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Add explosion rings.
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parent
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commit
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@ -1,7 +1,11 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.MathUtils;
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using osu.Framework.Screens.Testing;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.Taiko.UI;
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namespace osu.Desktop.VisualTests.Tests
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@ -10,14 +14,67 @@ namespace osu.Desktop.VisualTests.Tests
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{
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public override string Description => "Taiko playfield";
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private TaikoPlayfield playfield;
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public override void Reset()
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{
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base.Reset();
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Add(new TaikoPlayfield
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AddButton("Hit!", addHitJudgement);
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AddButton("Miss :(", addMissJudgement);
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Add(playfield = new TaikoPlayfield
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{
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Y = 200
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});
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}
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private void addHitJudgement()
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{
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TaikoScoreResult score = RNG.Next(2) == 0 ? TaikoScoreResult.Good : TaikoScoreResult.Great;
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playfield.OnJudgement(new DrawableTestHit(new TaikoHitObject())
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{
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Judgement = new TaikoJudgementInfo
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{
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Result = HitResult.Hit,
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Score = score,
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TimeOffset = 0,
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ComboAtHit = 1
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}
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});
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}
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private void addMissJudgement()
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{
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playfield.OnJudgement(new DrawableTestHit(new TaikoHitObject())
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{
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Judgement = new TaikoJudgementInfo
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{
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Result = HitResult.Miss,
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TimeOffset = 0,
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ComboAtHit = 0
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}
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});
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}
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private class DrawableTestHit : DrawableHitObject<TaikoHitObject, TaikoJudgementInfo>
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{
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public DrawableTestHit(TaikoHitObject hitObject)
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: base(hitObject)
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{
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}
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protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo();
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protected override void UpdateState(ArmedState state)
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{
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}
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protected override void Update()
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{
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// Doesn't move
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}
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}
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}
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}
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69
osu.Game.Modes.Taiko/UI/RingExplosion.cs
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69
osu.Game.Modes.Taiko/UI/RingExplosion.cs
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@ -0,0 +1,69 @@
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Graphics;
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using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Objects;
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namespace osu.Game.Modes.Taiko.UI
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{
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internal class RingExplosion : CircularContainer
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{
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public TaikoScoreResult ScoreResult;
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private Box innerFill;
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public RingExplosion()
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{
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Size = new Vector2(TaikoHitObject.CIRCLE_RADIUS * 2);
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Anchor = Anchor.Centre;
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Origin = Anchor.Centre;
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RelativePositionAxes = Axes.Both;
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BorderColour = Color4.White;
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BorderThickness = 1;
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Alpha = 0.15f;
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Children = new[]
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{
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innerFill = new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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switch (ScoreResult)
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{
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default:
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break;
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case TaikoScoreResult.Good:
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innerFill.Colour = colours.Green;
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break;
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case TaikoScoreResult.Great:
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innerFill.Colour = colours.Blue;
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break;
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}
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ScaleTo(5f, 1000, EasingTypes.OutQuint);
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FadeOut(500);
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Expire();
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}
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}
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}
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@ -47,7 +47,7 @@ namespace osu.Game.Modes.Taiko.UI
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protected override Container<Drawable> Content => hitObjectContainer;
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private HitTarget hitTarget;
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//private Container<ExplodingRing> explosionRingContainer;
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private Container<RingExplosion> ringExplosionContainer;
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//private Container<DrawableBarLine> barLineContainer;
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//private Container<JudgementText> judgementContainer;
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@ -103,14 +103,14 @@ namespace osu.Game.Modes.Taiko.UI
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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//explosionRingContainer = new Container<ExplodingRing>
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//{
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// Anchor = Anchor.CentreLeft,
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// Origin = Anchor.Centre,
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// Size = new Vector2(TaikoHitObject.CIRCLE_RADIUS * 2),
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// Scale = new Vector2(PLAYFIELD_SCALE),
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// BlendingMode = BlendingMode.Additive
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//},
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ringExplosionContainer = new Container<RingExplosion>
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.Centre,
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Size = new Vector2(TaikoHitObject.CIRCLE_RADIUS * 2),
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Scale = new Vector2(PLAYFIELD_SCALE),
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BlendingMode = BlendingMode.Additive
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},
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}
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},
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//barLineContainer = new Container<DrawableBarLine>
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@ -196,6 +196,13 @@ namespace osu.Game.Modes.Taiko.UI
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public override void OnJudgement(DrawableHitObject<TaikoHitObject, TaikoJudgementInfo> judgedObject)
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{
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if (judgedObject.Judgement.Result == HitResult.Hit)
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{
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ringExplosionContainer.Add(new RingExplosion
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{
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ScoreResult = judgedObject.Judgement.Score
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});
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}
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}
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}
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}
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@ -58,6 +58,7 @@
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<Compile Include="TaikoScoreProcessor.cs" />
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<Compile Include="UI\HitTarget.cs" />
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<Compile Include="UI\InputDrum.cs" />
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<Compile Include="UI\RingExplosion.cs" />
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<Compile Include="UI\TaikoHitRenderer.cs" />
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<Compile Include="UI\TaikoPlayfield.cs" />
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<Compile Include="TaikoRuleset.cs" />
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