mirror of
https://github.com/ppy/osu.git
synced 2025-01-15 02:33:20 +08:00
Fix idle and stopping -> stopped state.
This commit is contained in:
parent
2a49200008
commit
54993b874f
@ -214,6 +214,9 @@ namespace osu.Game.Screens.Tournament
|
||||
if (availableTeams.Count == 0)
|
||||
return;
|
||||
|
||||
if (scrollState == ScrollState.Stopped)
|
||||
return;
|
||||
|
||||
scrollState = ScrollState.Stopping;
|
||||
}
|
||||
|
||||
@ -295,6 +298,7 @@ namespace osu.Game.Screens.Tournament
|
||||
|
||||
enum ScrollState
|
||||
{
|
||||
None,
|
||||
Idle,
|
||||
Stopping,
|
||||
Stopped,
|
||||
|
Loading…
Reference in New Issue
Block a user