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mirror of https://github.com/ppy/osu.git synced 2025-03-23 08:27:23 +08:00

Merge pull request #489 from smoogipooo/generic_judgements_2

Generic judgements part 1/?
This commit is contained in:
Dean Herbert 2017-03-15 22:13:38 +09:00 committed by GitHub
commit a7ba6bbcfe
37 changed files with 341 additions and 182 deletions

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@ -12,6 +12,7 @@ using osu.Framework.Screens.Testing;
using osu.Framework.Timing;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Judgements;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.Objects.Drawables;
using System.Collections.Generic;
@ -127,7 +128,7 @@ namespace osu.Desktop.VisualTests.Tests
private int depth;
private void add(DrawableHitObject h)
private void add(DrawableOsuHitObject h)
{
h.Anchor = Anchor.Centre;
h.Depth = depth++;

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Judgements;
namespace osu.Game.Modes.Catch.Judgements
{
public class CatchJudgementInfo : JudgementInfo
{
}
}

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@ -3,13 +3,14 @@
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch.Beatmaps;
using osu.Game.Modes.Catch.Judgements;
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Catch.UI
{
public class CatchHitRenderer : HitRenderer<CatchBaseHit>
public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgementInfo>
{
public CatchHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
@ -19,9 +20,9 @@ namespace osu.Game.Modes.Catch.UI
protected override IBeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
protected override Playfield<CatchBaseHit, CatchJudgementInfo> CreatePlayfield() => new CatchPlayfield();
protected override Playfield<CatchBaseHit> CreatePlayfield() => new CatchPlayfield();
protected override DrawableHitObject<CatchBaseHit> GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
protected override DrawableHitObject<CatchBaseHit, CatchJudgementInfo> GetVisualRepresentation(CatchBaseHit h) => null;
}
}

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@ -6,10 +6,11 @@ using osu.Framework.Graphics.Sprites;
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.UI;
using OpenTK;
using osu.Game.Modes.Catch.Judgements;
namespace osu.Game.Modes.Catch.UI
{
public class CatchPlayfield : Playfield<CatchBaseHit>
public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgementInfo>
{
public CatchPlayfield()
{

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@ -50,6 +50,7 @@
<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
<Compile Include="Beatmaps\CatchBeatmapProcessor.cs" />
<Compile Include="CatchDifficultyCalculator.cs" />
<Compile Include="Judgements\CatchJudgementInfo.cs" />
<Compile Include="Objects\CatchBaseHit.cs" />
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
<Compile Include="Objects\Droplet.cs" />

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@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Judgements;
namespace osu.Game.Modes.Mania.Judgements
{
public class ManiaJudgementInfo : JudgementInfo
{
}
}

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@ -3,13 +3,14 @@
using osu.Game.Beatmaps;
using osu.Game.Modes.Mania.Beatmaps;
using osu.Game.Modes.Mania.Judgements;
using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Mania.UI
{
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgementInfo>
{
private readonly int columns;
@ -22,17 +23,9 @@ namespace osu.Game.Modes.Mania.UI
protected override IBeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
protected override IBeatmapProcessor<ManiaBaseHit> CreateBeatmapProcessor() => new ManiaBeatmapProcessor();
protected override Playfield<ManiaBaseHit, ManiaJudgementInfo> CreatePlayfield() => new ManiaPlayfield(columns);
protected override Playfield<ManiaBaseHit> CreatePlayfield() => new ManiaPlayfield(columns);
protected override DrawableHitObject<ManiaBaseHit> GetVisualRepresentation(ManiaBaseHit h)
{
return null;
//return new DrawableNote(h)
//{
// Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f),
// RelativePositionAxes = Axes.Both
//};
}
protected override DrawableHitObject<ManiaBaseHit, ManiaJudgementInfo> GetVisualRepresentation(ManiaBaseHit h) => null;
}
}

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@ -7,10 +7,11 @@ using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Modes.Mania.Judgements;
namespace osu.Game.Modes.Mania.UI
{
public class ManiaPlayfield : Playfield<ManiaBaseHit>
public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgementInfo>
{
public ManiaPlayfield(int columns)
{

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@ -49,6 +49,7 @@
<ItemGroup>
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
<Compile Include="Beatmaps\ManiaBeatmapProcessor.cs" />
<Compile Include="Judgements\ManiaJudgementInfo.cs" />
<Compile Include="ManiaDifficultyCalculator.cs" />
<Compile Include="Objects\Drawable\DrawableNote.cs" />
<Compile Include="Objects\HoldNote.cs" />

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@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE

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@ -0,0 +1,50 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Game.Modes.Judgements;
using osu.Game.Modes.Osu.Objects.Drawables;
namespace osu.Game.Modes.Osu.Judgements
{
public class OsuJudgementInfo : JudgementInfo
{
/// <summary>
/// The positional hit offset.
/// </summary>
public Vector2 PositionOffset;
/// <summary>
/// The score the user achieved.
/// </summary>
public OsuScoreResult Score;
/// <summary>
/// The score which would be achievable on a perfect hit.
/// </summary>
public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
public int ScoreValue => scoreToInt(Score);
public int MaxScoreValue => scoreToInt(MaxScore);
private int scoreToInt(OsuScoreResult result)
{
switch (result)
{
default:
return 0;
case OsuScoreResult.Hit50:
return 50;
case OsuScoreResult.Hit100:
return 100;
case OsuScoreResult.Hit300:
return 300;
case OsuScoreResult.SliderTick:
return 10;
}
}
public ComboResult Combo;
}
}

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@ -45,7 +45,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Judgement.Result.HasValue) return false;
((PositionalJudgementInfo)Judgement).PositionOffset = Vector2.Zero; //todo: set to correct value
Judgement.PositionOffset = Vector2.Zero; //todo: set to correct value
UpdateJudgement(true);
return true;
},
@ -81,12 +81,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
double hitOffset = Math.Abs(Judgement.TimeOffset);
OsuJudgementInfo osuJudgement = (OsuJudgementInfo)Judgement;
if (hitOffset < HitObject.HitWindowFor(OsuScoreResult.Hit50))
{
Judgement.Result = HitResult.Hit;
osuJudgement.Score = HitObject.ScoreResultForOffset(hitOffset);
Judgement.Score = HitObject.ScoreResultForOffset(hitOffset);
}
else
Judgement.Result = HitResult.Miss;

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@ -3,10 +3,11 @@
using System.ComponentModel;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Judgements;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject>
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject, OsuJudgementInfo>
{
public const float TIME_PREEMPT = 600;
public const float TIME_FADEIN = 400;
@ -17,7 +18,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
}
protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
protected override OsuJudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
protected override void UpdateState(ArmedState state)
{
@ -45,42 +46,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
}
}
public class OsuJudgementInfo : PositionalJudgementInfo
{
/// <summary>
/// The score the user achieved.
/// </summary>
public OsuScoreResult Score;
/// <summary>
/// The score which would be achievable on a perfect hit.
/// </summary>
public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
public int ScoreValue => scoreToInt(Score);
public int MaxScoreValue => scoreToInt(MaxScore);
private int scoreToInt(OsuScoreResult result)
{
switch (result)
{
default:
return 0;
case OsuScoreResult.Hit50:
return 50;
case OsuScoreResult.Hit100:
return 100;
case OsuScoreResult.Hit300:
return 300;
case OsuScoreResult.SliderTick:
return 10;
}
}
public ComboResult Combo;
}
public enum ComboResult
{
[Description(@"")]

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@ -125,27 +125,24 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
protected override void CheckJudgement(bool userTriggered)
{
var j = (OsuJudgementInfo)Judgement;
var sc = (OsuJudgementInfo)initialCircle.Judgement;
if (!userTriggered && Time.Current >= slider.EndTime)
{
var ticksCount = ticks.Children.Count() + 1;
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
if (sc.Result == HitResult.Hit)
if (initialCircle.Judgement.Result == HitResult.Hit)
ticksHit++;
var hitFraction = (double)ticksHit / ticksCount;
if (hitFraction == 1 && sc.Score == OsuScoreResult.Hit300)
j.Score = OsuScoreResult.Hit300;
else if (hitFraction >= 0.5 && sc.Score >= OsuScoreResult.Hit100)
j.Score = OsuScoreResult.Hit100;
if (hitFraction == 1 && initialCircle.Judgement.Score == OsuScoreResult.Hit300)
Judgement.Score = OsuScoreResult.Hit300;
else if (hitFraction >= 0.5 && initialCircle.Judgement.Score >= OsuScoreResult.Hit100)
Judgement.Score = OsuScoreResult.Hit100;
else if (hitFraction > 0)
j.Score = OsuScoreResult.Hit50;
Judgement.Score = OsuScoreResult.Hit50;
else
j.Score = OsuScoreResult.Miss;
Judgement.Score = OsuScoreResult.Miss;
j.Result = j.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
Judgement.Result = Judgement.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
}
}

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@ -10,6 +10,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Judgements;
using OpenTK;
using OpenTK.Graphics;
@ -26,7 +27,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
public override bool RemoveWhenNotAlive => false;
protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
protected override OsuJudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
{
@ -71,12 +72,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
protected override void CheckJudgement(bool userTriggered)
{
var j = (OsuJudgementInfo)Judgement;
if (Judgement.TimeOffset >= 0)
{
j.Result = Tracking ? HitResult.Hit : HitResult.Miss;
j.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
Judgement.Result = Tracking ? HitResult.Hit : HitResult.Miss;
Judgement.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
}
}

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@ -75,8 +75,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Time.Current < HitObject.StartTime) return;
var j = (OsuJudgementInfo)Judgement;
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
if (Progress >= 1)
@ -86,24 +84,24 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Progress >= 1)
{
j.Score = OsuScoreResult.Hit300;
j.Result = HitResult.Hit;
Judgement.Score = OsuScoreResult.Hit300;
Judgement.Result = HitResult.Hit;
}
else if (Progress > .9)
{
j.Score = OsuScoreResult.Hit100;
j.Result = HitResult.Hit;
Judgement.Score = OsuScoreResult.Hit100;
Judgement.Result = HitResult.Hit;
}
else if (Progress > .75)
{
j.Score = OsuScoreResult.Hit50;
j.Result = HitResult.Hit;
Judgement.Score = OsuScoreResult.Hit50;
Judgement.Result = HitResult.Hit;
}
else
{
j.Score = OsuScoreResult.Miss;
Judgement.Score = OsuScoreResult.Miss;
if (Time.Current >= spinner.EndTime)
j.Result = HitResult.Miss;
Judgement.Result = HitResult.Miss;
}
}
}

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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Judgements;
using OpenTK;
using OpenTK.Graphics;

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@ -1,8 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Judgements;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Game.Modes.Osu.Judgements;
namespace osu.Game.Modes.Osu
{

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@ -4,6 +4,7 @@
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Beatmaps;
using osu.Game.Modes.Osu.Judgements;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Game.Modes.UI;
@ -11,7 +12,7 @@ using osu.Game.Screens.Play;
namespace osu.Game.Modes.Osu.UI
{
public class OsuHitRenderer : HitRenderer<OsuHitObject>
public class OsuHitRenderer : HitRenderer<OsuHitObject, OsuJudgementInfo>
{
public OsuHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
@ -21,12 +22,12 @@ namespace osu.Game.Modes.Osu.UI
protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
protected override IBeatmapProcessor<OsuHitObject> CreateBeatmapProcessor() => new OsuBeatmapProcessor();
protected override Playfield<OsuHitObject, OsuJudgementInfo> CreatePlayfield() => new OsuPlayfield();
protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();
protected override KeyConversionInputManager CreateKeyConversionInputManager() => new OsuKeyConversionInputManager();
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
protected override DrawableHitObject<OsuHitObject, OsuJudgementInfo> GetVisualRepresentation(OsuHitObject h)
{
var circle = h as HitCircle;
if (circle != null)

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@ -11,11 +11,12 @@ using osu.Game.Modes.Osu.Objects.Drawables.Connections;
using osu.Game.Modes.UI;
using System.Linq;
using osu.Game.Graphics.Cursor;
using osu.Game.Modes.Osu.Judgements;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.UI
{
public class OsuPlayfield : Playfield<OsuHitObject>
public class OsuPlayfield : Playfield<OsuHitObject, OsuJudgementInfo>
{
private Container approachCircles;
private Container judgementLayer;
@ -65,16 +66,13 @@ namespace osu.Game.Modes.Osu.UI
AddInternal(new OsuCursorContainer { Colour = Color4.LightYellow });
}
public override void Add(DrawableHitObject<OsuHitObject> h)
public override void Add(DrawableHitObject<OsuHitObject, OsuJudgementInfo> h)
{
h.Depth = (float)h.HitObject.StartTime;
IDrawableHitObjectWithProxiedApproach c = h as IDrawableHitObjectWithProxiedApproach;
if (c != null)
{
approachCircles.Add(c.ProxiedLayer.CreateProxy());
}
h.OnJudgement += judgement;
base.Add(h);
}
@ -86,9 +84,9 @@ namespace osu.Game.Modes.Osu.UI
.OrderBy(h => h.StartTime);
}
private void judgement(DrawableHitObject<OsuHitObject> h, JudgementInfo j)
public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgementInfo> judgedObject)
{
HitExplosion explosion = new HitExplosion((OsuJudgementInfo)j, h.HitObject);
HitExplosion explosion = new HitExplosion(judgedObject.Judgement, judgedObject.HitObject);
judgementLayer.Add(explosion);
}

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@ -48,6 +48,7 @@
<Compile Include="Objects\Drawables\DrawableOsuHitObject.cs" />
<Compile Include="Objects\Drawables\Connections\ConnectionRenderer.cs" />
<Compile Include="Objects\Drawables\Connections\FollowPointRenderer.cs" />
<Compile Include="Judgements\OsuJudgementInfo.cs" />
<Compile Include="Objects\Drawables\Pieces\ApproachCircle.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerBackground.cs" />
<Compile Include="Objects\Drawables\Pieces\CirclePiece.cs" />

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@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE

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@ -0,0 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Judgements;
namespace osu.Game.Modes.Taiko.Judgements
{
public class TaikoJudgementInfo : JudgementInfo
{
}
}

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@ -4,12 +4,13 @@
using osu.Game.Beatmaps;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Taiko.Beatmaps;
using osu.Game.Modes.Taiko.Judgements;
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.UI;
namespace osu.Game.Modes.Taiko.UI
{
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
public class TaikoHitRenderer : HitRenderer<TaikoBaseHit, TaikoJudgementInfo>
{
public TaikoHitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
@ -19,9 +20,9 @@ namespace osu.Game.Modes.Taiko.UI
protected override IBeatmapConverter<TaikoBaseHit> CreateBeatmapConverter() => new TaikoBeatmapConverter();
protected override IBeatmapProcessor<TaikoBaseHit> CreateBeatmapProcessor() => new TaikoBeatmapProcessor();
protected override Playfield<TaikoBaseHit, TaikoJudgementInfo> CreatePlayfield() => new TaikoPlayfield();
protected override Playfield<TaikoBaseHit> CreatePlayfield() => new TaikoPlayfield();
protected override DrawableHitObject<TaikoBaseHit> GetVisualRepresentation(TaikoBaseHit h) => null;// new DrawableTaikoHit(h);
protected override DrawableHitObject<TaikoBaseHit, TaikoJudgementInfo> GetVisualRepresentation(TaikoBaseHit h) => null;
}
}

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@ -9,10 +9,11 @@ using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Modes.Taiko.Judgements;
namespace osu.Game.Modes.Taiko.UI
{
public class TaikoPlayfield : Playfield<TaikoBaseHit>
public class TaikoPlayfield : Playfield<TaikoBaseHit, TaikoJudgementInfo>
{
public TaikoPlayfield()
{

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@ -49,6 +49,7 @@
<ItemGroup>
<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
<Compile Include="Beatmaps\TaikoBeatmapProcessor.cs" />
<Compile Include="Judgements\TaikoJudgementInfo.cs" />
<Compile Include="TaikoDifficultyCalculator.cs" />
<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
<Compile Include="Objects\TaikoBaseHit.cs" />

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@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE

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@ -0,0 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Objects.Drawables;
namespace osu.Game.Modes.Judgements
{
public class JudgementInfo
{
public ulong? ComboAtHit;
public HitResult? Result;
public double TimeOffset;
}
}

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@ -0,0 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Objects.Drawables
{
public enum ArmedState
{
Idle,
Hit,
Miss
}
}

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@ -3,27 +3,27 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Game.Beatmaps.Samples;
using OpenTK;
using osu.Game.Modes.Judgements;
using Container = osu.Framework.Graphics.Containers.Container;
using osu.Game.Modes.Objects.Types;
namespace osu.Game.Modes.Objects.Drawables
{
public abstract class DrawableHitObject : Container, IStateful<ArmedState>
public abstract class DrawableHitObject<TJudgement> : Container, IStateful<ArmedState>
where TJudgement : JudgementInfo
{
public override bool HandleInput => Interactive;
public bool Interactive = true;
public JudgementInfo Judgement;
public TJudgement Judgement;
protected abstract JudgementInfo CreateJudgementInfo();
protected abstract TJudgement CreateJudgementInfo();
protected abstract void UpdateState(ArmedState state);
@ -68,10 +68,11 @@ namespace osu.Game.Modes.Objects.Drawables
}
}
public abstract class DrawableHitObject<TObject> : DrawableHitObject
public abstract class DrawableHitObject<TObject, TJudgement> : DrawableHitObject<TJudgement>
where TObject : HitObject
where TJudgement : JudgementInfo
{
public event Action<DrawableHitObject<TObject>, JudgementInfo> OnJudgement;
public event Action<DrawableHitObject<TObject, TJudgement>> OnJudgement;
public TObject HitObject;
@ -108,7 +109,7 @@ namespace osu.Game.Modes.Objects.Drawables
break;
}
OnJudgement?.Invoke(this, Judgement);
OnJudgement?.Invoke(this);
return true;
}
@ -141,44 +142,17 @@ namespace osu.Game.Modes.Objects.Drawables
Sample = audio.Sample.Get($@"Gameplay/{sampleSet.ToString().ToLower()}-hit{type.ToString().ToLower()}");
}
private List<DrawableHitObject<TObject>> nestedHitObjects;
private List<DrawableHitObject<TObject, TJudgement>> nestedHitObjects;
protected IEnumerable<DrawableHitObject<TObject>> NestedHitObjects => nestedHitObjects;
protected IEnumerable<DrawableHitObject<TObject, TJudgement>> NestedHitObjects => nestedHitObjects;
protected void AddNested(DrawableHitObject<TObject> h)
protected void AddNested(DrawableHitObject<TObject, TJudgement> h)
{
if (nestedHitObjects == null)
nestedHitObjects = new List<DrawableHitObject<TObject>>();
nestedHitObjects = new List<DrawableHitObject<TObject, TJudgement>>();
h.OnJudgement += (d, j) => { OnJudgement?.Invoke(d, j); } ;
h.OnJudgement += d => OnJudgement?.Invoke(d);
nestedHitObjects.Add(h);
}
}
public enum ArmedState
{
Idle,
Hit,
Miss
}
public class PositionalJudgementInfo : JudgementInfo
{
public Vector2 PositionOffset;
}
public class JudgementInfo
{
public ulong? ComboAtHit;
public HitResult? Result;
public double TimeOffset;
}
public enum HitResult
{
[Description(@"Miss")]
Miss,
[Description(@"Hit")]
Hit,
}
}

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@ -0,0 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
namespace osu.Game.Modes.Objects.Drawables
{
public enum HitResult
{
[Description(@"Miss")]
Miss,
[Description(@"Hit")]
Hit,
}
}

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@ -2,9 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Game.Modes.Objects.Drawables;
using System;
using System.Collections.Generic;
using osu.Game.Modes.Judgements;
namespace osu.Game.Modes
{

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@ -5,6 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Modes.Judgements;
using osu.Game.Modes.Mods;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
@ -16,15 +17,39 @@ using System.Linq;
namespace osu.Game.Modes.UI
{
/// <summary>
/// Base HitRenderer. Doesn't hold objects.
/// <para>
/// Should not be derived - derive <see cref="HitRenderer{TObject, TJudgement}"/> instead.
/// </para>
/// </summary>
public abstract class HitRenderer : Container
{
/// <summary>
/// The event that's fired when a hit object is judged.
/// </summary>
public event Action<JudgementInfo> OnJudgement;
/// <summary>
/// The event that's fired when all hit objects have been judged.
/// </summary>
public event Action OnAllJudged;
/// <summary>
/// The input manager for this HitRenderer.
/// </summary>
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// The key conversion input manager for this HitRenderer.
/// </summary>
protected readonly KeyConversionInputManager KeyConversionInputManager;
/// <summary>
/// Whether all the HitObjects have been judged.
/// </summary>
protected abstract bool AllObjectsJudged { get; }
protected HitRenderer()
{
KeyConversionInputManager = CreateKeyConversionInputManager();
@ -32,10 +57,9 @@ namespace osu.Game.Modes.UI
}
/// <summary>
/// Whether all the HitObjects have been judged.
/// Triggers a judgement for further processing.
/// </summary>
protected abstract bool AllObjectsJudged { get; }
/// <param name="j">The judgement to trigger.</param>
protected void TriggerOnJudgement(JudgementInfo j)
{
OnJudgement?.Invoke(j);
@ -44,21 +68,29 @@ namespace osu.Game.Modes.UI
OnAllJudged?.Invoke();
}
/// <summary>
/// Creates a key conversion input manager.
/// </summary>
/// <returns>The input manager.</returns>
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
}
/// <summary>
/// HitRenderer that applies conversion to Beatmaps. Does not contain a Playfield
/// and does not load drawable hit objects.
/// <para>
/// Should not be derived - derive <see cref="HitRenderer{TObject, TJudgement}"/> instead.
/// </para>
/// </summary>
/// <typeparam name="TObject">The type of HitObject contained by this HitRenderer.</typeparam>
public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject
{
/// <summary>
/// The Beatmap
/// </summary>
public Beatmap<TObject> Beatmap;
protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
protected Playfield<TObject> Playfield;
private Container content;
protected HitRenderer(WorkingBeatmap beatmap)
{
Debug.Assert(beatmap != null, "HitRenderer initialized with a null beatmap.");
@ -71,7 +103,57 @@ namespace osu.Game.Modes.UI
applyMods(beatmap.Mods.Value);
RelativeSizeAxes = Axes.Both;
}
/// <summary>
/// Applies the active mods to this HitRenderer.
/// </summary>
/// <param name="mods"></param>
private void applyMods(IEnumerable<Mod> mods)
{
if (mods == null)
return;
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
mod.Apply(this);
}
/// <summary>
/// Creates a converter to convert Beatmap to a specific mode.
/// </summary>
/// <returns>The Beatmap converter.</returns>
protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
/// <summary>
/// Creates a processor to perform post-processing operations
/// on HitObjects in converted Beatmaps.
/// </summary>
/// <returns>The Beatmap processor.</returns>
protected abstract IBeatmapProcessor<TObject> CreateBeatmapProcessor();
}
/// <summary>
/// A derivable HitRenderer that manages the Playfield and HitObjects.
/// </summary>
/// <typeparam name="TObject">The type of HitObject contained by this HitRenderer.</typeparam>
/// <typeparam name="TJudgement">The type of Judgement of DrawableHitObjects contained by this HitRenderer.</typeparam>
public abstract class HitRenderer<TObject, TJudgement> : HitRenderer<TObject>
where TObject : HitObject
where TJudgement : JudgementInfo
{
protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
/// <summary>
/// The playfield.
/// </summary>
protected Playfield<TObject, TJudgement> Playfield;
private Container content;
protected HitRenderer(WorkingBeatmap beatmap)
: base(beatmap)
{
KeyConversionInputManager.Add(Playfield = CreatePlayfield());
InputManager.Add(content = new Container
@ -96,7 +178,7 @@ namespace osu.Game.Modes.UI
{
foreach (TObject h in Beatmap.HitObjects)
{
DrawableHitObject<TObject> drawableObject = GetVisualRepresentation(h);
var drawableObject = GetVisualRepresentation(h);
if (drawableObject == null)
continue;
@ -109,21 +191,27 @@ namespace osu.Game.Modes.UI
Playfield.PostProcess();
}
private void applyMods(IEnumerable<Mod> mods)
/// <summary>
/// Triggered when an object's Judgement is updated.
/// </summary>
/// <param name="judgedObject">The object that Judgement has been updated for.</param>
private void onJudgement(DrawableHitObject<TObject, TJudgement> judgedObject)
{
if (mods == null)
return;
foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
mod.Apply(this);
TriggerOnJudgement(judgedObject.Judgement);
Playfield.OnJudgement(judgedObject);
}
private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
/// <summary>
/// Creates a DrawableHitObject from a HitObject.
/// </summary>
/// <param name="h">The HitObject to make drawable.</param>
/// <returns>The DrawableHitObject.</returns>
protected abstract DrawableHitObject<TObject, TJudgement> GetVisualRepresentation(TObject h);
protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
protected abstract Playfield<TObject> CreatePlayfield();
protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
protected abstract IBeatmapProcessor<TObject> CreateBeatmapProcessor();
/// <summary>
/// Creates a Playfield.
/// </summary>
/// <returns>The Playfield.</returns>
protected abstract Playfield<TObject, TJudgement> CreatePlayfield();
}
}

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@ -6,22 +6,23 @@ using osu.Framework.Graphics.Containers;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
using osu.Game.Modes.Judgements;
namespace osu.Game.Modes.UI
{
public abstract class Playfield<T> : Container
where T : HitObject
public abstract class Playfield<TObject, TJudgement> : Container
where TObject : HitObject
where TJudgement : JudgementInfo
{
public HitObjectContainer<DrawableHitObject<T>> HitObjects;
public virtual void Add(DrawableHitObject<T> h) => HitObjects.Add(h);
/// <summary>
/// The HitObjects contained in this Playfield.
/// </summary>
public HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
public override bool Contains(Vector2 screenSpacePos) => true;
internal Container<Drawable> ScaledContent;
public override bool Contains(Vector2 screenSpacePos) => true;
protected override Container<Drawable> Content => content;
private Container<Drawable> content;
/// <summary>
@ -43,15 +44,28 @@ namespace osu.Game.Modes.UI
}
});
Add(HitObjects = new HitObjectContainer<DrawableHitObject<T>>
Add(HitObjects = new HitObjectContainer<DrawableHitObject<TObject, TJudgement>>
{
RelativeSizeAxes = Axes.Both,
});
}
public virtual void PostProcess()
{
}
/// <summary>
/// Performs post-processing tasks (if any) after all DrawableHitObjects are loaded into this Playfield.
/// </summary>
public virtual void PostProcess() { }
/// <summary>
/// Adds a DrawableHitObject to this Playfield.
/// </summary>
/// <param name="h">The DrawableHitObject to add.</param>
public virtual void Add(DrawableHitObject<TObject, TJudgement> h) => HitObjects.Add(h);
/// <summary>
/// Triggered when an object's Judgement is updated.
/// </summary>
/// <param name="judgedObject">The object that Judgement has been updated for.</param>
public virtual void OnJudgement(DrawableHitObject<TObject, TJudgement> judgedObject) { }
private class ScaledContainer : Container
{

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@ -94,6 +94,8 @@
<Compile Include="Modes\LegacyReplay.cs" />
<Compile Include="Modes\Mods\IApplicableMod.cs" />
<Compile Include="Modes\Mods\ModType.cs" />
<Compile Include="Modes\Objects\Drawables\ArmedState.cs" />
<Compile Include="Modes\Objects\Drawables\HitResult.cs" />
<Compile Include="Modes\Objects\BezierApproximator.cs" />
<Compile Include="Modes\Objects\CircularArcApproximator.cs" />
<Compile Include="Modes\Objects\CurvedHitObject.cs" />
@ -105,6 +107,7 @@
<Compile Include="Modes\Objects\SliderCurve.cs" />
<Compile Include="Modes\Objects\Types\CurveType.cs" />
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
<Compile Include="Modes\Judgements\JudgementInfo.cs" />
<Compile Include="Modes\Objects\HitObjectParser.cs" />
<Compile Include="Modes\Objects\Types\IHasCombo.cs" />
<Compile Include="Modes\Objects\Types\IHasEndTime.cs" />

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@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE