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Suppress Resharper.
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@ -25,6 +25,9 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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LifetimeStart = HitObject.StartTime - HitObject.PreEmpt * 2;
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LifetimeEnd = HitObject.StartTime + HitObject.PreEmpt;
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// Todo: Remove (suppresses Resharper)
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AccentColour = Color4.White;
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}
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protected override TaikoJudgementInfo CreateJudgementInfo() => new TaikoJudgementInfo();
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