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Moved key press select mods to ModSection
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1eee587c18
commit
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@ -1,14 +1,16 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Modes;
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namespace osu.Game.Overlays.Mods
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{
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public class AssistedSection : ModSection
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{
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protected override Key[] ToggleKeys => new Key[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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@ -8,6 +9,8 @@ namespace osu.Game.Overlays.Mods
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{
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public class DifficultyIncreaseSection : ModSection
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{
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protected override Key[] ToggleKeys => new Key[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -4,13 +4,13 @@
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using OpenTK.Input;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Modes;
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using osu.Game.Overlays.Mods;
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namespace osu.Game
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namespace osu.Game.Overlays.Mods
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{
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public class DifficultyReductionSection : ModSection
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{
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protected override Key[] ToggleKeys => new Key[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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@ -30,7 +30,6 @@ namespace osu.Game.Overlays.Mods
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private SampleChannel sampleOn, sampleOff;
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public Action<Mod> Action; // Passed the selected mod or null if none
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public Key ToggleKey;
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private int _selectedMod = -1;
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private int selectedMod
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@ -235,17 +234,6 @@ namespace osu.Game.Overlays.Mods
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}
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}
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protected override bool OnKeyDown(Framework.Input.InputState state, KeyDownEventArgs args)
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{
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if (args.Key == ToggleKey)
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{
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SelectNext();
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return true;
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}
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return base.OnKeyDown(state, args);
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}
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public ModButton(Mod m)
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{
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Direction = FlowDirections.Vertical;
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@ -2,12 +2,15 @@
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Input;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Modes;
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@ -26,6 +29,7 @@ namespace osu.Game.Overlays.Mods
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public FlowContainer ButtonsContainer => buttonsContainer;
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public Action<Mod> Action;
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protected virtual Key[] ToggleKeys => new Key[] { };
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public Mod[] SelectedMods
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{
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@ -119,6 +123,15 @@ namespace osu.Game.Overlays.Mods
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}
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}
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
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{
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var index = Array.IndexOf(ToggleKeys, args.Key);
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if (index > -1 && index < Buttons.Length)
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Buttons[index].SelectNext();
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return base.OnKeyDown(state, args);
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}
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public void DeselectAll()
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{
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foreach (ModButton button in buttons)
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