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Make DrawableHitObjects have generic JudgementInfos.
This commit is contained in:
parent
1c87d998a6
commit
36e8618370
@ -123,7 +123,7 @@ namespace osu.Desktop.VisualTests.Tests
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private int depth;
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private void add(DrawableHitObject h)
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private void add(DrawableHitObject<OsuJudgementInfo> h)
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{
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h.Anchor = Anchor.Centre;
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h.Depth = depth++;
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13
osu.Game.Modes.Catch/Judgements/CatchJudgementInfo.cs
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13
osu.Game.Modes.Catch/Judgements/CatchJudgementInfo.cs
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@ -0,0 +1,13 @@
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using osu.Game.Modes.Judgements;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Modes.Catch.Judgements
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{
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public class CatchJudgementInfo : JudgementInfo
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{
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}
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}
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@ -3,13 +3,14 @@
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Catch.Beatmaps;
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using osu.Game.Modes.Catch.Judgements;
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using osu.Game.Modes.Catch.Objects;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.UI;
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namespace osu.Game.Modes.Catch.UI
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{
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public class CatchHitRenderer : HitRenderer<CatchBaseHit>
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public class CatchHitRenderer : HitRenderer<CatchBaseHit, CatchJudgementInfo>
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{
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public CatchHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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@ -18,8 +19,8 @@ namespace osu.Game.Modes.Catch.UI
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protected override IBeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override Playfield<CatchBaseHit> CreatePlayfield() => new CatchPlayfield();
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protected override Playfield<CatchBaseHit, CatchJudgementInfo> CreatePlayfield() => new CatchPlayfield();
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protected override DrawableHitObject<CatchBaseHit> GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
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protected override DrawableHitObject<CatchBaseHit, CatchJudgementInfo> GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
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}
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}
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@ -6,10 +6,11 @@ using osu.Framework.Graphics.Sprites;
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using osu.Game.Modes.Catch.Objects;
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using osu.Game.Modes.UI;
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using OpenTK;
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using osu.Game.Modes.Catch.Judgements;
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namespace osu.Game.Modes.Catch.UI
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{
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public class CatchPlayfield : Playfield<CatchBaseHit>
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public class CatchPlayfield : Playfield<CatchBaseHit, CatchJudgementInfo>
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{
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public CatchPlayfield()
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{
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@ -49,6 +49,7 @@
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<ItemGroup>
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<Compile Include="Beatmaps\CatchBeatmapConverter.cs" />
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<Compile Include="CatchDifficultyCalculator.cs" />
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<Compile Include="Judgements\CatchJudgementInfo.cs" />
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<Compile Include="Objects\CatchBaseHit.cs" />
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<Compile Include="Objects\Drawable\DrawableFruit.cs" />
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<Compile Include="Objects\Droplet.cs" />
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13
osu.Game.Modes.Mania/Judgements/ManiaJudgementInfo.cs
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osu.Game.Modes.Mania/Judgements/ManiaJudgementInfo.cs
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@ -0,0 +1,13 @@
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using osu.Game.Modes.Judgements;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Modes.Mania.Judgements
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{
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public class ManiaJudgementInfo : JudgementInfo
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{
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}
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}
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@ -3,13 +3,14 @@
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Mania.Beatmaps;
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using osu.Game.Modes.Mania.Judgements;
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using osu.Game.Modes.Mania.Objects;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.UI;
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namespace osu.Game.Modes.Mania.UI
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{
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public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
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public class ManiaHitRenderer : HitRenderer<ManiaBaseHit, ManiaJudgementInfo>
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{
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private readonly int columns;
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@ -21,9 +22,9 @@ namespace osu.Game.Modes.Mania.UI
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protected override IBeatmapConverter<ManiaBaseHit> CreateBeatmapConverter() => new ManiaBeatmapConverter();
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protected override Playfield<ManiaBaseHit> CreatePlayfield() => new ManiaPlayfield(columns);
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protected override Playfield<ManiaBaseHit, ManiaJudgementInfo> CreatePlayfield() => new ManiaPlayfield(columns);
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protected override DrawableHitObject<ManiaBaseHit> GetVisualRepresentation(ManiaBaseHit h)
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protected override DrawableHitObject<ManiaBaseHit, ManiaJudgementInfo> GetVisualRepresentation(ManiaBaseHit h)
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{
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return null;
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//return new DrawableNote(h)
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@ -7,10 +7,11 @@ using osu.Game.Modes.Mania.Objects;
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using osu.Game.Modes.UI;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Modes.Mania.Judgements;
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namespace osu.Game.Modes.Mania.UI
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{
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public class ManiaPlayfield : Playfield<ManiaBaseHit>
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public class ManiaPlayfield : Playfield<ManiaBaseHit, ManiaJudgementInfo>
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{
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public ManiaPlayfield(int columns)
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{
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@ -48,6 +48,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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<Compile Include="Judgements\ManiaJudgementInfo.cs" />
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<Compile Include="ManiaDifficultyCalculator.cs" />
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<Compile Include="Objects\Drawable\DrawableNote.cs" />
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<Compile Include="Objects\HoldNote.cs" />
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@ -7,7 +7,7 @@ using osu.Game.Modes.Objects.Drawables;
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namespace osu.Game.Modes.Osu.Objects.Drawables
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{
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public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject>
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public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject, OsuJudgementInfo>
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{
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public const float TIME_PREEMPT = 600;
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public const float TIME_FADEIN = 400;
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@ -18,7 +18,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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{
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}
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protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
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protected override OsuJudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
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protected override void UpdateState(ArmedState state)
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{
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@ -27,7 +27,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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public override bool RemoveWhenNotAlive => false;
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protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
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protected override OsuJudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
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public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
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{
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@ -11,7 +11,7 @@ using osu.Game.Screens.Play;
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namespace osu.Game.Modes.Osu.UI
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{
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public class OsuHitRenderer : HitRenderer<OsuHitObject>
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public class OsuHitRenderer : HitRenderer<OsuHitObject, OsuJudgementInfo>
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{
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public OsuHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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@ -20,11 +20,11 @@ namespace osu.Game.Modes.Osu.UI
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protected override IBeatmapConverter<OsuHitObject> CreateBeatmapConverter() => new OsuBeatmapConverter();
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protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();
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protected override Playfield<OsuHitObject, OsuJudgementInfo> CreatePlayfield() => new OsuPlayfield();
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protected override KeyConversionInputManager CreateKeyConversionInputManager() => new OsuKeyConversionInputManager();
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protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
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protected override DrawableHitObject<OsuHitObject, OsuJudgementInfo> GetVisualRepresentation(OsuHitObject h)
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{
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var circle = h as HitCircle;
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if (circle != null)
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@ -13,10 +13,11 @@ using System.Linq;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Modes.Judgements;
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using OpenTK.Graphics;
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using System;
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namespace osu.Game.Modes.Osu.UI
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{
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public class OsuPlayfield : Playfield<OsuHitObject>
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public class OsuPlayfield : Playfield<OsuHitObject, OsuJudgementInfo>
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{
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private Container approachCircles;
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private Container judgementLayer;
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@ -66,16 +67,13 @@ namespace osu.Game.Modes.Osu.UI
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AddInternal(new OsuCursorContainer { Colour = Color4.LightYellow });
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}
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public override void Add(DrawableHitObject<OsuHitObject> h)
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public override void Add(DrawableHitObject<OsuHitObject, OsuJudgementInfo> h)
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{
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h.Depth = (float)h.HitObject.StartTime;
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IDrawableHitObjectWithProxiedApproach c = h as IDrawableHitObjectWithProxiedApproach;
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if (c != null)
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{
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approachCircles.Add(c.ProxiedLayer.CreateProxy());
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}
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h.OnJudgement += judgement;
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base.Add(h);
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}
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@ -87,9 +85,9 @@ namespace osu.Game.Modes.Osu.UI
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.OrderBy(h => h.StartTime);
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}
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private void judgement(DrawableHitObject<OsuHitObject> h, JudgementInfo j)
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public override void OnJudgement(DrawableHitObject<OsuHitObject, OsuJudgementInfo> judgedObject)
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{
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HitExplosion explosion = new HitExplosion((OsuJudgementInfo)j, h.HitObject);
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HitExplosion explosion = new HitExplosion(judgedObject.Judgement, judgedObject.HitObject);
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judgementLayer.Add(explosion);
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}
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13
osu.Game.Modes.Taiko/Judgements/TaikoJudgementInfo.cs
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osu.Game.Modes.Taiko/Judgements/TaikoJudgementInfo.cs
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@ -0,0 +1,13 @@
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using osu.Game.Modes.Judgements;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Modes.Taiko.Judgements
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{
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public class TaikoJudgementInfo : JudgementInfo
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{
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}
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}
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@ -4,12 +4,13 @@
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using osu.Game.Beatmaps;
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using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Taiko.Beatmaps;
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using osu.Game.Modes.Taiko.Judgements;
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using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.UI;
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namespace osu.Game.Modes.Taiko.UI
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{
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public class TaikoHitRenderer : HitRenderer<TaikoBaseHit>
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public class TaikoHitRenderer : HitRenderer<TaikoBaseHit, TaikoJudgementInfo>
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{
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public TaikoHitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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@ -18,8 +19,8 @@ namespace osu.Game.Modes.Taiko.UI
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protected override IBeatmapConverter<TaikoBaseHit> CreateBeatmapConverter() => new TaikoBeatmapConverter();
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protected override Playfield<TaikoBaseHit> CreatePlayfield() => new TaikoPlayfield();
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protected override Playfield<TaikoBaseHit, TaikoJudgementInfo> CreatePlayfield() => new TaikoPlayfield();
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protected override DrawableHitObject<TaikoBaseHit> GetVisualRepresentation(TaikoBaseHit h) => null;// new DrawableTaikoHit(h);
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protected override DrawableHitObject<TaikoBaseHit, TaikoJudgementInfo> GetVisualRepresentation(TaikoBaseHit h) => null;// new DrawableTaikoHit(h);
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}
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}
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@ -9,10 +9,11 @@ using osu.Game.Modes.Taiko.Objects;
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using osu.Game.Modes.UI;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Modes.Taiko.Judgements;
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namespace osu.Game.Modes.Taiko.UI
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{
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public class TaikoPlayfield : Playfield<TaikoBaseHit>
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public class TaikoPlayfield : Playfield<TaikoBaseHit, TaikoJudgementInfo>
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{
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public TaikoPlayfield()
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{
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@ -48,6 +48,7 @@
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\TaikoBeatmapConverter.cs" />
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<Compile Include="Judgements\TaikoJudgementInfo.cs" />
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<Compile Include="TaikoDifficultyCalculator.cs" />
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<Compile Include="Objects\Drawable\DrawableTaikoHit.cs" />
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<Compile Include="Objects\TaikoBaseHit.cs" />
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@ -14,11 +14,16 @@ using Container = osu.Framework.Graphics.Containers.Container;
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namespace osu.Game.Modes.Objects.Drawables
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{
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public abstract class DrawableHitObject : Container, IStateful<ArmedState>
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public abstract class DrawableHitObject<TJudgement> : Container, IStateful<ArmedState>
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where TJudgement : JudgementInfo
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{
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public JudgementInfo Judgement;
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public override bool HandleInput => Interactive;
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protected abstract JudgementInfo CreateJudgementInfo();
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public bool Interactive = true;
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public TJudgement Judgement;
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protected abstract TJudgement CreateJudgementInfo();
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protected abstract void UpdateState(ArmedState state);
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@ -63,10 +68,11 @@ namespace osu.Game.Modes.Objects.Drawables
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}
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}
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public abstract class DrawableHitObject<TObject> : DrawableHitObject
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public abstract class DrawableHitObject<TObject, TJudgement> : DrawableHitObject<TJudgement>
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where TObject : HitObject
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where TJudgement : JudgementInfo
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{
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public event Action<DrawableHitObject<TObject>, JudgementInfo> OnJudgement;
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public event Action<DrawableHitObject<TObject, TJudgement>> OnJudgement;
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public TObject HitObject;
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@ -101,7 +107,7 @@ namespace osu.Game.Modes.Objects.Drawables
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break;
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}
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OnJudgement?.Invoke(this, Judgement);
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OnJudgement?.Invoke(this);
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return true;
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}
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@ -134,16 +140,16 @@ namespace osu.Game.Modes.Objects.Drawables
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Sample = audio.Sample.Get($@"Gameplay/{sampleSet.ToString().ToLower()}-hit{type.ToString().ToLower()}");
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}
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private List<DrawableHitObject<TObject>> nestedHitObjects;
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private List<DrawableHitObject<TObject, TJudgement>> nestedHitObjects;
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protected IEnumerable<DrawableHitObject<TObject>> NestedHitObjects => nestedHitObjects;
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protected IEnumerable<DrawableHitObject<TObject, TJudgement>> NestedHitObjects => nestedHitObjects;
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protected void AddNested(DrawableHitObject<TObject> h)
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protected void AddNested(DrawableHitObject<TObject, TJudgement> h)
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{
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if (nestedHitObjects == null)
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nestedHitObjects = new List<DrawableHitObject<TObject>>();
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nestedHitObjects = new List<DrawableHitObject<TObject, TJudgement>>();
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h.OnJudgement += (d, j) => { OnJudgement?.Invoke(d, j); } ;
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h.OnJudgement += d => OnJudgement?.Invoke(d);
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nestedHitObjects.Add(h);
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}
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}
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@ -52,13 +52,6 @@ namespace osu.Game.Modes.UI
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{
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public Beatmap<TObject> Beatmap;
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protected override Container<Drawable> Content => content;
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protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
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protected Playfield<TObject> Playfield;
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private Container content;
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protected HitRenderer(WorkingBeatmap beatmap)
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{
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Beatmap = CreateBeatmapConverter().Convert(beatmap.Beatmap);
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@ -66,7 +59,34 @@ namespace osu.Game.Modes.UI
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applyMods(beatmap.Mods.Value);
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RelativeSizeAxes = Axes.Both;
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}
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private void applyMods(IEnumerable<Mod> mods)
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{
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if (mods == null)
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return;
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foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
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mod.Apply(this);
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}
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protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
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}
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public abstract class HitRenderer<TObject, TJudgement> : HitRenderer<TObject>
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where TObject : HitObject
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where TJudgement : JudgementInfo
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{
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protected override Container<Drawable> Content => content;
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protected override bool AllObjectsJudged => Playfield.HitObjects.Children.All(h => h.Judgement.Result.HasValue);
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protected Playfield<TObject, TJudgement> Playfield;
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private Container content;
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protected HitRenderer(WorkingBeatmap beatmap)
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: base(beatmap)
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{
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KeyConversionInputManager.Add(Playfield = CreatePlayfield());
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InputManager.Add(content = new Container
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@ -91,7 +111,7 @@ namespace osu.Game.Modes.UI
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{
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foreach (TObject h in Beatmap.HitObjects)
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{
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DrawableHitObject<TObject> drawableObject = GetVisualRepresentation(h);
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var drawableObject = GetVisualRepresentation(h);
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if (drawableObject == null)
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continue;
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@ -104,19 +124,13 @@ namespace osu.Game.Modes.UI
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Playfield.PostProcess();
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}
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private void applyMods(IEnumerable<Mod> mods)
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private void onJudgement(DrawableHitObject<TObject, TJudgement> j)
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{
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if (mods == null)
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return;
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foreach (var mod in mods.OfType<IApplicableMod<TObject>>())
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mod.Apply(this);
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TriggerOnJudgement(j.Judgement);
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Playfield.OnJudgement(j);
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}
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private void onJudgement(DrawableHitObject<TObject> o, JudgementInfo j) => TriggerOnJudgement(j);
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protected abstract DrawableHitObject<TObject> GetVisualRepresentation(TObject h);
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protected abstract Playfield<TObject> CreatePlayfield();
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protected abstract IBeatmapConverter<TObject> CreateBeatmapConverter();
|
||||
protected abstract DrawableHitObject<TObject, TJudgement> GetVisualRepresentation(TObject h);
|
||||
protected abstract Playfield<TObject, TJudgement> CreatePlayfield();
|
||||
}
|
||||
}
|
||||
|
@ -6,15 +6,17 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Judgements;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
{
|
||||
public abstract class Playfield<T> : Container
|
||||
where T : HitObject
|
||||
public abstract class Playfield<TObject, TJudgement> : Container
|
||||
where TObject : HitObject
|
||||
where TJudgement : JudgementInfo
|
||||
{
|
||||
public HitObjectContainer<DrawableHitObject<T>> HitObjects;
|
||||
public HitObjectContainer<DrawableHitObject<TObject, TJudgement>> HitObjects;
|
||||
|
||||
public virtual void Add(DrawableHitObject<T> h) => HitObjects.Add(h);
|
||||
public virtual void Add(DrawableHitObject<TObject, TJudgement> h) => HitObjects.Add(h);
|
||||
|
||||
internal Container<Drawable> ScaledContent;
|
||||
|
||||
@ -43,7 +45,7 @@ namespace osu.Game.Modes.UI
|
||||
}
|
||||
});
|
||||
|
||||
Add(HitObjects = new HitObjectContainer<DrawableHitObject<T>>
|
||||
Add(HitObjects = new HitObjectContainer<DrawableHitObject<TObject, TJudgement>>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
});
|
||||
@ -70,5 +72,7 @@ namespace osu.Game.Modes.UI
|
||||
{
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
}
|
||||
|
||||
public virtual void OnJudgement(DrawableHitObject<TObject, TJudgement> judgedObject) { }
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user