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Refactor avatar to handle better.
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parent
775a86e798
commit
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@ -2,14 +2,13 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Diagnostics;
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using OpenTK;
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using OpenTK.Graphics;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Logging;
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namespace osu.Game.Users
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{
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@ -17,8 +16,8 @@ namespace osu.Game.Users
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{
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public Drawable Sprite;
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private int userId;
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private OsuGame game;
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private long userId;
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private OsuGameBase game;
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private Texture guestTexture;
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[BackgroundDependencyLoader(permitNulls: true)]
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@ -28,15 +27,7 @@ namespace osu.Game.Users
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guestTexture = textures.Get(@"Online/avatar-guest");
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}
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[BackgroundDependencyLoader(permitNulls: true)]
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private void load(OsuGame game, TextureStore textures)
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{
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this.game = game;
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guestTexture = textures.Get(@"Online/avatar-guest");
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}
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public int UserId
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public long UserId
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{
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get { return userId; }
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set
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@ -45,29 +36,45 @@ namespace osu.Game.Users
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return;
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userId = value;
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var newSprite = userId > 1 ? new OnlineSprite($@"https://a.ppy.sh/{userId}") : new Sprite { Texture = guestTexture };
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newSprite.FillMode = FillMode.Fit;
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if (game != null)
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{
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newSprite.LoadAsync(game, s =>
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{
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Sprite?.FadeOut();
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Sprite?.Expire();
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Sprite = s;
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Add(s);
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//todo: fix this... clock dependencies are a pain
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if (s.Clock != null)
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s.FadeInFromZero(200);
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});
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}
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invalidateSprite();
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}
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}
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private Task loadTask;
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private void invalidateSprite()
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{
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Sprite?.FadeOut(100);
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Sprite?.Expire();
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Sprite = null;
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}
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private void updateSprite()
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{
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if (loadTask != null || Sprite != null) return;
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var newSprite = userId > 1 ? new OnlineSprite($@"https://a.ppy.sh/{userId}") : new Sprite { Texture = guestTexture };
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newSprite.FillMode = FillMode.Fill;
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loadTask = newSprite.LoadAsync(game, s =>
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{
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Sprite = s;
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Add(Sprite);
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Sprite.FadeInFromZero(200);
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loadTask = null;
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});
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}
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protected override void Update()
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{
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base.Update();
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//todo: should only be run when we are visible to the user.
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updateSprite();
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}
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public class OnlineSprite : Sprite
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{
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private readonly string url;
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