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Fix setting same state multiple times.

This commit is contained in:
smoogipooo 2017-03-03 17:59:16 +09:00
parent 7cac2680b1
commit b2661be0b2

View File

@ -88,6 +88,9 @@ namespace osu.Game.Screens.Tournament
get { return _scrollState; }
set
{
if (_scrollState == value)
return;
_scrollState = value;
delayedStateChangeDelegate?.Cancel();