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Simplify derived classes of WorkingBeatmap
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commit
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@ -1,32 +1,26 @@
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using System;
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.IO;
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namespace osu.Desktop.VisualTests.Beatmaps
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{
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public class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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this.beatmap = beatmap;
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namespace osu.Desktop.VisualTests.Beatmaps
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{
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public class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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this.beatmap = beatmap;
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}
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private Beatmap beatmap;
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public override Beatmap Beatmap => beatmap;
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public override Texture Background => null;
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public override Track Track => null;
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public override void Dispose()
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{
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// This space intentionally left blank
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}
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public override void TransferTo(WorkingBeatmap other)
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{
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// This space intentionally left blank
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}
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}
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}
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private Beatmap beatmap;
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protected override Beatmap GetBeatmap() => beatmap;
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protected override Texture GetBackground() => null;
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protected override Track GetTrack() => null;
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}
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}
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@ -36,14 +36,64 @@ namespace osu.Game.Beatmaps
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BeatmapSetInfo = beatmapSetInfo;
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WithStoryboard = withStoryboard;
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}
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protected abstract Beatmap GetBeatmap();
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protected abstract Texture GetBackground();
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protected abstract Track GetTrack();
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public abstract Beatmap Beatmap { get; }
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public abstract Texture Background { get; }
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public abstract Track Track { get; }
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private Beatmap beatmap;
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private object beatmapLock = new object();
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public Beatmap Beatmap
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{
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get
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{
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lock (beatmapLock)
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{
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return beatmap ?? (beatmap = GetBeatmap());
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}
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}
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}
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private object backgroundLock = new object();
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private Texture background;
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public Texture Background
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{
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get
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{
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lock (backgroundLock)
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{
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return background ?? (background = GetBackground());
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}
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}
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}
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public abstract void TransferTo(WorkingBeatmap other);
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public abstract void Dispose();
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private Track track;
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private object trackLock = new object();
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public Track Track
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{
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get
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{
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lock (trackLock)
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{
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return track ?? (track = GetTrack());
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}
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}
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}
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public virtual bool TrackLoaded => Track != null;
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public bool TrackLoaded => track != null;
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public void TransferTo(WorkingBeatmap other)
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{
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if (track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
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other.track = track;
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}
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public virtual void Dispose()
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{
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track?.Dispose();
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track = null;
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background?.Dispose();
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background = null;
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}
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}
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}
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@ -1,4 +1,7 @@
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using System.IO;
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.IO;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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@ -20,107 +23,61 @@ namespace osu.Game.Database
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}
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private ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
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private Beatmap beatmap;
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private object beatmapLock = new object();
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public override Beatmap Beatmap
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protected override Beatmap GetBeatmap()
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{
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get
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Beatmap beatmap;
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try
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{
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lock (beatmapLock)
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using (var reader = GetReader())
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{
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if (beatmap != null) return beatmap;
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try
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BeatmapDecoder decoder;
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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{
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using (var reader = GetReader())
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{
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BeatmapDecoder decoder;
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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{
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decoder = BeatmapDecoder.GetDecoder(stream);
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beatmap = decoder?.Decode(stream);
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}
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if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
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using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
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decoder?.Decode(stream, beatmap);
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}
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decoder = BeatmapDecoder.GetDecoder(stream);
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beatmap = decoder?.Decode(stream);
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}
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catch { return null; }
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return beatmap;
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if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
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using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
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decoder?.Decode(stream, beatmap);
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}
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}
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catch { return null; }
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return beatmap;
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}
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private object backgroundLock = new object();
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private Texture background;
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public override Texture Background
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protected override Texture GetBackground()
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{
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get
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Texture background;
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if (BeatmapInfo?.Metadata?.BackgroundFile == null)
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return null;
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try
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{
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lock (backgroundLock)
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using (var reader = GetReader())
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{
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if (background != null) return background;
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if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null;
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try
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{
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using (var reader = GetReader())
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{
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background = new TextureStore(
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new RawTextureLoaderStore(reader),
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false).Get(BeatmapInfo.Metadata.BackgroundFile);
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}
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}
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catch { return null; }
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return background;
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background = new TextureStore(
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new RawTextureLoaderStore(reader),
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false).Get(BeatmapInfo.Metadata.BackgroundFile);
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}
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}
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catch { return null; }
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return background;
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}
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private ArchiveReader trackReader;
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private Track track;
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private object trackLock = new object();
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public override Track Track
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protected override Track GetTrack()
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{
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get
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Track track;
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try
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{
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lock (trackLock)
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{
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if (track != null) return track;
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try
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{
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//store a reference to the reader as we may continue accessing the stream in the background.
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trackReader = GetReader();
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var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
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if (trackData != null)
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track = new TrackBass(trackData);
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}
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catch { return null; }
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return track;
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}
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//store a reference to the reader as we may continue accessing the stream in the background.
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trackReader = GetReader();
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var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
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track = trackData == null ? null : new TrackBass(trackData);
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}
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}
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public override bool TrackLoaded => track != null;
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public override void TransferTo(WorkingBeatmap other)
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{
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var _other = (DatabaseWorkingBeatmap)other;
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if (track != null && BeatmapInfo.AudioEquals(_other.BeatmapInfo))
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_other.track = track;
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}
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public override void Dispose()
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{
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background?.Dispose();
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background = null;
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catch { return null; }
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return track;
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}
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}
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}
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