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Allow null in mod list to generate a placeholder ModButton.
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@ -54,7 +54,8 @@ namespace osu.Game.Overlays.Mods
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iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
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foregroundIcon.Colour = Selected ? SelectedColour : ButtonColour;
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displaySelectedMod();
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if (mod != null)
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displayMod(SelectedMod ?? Mods[0]);
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}
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}
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@ -102,10 +103,18 @@ namespace osu.Game.Overlays.Mods
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}
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set
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{
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if (mod == value) return;
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mod = value;
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Mods = (mod as MultiMod)?.Mods ?? new[] { mod };
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if (mod == null)
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{
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Mods = new Mod[0];
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Alpha = 0;
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}
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else
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{
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Mods = (mod as MultiMod)?.Mods ?? new[] { mod };
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Alpha = 1;
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}
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createIcons();
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if (Mods.Length > 0)
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@ -165,8 +174,6 @@ namespace osu.Game.Overlays.Mods
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text.Text = mod.Name;
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}
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private void displaySelectedMod() => displayMod(SelectedMod ?? Mods[0]);
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private void createIcons()
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{
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iconsContainer.Clear();
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@ -216,6 +223,7 @@ namespace osu.Game.Overlays.Mods
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Direction = FillDirection.Vertical;
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Spacing = new Vector2(0f, -5f);
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Size = new Vector2(100f);
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AlwaysPresent = true;
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Children = new Drawable[]
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{
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