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mirror of https://github.com/ppy/osu.git synced 2024-12-14 19:22:54 +08:00

Basic implementation of score UI

This commit is contained in:
DrabWeb 2017-03-04 03:37:34 -04:00
parent 3c714fe056
commit a112b354f0
6 changed files with 379 additions and 0 deletions

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@ -0,0 +1,29 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Game.Screens.Select.Leaderboards;
using OpenTK;
namespace osu.Desktop.VisualTests
{
public class TestCaseLeaderboard : TestCase
{
public override string Name => @"Leaderboard";
public override string Description => @"From song select";
public override void Reset()
{
base.Reset();
Add(new Leaderboard
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Size = new Vector2(550f, 450f),
});
}
}
}

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@ -198,6 +198,7 @@
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Tests\TestCaseLeaderboard.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />

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@ -97,6 +97,8 @@ namespace osu.Game.Overlays
if (!string.IsNullOrEmpty(postText))
{
//todo: actually send to server
careChannels.FirstOrDefault()?.AddNewMessages(new[]
{
new Message

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using System.Collections.Generic;
using osu.Game.Modes;
using osu.Framework.Graphics.Textures;
using osu.Framework.Allocation;
using osu.Framework.MathUtils;
using System;
namespace osu.Game.Screens.Select.Leaderboards
{
public class Leaderboard : Container
{
private FillFlowContainer scrollFlow;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
for (int i = 0; i < 10; i++)
{
scrollFlow.Add(new LeaderboardScoreDisplay(new LeaderboardScore
{
Avatar = textures.Get(@"Online/avatar-guest"),
Flag = textures.Get(@"Flags/__"),
Name = @"ultralaserxx",
MaxCombo = RNG.Next(0, 3000),
Accuracy = Math.Round(RNG.NextDouble(0, 100), 2),
Score = RNG.Next(0, 1000000),
Mods = new Mod[] { },
}, i + 1));
}
}
public Leaderboard()
{
Children = new Drawable[]
{
new ScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollDraggerVisible = false,
Children = new Drawable[]
{
scrollFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
},
},
},
};
}
}
public class LeaderboardScore
{
public Texture Avatar;
public Texture Flag;
public Texture Badge;
public string Name;
public int MaxCombo;
public double Accuracy;
public int Score;
public IEnumerable<Mod> Mods;
}
}

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@ -0,0 +1,271 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Select.Leaderboards
{
public class LeaderboardScoreDisplay : Container
{
private const float height = 70;
private const float corner_radius = 5;
private const float edge_margin = 10;
private const float background_opacity = 0.25f;
private const float score_letter_size = 20f;
private Box background;
public readonly LeaderboardScore Score;
protected override bool OnHover(Framework.Input.InputState state)
{
background.FadeColour(Color4.Black.Opacity(0.5f), 300, EasingTypes.OutQuint);
return base.OnHover(state);
}
protected override void OnHoverLost(Framework.Input.InputState state)
{
background.FadeColour(Color4.Black.Opacity(background_opacity), 200, EasingTypes.OutQuint);
base.OnHoverLost(state);
}
public LeaderboardScoreDisplay(LeaderboardScore score, int index)
{
Score = score;
RelativeSizeAxes = Axes.X;
Height = height;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Y,
Width = 40,
Children = new[]
{
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Font = @"Exo2.0-MediumItalic",
TextSize = 22,
Text = index.ToString(),
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Left = 40, },
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = corner_radius,
Masking = true,
Children = new[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(background_opacity),
},
},
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(edge_margin),
Children = new Drawable[]
{
new Container
{
Size = new Vector2(height - edge_margin * 2, height - edge_margin * 2),
CornerRadius = corner_radius,
Masking = true,
Children = new Drawable[]
{
new Sprite
{
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Texture = Score.Avatar,
},
},
},
new Container
{
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Position = new Vector2(height - edge_margin, 0f),
Children = new Drawable[]
{
new OsuSpriteText
{
Text = Score.Name,
Font = @"Exo2.0-BoldItalic",
TextSize = 23,
},
new FillFlowContainer
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Right,
Spacing = new Vector2(10f, 0f),
Children = new Drawable[]
{
new Container
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Size = new Vector2(87f, 20f),
Masking = true,
Children = new Drawable[]
{
new Sprite
{
RelativeSizeAxes = Axes.Y,
Width = 30f,
Texture = Score.Flag,
},
new Sprite
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
RelativeSizeAxes = Axes.Y,
Width = 50f,
Texture = Score.Badge,
},
},
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Right,
Spacing = new Vector2(10f, 0f),
Margin = new MarginPadding { Left = 10, },
Children = new Drawable[]
{
new ScoreComponentLabel(FontAwesome.fa_circle_o, Score.MaxCombo.ToString()),
new ScoreComponentLabel(FontAwesome.fa_circle_o, Score.Accuracy.ToString()),
},
},
},
},
},
},
new Sprite
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Size = new Vector2(score_letter_size),
},
new OsuSpriteText
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Position = new Vector2(-score_letter_size - 5f, 0f),
Font = @"Venera",
Text = Score.Score.ToString(),
TextSize = 23,
},
new FillFlowContainer
{
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight,
AutoSizeAxes = Axes.Both,
// TODO: Probably remove? Seems like others don't like this kind of thing
Position = new Vector2(0f, 4f), //properly align the mod icons
Direction = FillDirection.Left,
Children = new[]
{
new ScoreModIcon(FontAwesome.fa_osu_mod_doubletime, OsuColour.FromHex(@"ffcc22")),
new ScoreModIcon(FontAwesome.fa_osu_mod_flashlight, OsuColour.FromHex(@"ffcc22")),
new ScoreModIcon(FontAwesome.fa_osu_mod_hidden, OsuColour.FromHex(@"ffcc22")),
new ScoreModIcon(FontAwesome.fa_osu_mod_hardrock, OsuColour.FromHex(@"ffcc22")),
},
},
},
},
},
},
};
}
class ScoreModIcon : Container
{
public ScoreModIcon(FontAwesome icon, Color4 colour)
{
AutoSizeAxes = Axes.Both;
Children = new[]
{
new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_osu_mod_bg,
Colour = colour,
Shadow = true,
TextSize = 30,
},
new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = icon,
Colour = OsuColour.Gray(84),
TextSize = 18,
},
};
}
}
class ScoreComponentLabel : Container
{
public ScoreComponentLabel(FontAwesome icon, string value)
{
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
Size = new Vector2(60f, 20f);
Padding = new MarginPadding { Top = 10f, };
Children = new Drawable[]
{
new TextAwesome
{
Icon = FontAwesome.fa_square,
Colour = OsuColour.FromHex(@"3087ac"),
Rotation = 45,
Shadow = true,
},
new TextAwesome
{
Icon = icon,
Colour = OsuColour.FromHex(@"a4edff"),
Scale = new Vector2(0.8f),
},
new OsuSpriteText
{
Origin = Anchor.CentreLeft,
Margin = new MarginPadding { Left = 15, },
Font = @"Exo2.0-Bold",
Text = value,
TextSize = 17,
},
};
}
}
}
}

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@ -310,6 +310,8 @@
<Compile Include="Screens\Select\Options\BeatmapOptionsEditButton.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsRemoveFromUnplayedButton.cs" />
<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
<Compile Include="Screens\Select\Leaderboards\LeaderboardScoreDisplay.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
@ -331,6 +333,9 @@
<ItemGroup />
<ItemGroup />
<ItemGroup />
<ItemGroup>
<Folder Include="Screens\Select\Leaderboards\" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.