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Refactorings.

This commit is contained in:
smoogipooo 2017-03-14 15:45:27 +09:00
parent e8d5cff790
commit e42c790df2
6 changed files with 1 additions and 11 deletions

View File

@ -29,7 +29,7 @@ namespace osu.Game.Modes.Osu.Beatmaps
private List<OsuHitObject> convertHitObjects(List<HitObject> hitObjects, float stackLeniency)
{
List<OsuHitObject> converted = hitObjects.Select(h => convertHitObject(h)).ToList();
List<OsuHitObject> converted = hitObjects.Select(convertHitObject).ToList();
updateStacking(converted, stackLeniency);

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@ -8,7 +8,6 @@ using osu.Game.Modes.Objects;
using OpenTK.Graphics;
using osu.Game.Beatmaps.Timing;
using osu.Game.Database;
using osu.Game.Modes.Objects.Types;
namespace osu.Game.Beatmaps.Formats
{

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@ -10,7 +10,6 @@ using osu.Game.Beatmaps.Samples;
using osu.Game.Beatmaps.Timing;
using osu.Game.Modes;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Types;
namespace osu.Game.Beatmaps.Formats
{

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@ -3,7 +3,6 @@
using osu.Game.Modes.Objects.Types;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Objects
{

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@ -2,13 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Modes.Objects.Types;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenTK.Graphics;
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Objects
{

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@ -4,7 +4,6 @@
using osu.Game.Modes.Objects.Types;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Objects
{