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Block input behind FilterControl.
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@ -169,9 +169,12 @@ namespace osu.Game.Screens.Select
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sortTabs.AccentColour = spriteText.Colour = colours.GreenLight;
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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return true;
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}
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => true;
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protected override bool OnMouseMove(InputState state) => true;
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protected override bool OnClick(InputState state) => true;
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protected override bool OnDragStart(InputState state) => true;
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}
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}
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