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More bindables!
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parent
f44fa56646
commit
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@ -29,7 +29,6 @@ namespace osu.Desktop.VisualTests.Tests
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Origin = Anchor.TopRight,
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Anchor = Anchor.TopRight,
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TextSize = 40,
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Count = 0,
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Margin = new MarginPadding(20),
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};
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Add(score);
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@ -72,7 +71,7 @@ namespace osu.Desktop.VisualTests.Tests
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AddButton(@"Reset all", delegate
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{
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score.Count = 0;
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score.Current.Value = 0;
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comboCounter.Count = 0;
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numerator = denominator = 0;
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accuracyCounter.SetFraction(0, 0);
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@ -82,7 +81,7 @@ namespace osu.Desktop.VisualTests.Tests
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AddButton(@"Hit! :D", delegate
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{
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score.Count += 300 + (ulong)(300.0 * (comboCounter.Count > 0 ? comboCounter.Count - 1 : 0) / 25.0);
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score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Count > 0 ? comboCounter.Count - 1 : 0) / 25.0);
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comboCounter.Count++;
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numerator++; denominator++;
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accuracyCounter.SetFraction(numerator, denominator);
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@ -3,6 +3,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.MathUtils;
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using System;
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namespace osu.Game.Graphics.UserInterface
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@ -10,7 +11,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <summary>
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/// Used as an accuracy counter. Represented visually as a percentage.
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/// </summary>
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public class PercentageCounter : RollingCounter<float>
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public class PercentageCounter : RollingCounter<double>
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{
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protected override Type TransformType => typeof(TransformAccuracy);
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@ -20,32 +21,44 @@ namespace osu.Game.Graphics.UserInterface
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public void SetFraction(float numerator, float denominator)
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{
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Count = Math.Abs(denominator) < epsilon ? 1.0f : numerator / denominator;
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Current.Value = Math.Abs(denominator) < epsilon ? 1.0f : numerator / denominator;
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}
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public PercentageCounter()
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{
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DisplayedCountSpriteText.FixedWidth = true;
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Count = DisplayedCount = 1.0f;
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Current.Value = DisplayedCount = 1.0f;
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}
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protected override string FormatCount(float count)
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protected override string FormatCount(double count)
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{
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return $@"{count:P2}";
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}
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protected override double GetProportionalDuration(float currentValue, float newValue)
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protected override double GetProportionalDuration(double currentValue, double newValue)
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{
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return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
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}
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public override void Increment(float amount)
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public override void Increment(double amount)
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{
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Count = Count + amount;
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Current.Value = Current + amount;
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}
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protected class TransformAccuracy : TransformFloat
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protected class TransformAccuracy : Transform<double>
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{
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protected override double CurrentValue
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{
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get
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{
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double time = Time?.Current ?? 0;
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if (time < StartTime) return StartValue;
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if (time >= EndTime) return EndValue;
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return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
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}
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}
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public override void Apply(Drawable d)
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{
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base.Apply(d);
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@ -1,19 +1,25 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Graphics.Sprites;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract class RollingCounter<T> : Container
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{
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/// <summary>
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/// The current value.
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/// </summary>
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public Bindable<T> Current = new Bindable<T>();
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/// <summary>
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/// Type of the Transform to use.
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/// </summary>
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@ -60,32 +66,6 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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private T count;
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/// <summary>
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/// Actual value of counter.
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/// </summary>
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public virtual T Count
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{
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get
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{
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return count;
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}
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set
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{
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count = value;
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if (IsLoaded)
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{
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TransformCount(displayedCount, count);
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}
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}
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}
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public void Set(T value)
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{
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Count = value;
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}
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public abstract void Increment(T amount);
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private float textSize;
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@ -116,7 +96,15 @@ namespace osu.Game.Graphics.UserInterface
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TextSize = 40;
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AutoSizeAxes = Axes.Both;
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DisplayedCount = Count;
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DisplayedCount = Current;
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Current.ValueChanged += currentChanged;
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}
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private void currentChanged(object sender, EventArgs e)
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{
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if (IsLoaded)
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TransformCount(displayedCount, Current);
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}
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protected override void LoadComplete()
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@ -125,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface
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Flush(false, TransformType);
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DisplayedCountSpriteText.Text = FormatCount(count);
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DisplayedCountSpriteText.Text = FormatCount(Current);
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DisplayedCountSpriteText.Anchor = Anchor;
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DisplayedCountSpriteText.Origin = Origin;
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}
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@ -136,7 +124,7 @@ namespace osu.Game.Graphics.UserInterface
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/// <param name="count">New count value.</param>
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public virtual void SetCountWithoutRolling(T count)
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{
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Count = count;
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Current.Value = count;
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StopRolling();
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}
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@ -146,7 +134,7 @@ namespace osu.Game.Graphics.UserInterface
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public virtual void StopRolling()
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{
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Flush(false, TransformType);
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DisplayedCount = Count;
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DisplayedCount = Current;
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}
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/// <summary>
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@ -211,7 +199,7 @@ namespace osu.Game.Graphics.UserInterface
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if (RollingDuration < 1)
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{
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DisplayedCount = Count;
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DisplayedCount = Current;
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return;
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}
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@ -8,7 +8,7 @@ using System;
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namespace osu.Game.Graphics.UserInterface
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{
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public class ScoreCounter : RollingCounter<ulong>
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public class ScoreCounter : RollingCounter<double>
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{
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protected override Type TransformType => typeof(TransformScore);
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@ -34,24 +34,24 @@ namespace osu.Game.Graphics.UserInterface
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LeadingZeroes = leading;
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}
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protected override double GetProportionalDuration(ulong currentValue, ulong newValue)
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protected override double GetProportionalDuration(double currentValue, double newValue)
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{
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return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
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}
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protected override string FormatCount(ulong count)
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protected override string FormatCount(double count)
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{
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return count.ToString("D" + LeadingZeroes);
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return ((long)count).ToString("D" + LeadingZeroes);
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}
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public override void Increment(ulong amount)
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public override void Increment(double amount)
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{
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Count = Count + amount;
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Current.Value = Current + amount;
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}
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protected class TransformScore : Transform<ulong>
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protected class TransformScore : Transform<double>
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{
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protected override ulong CurrentValue
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protected override double CurrentValue
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{
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get
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{
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@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
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if (time < StartTime) return StartValue;
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if (time >= EndTime) return EndValue;
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return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
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return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
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}
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}
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@ -1,10 +1,10 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Configuration;
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using osu.Game.Modes.Objects.Drawables;
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using System;
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using System.Collections.Generic;
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namespace osu.Game.Modes
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{
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transforms;
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using osu.Framework.MathUtils;
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using osu.Game.Graphics.UserInterface;
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using System;
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namespace osu.Game.Modes.UI
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{
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@ -31,7 +31,7 @@ namespace osu.Game.Modes.UI
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public override void Increment(ulong amount)
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{
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Count = Count + amount;
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Current.Value = Current + amount;
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}
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protected class TransformComboResult : Transform<ulong>
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{
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ComboCounter?.Increment();
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ScoreCounter?.Increment(300);
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AccuracyCounter?.Set(Math.Min(1, AccuracyCounter.Count + 0.01f));
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if (AccuracyCounter != null)
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AccuracyCounter.Current.Value = Math.Min(1, AccuracyCounter.Current + 0.01f);
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}
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public virtual void OnMiss(HitObject h)
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{
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ComboCounter?.Roll();
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AccuracyCounter?.Set(AccuracyCounter.Count - 0.01f);
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if (AccuracyCounter != null)
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AccuracyCounter.Current.Value = AccuracyCounter.Current - 0.01f;
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}
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protected HudOverlay(Ruleset ruleset)
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@ -77,8 +81,8 @@ namespace osu.Game.Modes.UI
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{
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//bind processor bindables to combocounter, score display etc.
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//TODO: these should be bindable binds, not events!
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processor.TotalScore.ValueChanged += delegate { ScoreCounter?.Set((ulong)processor.TotalScore.Value); };
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processor.Accuracy.ValueChanged += delegate { AccuracyCounter?.Set((float)processor.Accuracy.Value); };
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ScoreCounter?.Current.BindTo(processor.TotalScore);
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AccuracyCounter?.Current.BindTo(processor.Accuracy);
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processor.Combo.ValueChanged += delegate { ComboCounter?.Set((ulong)processor.Combo.Value); };
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HealthDisplay?.Current.BindTo(processor.Health);
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}
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