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More bindables!

This commit is contained in:
smoogipooo 2017-03-10 13:08:59 +09:00
parent f44fa56646
commit cd1717c42f
7 changed files with 64 additions and 60 deletions

View File

@ -29,7 +29,6 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
TextSize = 40,
Count = 0,
Margin = new MarginPadding(20),
};
Add(score);
@ -72,7 +71,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"Reset all", delegate
{
score.Count = 0;
score.Current.Value = 0;
comboCounter.Count = 0;
numerator = denominator = 0;
accuracyCounter.SetFraction(0, 0);
@ -82,7 +81,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"Hit! :D", delegate
{
score.Count += 300 + (ulong)(300.0 * (comboCounter.Count > 0 ? comboCounter.Count - 1 : 0) / 25.0);
score.Current.Value += 300 + (ulong)(300.0 * (comboCounter.Count > 0 ? comboCounter.Count - 1 : 0) / 25.0);
comboCounter.Count++;
numerator++; denominator++;
accuracyCounter.SetFraction(numerator, denominator);

View File

@ -3,6 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using System;
namespace osu.Game.Graphics.UserInterface
@ -10,7 +11,7 @@ namespace osu.Game.Graphics.UserInterface
/// <summary>
/// Used as an accuracy counter. Represented visually as a percentage.
/// </summary>
public class PercentageCounter : RollingCounter<float>
public class PercentageCounter : RollingCounter<double>
{
protected override Type TransformType => typeof(TransformAccuracy);
@ -20,32 +21,44 @@ namespace osu.Game.Graphics.UserInterface
public void SetFraction(float numerator, float denominator)
{
Count = Math.Abs(denominator) < epsilon ? 1.0f : numerator / denominator;
Current.Value = Math.Abs(denominator) < epsilon ? 1.0f : numerator / denominator;
}
public PercentageCounter()
{
DisplayedCountSpriteText.FixedWidth = true;
Count = DisplayedCount = 1.0f;
Current.Value = DisplayedCount = 1.0f;
}
protected override string FormatCount(float count)
protected override string FormatCount(double count)
{
return $@"{count:P2}";
}
protected override double GetProportionalDuration(float currentValue, float newValue)
protected override double GetProportionalDuration(double currentValue, double newValue)
{
return Math.Abs(currentValue - newValue) * RollingDuration * 100.0f;
}
public override void Increment(float amount)
public override void Increment(double amount)
{
Count = Count + amount;
Current.Value = Current + amount;
}
protected class TransformAccuracy : TransformFloat
protected class TransformAccuracy : Transform<double>
{
protected override double CurrentValue
{
get
{
double time = Time?.Current ?? 0;
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
}
}
public override void Apply(Drawable d)
{
base.Apply(d);

View File

@ -1,19 +1,25 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Sprites;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Graphics.UserInterface
{
public abstract class RollingCounter<T> : Container
{
/// <summary>
/// The current value.
/// </summary>
public Bindable<T> Current = new Bindable<T>();
/// <summary>
/// Type of the Transform to use.
/// </summary>
@ -60,32 +66,6 @@ namespace osu.Game.Graphics.UserInterface
}
}
private T count;
/// <summary>
/// Actual value of counter.
/// </summary>
public virtual T Count
{
get
{
return count;
}
set
{
count = value;
if (IsLoaded)
{
TransformCount(displayedCount, count);
}
}
}
public void Set(T value)
{
Count = value;
}
public abstract void Increment(T amount);
private float textSize;
@ -116,7 +96,15 @@ namespace osu.Game.Graphics.UserInterface
TextSize = 40;
AutoSizeAxes = Axes.Both;
DisplayedCount = Count;
DisplayedCount = Current;
Current.ValueChanged += currentChanged;
}
private void currentChanged(object sender, EventArgs e)
{
if (IsLoaded)
TransformCount(displayedCount, Current);
}
protected override void LoadComplete()
@ -125,7 +113,7 @@ namespace osu.Game.Graphics.UserInterface
Flush(false, TransformType);
DisplayedCountSpriteText.Text = FormatCount(count);
DisplayedCountSpriteText.Text = FormatCount(Current);
DisplayedCountSpriteText.Anchor = Anchor;
DisplayedCountSpriteText.Origin = Origin;
}
@ -136,7 +124,7 @@ namespace osu.Game.Graphics.UserInterface
/// <param name="count">New count value.</param>
public virtual void SetCountWithoutRolling(T count)
{
Count = count;
Current.Value = count;
StopRolling();
}
@ -146,7 +134,7 @@ namespace osu.Game.Graphics.UserInterface
public virtual void StopRolling()
{
Flush(false, TransformType);
DisplayedCount = Count;
DisplayedCount = Current;
}
/// <summary>
@ -211,7 +199,7 @@ namespace osu.Game.Graphics.UserInterface
if (RollingDuration < 1)
{
DisplayedCount = Count;
DisplayedCount = Current;
return;
}

View File

@ -8,7 +8,7 @@ using System;
namespace osu.Game.Graphics.UserInterface
{
public class ScoreCounter : RollingCounter<ulong>
public class ScoreCounter : RollingCounter<double>
{
protected override Type TransformType => typeof(TransformScore);
@ -34,24 +34,24 @@ namespace osu.Game.Graphics.UserInterface
LeadingZeroes = leading;
}
protected override double GetProportionalDuration(ulong currentValue, ulong newValue)
protected override double GetProportionalDuration(double currentValue, double newValue)
{
return currentValue > newValue ? currentValue - newValue : newValue - currentValue;
}
protected override string FormatCount(ulong count)
protected override string FormatCount(double count)
{
return count.ToString("D" + LeadingZeroes);
return ((long)count).ToString("D" + LeadingZeroes);
}
public override void Increment(ulong amount)
public override void Increment(double amount)
{
Count = Count + amount;
Current.Value = Current + amount;
}
protected class TransformScore : Transform<ulong>
protected class TransformScore : Transform<double>
{
protected override ulong CurrentValue
protected override double CurrentValue
{
get
{
@ -59,7 +59,7 @@ namespace osu.Game.Graphics.UserInterface
if (time < StartTime) return StartValue;
if (time >= EndTime) return EndValue;
return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
return Interpolation.ValueAt(time, (float)StartValue, (float)EndValue, StartTime, EndTime, Easing);
}
}

View File

@ -1,10 +1,10 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Game.Modes.Objects.Drawables;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes
{

View File

@ -1,11 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Graphics.UserInterface;
using System;
namespace osu.Game.Modes.UI
{
@ -31,7 +31,7 @@ namespace osu.Game.Modes.UI
public override void Increment(ulong amount)
{
Count = Count + amount;
Current.Value = Current + amount;
}
protected class TransformComboResult : Transform<ulong>

View File

@ -34,13 +34,17 @@ namespace osu.Game.Modes.UI
{
ComboCounter?.Increment();
ScoreCounter?.Increment(300);
AccuracyCounter?.Set(Math.Min(1, AccuracyCounter.Count + 0.01f));
if (AccuracyCounter != null)
AccuracyCounter.Current.Value = Math.Min(1, AccuracyCounter.Current + 0.01f);
}
public virtual void OnMiss(HitObject h)
{
ComboCounter?.Roll();
AccuracyCounter?.Set(AccuracyCounter.Count - 0.01f);
if (AccuracyCounter != null)
AccuracyCounter.Current.Value = AccuracyCounter.Current - 0.01f;
}
protected HudOverlay(Ruleset ruleset)
@ -77,8 +81,8 @@ namespace osu.Game.Modes.UI
{
//bind processor bindables to combocounter, score display etc.
//TODO: these should be bindable binds, not events!
processor.TotalScore.ValueChanged += delegate { ScoreCounter?.Set((ulong)processor.TotalScore.Value); };
processor.Accuracy.ValueChanged += delegate { AccuracyCounter?.Set((float)processor.Accuracy.Value); };
ScoreCounter?.Current.BindTo(processor.TotalScore);
AccuracyCounter?.Current.BindTo(processor.Accuracy);
processor.Combo.ValueChanged += delegate { ComboCounter?.Set((ulong)processor.Combo.Value); };
HealthDisplay?.Current.BindTo(processor.Health);
}