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Remove misleading beatmap import method.

This commit is contained in:
Dean Herbert 2017-03-04 16:47:37 +09:00
parent adb6f01e39
commit b294386077
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GPG Key ID: 46D71BF4958ABB49
2 changed files with 3 additions and 7 deletions

View File

@ -9,6 +9,7 @@ using osu.Framework.Desktop.Platform;
using osu.Desktop.Overlays;
using System.Reflection;
using System.Drawing;
using System.Threading.Tasks;
using osu.Game.Screens.Menu;
namespace osu.Desktop
@ -56,7 +57,7 @@ namespace osu.Desktop
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
var dropData = e.Data.GetData(DataFormats.FileDrop) as object[];
var filePaths = dropData.Select(f => f.ToString()).ToArray();
ImportBeatmapsAsync(filePaths);
Task.Run(() => BeatmapDatabase.Import(filePaths));
}
private void dragEnter(DragEventArgs e)

View File

@ -84,7 +84,7 @@ namespace osu.Game
if (args?.Length > 0)
{
var paths = args.Where(a => !a.StartsWith(@"-"));
ImportBeatmapsAsync(paths);
Task.Run(() => BeatmapDatabase.Import(paths));
}
Dependencies.Cache(this);
@ -92,11 +92,6 @@ namespace osu.Game
PlayMode = LocalConfig.GetBindable<PlayMode>(OsuConfig.PlayMode);
}
protected async void ImportBeatmapsAsync(IEnumerable<string> paths)
{
await Task.Run(() => BeatmapDatabase.Import(paths));
}
protected override void LoadComplete()
{
base.LoadComplete();