mirror of
https://github.com/ppy/osu.git
synced 2025-02-15 06:13:03 +08:00
Merge remote-tracking branch 'origin/master' into counter_bindables
Conflicts: osu.Game/Modes/UI/HudOverlay.cs
This commit is contained in:
commit
3276316ac8
@ -82,15 +82,12 @@ namespace osu.Game.Modes.Catch
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys()
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
return new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.ShiftLeft),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
}
|
||||
new KeyCounterKeyboard(Key.ShiftLeft),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
|
||||
|
||||
|
@ -102,10 +102,7 @@ namespace osu.Game.Modes.Mania
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys()
|
||||
{
|
||||
return new KeyCounter[] { /* Todo: Should be keymod specific */ };
|
||||
}
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[] { /* Todo: Should be keymod specific */ };
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
|
||||
|
||||
|
@ -114,15 +114,12 @@ namespace osu.Game.Modes.Osu
|
||||
|
||||
public override string Description => "osu!";
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys()
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
return new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
}
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -1,128 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuRuleset : Ruleset
|
||||
{
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
};
|
||||
|
||||
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
|
||||
{
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Circle count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is HitCircle).ToString(),
|
||||
Icon = FontAwesome.fa_dot_circle_o
|
||||
},
|
||||
new BeatmapStatistic
|
||||
{
|
||||
Name = @"Slider count",
|
||||
Content = beatmap.Beatmap.HitObjects.Count(h => h is Slider).ToString(),
|
||||
Icon = FontAwesome.fa_circle_o
|
||||
}
|
||||
};
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new OsuModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModSuddenDeath(),
|
||||
new OsuModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModNightcore(),
|
||||
},
|
||||
},
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModSpunOut(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
new OsuModTarget(),
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
|
||||
|
||||
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => new OsuScoreProcessor(hitObjectCount);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
|
||||
|
||||
public override Score CreateAutoplayScore(Beatmap beatmap)
|
||||
{
|
||||
var score = CreateScoreProcessor().GetScore();
|
||||
score.Replay = new OsuAutoReplay(beatmap);
|
||||
return score;
|
||||
}
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Osu;
|
||||
|
||||
public override string Description => "osu!";
|
||||
<<<<<<< HEAD
|
||||
public override KeyCounter[] CreateGameplayKeys => new KeyCounter[]
|
||||
=======
|
||||
public override KeyCounter[] GameplayKeys => new KeyCounter[]
|
||||
>>>>>>> combocounter_bindable
|
||||
{
|
||||
new KeyCounterKeyboard(Key.Z),
|
||||
new KeyCounterKeyboard(Key.X),
|
||||
new KeyCounterMouse(MouseButton.Left),
|
||||
new KeyCounterMouse(MouseButton.Right)
|
||||
};
|
||||
}
|
||||
}
|
@ -82,16 +82,13 @@ namespace osu.Game.Modes.Taiko
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
|
||||
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys()
|
||||
public override IEnumerable<KeyCounter> CreateGameplayKeys() => new KeyCounter[]
|
||||
{
|
||||
return new KeyCounter[]
|
||||
{
|
||||
new KeyCounterKeyboard(Key.D),
|
||||
new KeyCounterKeyboard(Key.F),
|
||||
new KeyCounterKeyboard(Key.J),
|
||||
new KeyCounterKeyboard(Key.K)
|
||||
};
|
||||
}
|
||||
new KeyCounterKeyboard(Key.D),
|
||||
new KeyCounterKeyboard(Key.F),
|
||||
new KeyCounterKeyboard(Key.J),
|
||||
new KeyCounterKeyboard(Key.K)
|
||||
};
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
|
||||
|
||||
|
@ -1,69 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes
|
||||
{
|
||||
public class BeatmapStatistic
|
||||
{
|
||||
public FontAwesome Icon;
|
||||
public string Content;
|
||||
public string Name;
|
||||
}
|
||||
|
||||
public abstract class Ruleset
|
||||
{
|
||||
public abstract KeyCounter[] CreateGameplayKeys { get; }
|
||||
|
||||
private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>();
|
||||
<<<<<<< HEAD
|
||||
|
||||
public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys;
|
||||
=======
|
||||
|
||||
public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys;
|
||||
|
||||
>>>>>>> combocounter_bindable
|
||||
|
||||
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
|
||||
|
||||
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
||||
|
||||
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
|
||||
|
||||
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
|
||||
|
||||
public abstract HitObjectParser CreateHitObjectParser();
|
||||
|
||||
public abstract DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap);
|
||||
|
||||
public static void Register(Ruleset ruleset) => availableRulesets.TryAdd(ruleset.PlayMode, ruleset.GetType());
|
||||
|
||||
protected abstract PlayMode PlayMode { get; }
|
||||
|
||||
public virtual FontAwesome Icon => FontAwesome.fa_question_circle;
|
||||
|
||||
public abstract string Description { get; }
|
||||
|
||||
public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
|
||||
|
||||
public static Ruleset GetRuleset(PlayMode mode)
|
||||
{
|
||||
Type type;
|
||||
|
||||
if (!availableRulesets.TryGetValue(mode, out type))
|
||||
return null;
|
||||
|
||||
return Activator.CreateInstance(type) as Ruleset;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -10,8 +10,8 @@ namespace osu.Game.Modes
|
||||
public double TotalScore { get; set; }
|
||||
public double Accuracy { get; set; }
|
||||
public double Health { get; set; }
|
||||
public long Combo { get; set; }
|
||||
public long MaxCombo { get; set; }
|
||||
public int MaxCombo { get; set; }
|
||||
public int Combo { get; set; }
|
||||
|
||||
public Replay Replay;
|
||||
public BeatmapInfo Beatmap;
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Modes
|
||||
|
||||
public readonly BindableDouble Health = new BindableDouble { MinValue = 0, MaxValue = 1 };
|
||||
|
||||
public readonly BindableLong Combo = new BindableLong();
|
||||
public readonly BindableInt Combo = new BindableInt();
|
||||
|
||||
/// <summary>
|
||||
/// Are we allowed to fail?
|
||||
@ -43,7 +43,7 @@ namespace osu.Game.Modes
|
||||
/// Keeps track of the highest combo ever achieved in this play.
|
||||
/// This is handled automatically by ScoreProcessor.
|
||||
/// </summary>
|
||||
public readonly BindableLong HighestCombo = new BindableLong();
|
||||
public readonly BindableInt HighestCombo = new BindableInt();
|
||||
|
||||
public readonly List<JudgementInfo> Judgements;
|
||||
|
||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Modes.UI
|
||||
{
|
||||
public abstract class ComboCounter : Container
|
||||
{
|
||||
public BindableLong Current = new BindableLong
|
||||
public BindableInt Current = new BindableInt
|
||||
{
|
||||
MinValue = 0,
|
||||
};
|
||||
@ -42,7 +42,7 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
protected SpriteText DisplayedCountSpriteText;
|
||||
|
||||
private long previousValue;
|
||||
private int previousValue;
|
||||
|
||||
/// <summary>
|
||||
/// Base of all combo counters.
|
||||
@ -85,11 +85,11 @@ namespace osu.Game.Modes.UI
|
||||
StopRolling();
|
||||
}
|
||||
|
||||
private long displayedCount;
|
||||
private int displayedCount;
|
||||
/// <summary>
|
||||
/// Value shown at the current moment.
|
||||
/// </summary>
|
||||
public virtual long DisplayedCount
|
||||
public virtual int DisplayedCount
|
||||
{
|
||||
get { return displayedCount; }
|
||||
protected set
|
||||
@ -116,7 +116,7 @@ namespace osu.Game.Modes.UI
|
||||
/// Increments the combo by an amount.
|
||||
/// </summary>
|
||||
/// <param name="amount"></param>
|
||||
public void Increment(long amount = 1)
|
||||
public void Increment(int amount = 1)
|
||||
{
|
||||
Current.Value = Current + amount;
|
||||
}
|
||||
@ -129,33 +129,33 @@ namespace osu.Game.Modes.UI
|
||||
updateCount(false);
|
||||
}
|
||||
|
||||
protected virtual string FormatCount(long count)
|
||||
protected virtual string FormatCount(int count)
|
||||
{
|
||||
return count.ToString();
|
||||
}
|
||||
|
||||
protected virtual void OnCountRolling(long currentValue, long newValue)
|
||||
protected virtual void OnCountRolling(int currentValue, int newValue)
|
||||
{
|
||||
transformRoll(new TransformComboRoll(), currentValue, newValue);
|
||||
}
|
||||
|
||||
protected virtual void OnCountIncrement(long currentValue, long newValue)
|
||||
protected virtual void OnCountIncrement(int currentValue, int newValue)
|
||||
{
|
||||
DisplayedCount = newValue;
|
||||
}
|
||||
|
||||
protected virtual void OnCountChange(long currentValue, long newValue)
|
||||
protected virtual void OnCountChange(int currentValue, int newValue)
|
||||
{
|
||||
DisplayedCount = newValue;
|
||||
}
|
||||
|
||||
private double getProportionalDuration(long currentValue, long newValue)
|
||||
private double getProportionalDuration(int currentValue, int newValue)
|
||||
{
|
||||
double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue;
|
||||
return difference * RollingDuration;
|
||||
}
|
||||
|
||||
private void updateDisplayedCount(long currentValue, long newValue, bool rolling)
|
||||
private void updateDisplayedCount(int currentValue, int newValue, bool rolling)
|
||||
{
|
||||
displayedCount = newValue;
|
||||
if (rolling)
|
||||
@ -168,7 +168,7 @@ namespace osu.Game.Modes.UI
|
||||
|
||||
private void updateCount(bool rolling)
|
||||
{
|
||||
long prev = previousValue;
|
||||
int prev = previousValue;
|
||||
previousValue = Current;
|
||||
|
||||
if (!IsLoaded)
|
||||
@ -192,7 +192,7 @@ namespace osu.Game.Modes.UI
|
||||
}
|
||||
}
|
||||
|
||||
private void transformRoll(TransformComboRoll transform, long currentValue, long newValue)
|
||||
private void transformRoll(TransformComboRoll transform, int currentValue, int newValue)
|
||||
{
|
||||
Flush(false, typeof(TransformComboRoll));
|
||||
|
||||
@ -211,9 +211,9 @@ namespace osu.Game.Modes.UI
|
||||
Transforms.Add(transform);
|
||||
}
|
||||
|
||||
protected class TransformComboRoll : Transform<long>
|
||||
protected class TransformComboRoll : Transform<int>
|
||||
{
|
||||
protected override long CurrentValue
|
||||
protected override int CurrentValue
|
||||
{
|
||||
get
|
||||
{
|
||||
@ -221,7 +221,7 @@ namespace osu.Game.Modes.UI
|
||||
if (time < StartTime) return StartValue;
|
||||
if (time >= EndTime) return EndValue;
|
||||
|
||||
return (long)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
return (int)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing);
|
||||
}
|
||||
}
|
||||
|
||||
@ -232,8 +232,8 @@ namespace osu.Game.Modes.UI
|
||||
}
|
||||
}
|
||||
|
||||
protected abstract void OnDisplayedCountRolling(long currentValue, long newValue);
|
||||
protected abstract void OnDisplayedCountIncrement(long newValue);
|
||||
protected abstract void OnDisplayedCountChange(long newValue);
|
||||
protected abstract void OnDisplayedCountRolling(int currentValue, int newValue);
|
||||
protected abstract void OnDisplayedCountIncrement(int newValue);
|
||||
protected abstract void OnDisplayedCountChange(int newValue);
|
||||
}
|
||||
}
|
||||
|
@ -1,77 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Screens.Play;
|
||||
using System;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
{
|
||||
public abstract class HudOverlay : Container
|
||||
{
|
||||
public readonly KeyCounterCollection KeyCounter;
|
||||
public readonly ComboCounter ComboCounter;
|
||||
public readonly ScoreCounter ScoreCounter;
|
||||
public readonly PercentageCounter AccuracyCounter;
|
||||
public readonly HealthDisplay HealthDisplay;
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
|
||||
protected abstract KeyCounterCollection CreateKeyCounter();
|
||||
protected abstract ComboCounter CreateComboCounter();
|
||||
protected abstract PercentageCounter CreateAccuracyCounter();
|
||||
protected abstract ScoreCounter CreateScoreCounter();
|
||||
protected abstract HealthDisplay CreateHealthDisplay();
|
||||
|
||||
protected HudOverlay(Ruleset ruleset)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
KeyCounter = CreateKeyCounter(),
|
||||
ComboCounter = CreateComboCounter(),
|
||||
ScoreCounter = CreateScoreCounter(),
|
||||
AccuracyCounter = CreateAccuracyCounter(),
|
||||
HealthDisplay = CreateHealthDisplay(),
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
showKeyCounter = config.GetBindable<bool>(OsuConfig.KeyOverlay);
|
||||
showKeyCounter.ValueChanged += visibilityChanged;
|
||||
showKeyCounter.TriggerChange();
|
||||
}
|
||||
|
||||
private void visibilityChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (showKeyCounter)
|
||||
KeyCounter.Show();
|
||||
else
|
||||
KeyCounter.Hide();
|
||||
}
|
||||
|
||||
public void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
//bind processor bindables to combocounter, score display etc.
|
||||
//TODO: these should be bindable binds, not events!
|
||||
ScoreCounter?.Current.BindTo(processor.TotalScore);
|
||||
AccuracyCounter?.Current.BindTo(processor.Accuracy);
|
||||
ComboCounter?.Current.BindTo(processor.Combo);
|
||||
HealthDisplay?.Current.BindTo(processor.Health);
|
||||
}
|
||||
|
||||
public void BindHitRenderer(HitRenderer hitRenderer)
|
||||
{
|
||||
hitRenderer.InputManager.Add(KeyCounter.GetReceptor());
|
||||
}
|
||||
}
|
||||
}
|
@ -29,7 +29,7 @@ namespace osu.Game.Modes.UI
|
||||
protected abstract ScoreCounter CreateScoreCounter();
|
||||
protected abstract HealthDisplay CreateHealthDisplay();
|
||||
|
||||
protected HudOverlay(Ruleset ruleset)
|
||||
protected HudOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
|
@ -25,12 +25,12 @@ namespace osu.Game.Modes.UI
|
||||
PopOutCount.Anchor = Anchor;
|
||||
}
|
||||
|
||||
protected override string FormatCount(long count)
|
||||
protected override string FormatCount(int count)
|
||||
{
|
||||
return $@"{count}x";
|
||||
}
|
||||
|
||||
protected virtual void TransformPopOut(long newValue)
|
||||
protected virtual void TransformPopOut(int newValue)
|
||||
{
|
||||
PopOutCount.Text = FormatCount(newValue);
|
||||
|
||||
@ -43,19 +43,19 @@ namespace osu.Game.Modes.UI
|
||||
PopOutCount.MoveTo(DisplayedCountSpriteText.Position, PopOutDuration, PopOutEasing);
|
||||
}
|
||||
|
||||
protected virtual void TransformPopOutRolling(long newValue)
|
||||
protected virtual void TransformPopOutRolling(int newValue)
|
||||
{
|
||||
TransformPopOut(newValue);
|
||||
TransformPopOutSmall(newValue);
|
||||
}
|
||||
|
||||
protected virtual void TransformNoPopOut(long newValue)
|
||||
protected virtual void TransformNoPopOut(int newValue)
|
||||
{
|
||||
DisplayedCountSpriteText.Text = FormatCount(newValue);
|
||||
DisplayedCountSpriteText.ScaleTo(1);
|
||||
}
|
||||
|
||||
protected virtual void TransformPopOutSmall(long newValue)
|
||||
protected virtual void TransformPopOutSmall(int newValue)
|
||||
{
|
||||
DisplayedCountSpriteText.Text = FormatCount(newValue);
|
||||
DisplayedCountSpriteText.ScaleTo(PopOutSmallScale);
|
||||
@ -71,7 +71,7 @@ namespace osu.Game.Modes.UI
|
||||
DisplayedCount++;
|
||||
}
|
||||
|
||||
protected override void OnCountRolling(long currentValue, long newValue)
|
||||
protected override void OnCountRolling(int currentValue, int newValue)
|
||||
{
|
||||
ScheduledPopOutCurrentId++;
|
||||
|
||||
@ -82,7 +82,7 @@ namespace osu.Game.Modes.UI
|
||||
base.OnCountRolling(currentValue, newValue);
|
||||
}
|
||||
|
||||
protected override void OnCountIncrement(long currentValue, long newValue)
|
||||
protected override void OnCountIncrement(int currentValue, int newValue)
|
||||
{
|
||||
ScheduledPopOutCurrentId++;
|
||||
|
||||
@ -100,7 +100,7 @@ namespace osu.Game.Modes.UI
|
||||
}, PopOutDuration);
|
||||
}
|
||||
|
||||
protected override void OnCountChange(long currentValue, long newValue)
|
||||
protected override void OnCountChange(int currentValue, int newValue)
|
||||
{
|
||||
ScheduledPopOutCurrentId++;
|
||||
|
||||
@ -110,7 +110,7 @@ namespace osu.Game.Modes.UI
|
||||
base.OnCountChange(currentValue, newValue);
|
||||
}
|
||||
|
||||
protected override void OnDisplayedCountRolling(long currentValue, long newValue)
|
||||
protected override void OnDisplayedCountRolling(int currentValue, int newValue)
|
||||
{
|
||||
if (newValue == 0)
|
||||
DisplayedCountSpriteText.FadeOut(FadeOutDuration);
|
||||
@ -123,14 +123,14 @@ namespace osu.Game.Modes.UI
|
||||
TransformNoPopOut(newValue);
|
||||
}
|
||||
|
||||
protected override void OnDisplayedCountChange(long newValue)
|
||||
protected override void OnDisplayedCountChange(int newValue)
|
||||
{
|
||||
DisplayedCountSpriteText.FadeTo(newValue == 0 ? 0 : 1);
|
||||
|
||||
TransformNoPopOut(newValue);
|
||||
}
|
||||
|
||||
protected override void OnDisplayedCountIncrement(long newValue)
|
||||
protected override void OnDisplayedCountIncrement(int newValue)
|
||||
{
|
||||
DisplayedCountSpriteText.Show();
|
||||
|
||||
|
@ -112,7 +112,8 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
ruleset = Ruleset.GetRuleset(Beatmap.PlayMode);
|
||||
|
||||
hudOverlay = new StandardHudOverlay(ruleset);
|
||||
hudOverlay = new StandardHudOverlay();
|
||||
hudOverlay.KeyCounter.Add(ruleset.CreateGameplayKeys());
|
||||
hudOverlay.BindProcessor(scoreProcessor = ruleset.CreateScoreProcessor(beatmap.HitObjects.Count));
|
||||
|
||||
pauseOverlay = new PauseOverlay
|
||||
|
@ -97,7 +97,9 @@
|
||||
<Compile Include="Modes\Score.cs" />
|
||||
<Compile Include="Modes\ScoreProcesssor.cs" />
|
||||
<Compile Include="Modes\UI\HealthDisplay.cs" />
|
||||
<Compile Include="Modes\UI\HudOverlay.cs" />
|
||||
<Compile Include="Modes\UI\StandardHealthDisplay.cs" />
|
||||
<Compile Include="Modes\UI\StandardHudOverlay.cs" />
|
||||
<Compile Include="Online\API\IOnlineComponent.cs" />
|
||||
<Compile Include="Online\API\Requests\GetUserRequest.cs" />
|
||||
<Compile Include="Overlays\DragBar.cs" />
|
||||
@ -169,7 +171,6 @@
|
||||
<Compile Include="Screens\Play\PlayerLoader.cs" />
|
||||
<Compile Include="Screens\Play\SkipButton.cs" />
|
||||
<Compile Include="Modes\UI\StandardComboCounter.cs" />
|
||||
<Compile Include="Modes\UI\StandardHudOverlay.cs" />
|
||||
<Compile Include="Screens\Select\CarouselContainer.cs" />
|
||||
<Compile Include="Screens\Select\MatchSongSelect.cs" />
|
||||
<Compile Include="Screens\OsuGameScreen.cs" />
|
||||
@ -184,7 +185,6 @@
|
||||
<Compile Include="Screens\Select\PlaySongSelect.cs" />
|
||||
<Compile Include="Modes\UI\HitRenderer.cs" />
|
||||
<Compile Include="Modes\UI\Playfield.cs" />
|
||||
<Compile Include="Modes\UI\HudOverlay.cs" />
|
||||
<Compile Include="Screens\Select\EditSongSelect.cs" />
|
||||
<Compile Include="Modes\UI\ComboCounter.cs" />
|
||||
<Compile Include="Modes\UI\ComboResultCounter.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user