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Pressing back while mod select is visible should close mod select before exiting.
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@ -4,6 +4,7 @@
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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@ -65,6 +66,17 @@ namespace osu.Game.Screens.Select
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base.OnResuming(last);
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}
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protected override bool OnExiting(Screen next)
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{
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if (modSelect.State == Visibility.Visible)
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{
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modSelect.Hide();
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return true;
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}
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return base.OnExiting(next);
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}
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protected override void OnSelected()
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{
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if (player != null) return;
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