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Add a left content area to song select.
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@ -42,9 +42,15 @@ namespace osu.Game.Screens.Select
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private TrackManager trackManager;
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private DialogOverlay dialogOverlay;
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private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 225);
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private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245);
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private const float left_area_padding = 20;
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private BeatmapInfoWedge beatmapInfoWedge;
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protected Container LeftContent;
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private static readonly Vector2 background_blur = new Vector2(20);
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private CancellationTokenSource initialAddSetsTask;
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@ -102,6 +108,20 @@ namespace osu.Game.Screens.Select
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}
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}
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});
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Add(LeftContent = new Container
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{
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(wedged_container_size.X, 1),
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Padding = new MarginPadding
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{
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Bottom = 50,
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Top = wedged_container_size.Y + left_area_padding,
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Left = left_area_padding,
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Right = left_area_padding * 2,
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}
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});
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Add(carousel = new CarouselContainer
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{
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RelativeSizeAxes = Axes.Y,
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@ -123,8 +143,8 @@ namespace osu.Game.Screens.Select
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding
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{
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Top = 20,
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Right = 20,
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Top = left_area_padding,
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Right = left_area_padding,
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},
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X = -50,
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});
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