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Update tests
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commit
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@ -2,6 +2,7 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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@ -40,8 +41,16 @@ namespace osu.Game.Tests.Beatmaps.IO
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using (HeadlessGameHost host = new HeadlessGameHost())
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{
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var osu = loadOsu(host);
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osu.Dependencies.Get<BeatmapDatabase>().Import(osz_path);
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var temp = prepareTempCopy(osz_path);
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Assert.IsTrue(File.Exists(temp));
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osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
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ensureLoaded(osu);
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Assert.IsFalse(File.Exists(temp));
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}
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}
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@ -56,14 +65,26 @@ namespace osu.Game.Tests.Beatmaps.IO
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var osu = loadOsu(host);
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var temp = prepareTempCopy(osz_path);
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Assert.IsTrue(File.Exists(temp));
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var importer = new BeatmapImporter(client);
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if (!importer.ImportAsync(osz_path).Wait(1000))
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if (!importer.ImportAsync(temp).Wait(1000))
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Assert.Fail(@"IPC took too long to send");
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ensureLoaded(osu);
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Assert.IsFalse(File.Exists(temp));
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}
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}
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private string prepareTempCopy(string path)
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{
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var temp = Path.GetTempFileName();
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return new FileInfo(osz_path).CopyTo(temp, true).FullName;
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}
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private OsuGameBase loadOsu(GameHost host)
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{
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var osu = new OsuGameBase();
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