1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 22:07:28 +08:00

Resharper.

This commit is contained in:
smoogipooo 2017-03-18 18:37:48 +09:00
parent 77bdfe880a
commit f4f5715906

View File

@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects.Types;
using System;
@ -68,7 +67,7 @@ namespace osu.Game.Modes.Taiko.Objects
{
base.ApplyDefaults(timing, difficulty);
Velocity = (timing.SliderVelocityAt(StartTime) * difficulty.SliderMultiplier) / 1000;
Velocity = timing.SliderVelocityAt(StartTime) * difficulty.SliderMultiplier / 1000;
TickTimeDistance = timing.BeatLengthAt(StartTime);
if (difficulty.SliderTickRate == 3)