1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-26 12:25:04 +08:00

General refactoring (no more casts :D).

This commit is contained in:
smoogipooo 2017-03-15 18:58:41 +09:00
parent 36e8618370
commit a9bc253b8c
12 changed files with 108 additions and 65 deletions

View File

@ -1,9 +1,4 @@
using osu.Game.Modes.Judgements;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Modes.Catch.Judgements
{

View File

@ -1,9 +1,4 @@
using osu.Game.Modes.Judgements;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Modes.Mania.Judgements
{

View File

@ -44,7 +44,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Judgement.Result.HasValue) return false;
((PositionalJudgementInfo)Judgement).PositionOffset = Vector2.Zero; //todo: set to correct value
Judgement.PositionOffset = Vector2.Zero; //todo: set to correct value
UpdateJudgement(true);
return true;
},
@ -80,12 +80,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
double hitOffset = Math.Abs(Judgement.TimeOffset);
OsuJudgementInfo osuJudgement = (OsuJudgementInfo)Judgement;
if (hitOffset < HitObject.HitWindowFor(OsuScoreResult.Hit50))
{
Judgement.Result = HitResult.Hit;
osuJudgement.Score = HitObject.ScoreResultForOffset(hitOffset);
Judgement.Score = HitObject.ScoreResultForOffset(hitOffset);
}
else
Judgement.Result = HitResult.Miss;

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Game.Modes.Judgements;
using osu.Game.Modes.Objects.Drawables;
namespace osu.Game.Modes.Osu.Objects.Drawables

View File

@ -125,27 +125,24 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
protected override void CheckJudgement(bool userTriggered)
{
var j = (OsuJudgementInfo)Judgement;
var sc = (OsuJudgementInfo)initialCircle.Judgement;
if (!userTriggered && Time.Current >= HitObject.EndTime)
{
var ticksCount = ticks.Children.Count() + 1;
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
if (sc.Result == HitResult.Hit)
if (initialCircle.Judgement.Result == HitResult.Hit)
ticksHit++;
var hitFraction = (double)ticksHit / ticksCount;
if (hitFraction == 1 && sc.Score == OsuScoreResult.Hit300)
j.Score = OsuScoreResult.Hit300;
else if (hitFraction >= 0.5 && sc.Score >= OsuScoreResult.Hit100)
j.Score = OsuScoreResult.Hit100;
if (hitFraction == 1 && initialCircle.Judgement.Score == OsuScoreResult.Hit300)
Judgement.Score = OsuScoreResult.Hit300;
else if (hitFraction >= 0.5 && initialCircle.Judgement.Score >= OsuScoreResult.Hit100)
Judgement.Score = OsuScoreResult.Hit100;
else if (hitFraction > 0)
j.Score = OsuScoreResult.Hit50;
Judgement.Score = OsuScoreResult.Hit50;
else
j.Score = OsuScoreResult.Miss;
Judgement.Score = OsuScoreResult.Miss;
j.Result = j.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
Judgement.Result = Judgement.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
}
}

View File

@ -9,7 +9,6 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Judgements;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
@ -72,12 +71,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
protected override void CheckJudgement(bool userTriggered)
{
var j = (OsuJudgementInfo)Judgement;
if (Judgement.TimeOffset >= 0)
{
j.Result = Tracking ? HitResult.Hit : HitResult.Miss;
j.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
Judgement.Result = Tracking ? HitResult.Hit : HitResult.Miss;
Judgement.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
}
}

View File

@ -75,8 +75,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Time.Current < HitObject.StartTime) return;
var j = (OsuJudgementInfo)Judgement;
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
if (Progress >= 1)
@ -86,24 +84,24 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Progress >= 1)
{
j.Score = OsuScoreResult.Hit300;
j.Result = HitResult.Hit;
Judgement.Score = OsuScoreResult.Hit300;
Judgement.Result = HitResult.Hit;
}
else if (Progress > .9)
{
j.Score = OsuScoreResult.Hit100;
j.Result = HitResult.Hit;
Judgement.Score = OsuScoreResult.Hit100;
Judgement.Result = HitResult.Hit;
}
else if (Progress > .75)
{
j.Score = OsuScoreResult.Hit50;
j.Result = HitResult.Hit;
Judgement.Score = OsuScoreResult.Hit50;
Judgement.Result = HitResult.Hit;
}
else
{
j.Score = OsuScoreResult.Miss;
Judgement.Score = OsuScoreResult.Miss;
if (Time.Current >= HitObject.EndTime)
j.Result = HitResult.Miss;
Judgement.Result = HitResult.Miss;
}
}
}

View File

@ -11,9 +11,7 @@ using osu.Game.Modes.Osu.Objects.Drawables.Connections;
using osu.Game.Modes.UI;
using System.Linq;
using osu.Game.Graphics.Cursor;
using osu.Game.Modes.Judgements;
using OpenTK.Graphics;
using System;
namespace osu.Game.Modes.Osu.UI
{

View File

@ -1,9 +1,4 @@
using osu.Game.Modes.Judgements;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Modes.Taiko.Judgements
{

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Game.Modes.Objects.Drawables;
using System;
using System.Collections.Generic;
using osu.Game.Modes.Judgements;

View File

@ -16,15 +16,36 @@ using osu.Game.Modes.Judgements;
namespace osu.Game.Modes.UI
{
/// <summary>
/// Base HitRenderer. Doesn't hold objects, should not be derived.
/// </summary>
public abstract class HitRenderer : Container
{
/// <summary>
/// The event that's fired when a hit object is judged.
/// </summary>
public event Action<JudgementInfo> OnJudgement;
/// <summary>
/// The event that's fired when all hit objects have been judged.
/// </summary>
public event Action OnAllJudged;
/// <summary>
/// The input manager for this HitRenderer.
/// </summary>
internal readonly PlayerInputManager InputManager = new PlayerInputManager();
/// <summary>
/// The key conversion input manager for this HitRenderer.
/// </summary>
protected readonly KeyConversionInputManager KeyConversionInputManager;
/// <summary>
/// Whether all the HitObjects have been judged.
/// </summary>
protected abstract bool AllObjectsJudged { get; }
protected HitRenderer()
{
KeyConversionInputManager = CreateKeyConversionInputManager();
@ -32,10 +53,9 @@ namespace osu.Game.Modes.UI
}
/// <summary>
/// Whether all the HitObjects have been judged.
/// Triggers a judgement for further processing.
/// </summary>
protected abstract bool AllObjectsJudged { get; }
/// <param name="j">The judgement to trigger.</param>
protected void TriggerOnJudgement(JudgementInfo j)
{
OnJudgement?.Invoke(j);
@ -44,12 +64,24 @@ namespace osu.Game.Modes.UI
OnAllJudged?.Invoke();
}
/// <summary>
/// Creates a key conversion input manager.
/// </summary>
/// <returns>The input manager.</returns>
protected virtual KeyConversionInputManager CreateKeyConversionInputManager() => new KeyConversionInputManager();
}
/// <summary>
/// HitRenderer that applies conversion to Beatmaps. Does not contain a Playfield
/// and does not load drawable hit objects.
/// </summary>
/// <typeparam name="TObject">The type of HitObject contained by this HitRenderer.</typeparam>
public abstract class HitRenderer<TObject> : HitRenderer
where TObject : HitObject
{
/// <summary>
/// The Beatmap
/// </summary>
public Beatmap<TObject> Beatmap;
protected HitRenderer(WorkingBeatmap beatmap)
@ -61,6 +93,10 @@ namespace osu.Game.Modes.UI
RelativeSizeAxes = Axes.Both;
}
/// <summary>
/// Applies the active mods to this HitRenderer.
/// </summary>
/// <param name="mods"></param>
private void applyMods(IEnumerable<Mod> mods)
{
if (mods == null)
@ -70,9 +106,18 @@ namespace osu.Game.Modes.UI
mod.Apply(this);
}
/// <summary>
/// Creates a converter to convert Beatmap to a specific mode.
/// </summary>
/// <returns>The Beatmap converter.</returns>
protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
}
/// <summary>
/// A derivable HitRenderer that manages the Playfield and HitObjects.
/// </summary>
/// <typeparam name="TObject">The type of HitObject contained by this HitRenderer.</typeparam>
/// <typeparam name="TJudgement">The type of Judgement of DrawableHitObjects contained by this HitRenderer.</typeparam>
public abstract class HitRenderer<TObject, TJudgement> : HitRenderer<TObject>
where TObject : HitObject
where TJudgement : JudgementInfo
@ -80,6 +125,9 @@ namespace osu.Game.Modes.UI
protected override Container<Drawable> Content => content;
protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
/// <summary>
/// The playfield.
/// </summary>
protected Playfield<TObject, TJudgement> Playfield;
private Container content;
@ -124,13 +172,27 @@ namespace osu.Game.Modes.UI
Playfield.PostProcess();
}
private void onJudgement(DrawableHitObject<TObject, TJudgement> j)
/// <summary>
/// Triggered when an object's Judgement is updated.
/// </summary>
/// <param name="judgedObject">The object that Judgement has been updated for.</param>
private void onJudgement(DrawableHitObject<TObject, TJudgement> judgedObject)
{
TriggerOnJudgement(j.Judgement);
Playfield.OnJudgement(j);
TriggerOnJudgement(judgedObject.Judgement);
Playfield.OnJudgement(judgedObject);
}
/// <summary>
/// Creates a DrawableHitObject from a HitObject.
/// </summary>
/// <param name="h">The HitObject to make drawable.</param>
/// <returns>The DrawableHitObject.</returns>
protected abstract DrawableHitObject<TObject, TJudgement> GetVisualRepresentation(TObject h);
/// <summary>
/// Creates a Playfield.
/// </summary>
/// <returns>The Playfield.</returns>
protected abstract Playfield<TObject, TJudgement> CreatePlayfield();
}
}

View File

@ -14,16 +14,15 @@ namespace osu.Game.Modes.UI
where TObject : HitObject
where TJudgement : JudgementInfo
{
/// <summary>
/// The HitObjects contained in this Playfield.
/// </summary>
public HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
public virtual void Add(DrawableHitObject<TObject, TJudgement> h) => HitObjects.Add(h);
public override bool Contains(Vector2 screenSpacePos) => true;
internal Container<Drawable> ScaledContent;
public override bool Contains(Vector2 screenSpacePos) => true;
protected override Container<Drawable> Content => content;
private Container<Drawable> content;
/// <summary>
@ -51,9 +50,22 @@ namespace osu.Game.Modes.UI
});
}
public virtual void PostProcess()
{
}
/// <summary>
/// Performs post-processing tasks (if any) after all DrawableHitObjects are loaded into this Playfield.
/// </summary>
public virtual void PostProcess() { }
/// <summary>
/// Adds a DrawableHitObject to this Playfield.
/// </summary>
/// <param name="h">The DrawableHitObject to add.</param>
public virtual void Add(DrawableHitObject<TObject, TJudgement> h) => HitObjects.Add(h);
/// <summary>
/// Triggered when an object's Judgement is updated.
/// </summary>
/// <param name="judgedObject">The object that Judgement has been updated for.</param>
public virtual void OnJudgement(DrawableHitObject<TObject, TJudgement> judgedObject) { }
private class ScaledContainer : Container
{
@ -72,7 +84,5 @@ namespace osu.Game.Modes.UI
{
public override bool Contains(Vector2 screenSpacePos) => true;
}
public virtual void OnJudgement(DrawableHitObject<TObject, TJudgement> judgedObject) { }
}
}