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Fix selection on entry to song select.

Also only shows sets with beatmaps for current play mode.
This commit is contained in:
Dean Herbert 2017-03-02 22:02:29 +09:00
parent 9ea83230aa
commit f9b87ad08c
No known key found for this signature in database
GPG Key ID: 46D71BF4958ABB49
2 changed files with 32 additions and 17 deletions

View File

@ -245,7 +245,7 @@ namespace osu.Game.Screens.Select
scrollableContent.Add(panel);
}
}
SelectGroup(groups.FirstOrDefault(), groups.First().BeatmapPanels.FirstOrDefault());
}
private static float offsetX(float dist, float halfHeight)

View File

@ -33,7 +33,7 @@ namespace osu.Game.Screens.Select
{
public class PlaySongSelect : OsuScreen
{
private Bindable<PlayMode> playMode;
private Bindable<PlayMode> playMode = new Bindable<PlayMode>();
private BeatmapDatabase database;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
@ -75,7 +75,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, DialogOverlay dialog, Framework.Game game,
OsuGame osuGame, OsuColour colours)
OsuGame osu, OsuColour colours)
{
const float carousel_width = 640;
const float filter_height = 100;
@ -111,7 +111,7 @@ namespace osu.Game.Screens.Select
{
RelativeSizeAxes = Axes.X,
Height = filter_height,
FilterChanged = filterChanged,
FilterChanged = () => filterChanged(),
Exit = Exit,
},
beatmapInfoWedge = new BeatmapInfoWedge
@ -146,11 +146,9 @@ namespace osu.Game.Screens.Select
footer.AddButton(@"random", colours.Green, carousel.SelectRandom);
footer.AddButton(@"options", colours.Blue, null);
if (osuGame != null)
{
playMode = osuGame.PlayMode;
playMode.ValueChanged += playMode_ValueChanged;
}
if (osu != null)
playMode.BindTo(osu.PlayMode);
playMode.ValueChanged += playMode_ValueChanged;
if (database == null)
database = beatmaps;
@ -171,7 +169,7 @@ namespace osu.Game.Screens.Select
private ScheduledDelegate filterTask;
private void filterChanged()
private void filterChanged(bool debounce = true, bool eagerSelection = true)
{
filterTask?.Cancel();
filterTask = Scheduler.AddDelayed(() =>
@ -183,25 +181,42 @@ namespace osu.Game.Screens.Select
foreach (var beatmapGroup in carousel)
{
var set = beatmapGroup.BeatmapSet;
bool match = string.IsNullOrEmpty(search)
bool hasCurrentMode = set.Beatmaps.Any(bm => bm.Mode == playMode);
bool match = hasCurrentMode;
match &= string.IsNullOrEmpty(search)
|| (set.Metadata.Artist ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.ArtistUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.Title ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.TitleUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1;
if (match)
{
beatmapGroup.State = BeatmapGroupState.Collapsed;
if (newSelection == null || beatmapGroup.BeatmapSet.OnlineBeatmapSetID == Beatmap.BeatmapSetInfo.OnlineBeatmapSetID)
{
if (newSelection != null)
newSelection.State = BeatmapGroupState.Collapsed;
newSelection = beatmapGroup;
}
else
beatmapGroup.State = BeatmapGroupState.Collapsed;
}
else
{
beatmapGroup.State = BeatmapGroupState.Hidden;
}
}
if (newSelection != null)
carousel.SelectBeatmap(newSelection.BeatmapSet.Beatmaps[0], false);
}, 250);
{
if (newSelection.BeatmapPanels.Any(b => b.Beatmap.ID == Beatmap.BeatmapInfo.ID))
carousel.SelectBeatmap(Beatmap.BeatmapInfo, false);
else if (eagerSelection)
carousel.SelectBeatmap(newSelection.BeatmapSet.Beatmaps[0], false);
}
}, debounce ? 250 : 0);
}
private void onBeatmapSetAdded(BeatmapSetInfo s) => Schedule(() => addBeatmapSet(s, Game, true));
@ -262,8 +277,6 @@ namespace osu.Game.Screens.Select
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (playMode != null)
playMode.ValueChanged -= playMode_ValueChanged;
database.BeatmapSetAdded -= onBeatmapSetAdded;
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
@ -273,6 +286,7 @@ namespace osu.Game.Screens.Select
private void playMode_ValueChanged(object sender, EventArgs e)
{
filterChanged(false);
}
private void changeBackground(WorkingBeatmap beatmap)
@ -358,6 +372,8 @@ namespace osu.Game.Screens.Select
carousel.AddGroup(group);
filterChanged(false, false);
if (Beatmap == null || select)
carousel.SelectBeatmap(beatmapSet.Beatmaps.First());
else
@ -391,7 +407,6 @@ namespace osu.Game.Screens.Select
if (token.IsCancellationRequested) return;
addBeatmapSet(beatmapSet, game);
}
filterChanged();
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)