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40
osu.Desktop.VisualTests/Tests/TestCaseModSelectOverlay.cs
Normal file
40
osu.Desktop.VisualTests/Tests/TestCaseModSelectOverlay.cs
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@ -0,0 +1,40 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Mods;
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using osu.Framework.Screens.Testing;
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using osu.Game.Modes;
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using osu.Game.Graphics;
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using osu.Framework.Allocation;
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using osu.Game.Overlays;
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namespace osu.Desktop.VisualTests.Tests
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{
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class TestCaseModSelectOverlay : TestCase
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{
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public override string Name => @"Mod Select";
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public override string Description => @"Tests the mod select overlay";
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private ModSelectOverlay modSelect;
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public override void Reset()
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{
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base.Reset();
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Add(modSelect = new ModSelectOverlay
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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});
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AddButton("Toggle", modSelect.ToggleVisibility);
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AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
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AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
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AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
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AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
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}
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}
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}
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@ -195,6 +195,7 @@
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<Compile Include="Platform\TestStorage.cs" />
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<Compile Include="Tests\TestCaseOptions.cs" />
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<Compile Include="Tests\TestCasePauseOverlay.cs" />
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<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
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<Compile Include="Tests\TestCaseDialogOverlay.cs" />
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<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
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</ItemGroup>
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64
osu.Game.Modes.Catch/CatchMod.cs
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64
osu.Game.Modes.Catch/CatchMod.cs
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@ -0,0 +1,64 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Modes.Catch
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{
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public class CatchModNoFail : ModNoFail
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{
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}
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public class CatchModEasy : ModEasy
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{
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}
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public class CatchModHidden : ModHidden
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{
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public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
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public override double ScoreMultiplier => 1.06;
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public override Mods[] DisablesMods => new Mods[] { };
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}
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public class CatchModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1.12;
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public override bool Ranked => true;
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}
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public class CatchModSuddenDeath : ModSuddenDeath
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{
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}
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public class CatchModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => 1.06;
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}
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public class CatchModRelax : ModRelax
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{
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public override string Description => @"Use the mouse to control the catcher.";
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}
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public class CatchModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.5;
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}
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public class CatchModNightcore : ModNightcore
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{
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public override double ScoreMultiplier => 1.06;
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}
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public class CatchModFlashlight : ModFlashlight
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{
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public override double ScoreMultiplier => 1.12;
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public override Mods[] DisablesMods => new Mods[] { };
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}
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public class CatchModPerfect : ModPerfect
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{
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}
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}
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Game.Graphics;
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using osu.Game.Modes.Catch.UI;
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using osu.Game.Modes.Objects;
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@ -16,6 +17,61 @@ namespace osu.Game.Modes.Catch
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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{
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case ModType.DifficultyReduction:
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return new Mod[]
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new CatchModHalfTime(),
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};
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case ModType.DifficultyIncrease:
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return new Mod[]
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{
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new CatchModHardRock(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModSuddenDeath(),
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new CatchModPerfect(),
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},
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},
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new MultiMod
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{
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Mods = new Mod[]
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{
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new CatchModDoubleTime(),
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new CatchModNightcore(),
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},
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},
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new CatchModHidden(),
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new CatchModFlashlight(),
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};
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case ModType.Special:
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return new Mod[]
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{
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new CatchModRelax(),
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new MultiMod
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{
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Mods = new Mod[]
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{
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new ModAutoplay(),
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new ModCinema(),
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},
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},
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};
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default:
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return new Mod[] { };
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}
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}
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protected override PlayMode PlayMode => PlayMode.Catch;
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public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
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@ -58,6 +58,7 @@
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<Compile Include="UI\CatchHitRenderer.cs" />
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<Compile Include="UI\CatchPlayfield.cs" />
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<Compile Include="CatchRuleset.cs" />
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<Compile Include="CatchMod.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="..\osu.licenseheader">
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|
155
osu.Game.Modes.Mania/ManiaMod.cs
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155
osu.Game.Modes.Mania/ManiaMod.cs
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@ -0,0 +1,155 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Graphics;
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namespace osu.Game.Modes.Mania
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{
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public class ManiaModNoFail : ModNoFail
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{
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}
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public class ManiaModEasy : ModEasy
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{
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}
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public class ManiaModHidden : ModHidden
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{
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public override string Description => @"The notes fade out before you hit them!";
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public override double ScoreMultiplier => 1.0;
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public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
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}
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public class ManiaModHardRock : ModHardRock
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{
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public override double ScoreMultiplier => 1.0;
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public override bool Ranked => false;
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}
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public class ManiaModSuddenDeath : ModSuddenDeath
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{
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}
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public class ManiaModDoubleTime : ModDoubleTime
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{
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public override double ScoreMultiplier => 1.0;
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}
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public class ManiaModHalfTime : ModHalfTime
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{
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public override double ScoreMultiplier => 0.3;
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}
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public class ManiaModNightcore : ModNightcore
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{
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public override double ScoreMultiplier => 1.0;
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}
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public class ManiaModFlashlight : ModFlashlight
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{
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public override double ScoreMultiplier => 1.0;
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public override Mods[] DisablesMods => new Mods[] { Mods.Hidden };
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}
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public class ManiaModPerfect : ModPerfect
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{
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}
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public class ManiaModFadeIn : Mod
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{
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public override Mods Name => Mods.FadeIn;
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public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
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public override string Description => @"";
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public override double ScoreMultiplier => 1;
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public override bool Ranked => true;
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public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
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}
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public class ManiaModRandom : Mod
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{
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public override Mods Name => Mods.Random;
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public override FontAwesome Icon => FontAwesome.fa_close;
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public override string Description => @"Shuffle around the notes!";
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public override double ScoreMultiplier => 1;
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public override bool Ranked => false;
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public override Mods[] DisablesMods => new Mods[] { };
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}
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public abstract class ManiaKeyMod : Mod
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{
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public abstract int KeyCount { get; }
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public override FontAwesome Icon => FontAwesome.fa_close; // TODO: Add proper key icons
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public override string Description => @"";
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public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
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public override bool Ranked => true;
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public override Mods[] DisablesMods => new Mods[] { };
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}
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public class ManiaModKey1 : ManiaKeyMod
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{
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public override int KeyCount => 1;
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public override Mods Name => Mods.Key1;
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}
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public class ManiaModKey2 : ManiaKeyMod
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{
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public override int KeyCount => 2;
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public override Mods Name => Mods.Key2;
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}
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public class ManiaModKey3 : ManiaKeyMod
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{
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public override int KeyCount => 3;
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public override Mods Name => Mods.Key3;
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}
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public class ManiaModKey4 : ManiaKeyMod
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{
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public override int KeyCount => 4;
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public override Mods Name => Mods.Key4;
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}
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public class ManiaModKey5 : ManiaKeyMod
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{
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public override int KeyCount => 5;
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public override Mods Name => Mods.Key5;
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}
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public class ManiaModKey6 : ManiaKeyMod
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{
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public override int KeyCount => 6;
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public override Mods Name => Mods.Key6;
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}
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public class ManiaModKey7 : ManiaKeyMod
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{
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public override int KeyCount => 7;
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public override Mods Name => Mods.Key7;
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}
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|
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public class ManiaModKey8 : ManiaKeyMod
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{
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public override int KeyCount => 8;
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public override Mods Name => Mods.Key8;
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}
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|
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public class ManiaModKey9 : ManiaKeyMod
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{
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public override int KeyCount => 9;
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public override Mods Name => Mods.Key9;
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}
|
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|
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public class ManiaModKeyCoop : Mod
|
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{
|
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public override Mods Name => Mods.KeyCoop;
|
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public override FontAwesome Icon => FontAwesome.fa_close;
|
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public override string Description => @"Double the key amount, double the fun!";
|
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public override double ScoreMultiplier => 1;
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public override bool Ranked => true;
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public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
@ -16,6 +17,77 @@ namespace osu.Game.Modes.Mania
|
||||
|
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public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new ManiaModEasy(),
|
||||
new ManiaModNoFail(),
|
||||
new ManiaModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new ManiaModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModSuddenDeath(),
|
||||
new ManiaModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModDoubleTime(),
|
||||
new ManiaModNightcore(),
|
||||
},
|
||||
},
|
||||
new ManiaModHidden(),
|
||||
new ManiaModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModKey4(),
|
||||
new ManiaModKey5(),
|
||||
new ManiaModKey6(),
|
||||
new ManiaModKey7(),
|
||||
new ManiaModKey8(),
|
||||
new ManiaModKey9(),
|
||||
new ManiaModKey1(),
|
||||
new ManiaModKey2(),
|
||||
new ManiaModKey3(),
|
||||
},
|
||||
},
|
||||
new ManiaModKeyCoop(),
|
||||
new ManiaModRandom(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Mania;
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
|
||||
|
@ -58,6 +58,7 @@
|
||||
<Compile Include="UI\ManiaHitRenderer.cs" />
|
||||
<Compile Include="UI\ManiaPlayfield.cs" />
|
||||
<Compile Include="ManiaRuleset.cs" />
|
||||
<Compile Include="ManiaMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
96
osu.Game.Modes.Osu/OsuMod.cs
Normal file
96
osu.Game.Modes.Osu/OsuMod.cs
Normal file
@ -0,0 +1,96 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuModNoFail : ModNoFail
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class OsuModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class OsuModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class OsuModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class OsuModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class OsuModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class OsuModRelax : ModRelax
|
||||
{
|
||||
public override string Description => "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.";
|
||||
}
|
||||
|
||||
public class OsuModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class OsuModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class OsuModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class OsuModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class OsuModSpunOut : Mod
|
||||
{
|
||||
public override Mods Name => Mods.SpunOut;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
|
||||
public override string Description => @"Spinners will be automatically completed";
|
||||
public override double ScoreMultiplier => 0.9;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Autoplay, Mods.Cinema, Mods.Autopilot };
|
||||
}
|
||||
|
||||
public class OsuModAutopilot : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Autopilot;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
|
||||
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.SpunOut, Mods.Relax, Mods.SuddenDeath, Mods.Perfect, Mods.NoFail, Mods.Autoplay, Mods.Cinema };
|
||||
}
|
||||
|
||||
public class OsuModTarget : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Target;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
|
||||
public override string Description => @"";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
}
|
@ -34,6 +34,64 @@ namespace osu.Game.Modes.Osu
|
||||
}
|
||||
};
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModEasy(),
|
||||
new OsuModNoFail(),
|
||||
new OsuModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModSuddenDeath(),
|
||||
new OsuModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime(),
|
||||
new OsuModNightcore(),
|
||||
},
|
||||
},
|
||||
new OsuModHidden(),
|
||||
new OsuModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new OsuModRelax(),
|
||||
new OsuModAutopilot(),
|
||||
new OsuModTarget(),
|
||||
new OsuModSpunOut(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
|
||||
|
||||
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
|
||||
|
@ -85,6 +85,7 @@
|
||||
<Compile Include="Objects\Spinner.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="UI\OsuScoreOverlay.cs" />
|
||||
<Compile Include="OsuMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
64
osu.Game.Modes.Taiko/TaikoMod.cs
Normal file
64
osu.Game.Modes.Taiko/TaikoMod.cs
Normal file
@ -0,0 +1,64 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Taiko
|
||||
{
|
||||
public class TaikoModNoFail : ModNoFail
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class TaikoModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class TaikoModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"The notes fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class TaikoModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class TaikoModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class TaikoModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class TaikoModRelax : ModRelax
|
||||
{
|
||||
public override string Description => @"Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's.";
|
||||
}
|
||||
|
||||
public class TaikoModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class TaikoModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
}
|
||||
|
||||
public class TaikoModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class TaikoModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
@ -16,6 +17,61 @@ namespace osu.Game.Modes.Taiko
|
||||
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer { Beatmap = beatmap };
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModEasy(),
|
||||
new TaikoModNoFail(),
|
||||
new TaikoModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModSuddenDeath(),
|
||||
new TaikoModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new TaikoModDoubleTime(),
|
||||
new TaikoModNightcore(),
|
||||
},
|
||||
},
|
||||
new TaikoModHidden(),
|
||||
new TaikoModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new TaikoModRelax(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Taiko;
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
|
||||
|
@ -56,6 +56,7 @@
|
||||
<Compile Include="UI\TaikoHitRenderer.cs" />
|
||||
<Compile Include="UI\TaikoPlayfield.cs" />
|
||||
<Compile Include="TaikoRuleset.cs" />
|
||||
<Compile Include="TaikoMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
|
@ -10,7 +10,6 @@ using osu.Framework.MathUtils;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using System;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
|
||||
namespace osu.Game.Graphics.Backgrounds
|
||||
{
|
||||
|
@ -902,6 +902,6 @@ namespace osu.Game.Graphics
|
||||
fa_osu_mod_spunout = 0xe046,
|
||||
fa_osu_mod_suddendeath = 0xe047,
|
||||
fa_osu_mod_target = 0xe048,
|
||||
fa_osu_mod_bg = 0xe049,
|
||||
fa_osu_mod_bg = 0xe04a,
|
||||
}
|
||||
}
|
||||
|
272
osu.Game/Modes/Mod.cs
Normal file
272
osu.Game/Modes/Mod.cs
Normal file
@ -0,0 +1,272 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes
|
||||
{
|
||||
/// <summary>
|
||||
/// The base class for gameplay modifiers.
|
||||
/// </summary>
|
||||
public abstract class Mod
|
||||
{
|
||||
/// <summary>
|
||||
/// The name of this mod.
|
||||
/// </summary>
|
||||
public abstract Mods Name { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The icon of this mod.
|
||||
/// </summary>
|
||||
public abstract FontAwesome Icon { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The user readable description of this mod.
|
||||
/// </summary>
|
||||
public abstract string Description { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The score multiplier of this mod.
|
||||
/// </summary>
|
||||
public abstract double ScoreMultiplier { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns if this mod is ranked.
|
||||
/// </summary>
|
||||
public abstract bool Ranked { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The mods this mod cannot be enabled with.
|
||||
/// </summary>
|
||||
public abstract Mods[] DisablesMods { get; }
|
||||
}
|
||||
|
||||
public class MultiMod : Mod
|
||||
{
|
||||
public override Mods Name => Modes.Mods.None;
|
||||
public override FontAwesome Icon => FontAwesome.fa_close;
|
||||
public override string Description => @"";
|
||||
public override double ScoreMultiplier => 0.0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
|
||||
public Mod[] Mods;
|
||||
}
|
||||
|
||||
public abstract class ModNoFail : Mod
|
||||
{
|
||||
public override Mods Name => Mods.NoFail;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
|
||||
public override string Description => @"You can't fail, no matter what.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SuddenDeath, Mods.Perfect };
|
||||
}
|
||||
|
||||
public abstract class ModEasy : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Easy;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
|
||||
public override string Description => @"Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.HardRock };
|
||||
}
|
||||
|
||||
public abstract class ModHidden : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Hidden;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public abstract class ModHardRock : Mod
|
||||
{
|
||||
public override Mods Name => Mods.HardRock;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
|
||||
public override string Description => @"Everything just got a bit harder...";
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Easy };
|
||||
}
|
||||
|
||||
public abstract class ModSuddenDeath : Mod
|
||||
{
|
||||
public override Mods Name => Mods.SuddenDeath;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
|
||||
public override string Description => @"Miss a note and fail.";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.NoFail, Mods.Relax, Mods.Autopilot, Mods.Autoplay, Mods.Cinema };
|
||||
}
|
||||
|
||||
public abstract class ModDoubleTime : Mod
|
||||
{
|
||||
public override Mods Name => Mods.DoubleTime;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
|
||||
public override string Description => @"Zoooooooooom";
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.HalfTime };
|
||||
}
|
||||
|
||||
public abstract class ModRelax : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Relax;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Autopilot, Mods.Autoplay, Mods.Cinema, Mods.NoFail, Mods.SuddenDeath, Mods.Perfect };
|
||||
}
|
||||
|
||||
public abstract class ModHalfTime : Mod
|
||||
{
|
||||
public override Mods Name => Mods.HalfTime;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
|
||||
public override string Description => @"Less zoom";
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.DoubleTime, Mods.Nightcore };
|
||||
}
|
||||
|
||||
public abstract class ModNightcore : ModDoubleTime
|
||||
{
|
||||
public override Mods Name => Mods.Nightcore;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
|
||||
public override string Description => @"uguuuuuuuu";
|
||||
}
|
||||
|
||||
public abstract class ModFlashlight : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Flashlight;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
|
||||
public override string Description => @"Restricted view area.";
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class ModAutoplay : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Autoplay;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
|
||||
public override string Description => @"Watch a perfect automated play through the song";
|
||||
public override double ScoreMultiplier => 0;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SpunOut, Mods.SuddenDeath, Mods.Perfect };
|
||||
}
|
||||
|
||||
public abstract class ModPerfect : ModSuddenDeath
|
||||
{
|
||||
public override Mods Name => Mods.Perfect;
|
||||
public override FontAwesome Icon => FontAwesome.fa_close;
|
||||
public override string Description => @"SS or quit.";
|
||||
}
|
||||
|
||||
public class ModCinema : ModAutoplay
|
||||
{
|
||||
public override Mods Name => Mods.Cinema;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum Mods
|
||||
{
|
||||
None = 0,
|
||||
|
||||
[Description(@"No Fail")]
|
||||
NoFail = 1 << 0,
|
||||
|
||||
[Description(@"Easy")]
|
||||
Easy = 1 << 1,
|
||||
|
||||
//NoVideo = 1 << 2,
|
||||
|
||||
[Description(@"Hidden")]
|
||||
Hidden = 1 << 3,
|
||||
|
||||
[Description(@"Hard Rock")]
|
||||
HardRock = 1 << 4,
|
||||
|
||||
[Description(@"Sudden Death")]
|
||||
SuddenDeath = 1 << 5,
|
||||
|
||||
[Description(@"Double Time")]
|
||||
DoubleTime = 1 << 6,
|
||||
|
||||
[Description(@"Relax")]
|
||||
Relax = 1 << 7,
|
||||
|
||||
[Description(@"Halftime")]
|
||||
HalfTime = 1 << 8,
|
||||
|
||||
[Description(@"Nightcore")]
|
||||
Nightcore = 1 << 9,
|
||||
|
||||
[Description(@"Flashlight")]
|
||||
Flashlight = 1 << 10,
|
||||
|
||||
[Description(@"Auto")]
|
||||
Autoplay = 1 << 11,
|
||||
|
||||
[Description(@"Spun Out")]
|
||||
SpunOut = 1 << 12,
|
||||
|
||||
[Description(@"Autopilot")]
|
||||
Autopilot = 1 << 13,
|
||||
|
||||
[Description(@"Perfect")]
|
||||
Perfect = 1 << 14,
|
||||
|
||||
[Description(@"4K")]
|
||||
Key4 = 1 << 15,
|
||||
|
||||
[Description(@"5K")]
|
||||
Key5 = 1 << 16,
|
||||
|
||||
[Description(@"6K")]
|
||||
Key6 = 1 << 17,
|
||||
|
||||
[Description(@"7K")]
|
||||
Key7 = 1 << 18,
|
||||
|
||||
[Description(@"8K")]
|
||||
Key8 = 1 << 19,
|
||||
|
||||
[Description(@"Fade In")]
|
||||
FadeIn = 1 << 20,
|
||||
|
||||
[Description(@"Random")]
|
||||
Random = 1 << 21,
|
||||
|
||||
[Description(@"Cinema")]
|
||||
Cinema = 1 << 22,
|
||||
|
||||
[Description(@"Target Practice")]
|
||||
Target = 1 << 23,
|
||||
|
||||
[Description(@"9K")]
|
||||
Key9 = 1 << 24,
|
||||
|
||||
[Description(@"Co-Op")]
|
||||
KeyCoop = 1 << 25,
|
||||
|
||||
[Description(@"1K")]
|
||||
Key1 = 1 << 26,
|
||||
|
||||
[Description(@"3K")]
|
||||
Key3 = 1 << 27,
|
||||
|
||||
[Description(@"2K")]
|
||||
Key2 = 1 << 28,
|
||||
|
||||
LastMod = 1 << 29,
|
||||
|
||||
KeyMod = Key1 | Key2 | Key3 | Key4 | Key5 | Key6 | Key7 | Key8 | Key9 | KeyCoop,
|
||||
FreeModAllowed = NoFail | Easy | Hidden | HardRock | SuddenDeath | Flashlight | FadeIn | Relax | Autopilot | SpunOut | KeyMod,
|
||||
ScoreIncreaseMods = Hidden | HardRock | DoubleTime | Flashlight | FadeIn
|
||||
}
|
||||
|
||||
public enum ModType
|
||||
{
|
||||
DifficultyReduction,
|
||||
DifficultyIncrease,
|
||||
Special,
|
||||
}
|
||||
}
|
@ -8,6 +8,7 @@ using System;
|
||||
using System.Collections.Concurrent;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
|
||||
namespace osu.Game.Modes
|
||||
{
|
||||
@ -26,6 +27,8 @@ namespace osu.Game.Modes
|
||||
|
||||
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
|
||||
|
||||
public abstract IEnumerable<Mod> GetModsFor(ModType type);
|
||||
|
||||
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount);
|
||||
|
||||
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
|
||||
|
85
osu.Game/Modes/UI/ModIcon.cs
Normal file
85
osu.Game/Modes/UI/ModIcon.cs
Normal file
@ -0,0 +1,85 @@
|
||||
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
{
|
||||
public class ModIcon : Container
|
||||
{
|
||||
private TextAwesome modIcon, background;
|
||||
|
||||
private float iconSize = 80;
|
||||
public float IconSize
|
||||
{
|
||||
get
|
||||
{
|
||||
return iconSize;
|
||||
}
|
||||
set
|
||||
{
|
||||
iconSize = value;
|
||||
reapplySize();
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 backgroundColour;
|
||||
new public Color4 Colour
|
||||
{
|
||||
get
|
||||
{
|
||||
return backgroundColour;
|
||||
}
|
||||
set
|
||||
{
|
||||
backgroundColour = value;
|
||||
background.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private FontAwesome icon;
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get
|
||||
{
|
||||
return icon;
|
||||
}
|
||||
set
|
||||
{
|
||||
icon = value;
|
||||
modIcon.Icon = value;
|
||||
}
|
||||
}
|
||||
|
||||
private void reapplySize()
|
||||
{
|
||||
background.TextSize = iconSize;
|
||||
modIcon.TextSize = iconSize - 35;
|
||||
}
|
||||
|
||||
public ModIcon()
|
||||
{
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new TextAwesome
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_osu_mod_bg,
|
||||
Shadow = true,
|
||||
},
|
||||
modIcon = new TextAwesome
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Colour = OsuColour.Gray(84),
|
||||
},
|
||||
};
|
||||
|
||||
reapplySize();
|
||||
}
|
||||
}
|
||||
}
|
26
osu.Game/Overlays/Mods/AssistedSection.cs
Normal file
26
osu.Game/Overlays/Mods/AssistedSection.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class AssistedSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new Key[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.Blue;
|
||||
SelectedColour = colours.BlueLight;
|
||||
}
|
||||
|
||||
public AssistedSection()
|
||||
{
|
||||
Header = @"Assisted";
|
||||
}
|
||||
}
|
||||
}
|
26
osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs
Normal file
26
osu.Game/Overlays/Mods/DifficultyIncreaseSection.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class DifficultyIncreaseSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new Key[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.Yellow;
|
||||
SelectedColour = colours.YellowLight;
|
||||
}
|
||||
|
||||
public DifficultyIncreaseSection()
|
||||
{
|
||||
Header = @"Gameplay Difficulty Increase";
|
||||
}
|
||||
}
|
||||
}
|
26
osu.Game/Overlays/Mods/DifficultyReductionSection.cs
Normal file
26
osu.Game/Overlays/Mods/DifficultyReductionSection.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class DifficultyReductionSection : ModSection
|
||||
{
|
||||
protected override Key[] ToggleKeys => new Key[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
Colour = colours.Green;
|
||||
SelectedColour = colours.GreenLight;
|
||||
}
|
||||
|
||||
public DifficultyReductionSection()
|
||||
{
|
||||
Header = @"Gameplay Difficulty Reduction";
|
||||
}
|
||||
}
|
||||
}
|
271
osu.Game/Overlays/Mods/ModButton.cs
Normal file
271
osu.Game/Overlays/Mods/ModButton.cs
Normal file
@ -0,0 +1,271 @@
|
||||
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.UI;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class ModButton : FillFlowContainer
|
||||
{
|
||||
private ModIcon[] icons;
|
||||
private ModIcon displayIcon => icons[icons.Length - 1];
|
||||
private SpriteText text;
|
||||
private Container iconsContainer;
|
||||
private SampleChannel sampleOn, sampleOff;
|
||||
|
||||
public Action<Mod> Action; // Passed the selected mod or null if none
|
||||
|
||||
private int _selectedMod = -1;
|
||||
private int selectedMod
|
||||
{
|
||||
get
|
||||
{
|
||||
return _selectedMod;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == _selectedMod) return;
|
||||
_selectedMod = value;
|
||||
|
||||
if (value >= Mods.Length)
|
||||
{
|
||||
_selectedMod = -1;
|
||||
}
|
||||
else if (value <= -2)
|
||||
{
|
||||
_selectedMod = Mods.Length - 1;
|
||||
}
|
||||
|
||||
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
|
||||
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
|
||||
for (int i = 0; i < icons.Length; i++)
|
||||
{
|
||||
if (Selected && i == icons.Length - 1) icons[i].Colour = SelectedColour;
|
||||
else icons[i].Colour = Colour;
|
||||
}
|
||||
|
||||
displaySelectedMod();
|
||||
}
|
||||
}
|
||||
|
||||
public bool Selected => selectedMod != -1;
|
||||
|
||||
private Color4 backgroundColour;
|
||||
public new Color4 Colour
|
||||
{
|
||||
get
|
||||
{
|
||||
return backgroundColour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == backgroundColour) return;
|
||||
backgroundColour = value;
|
||||
foreach (ModIcon icon in icons)
|
||||
{
|
||||
icon.Colour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 selectedColour;
|
||||
public Color4 SelectedColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return selectedColour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == selectedColour) return;
|
||||
selectedColour = value;
|
||||
if (Selected) icons[0].Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Mod mod;
|
||||
public Mod Mod
|
||||
{
|
||||
get
|
||||
{
|
||||
return mod;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (mod == value) return;
|
||||
mod = value;
|
||||
|
||||
if (mod is MultiMod)
|
||||
{
|
||||
mods = ((MultiMod)mod).Mods;
|
||||
}
|
||||
else
|
||||
{
|
||||
mods = new Mod[] { mod };
|
||||
}
|
||||
|
||||
createIcons();
|
||||
if (mods.Length > 0)
|
||||
{
|
||||
displayMod(mods[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Mod[] mods;
|
||||
public Mod[] Mods => mods; // the mods from Mod, only multiple if Mod is a MultiMod
|
||||
|
||||
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedMod);
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
|
||||
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
(args.Button == MouseButton.Right ? (Action)SelectPrevious : SelectNext)();
|
||||
return true;
|
||||
}
|
||||
|
||||
public void SelectNext()
|
||||
{
|
||||
selectedMod++;
|
||||
if (selectedMod == -1)
|
||||
{
|
||||
sampleOff.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
sampleOn.Play();
|
||||
}
|
||||
|
||||
Action?.Invoke(SelectedMod);
|
||||
}
|
||||
|
||||
public void SelectPrevious()
|
||||
{
|
||||
selectedMod--;
|
||||
if (selectedMod == -1)
|
||||
{
|
||||
sampleOff.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
sampleOn.Play();
|
||||
}
|
||||
|
||||
Action?.Invoke(SelectedMod);
|
||||
}
|
||||
|
||||
public void Deselect()
|
||||
{
|
||||
selectedMod = -1;
|
||||
}
|
||||
|
||||
private void displayMod(Mod mod)
|
||||
{
|
||||
displayIcon.Icon = mod.Icon;
|
||||
text.Text = mod.Name.GetDescription();
|
||||
}
|
||||
|
||||
private void displaySelectedMod()
|
||||
{
|
||||
var modIndex = selectedMod;
|
||||
if (modIndex <= -1)
|
||||
{
|
||||
modIndex = 0;
|
||||
}
|
||||
|
||||
displayMod(Mods[modIndex]);
|
||||
}
|
||||
|
||||
private void createIcons()
|
||||
{
|
||||
if (Mods.Length > 1)
|
||||
{
|
||||
iconsContainer.Add(icons = new ModIcon[]
|
||||
{
|
||||
new ModIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(1.5f),
|
||||
},
|
||||
new ModIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Position = new Vector2(-1.5f),
|
||||
},
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
iconsContainer.Add(icons = new ModIcon[]
|
||||
{
|
||||
new ModIcon
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public ModButton(Mod m)
|
||||
{
|
||||
Direction = FillDirection.Down;
|
||||
Spacing = new Vector2(0f, -5f);
|
||||
Size = new Vector2(100f);
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Size = new Vector2(77f, 80f),
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
iconsContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
},
|
||||
text = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
TextSize = 18,
|
||||
},
|
||||
};
|
||||
|
||||
Mod = m;
|
||||
}
|
||||
}
|
||||
}
|
176
osu.Game/Overlays/Mods/ModSection.cs
Normal file
176
osu.Game/Overlays/Mods/ModSection.cs
Normal file
@ -0,0 +1,176 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
class AlwaysPresentFlowContainer : FillFlowContainer
|
||||
{
|
||||
public override bool IsPresent => true;
|
||||
}
|
||||
|
||||
public class ModSection : Container
|
||||
{
|
||||
private OsuSpriteText headerLabel;
|
||||
|
||||
private AlwaysPresentFlowContainer buttonsContainer;
|
||||
public FillFlowContainer ButtonsContainer => buttonsContainer;
|
||||
|
||||
public Action<Mod> Action;
|
||||
protected virtual Key[] ToggleKeys => new Key[] { };
|
||||
|
||||
public Mod[] SelectedMods
|
||||
{
|
||||
get
|
||||
{
|
||||
List<Mod> selectedMods = new List<Mod>();
|
||||
|
||||
foreach (ModButton button in Buttons)
|
||||
{
|
||||
Mod selectedMod = button.SelectedMod;
|
||||
if (selectedMod != null)
|
||||
selectedMods.Add(selectedMod);
|
||||
}
|
||||
|
||||
return selectedMods.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
private string header;
|
||||
public string Header
|
||||
{
|
||||
get
|
||||
{
|
||||
return header;
|
||||
}
|
||||
set
|
||||
{
|
||||
header = value;
|
||||
headerLabel.Text = value;
|
||||
}
|
||||
}
|
||||
|
||||
private ModButton[] buttons = {};
|
||||
public ModButton[] Buttons
|
||||
{
|
||||
get
|
||||
{
|
||||
return buttons;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == buttons) return;
|
||||
buttons = value;
|
||||
|
||||
foreach (ModButton button in value)
|
||||
{
|
||||
button.Colour = Colour;
|
||||
button.SelectedColour = selectedColour;
|
||||
button.Action = buttonPressed;
|
||||
}
|
||||
|
||||
buttonsContainer.Add(value);
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 colour = Color4.White;
|
||||
new public Color4 Colour
|
||||
{
|
||||
get
|
||||
{
|
||||
return colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == colour) return;
|
||||
colour = value;
|
||||
|
||||
foreach (ModButton button in buttons)
|
||||
{
|
||||
button.Colour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 selectedColour = Color4.White;
|
||||
public Color4 SelectedColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return selectedColour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == selectedColour) return;
|
||||
selectedColour = value;
|
||||
|
||||
foreach (ModButton button in buttons)
|
||||
{
|
||||
button.SelectedColour = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
var index = Array.IndexOf(ToggleKeys, args.Key);
|
||||
if (index > -1 && index < Buttons.Length)
|
||||
Buttons[index].SelectNext();
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
public void DeselectAll()
|
||||
{
|
||||
foreach (ModButton button in buttons)
|
||||
{
|
||||
button.Deselect();
|
||||
}
|
||||
}
|
||||
|
||||
private void buttonPressed(Mod mod)
|
||||
{
|
||||
Action?.Invoke(mod);
|
||||
}
|
||||
|
||||
public ModSection()
|
||||
{
|
||||
AutoSizeAxes = Axes.Y;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
headerLabel = new OsuSpriteText
|
||||
{
|
||||
Origin = Anchor.TopLeft,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Position = new Vector2(0f, 0f),
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = Header,
|
||||
},
|
||||
buttonsContainer = new AlwaysPresentFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Spacing = new Vector2(50f, 0f),
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Top = 6,
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
369
osu.Game/Overlays/Mods/ModSelectOverlay.cs
Normal file
369
osu.Game/Overlays/Mods/ModSelectOverlay.cs
Normal file
@ -0,0 +1,369 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes;
|
||||
|
||||
namespace osu.Game.Overlays.Mods
|
||||
{
|
||||
public class ModSelectOverlay : WaveOverlayContainer
|
||||
{
|
||||
private const int button_duration = 700;
|
||||
private const int ranked_multiplier_duration = 700;
|
||||
private const float content_width = 0.8f;
|
||||
|
||||
private Color4 lowMultiplierColour, highMultiplierColour;
|
||||
|
||||
private OsuSpriteText rankedLabel, multiplierLabel;
|
||||
private FillFlowContainer rankedMultiplerContainer;
|
||||
|
||||
private FillFlowContainer<ModSection> modSectionsContainer;
|
||||
|
||||
public Bindable<Mod[]> SelectedMods = new Bindable<Mod[]>();
|
||||
|
||||
public readonly Bindable<PlayMode> PlayMode = new Bindable<PlayMode>();
|
||||
|
||||
private void modeChanged(object sender, EventArgs eventArgs)
|
||||
{
|
||||
var ruleset = Ruleset.GetRuleset(PlayMode);
|
||||
|
||||
modSectionsContainer.Children = new ModSection[]
|
||||
{
|
||||
new DifficultyReductionSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
Buttons = ruleset.GetModsFor(ModType.DifficultyReduction).Select(m => new ModButton(m)).ToArray(),
|
||||
},
|
||||
new DifficultyIncreaseSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
Buttons = ruleset.GetModsFor(ModType.DifficultyIncrease).Select(m => new ModButton(m)).ToArray(),
|
||||
},
|
||||
new AssistedSection
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Action = modButtonPressed,
|
||||
Buttons = ruleset.GetModsFor(ModType.Special).Select(m => new ModButton(m)).ToArray(),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls:true)]
|
||||
private void load(OsuColour colours, OsuGame osu)
|
||||
{
|
||||
lowMultiplierColour = colours.Red;
|
||||
highMultiplierColour = colours.Green;
|
||||
|
||||
if (osu != null)
|
||||
PlayMode.BindTo(osu.PlayMode);
|
||||
PlayMode.ValueChanged += modeChanged;
|
||||
PlayMode.TriggerChange();
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, APPEAR_DURATION, EasingTypes.InSine);
|
||||
rankedMultiplerContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
|
||||
|
||||
foreach (ModSection section in modSectionsContainer.Children)
|
||||
{
|
||||
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), APPEAR_DURATION, EasingTypes.InSine);
|
||||
section.ButtonsContainer.MoveToX(100f, APPEAR_DURATION, EasingTypes.InSine);
|
||||
section.ButtonsContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
|
||||
}
|
||||
|
||||
TriggerFocusLost();
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, EasingTypes.OutQuint);
|
||||
rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, EasingTypes.OutQuint);
|
||||
|
||||
foreach (ModSection section in modSectionsContainer.Children)
|
||||
{
|
||||
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, EasingTypes.OutQuint);
|
||||
section.ButtonsContainer.MoveToX(0, button_duration, EasingTypes.OutQuint);
|
||||
section.ButtonsContainer.FadeIn(button_duration, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
Schedule(TriggerFocusContention);
|
||||
}
|
||||
|
||||
public void DeselectAll()
|
||||
{
|
||||
foreach (ModSection section in modSectionsContainer.Children)
|
||||
{
|
||||
foreach (ModButton button in section.Buttons)
|
||||
{
|
||||
button.Deselect();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DeselectMod(Modes.Mods modName)
|
||||
{
|
||||
foreach (ModSection section in modSectionsContainer.Children)
|
||||
{
|
||||
foreach (ModButton button in section.Buttons)
|
||||
{
|
||||
foreach (Mod mod in button.Mods)
|
||||
{
|
||||
if (mod.Name == modName)
|
||||
{
|
||||
button.Deselect();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void modButtonPressed(Mod selectedMod)
|
||||
{
|
||||
if (selectedMod != null)
|
||||
{
|
||||
foreach (Modes.Mods disableMod in selectedMod.DisablesMods)
|
||||
{
|
||||
DeselectMod(disableMod);
|
||||
}
|
||||
}
|
||||
|
||||
refreshSelectedMods();
|
||||
|
||||
double multiplier = 1.0;
|
||||
bool ranked = true;
|
||||
|
||||
foreach (Mod mod in SelectedMods.Value)
|
||||
{
|
||||
multiplier *= mod.ScoreMultiplier;
|
||||
|
||||
if (ranked)
|
||||
ranked = mod.Ranked;
|
||||
}
|
||||
|
||||
// 1.00x
|
||||
// 1.05x
|
||||
// 1.20x
|
||||
|
||||
multiplierLabel.Text = string.Format("{0:N2}x", multiplier);
|
||||
string rankedString = ranked ? "Ranked" : "Unranked";
|
||||
rankedLabel.Text = $@"{rankedString}, Score Multiplier: ";
|
||||
|
||||
if (multiplier > 1.0)
|
||||
{
|
||||
multiplierLabel.FadeColour(highMultiplierColour, 200);
|
||||
}
|
||||
else if (multiplier < 1.0)
|
||||
{
|
||||
multiplierLabel.FadeColour(lowMultiplierColour, 200);
|
||||
}
|
||||
else
|
||||
{
|
||||
multiplierLabel.FadeColour(Color4.White, 200);
|
||||
}
|
||||
}
|
||||
|
||||
private void refreshSelectedMods()
|
||||
{
|
||||
List<Mod> selectedMods = new List<Mod>();
|
||||
|
||||
foreach (ModSection section in modSectionsContainer.Children)
|
||||
{
|
||||
foreach (Mod mod in section.SelectedMods)
|
||||
{
|
||||
selectedMods.Add(mod);
|
||||
}
|
||||
}
|
||||
|
||||
SelectedMods.Value = selectedMods.ToArray();
|
||||
}
|
||||
|
||||
public ModSelectOverlay()
|
||||
{
|
||||
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
|
||||
SecondWaveColour = OsuColour.FromHex(@"2280a2");
|
||||
ThirdWaveColour = OsuColour.FromHex(@"005774");
|
||||
FourthWaveColour = OsuColour.FromHex(@"003a4e");
|
||||
|
||||
Height = 510;
|
||||
Content.RelativeSizeAxes = Axes.X;
|
||||
Content.AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(36, 50, 68, 255)
|
||||
},
|
||||
new Triangles
|
||||
{
|
||||
TriangleScale = 5,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = Height, //set the height from the start to ensure correct triangle density.
|
||||
ColourLight = new Color4(53, 66, 82, 255),
|
||||
ColourDark = new Color4(41, 54, 70, 255),
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
// Header
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 82,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.Gray(10).Opacity(100),
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Down,
|
||||
Width = content_width,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 10,
|
||||
Bottom = 10,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"Gameplay Mods",
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = 4,
|
||||
},
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Text = @"Others are just for fun",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
// Body
|
||||
modSectionsContainer = new FillFlowContainer<ModSection>
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Width = content_width,
|
||||
},
|
||||
// Footer
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = 70,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = new Color4(172, 20, 116, 255),
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
rankedMultiplerContainer = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Width = content_width,
|
||||
Direction = FillDirection.Right,
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
Top = 20,
|
||||
Bottom = 20,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
rankedLabel = new OsuSpriteText
|
||||
{
|
||||
Text = @"Ranked, Score Multiplier: ",
|
||||
TextSize = 30,
|
||||
Shadow = true,
|
||||
},
|
||||
multiplierLabel = new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = @"1.00x",
|
||||
TextSize = 30,
|
||||
Shadow = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
201
osu.Game/Overlays/WaveOverlayContainer.cs
Normal file
201
osu.Game/Overlays/WaveOverlayContainer.cs
Normal file
@ -0,0 +1,201 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public abstract class WaveOverlayContainer : FocusedOverlayContainer
|
||||
{
|
||||
protected const float APPEAR_DURATION = 800;
|
||||
protected const float DISAPPEAR_DURATION = 500;
|
||||
|
||||
private const EasingTypes easing_show = EasingTypes.OutSine;
|
||||
private const EasingTypes easing_hide = EasingTypes.InSine;
|
||||
|
||||
private Wave firstWave, secondWave, thirdWave, fourthWave;
|
||||
|
||||
private Container<Wave> wavesContainer;
|
||||
|
||||
private readonly Container contentContainer;
|
||||
|
||||
protected override Container<Drawable> Content => contentContainer;
|
||||
|
||||
protected Color4 FirstWaveColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return firstWave.Colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (firstWave.Colour == value) return;
|
||||
firstWave.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected Color4 SecondWaveColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return secondWave.Colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (secondWave.Colour == value) return;
|
||||
secondWave.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected Color4 ThirdWaveColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return thirdWave.Colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (thirdWave.Colour == value) return;
|
||||
thirdWave.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected Color4 FourthWaveColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return fourthWave.Colour;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (fourthWave.Colour == value) return;
|
||||
fourthWave.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
protected WaveOverlayContainer()
|
||||
{
|
||||
Masking = true;
|
||||
|
||||
AddInternal(wavesContainer = new Container<Wave>
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new[]
|
||||
{
|
||||
firstWave = new Wave
|
||||
{
|
||||
Rotation = 13,
|
||||
FinalPosition = -930,
|
||||
},
|
||||
secondWave = new Wave
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
Rotation = -7,
|
||||
FinalPosition = -560,
|
||||
},
|
||||
thirdWave = new Wave
|
||||
{
|
||||
Rotation = 4,
|
||||
FinalPosition = -390,
|
||||
},
|
||||
fourthWave = new Wave
|
||||
{
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
Rotation = -2,
|
||||
FinalPosition = -220,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
AddInternal(contentContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.White.Opacity(50),
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
foreach (var w in wavesContainer.Children)
|
||||
w.State = Visibility.Visible;
|
||||
|
||||
contentContainer.FadeIn(APPEAR_DURATION, EasingTypes.OutQuint);
|
||||
contentContainer.MoveToY(0, APPEAR_DURATION, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
contentContainer.FadeOut(DISAPPEAR_DURATION, EasingTypes.In);
|
||||
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, EasingTypes.In);
|
||||
|
||||
foreach (var w in wavesContainer.Children)
|
||||
w.State = Visibility.Hidden;
|
||||
}
|
||||
|
||||
private class Wave : Container, IStateful<Visibility>
|
||||
{
|
||||
public float FinalPosition;
|
||||
|
||||
public Wave()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Size = new Vector2(1.5f);
|
||||
Masking = true;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(50),
|
||||
Radius = 20f,
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
private Visibility state;
|
||||
public Visibility State
|
||||
{
|
||||
get { return state; }
|
||||
set
|
||||
{
|
||||
state = value;
|
||||
|
||||
switch (value)
|
||||
{
|
||||
case Visibility.Hidden:
|
||||
MoveToY(DrawHeight / Height, DISAPPEAR_DURATION, easing_hide);
|
||||
break;
|
||||
case Visibility.Visible:
|
||||
MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,26 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
class ModSelect : ScreenWhiteBox
|
||||
{
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
|
||||
|
||||
protected override void OnEntering(Screen last)
|
||||
{
|
||||
base.OnEntering(last);
|
||||
Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
|
||||
}
|
||||
|
||||
protected override bool OnExiting(Screen next)
|
||||
{
|
||||
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
}
|
||||
}
|
@ -27,6 +27,7 @@ using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
|
||||
@ -45,6 +46,8 @@ namespace osu.Game.Screens.Select
|
||||
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 225);
|
||||
private BeatmapInfoWedge beatmapInfoWedge;
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
|
||||
private static readonly Vector2 background_blur = new Vector2(20);
|
||||
private CancellationTokenSource initialAddSetsTask;
|
||||
|
||||
@ -138,6 +141,16 @@ namespace osu.Game.Screens.Select
|
||||
Bottom = 50,
|
||||
},
|
||||
},
|
||||
modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = 50,
|
||||
},
|
||||
},
|
||||
footer = new Footer
|
||||
{
|
||||
OnBack = Exit,
|
||||
@ -155,7 +168,7 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
};
|
||||
|
||||
footer.AddButton(@"mods", colours.Yellow, null);
|
||||
footer.AddButton(@"mods", colours.Yellow, modSelect.ToggleVisibility);
|
||||
footer.AddButton(@"random", colours.Green, carousel.SelectRandom);
|
||||
footer.AddButton(@"options", colours.Blue, beatmapOptions.ToggleVisibility);
|
||||
|
||||
|
@ -156,7 +156,6 @@
|
||||
<Compile Include="Screens\Select\CarouselContainer.cs" />
|
||||
<Compile Include="Screens\Select\MatchSongSelect.cs" />
|
||||
<Compile Include="Screens\OsuGameScreen.cs" />
|
||||
<Compile Include="Screens\Play\ModSelect.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapGroup.cs" />
|
||||
<Compile Include="Beatmaps\Drawables\BeatmapPanel.cs" />
|
||||
<Compile Include="Screens\Play\Player.cs" />
|
||||
@ -289,6 +288,13 @@
|
||||
<Compile Include="Screens\Play\Pause\ResumeButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
|
||||
<Compile Include="Modes\Mod.cs" />
|
||||
<Compile Include="Overlays\Mods\ModButton.cs" />
|
||||
<Compile Include="Modes\UI\ModIcon.cs" />
|
||||
<Compile Include="Overlays\Mods\ModSection.cs" />
|
||||
<Compile Include="Overlays\Mods\DifficultyReductionSection.cs" />
|
||||
<Compile Include="Overlays\Mods\DifficultyIncreaseSection.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
|
||||
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
|
||||
@ -296,6 +302,8 @@
|
||||
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
|
||||
<Compile Include="Overlays\DialogOverlay.cs" />
|
||||
<Compile Include="Overlays\Mods\AssistedSection.cs" />
|
||||
<Compile Include="Overlays\WaveOverlayContainer.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsClearLocalScoresButton.cs" />
|
||||
<Compile Include="Screens\Select\Options\BeatmapOptionsDeleteButton.cs" />
|
||||
|
Loading…
Reference in New Issue
Block a user