold) > 0)
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{
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// Note: Hold is generated by BMS converts
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result = new LegacyHold
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{
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Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])),
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NewCombo = combo
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};
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}
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else
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throw new InvalidOperationException($@"Unknown hit object type {type}");
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result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture);
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result.Sample = new HitSampleInfo
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{
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