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Merge pull request #527 from SirCmpwn/working-beatmap
Refactor WorkingBeatmap
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commit
f103fa3352
24
osu.Desktop.VisualTests/Beatmaps/TestWorkingBeatmap.cs
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24
osu.Desktop.VisualTests/Beatmaps/TestWorkingBeatmap.cs
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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namespace osu.Desktop.VisualTests.Beatmaps
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{
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public class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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this.beatmap = beatmap;
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}
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private Beatmap beatmap;
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protected override Beatmap GetBeatmap() => beatmap;
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protected override Texture GetBackground() => null;
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protected override Track GetTrack() => null;
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}
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}
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@ -8,7 +8,6 @@ using osu.Framework.MathUtils;
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using osu.Framework.Screens.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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using osu.Game.Modes.Catch.UI;
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using osu.Game.Modes.Mania.UI;
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@ -17,6 +16,7 @@ using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.UI;
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using osu.Game.Modes.Taiko.UI;
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using System.Collections.Generic;
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using osu.Desktop.VisualTests.Beatmaps;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -95,16 +95,5 @@ namespace osu.Desktop.VisualTests.Tests
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}
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});
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}
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private class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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Beatmap = beatmap;
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}
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protected override ArchiveReader GetReader() => null;
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}
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}
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}
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@ -8,13 +8,13 @@ using osu.Framework.Screens.Testing;
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using osu.Game.Beatmaps;
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using OpenTK;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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using osu.Game.Modes;
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using osu.Game.Modes.Objects;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Screens.Play;
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using OpenTK.Graphics;
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using osu.Desktop.VisualTests.Beatmaps;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -23,7 +23,6 @@ namespace osu.Desktop.VisualTests.Tests
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protected Player Player;
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private BeatmapDatabase db;
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public override string Description => @"Showing everything to play the game.";
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[BackgroundDependencyLoader]
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@ -97,16 +96,5 @@ namespace osu.Desktop.VisualTests.Tests
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Beatmap = beatmap
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};
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}
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private class TestWorkingBeatmap : WorkingBeatmap
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{
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public TestWorkingBeatmap(Beatmap beatmap)
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: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
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{
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Beatmap = beatmap;
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}
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protected override ArchiveReader GetReader() => null;
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}
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}
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}
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@ -205,9 +205,13 @@
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<Compile Include="Tests\TestCaseDialogOverlay.cs" />
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<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
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<Compile Include="Tests\TestCaseLeaderboard.cs" />
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<Compile Include="Beatmaps\TestWorkingBeatmap.cs" />
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</ItemGroup>
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<ItemGroup />
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<ItemGroup />
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<ItemGroup>
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<Folder Include="Beatmaps\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -4,14 +4,11 @@
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using osu.Framework.Audio.Track;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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using osu.Game.Database;
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using osu.Game.Modes;
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using osu.Game.Modes.Mods;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace osu.Game.Beatmaps
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{
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@ -27,14 +24,12 @@ namespace osu.Game.Beatmaps
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/// </summary>
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public PlayMode? PreferredPlayMode;
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public PlayMode PlayMode => beatmap?.BeatmapInfo?.Mode > PlayMode.Osu ? beatmap.BeatmapInfo.Mode : PreferredPlayMode ?? PlayMode.Osu;
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public PlayMode PlayMode => Beatmap?.BeatmapInfo?.Mode > PlayMode.Osu ? Beatmap.BeatmapInfo.Mode : PreferredPlayMode ?? PlayMode.Osu;
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public readonly Bindable<IEnumerable<Mod>> Mods = new Bindable<IEnumerable<Mod>>();
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public readonly bool WithStoryboard;
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protected abstract ArchiveReader GetReader();
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protected WorkingBeatmap(BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
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{
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BeatmapInfo = beatmapInfo;
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@ -42,31 +37,10 @@ namespace osu.Game.Beatmaps
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WithStoryboard = withStoryboard;
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}
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private Texture background;
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private object backgroundLock = new object();
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public Texture Background
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{
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get
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{
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lock (backgroundLock)
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{
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if (background != null) return background;
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if (BeatmapInfo?.Metadata?.BackgroundFile == null) return null;
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try
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{
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using (var reader = GetReader())
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background = new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
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}
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catch { }
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return background;
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}
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}
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set { lock (backgroundLock) background = value; }
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}
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protected abstract Beatmap GetBeatmap();
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protected abstract Texture GetBackground();
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protected abstract Track GetTrack();
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private Beatmap beatmap;
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private object beatmapLock = new object();
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public Beatmap Beatmap
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@ -75,33 +49,24 @@ namespace osu.Game.Beatmaps
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{
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lock (beatmapLock)
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{
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if (beatmap != null) return beatmap;
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try
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{
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using (var reader = GetReader())
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{
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BeatmapDecoder decoder;
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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{
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decoder = BeatmapDecoder.GetDecoder(stream);
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beatmap = decoder?.Decode(stream);
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}
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if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
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using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
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decoder?.Decode(stream, beatmap);
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}
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}
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catch { }
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return beatmap;
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return beatmap ?? (beatmap = GetBeatmap());
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}
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}
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}
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private object backgroundLock = new object();
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private Texture background;
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public Texture Background
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{
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get
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{
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lock (backgroundLock)
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{
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return background ?? (background = GetBackground());
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}
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}
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set { lock (beatmapLock) beatmap = value; }
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}
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private ArchiveReader trackReader;
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private Track track;
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private object trackLock = new object();
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public Track Track
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@ -110,48 +75,25 @@ namespace osu.Game.Beatmaps
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{
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lock (trackLock)
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{
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if (track != null) return track;
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try
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{
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//store a reference to the reader as we may continue accessing the stream in the background.
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trackReader = GetReader();
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var trackData = trackReader?.GetStream(BeatmapInfo.Metadata.AudioFile);
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if (trackData != null)
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track = new TrackBass(trackData);
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}
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catch { }
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return track;
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return track ?? (track = GetTrack());
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}
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}
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set { lock (trackLock) track = value; }
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}
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public bool TrackLoaded => track != null;
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private bool isDisposed;
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protected virtual void Dispose(bool disposing)
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public void TransferTo(WorkingBeatmap other)
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{
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if (!isDisposed)
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{
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track?.Dispose();
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background?.Dispose();
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isDisposed = true;
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}
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if (track != null && BeatmapInfo.AudioEquals(other.BeatmapInfo))
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other.track = track;
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}
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public void Dispose()
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public virtual void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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public void TransferTo(WorkingBeatmap working)
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{
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if (track != null && BeatmapInfo.AudioEquals(working.BeatmapInfo))
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working.track = track;
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track?.Dispose();
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track = null;
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background?.Dispose();
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background = null;
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}
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}
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}
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@ -342,18 +342,5 @@ namespace osu.Game.Database
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}
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public bool Exists(BeatmapSetInfo beatmapSet) => storage.Exists(beatmapSet.Path);
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private class DatabaseWorkingBeatmap : WorkingBeatmap
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{
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private readonly BeatmapDatabase database;
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public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
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: base(beatmapInfo, beatmapSetInfo, withStoryboard)
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{
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this.database = database;
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}
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protected override ArchiveReader GetReader() => database?.GetReader(BeatmapSetInfo);
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}
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}
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}
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73
osu.Game/Database/DatabaseWorkingBeatmap.cs
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73
osu.Game/Database/DatabaseWorkingBeatmap.cs
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@ -0,0 +1,73 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.IO;
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using osu.Framework.Audio.Track;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Beatmaps.IO;
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namespace osu.Game.Database
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{
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internal class DatabaseWorkingBeatmap : WorkingBeatmap
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{
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private readonly BeatmapDatabase database;
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public DatabaseWorkingBeatmap(BeatmapDatabase database, BeatmapInfo beatmapInfo, BeatmapSetInfo beatmapSetInfo, bool withStoryboard = false)
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: base(beatmapInfo, beatmapSetInfo, withStoryboard)
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{
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this.database = database;
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}
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private ArchiveReader getReader() => database?.GetReader(BeatmapSetInfo);
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protected override Beatmap GetBeatmap()
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{
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try
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{
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Beatmap beatmap;
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using (var reader = getReader())
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{
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BeatmapDecoder decoder;
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using (var stream = new StreamReader(reader.GetStream(BeatmapInfo.Path)))
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{
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decoder = BeatmapDecoder.GetDecoder(stream);
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beatmap = decoder?.Decode(stream);
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}
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if (WithStoryboard && beatmap != null && BeatmapSetInfo.StoryboardFile != null)
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using (var stream = new StreamReader(reader.GetStream(BeatmapSetInfo.StoryboardFile)))
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decoder.Decode(stream, beatmap);
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}
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return beatmap;
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}
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catch { return null; }
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}
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protected override Texture GetBackground()
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{
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if (BeatmapInfo?.Metadata?.BackgroundFile == null)
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return null;
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try
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{
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using (var reader = getReader())
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return new TextureStore(new RawTextureLoaderStore(reader), false).Get(BeatmapInfo.Metadata.BackgroundFile);
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}
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catch { return null; }
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}
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protected override Track GetTrack()
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{
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try
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{
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var trackData = getReader()?.GetStream(BeatmapInfo.Metadata.AudioFile);
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return trackData == null ? null : new TrackBass(trackData);
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}
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catch { return null; }
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}
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}
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}
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<Compile Include="Database\BeatmapMetadata.cs" />
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<Compile Include="Database\BeatmapInfo.cs" />
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<Compile Include="Database\BaseDifficulty.cs" />
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<Compile Include="Database\DatabaseWorkingBeatmap.cs" />
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<Compile Include="Graphics\UserInterface\OsuButton.cs" />
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<Compile Include="Overlays\Options\Sections\MaintenanceSection.cs" />
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<Compile Include="Overlays\Options\OptionsSection.cs" />
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