mirror of
https://github.com/ppy/osu.git
synced 2025-01-14 01:22:59 +08:00
Merge branch 'master' into tournament_drawings
This commit is contained in:
commit
09a2d39e3e
@ -1 +1 @@
|
||||
Subproject commit 4c0762eec20d2a3063df908a49432326570bea9f
|
||||
Subproject commit 798409058a421307b5a92aeea4cd60a065f5a0d4
|
@ -74,7 +74,7 @@ namespace osu.Desktop.Deploy
|
||||
refreshDirectory(StagingFolder);
|
||||
|
||||
//increment build number until we have a unique one.
|
||||
string verBase = DateTime.Now.ToString("yyyy.Md.");
|
||||
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
|
||||
int increment = 0;
|
||||
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
|
||||
increment++;
|
||||
|
80
osu.Desktop.VisualTests/Tests/TestCaseDialogOverlay.cs
Normal file
80
osu.Desktop.VisualTests/Tests/TestCaseDialogOverlay.cs
Normal file
@ -0,0 +1,80 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseDialogOverlay : TestCase
|
||||
{
|
||||
public override string Name => @"Dialog Overlay";
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
AddButton("dialog #1", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_trash_o,
|
||||
HeaderText = @"Confirm deletion of",
|
||||
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"I never want to see this again.",
|
||||
Action = () => System.Console.WriteLine(@"OK"),
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Firetruck, I still want quick ranks!",
|
||||
Action = () => System.Console.WriteLine(@"Cancel"),
|
||||
},
|
||||
},
|
||||
}));
|
||||
|
||||
AddButton("dialog #2", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_gear,
|
||||
HeaderText = @"What do you want to do with",
|
||||
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Manage collections",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Delete...",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Remove from unplayed",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Clear local scores",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Edit",
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Cancel",
|
||||
},
|
||||
},
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
@ -95,7 +95,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
AddButton(@"slider", () => load(HitObjectType.Slider));
|
||||
AddButton(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
AddToggle(@"auto", () => { auto = !auto; load(mode); });
|
||||
AddToggle(@"auto", (state) => { auto = state; load(mode); });
|
||||
|
||||
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
|
||||
ButtonsContainer.Add(new BasicSliderBar<double>
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
Add(mc);
|
||||
AddToggle(@"Show", mc.ToggleVisibility);
|
||||
AddToggle(@"Show", (state) => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -8,6 +8,7 @@ using osu.Framework.MathUtils;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
AddToggle(@"show", manager.ToggleVisibility);
|
||||
AddToggle(@"show", (state) => manager.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
|
||||
AddButton(@"simple #1", sendNotification1);
|
||||
AddButton(@"simple #2", sendNotification2);
|
||||
|
@ -2,8 +2,8 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Overlays.Pause;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
@ -1,9 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Screens.Select;
|
||||
@ -14,6 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
private BeatmapDatabase db, oldDb;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
|
||||
public override string Name => @"Song Select";
|
||||
public override string Description => @"with fake data";
|
||||
@ -35,9 +38,15 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
db.Import(sets);
|
||||
}
|
||||
Add(new PlaySongSelect());
|
||||
|
||||
Add(songSelect = new PlaySongSelect());
|
||||
|
||||
AddButton(@"Sort by Artist", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Artist; });
|
||||
AddButton(@"Sort by Title", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Title; });
|
||||
AddButton(@"Sort by Author", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Author; });
|
||||
AddButton(@"Sort by Difficulty", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (oldDb != null)
|
||||
@ -59,9 +68,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
Artist = "MONACA",
|
||||
Title = "Black Song",
|
||||
Author = "Some Guy",
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
Author = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>(new[]
|
||||
{
|
||||
|
@ -22,9 +22,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FlowContainer flow;
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FlowContainer()
|
||||
Add(flow = new FillFlowContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f),
|
||||
|
@ -195,6 +195,7 @@
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCasePauseOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
|
@ -57,19 +57,19 @@ namespace osu.Desktop.Overlays
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(5),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Spacing = new Vector2(5),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
@ -95,6 +95,8 @@ namespace osu.Desktop.Overlays
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
|
@ -13,7 +13,7 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class HitExplosion : FlowContainer
|
||||
public class HitExplosion : FillFlowContainer
|
||||
{
|
||||
private readonly OsuJudgementInfo judgement;
|
||||
private SpriteText line1;
|
||||
@ -25,7 +25,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Direction = FlowDirections.Vertical;
|
||||
Direction = FillDirection.Down;
|
||||
Spacing = new Vector2(0, 2);
|
||||
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
|
||||
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class HitCircle : OsuHitObject
|
||||
|
@ -1,4 +1,7 @@
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class SliderTick : OsuHitObject
|
||||
{
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Spinner : OsuHitObject
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
class OsuScore : Score
|
||||
|
@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
BeatmapSet = beatmapSet;
|
||||
WorkingBeatmap beatmap = database.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
|
||||
foreach (var b in BeatmapSet.Beatmaps)
|
||||
b.StarDifficulty = (float)(database.GetWorkingBeatmap(b).Beatmap?.CalculateStarDifficulty() ?? 0);
|
||||
b.StarDifficulty = (float)(database.GetWorkingBeatmap(b).Beatmap?.CalculateStarDifficulty() ?? -1f);
|
||||
|
||||
Header = new BeatmapSetHeader(beatmap)
|
||||
{
|
||||
|
@ -83,10 +83,10 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
ColourLight = OsuColour.FromHex(@"3a7285"),
|
||||
ColourDark = OsuColour.FromHex(@"123744")
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(5),
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
@ -98,18 +98,18 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding { Left = 5 },
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Horizontal,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(4, 0),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
private OsuConfigManager config;
|
||||
private Bindable<bool> preferUnicode;
|
||||
private WorkingBeatmap beatmap;
|
||||
private FlowContainer difficultyIcons;
|
||||
private FillFlowContainer difficultyIcons;
|
||||
|
||||
public BeatmapSetHeader(WorkingBeatmap beatmap)
|
||||
{
|
||||
@ -36,9 +36,9 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
@ -52,13 +52,12 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
},
|
||||
artist = new OsuSpriteText
|
||||
{
|
||||
Margin = new MarginPadding { Top = -1 },
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
Text = beatmap.BeatmapSetInfo.Metadata.Artist,
|
||||
TextSize = 17,
|
||||
Shadow = true,
|
||||
},
|
||||
difficultyIcons = new FlowContainer
|
||||
difficultyIcons = new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 5 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
@ -109,10 +108,10 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Depth = -1,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
|
||||
Shear = new Vector2(0.8f, 0),
|
||||
|
@ -33,6 +33,8 @@ namespace osu.Game.Configuration
|
||||
Set(OsuConfig.SnakingOutSliders, false);
|
||||
|
||||
Set(OsuConfig.MenuParallax, true);
|
||||
|
||||
Set(OsuConfig.KeyOverlay, false);
|
||||
//todo: implement all settings below this line (remove the Disabled set when doing so).
|
||||
|
||||
Set(OsuConfig.MouseSpeed, 1.0).Disabled = true;
|
||||
@ -80,7 +82,6 @@ namespace osu.Game.Configuration
|
||||
Set(OsuConfig.IgnoreBeatmapSamples, false).Disabled = true;
|
||||
Set(OsuConfig.IgnoreBeatmapSkins, false).Disabled = true;
|
||||
Set(OsuConfig.IgnoreList, string.Empty).Disabled = true;
|
||||
Set(OsuConfig.KeyOverlay, false).Disabled = true;
|
||||
Set(OsuConfig.Language, @"unknown").Disabled = true;
|
||||
Set(OsuConfig.AllowNowPlayingHighlights, false).Disabled = true;
|
||||
Set(OsuConfig.LastVersion, string.Empty).Disabled = true;
|
||||
|
@ -88,7 +88,7 @@ namespace osu.Game.Database
|
||||
return ID == other?.ID;
|
||||
}
|
||||
|
||||
public bool AudioEquals(BeatmapInfo other) => other != null &&
|
||||
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
|
||||
BeatmapSet.Path == other.BeatmapSet.Path &&
|
||||
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
|
||||
}
|
||||
|
@ -13,17 +13,15 @@ using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
public class PauseButton : ClickableContainer
|
||||
public class DialogButton : ClickableContainer
|
||||
{
|
||||
private const float hover_width = 0.9f;
|
||||
private const float hover_duration = 500;
|
||||
private const float glow_fade_duration = 250;
|
||||
private const float click_duration = 200;
|
||||
|
||||
private Color4 backgroundColour = OsuColour.Gray(34);
|
||||
|
||||
private Color4 buttonColour;
|
||||
public Color4 ButtonColour
|
||||
{
|
||||
@ -35,8 +33,21 @@ namespace osu.Game.Overlays.Pause
|
||||
{
|
||||
buttonColour = value;
|
||||
updateGlow();
|
||||
if (colourContainer == null) return;
|
||||
colourContainer.Colour = ButtonColour;
|
||||
colourContainer.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
private Color4 backgroundColour = OsuColour.Gray(34);
|
||||
public Color4 BackgroundColour
|
||||
{
|
||||
get
|
||||
{
|
||||
return backgroundColour;
|
||||
}
|
||||
set
|
||||
{
|
||||
backgroundColour = value;
|
||||
background.Colour = value;
|
||||
}
|
||||
}
|
||||
|
||||
@ -50,16 +61,30 @@ namespace osu.Game.Overlays.Pause
|
||||
set
|
||||
{
|
||||
text = value;
|
||||
if (spriteText == null) return;
|
||||
spriteText.Text = Text;
|
||||
}
|
||||
}
|
||||
|
||||
private float textSize = 28;
|
||||
internal float TextSize
|
||||
{
|
||||
get
|
||||
{
|
||||
return textSize;
|
||||
}
|
||||
set
|
||||
{
|
||||
textSize = value;
|
||||
spriteText.TextSize = value;
|
||||
}
|
||||
}
|
||||
|
||||
public SampleChannel SampleClick, SampleHover;
|
||||
|
||||
private Container backgroundContainer, colourContainer, glowContainer;
|
||||
private Box leftGlow, centerGlow, rightGlow;
|
||||
private Box leftGlow, centerGlow, rightGlow, background;
|
||||
private SpriteText spriteText;
|
||||
private Vector2 hoverSpacing => new Vector2(3f, 0f);
|
||||
|
||||
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
|
||||
|
||||
@ -85,8 +110,9 @@ namespace osu.Game.Overlays.Pause
|
||||
|
||||
protected override bool OnHover(Framework.Input.InputState state)
|
||||
{
|
||||
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic);
|
||||
|
||||
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
|
||||
spriteText.TransformSpacingTo(new Vector2(3f, 0f), hover_duration, EasingTypes.OutElastic);
|
||||
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
|
||||
SampleHover?.Play();
|
||||
return true;
|
||||
@ -127,8 +153,10 @@ namespace osu.Game.Overlays.Pause
|
||||
rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
|
||||
}
|
||||
|
||||
public PauseButton()
|
||||
public DialogButton()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
backgroundContainer = new Container
|
||||
@ -137,12 +165,12 @@ namespace osu.Game.Overlays.Pause
|
||||
Width = 1f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = backgroundColour
|
||||
}
|
||||
}
|
||||
Colour = backgroundColour,
|
||||
},
|
||||
},
|
||||
},
|
||||
glowContainer = new Container
|
||||
{
|
||||
@ -156,23 +184,23 @@ namespace osu.Game.Overlays.Pause
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopLeft,
|
||||
Anchor = Anchor.TopLeft,
|
||||
Width = 0.125f
|
||||
Width = 0.125f,
|
||||
},
|
||||
centerGlow = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Width = 0.75f
|
||||
Width = 0.75f,
|
||||
},
|
||||
rightGlow = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
Width = 0.125f
|
||||
}
|
||||
}
|
||||
Width = 0.125f,
|
||||
},
|
||||
},
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -194,7 +222,7 @@ namespace osu.Game.Overlays.Pause
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.2f),
|
||||
Radius = 5
|
||||
Radius = 5,
|
||||
},
|
||||
Colour = ButtonColour,
|
||||
Shear = new Vector2(0.2f, 0),
|
||||
@ -203,7 +231,7 @@ namespace osu.Game.Overlays.Pause
|
||||
new Box
|
||||
{
|
||||
EdgeSmoothness = new Vector2(2, 0),
|
||||
RelativeSizeAxes = Axes.Both
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new Container
|
||||
{
|
||||
@ -217,13 +245,13 @@ namespace osu.Game.Overlays.Pause
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
TriangleScale = 4,
|
||||
ColourDark = OsuColour.Gray(0.88f),
|
||||
Shear = new Vector2(-0.2f, 0)
|
||||
}
|
||||
}
|
||||
Shear = new Vector2(-0.2f, 0),
|
||||
},
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
spriteText = new OsuSpriteText
|
||||
{
|
||||
@ -234,8 +262,8 @@ namespace osu.Game.Overlays.Pause
|
||||
Font = "Exo2.0-Bold",
|
||||
Shadow = true,
|
||||
ShadowColour = new Color4(0, 0, 0, 0.1f),
|
||||
Colour = Color4.White
|
||||
}
|
||||
Colour = Color4.White,
|
||||
},
|
||||
};
|
||||
|
||||
updateGlow();
|
@ -1,4 +1,7 @@
|
||||
using OpenTK.Graphics;
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Input;
|
||||
using System;
|
||||
|
@ -19,9 +19,9 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Children = new[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Children = new Drawable[]
|
||||
|
@ -14,6 +14,8 @@ namespace osu.Game.Graphics.UserInterface
|
||||
{
|
||||
protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize);
|
||||
|
||||
public override bool AllowClipboardExport => false;
|
||||
|
||||
public class PasswordMaskChar : Container
|
||||
{
|
||||
private CircularContainer circle;
|
||||
|
@ -68,10 +68,10 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
stars = new FlowContainer<Star>
|
||||
stars = new FillFlowContainer<Star>
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(star_spacing),
|
||||
}
|
||||
};
|
||||
|
@ -57,10 +57,7 @@ namespace osu.Game.Graphics.UserInterface
|
||||
c1.Origin = c1.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopLeft : Anchor.TopRight;
|
||||
c2.Origin = c2.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopRight : Anchor.TopLeft;
|
||||
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Right = (value & Anchor.x2) > 0 ? -SIZE_RETRACTED.X * shear * 0.5f : 0
|
||||
};
|
||||
X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
|
||||
|
||||
c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
|
||||
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
|
||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomRight,
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
public abstract class HitObjectParser
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Modes.Objects
|
||||
{
|
||||
/// <summary>
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Modes
|
||||
{
|
||||
public class Score
|
||||
|
@ -1,5 +1,5 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
|
@ -9,6 +9,9 @@ using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Framework.Configuration;
|
||||
|
||||
namespace osu.Game.Modes.UI
|
||||
{
|
||||
@ -21,6 +24,8 @@ namespace osu.Game.Modes.UI
|
||||
public HealthDisplay HealthDisplay;
|
||||
public Score Score { get; set; }
|
||||
|
||||
private Bindable<bool> showKeyCounter;
|
||||
|
||||
protected abstract KeyCounterCollection CreateKeyCounter();
|
||||
protected abstract ComboCounter CreateComboCounter();
|
||||
protected abstract PercentageCounter CreateAccuracyCounter();
|
||||
@ -58,6 +63,22 @@ namespace osu.Game.Modes.UI
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
{
|
||||
showKeyCounter = config.GetBindable<bool>(OsuConfig.KeyOverlay);
|
||||
showKeyCounter.ValueChanged += visibilityChanged;
|
||||
showKeyCounter.TriggerChange();
|
||||
}
|
||||
|
||||
private void visibilityChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (showKeyCounter)
|
||||
KeyCounter.Show();
|
||||
else
|
||||
KeyCounter.Hide();
|
||||
}
|
||||
|
||||
public void BindProcessor(ScoreProcessor processor)
|
||||
{
|
||||
//bind processor bindables to combocounter, score display etc.
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Online.API
|
||||
{
|
||||
public interface IOnlineComponent
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Online.Chat.Drawables
|
||||
public class DrawableChannel : Container
|
||||
{
|
||||
private readonly Channel channel;
|
||||
private FlowContainer flow;
|
||||
private FillFlowContainer flow;
|
||||
private ScrollContainer scroll;
|
||||
|
||||
public DrawableChannel(Channel channel)
|
||||
@ -39,9 +39,9 @@ namespace osu.Game.Online.Chat.Drawables
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
flow = new FlowContainer
|
||||
flow = new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Padding = new MarginPadding { Left = 20, Right = 20 }
|
||||
|
@ -42,6 +42,8 @@ namespace osu.Game
|
||||
|
||||
private NotificationManager notificationManager;
|
||||
|
||||
private DialogOverlay dialogOverlay;
|
||||
|
||||
private Intro intro
|
||||
{
|
||||
get
|
||||
@ -142,6 +144,11 @@ namespace osu.Game
|
||||
Origin = Anchor.TopRight,
|
||||
}).LoadAsync(this, overlayContent.Add);
|
||||
|
||||
(dialogOverlay = new DialogOverlay
|
||||
{
|
||||
Depth = -4,
|
||||
}).LoadAsync(this, overlayContent.Add);
|
||||
|
||||
Logger.NewEntry += entry =>
|
||||
{
|
||||
if (entry.Level < LogLevel.Important) return;
|
||||
@ -155,6 +162,7 @@ namespace osu.Game
|
||||
Dependencies.Cache(options);
|
||||
Dependencies.Cache(musicController);
|
||||
Dependencies.Cache(notificationManager);
|
||||
Dependencies.Cache(dialogOverlay);
|
||||
|
||||
(Toolbar = new Toolbar
|
||||
{
|
||||
|
245
osu.Game/Overlays/Dialog/PopupDialog.cs
Normal file
245
osu.Game/Overlays/Dialog/PopupDialog.cs
Normal file
@ -0,0 +1,245 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
public class PopupDialog : FocusedOverlayContainer
|
||||
{
|
||||
public static readonly float ENTER_DURATION = 500;
|
||||
public static readonly float EXIT_DURATION = 200;
|
||||
private readonly Vector2 ringSize = new Vector2(100f);
|
||||
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
|
||||
private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f);
|
||||
|
||||
private Container content, ring;
|
||||
private FillFlowContainer<PopupDialogButton> buttonsContainer;
|
||||
private TextAwesome iconText;
|
||||
private SpriteText header, body;
|
||||
|
||||
public FontAwesome Icon
|
||||
{
|
||||
get { return iconText.Icon; }
|
||||
set { iconText.Icon = value; }
|
||||
}
|
||||
|
||||
public string HeaderText
|
||||
{
|
||||
get { return header.Text; }
|
||||
set { header.Text = value; }
|
||||
}
|
||||
|
||||
public string BodyText
|
||||
{
|
||||
get { return body.Text; }
|
||||
set { body.Text = value; }
|
||||
}
|
||||
|
||||
public IEnumerable<PopupDialogButton> Buttons
|
||||
{
|
||||
get { return buttonsContainer.Children; }
|
||||
set
|
||||
{
|
||||
buttonsContainer.Children = value;
|
||||
foreach (PopupDialogButton b in value)
|
||||
{
|
||||
var action = b.Action;
|
||||
b.Action = () =>
|
||||
{
|
||||
Hide();
|
||||
action?.Invoke();
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void pressButtonAtIndex(int index)
|
||||
{
|
||||
if (index < Buttons.Count())
|
||||
Buttons.Skip(index).First().TriggerClick();
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
|
||||
{
|
||||
if (args.Repeat) return false;
|
||||
|
||||
if (args.Key == Key.Enter)
|
||||
{
|
||||
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
// press button at number if 1-9 on number row or keypad are pressed
|
||||
var k = args.Key;
|
||||
if (k >= Key.Number1 && k <= Key.Number9)
|
||||
{
|
||||
pressButtonAtIndex(k - Key.Number1);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (k >= Key.Keypad1 && k <= Key.Keypad9)
|
||||
{
|
||||
pressButtonAtIndex(k - Key.Keypad1);
|
||||
return true;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
|
||||
// Reset various animations but only if the dialog animation fully completed
|
||||
if (content.Alpha == 0)
|
||||
{
|
||||
buttonsContainer.TransformSpacingTo(buttonsEnterSpacing);
|
||||
buttonsContainer.MoveToY(buttonsEnterSpacing.Y);
|
||||
ring.ResizeTo(ringMinifiedSize);
|
||||
}
|
||||
|
||||
content.FadeIn(ENTER_DURATION, EasingTypes.OutQuint);
|
||||
ring.ResizeTo(ringSize, ENTER_DURATION, EasingTypes.OutQuint);
|
||||
buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, EasingTypes.OutQuint);
|
||||
buttonsContainer.MoveToY(0, ENTER_DURATION, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
|
||||
content.FadeOut(EXIT_DURATION, EasingTypes.InSine);
|
||||
}
|
||||
|
||||
public PopupDialog()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Width = 0.4f,
|
||||
Alpha = 0f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Shadow,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
Radius = 8,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = OsuColour.FromHex(@"221a21"),
|
||||
},
|
||||
new Triangles
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourLight = OsuColour.FromHex(@"271e26"),
|
||||
ColourDark = OsuColour.FromHex(@"1e171e"),
|
||||
TriangleScale = 4,
|
||||
},
|
||||
},
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Position = new Vector2(0f, -50f),
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0f, 10f),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Size = ringSize,
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
Bottom = 30,
|
||||
},
|
||||
Children = new Drawable[]
|
||||
{
|
||||
ring = new CircularContainer
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
BorderColour = Color4.White,
|
||||
BorderThickness = 5f,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0),
|
||||
},
|
||||
iconText = new TextAwesome
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_close,
|
||||
TextSize = 50,
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
},
|
||||
header = new SpriteText
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Text = @"Header",
|
||||
TextSize = 25,
|
||||
Shadow = true,
|
||||
},
|
||||
body = new SpriteText
|
||||
{
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Text = @"Body",
|
||||
TextSize = 18,
|
||||
Shadow = true,
|
||||
},
|
||||
},
|
||||
},
|
||||
buttonsContainer = new FillFlowContainer<PopupDialogButton>
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FillDirection.Down,
|
||||
},
|
||||
},
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game/Overlays/Dialog/PopupDialogButton.cs
Normal file
20
osu.Game/Overlays/Dialog/PopupDialogButton.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
public class PopupDialogButton : DialogButton
|
||||
{
|
||||
public PopupDialogButton()
|
||||
{
|
||||
Height = 50;
|
||||
BackgroundColour = OsuColour.FromHex(@"150e14");
|
||||
TextSize = 18;
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs
Normal file
20
osu.Game/Overlays/Dialog/PopupDialogCancelButton.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
public class PopupDialogCancelButton : PopupDialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
ButtonColour = colours.Blue;
|
||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||
SampleClick = audio.Sample.Get(@"Menu/menuback");
|
||||
}
|
||||
}
|
||||
}
|
20
osu.Game/Overlays/Dialog/PopupDialogOKButton.cs
Normal file
20
osu.Game/Overlays/Dialog/PopupDialogOKButton.cs
Normal file
@ -0,0 +1,20 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Dialog
|
||||
{
|
||||
public class PopupDialogOkButton : PopupDialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, AudioManager audio)
|
||||
{
|
||||
ButtonColour = colours.Pink;
|
||||
SampleHover = audio.Sample.Get(@"Menu/menuclick");
|
||||
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
|
||||
}
|
||||
}
|
||||
}
|
82
osu.Game/Overlays/DialogOverlay.cs
Normal file
82
osu.Game/Overlays/DialogOverlay.cs
Normal file
@ -0,0 +1,82 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays
|
||||
{
|
||||
public class DialogOverlay : FocusedOverlayContainer
|
||||
{
|
||||
private Container dialogContainer;
|
||||
private PopupDialog currentDialog;
|
||||
|
||||
public void Push(PopupDialog dialog)
|
||||
{
|
||||
if (dialog == currentDialog) return;
|
||||
|
||||
currentDialog?.Hide();
|
||||
currentDialog = dialog;
|
||||
|
||||
dialogContainer.Add(currentDialog);
|
||||
|
||||
currentDialog.Show();
|
||||
currentDialog.StateChanged += onDialogOnStateChanged;
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
private void onDialogOnStateChanged(OverlayContainer dialog, Visibility v)
|
||||
{
|
||||
if (v != Visibility.Hidden) return;
|
||||
|
||||
//handle the dialog being dismissed.
|
||||
dialog.Delay(PopupDialog.EXIT_DURATION);
|
||||
dialog.Expire();
|
||||
|
||||
if (dialog == currentDialog)
|
||||
State = Visibility.Hidden;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
base.PopIn();
|
||||
FadeIn(PopupDialog.ENTER_DURATION, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
base.PopOut();
|
||||
FadeOut(PopupDialog.EXIT_DURATION, EasingTypes.InSine);
|
||||
}
|
||||
|
||||
public DialogOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4.Black.Opacity(0.5f),
|
||||
},
|
||||
},
|
||||
},
|
||||
dialogContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -44,9 +44,9 @@ namespace osu.Game.Overlays
|
||||
Margin = new MarginPadding { Top = Toolbar.Toolbar.HEIGHT },
|
||||
Children = new[]
|
||||
{
|
||||
sections = new FlowContainer<NotificationSection>
|
||||
sections = new FillFlowContainer<NotificationSection>
|
||||
{
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Children = new []
|
||||
|
@ -16,7 +16,7 @@ using OpenTK;
|
||||
|
||||
namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
public class NotificationSection : FlowContainer
|
||||
public class NotificationSection : FillFlowContainer
|
||||
{
|
||||
private OsuSpriteText titleText;
|
||||
private OsuSpriteText countText;
|
||||
@ -60,7 +60,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FlowDirections.Vertical;
|
||||
Direction = FillDirection.Down;
|
||||
|
||||
Padding = new MarginPadding
|
||||
{
|
||||
@ -85,7 +85,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
Origin = Anchor.TopRight,
|
||||
Action = clearAll
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding
|
||||
{
|
||||
@ -110,7 +110,7 @@ namespace osu.Game.Overlays.Notifications
|
||||
},
|
||||
},
|
||||
},
|
||||
notifications = new FlowContainer<Notification>
|
||||
notifications = new FillFlowContainer<Notification>
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -14,7 +14,7 @@ using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public class OptionDropDown<T> : FlowContainer
|
||||
public class OptionDropDown<T> : FillFlowContainer
|
||||
{
|
||||
private DropDownMenu<T> dropdown;
|
||||
private SpriteText text;
|
||||
@ -89,7 +89,7 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
Items = new KeyValuePair<string, T>[0];
|
||||
|
||||
Direction = FlowDirections.Vertical;
|
||||
Direction = FillDirection.Down;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Children = new Drawable[]
|
||||
|
@ -12,7 +12,7 @@ using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public class OptionSlider<T> : FlowContainer where T : struct
|
||||
public class OptionSlider<T> : FillFlowContainer where T : struct
|
||||
{
|
||||
private SliderBar<T> slider;
|
||||
private SpriteText text;
|
||||
@ -40,7 +40,6 @@ namespace osu.Game.Overlays.Options
|
||||
|
||||
public OptionSlider()
|
||||
{
|
||||
Direction = FlowDirections.Vertical;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Padding = new MarginPadding { Right = 5 };
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public abstract class OptionsSection : Container
|
||||
{
|
||||
protected FlowContainer FlowContent;
|
||||
protected FillFlowContainer FlowContent;
|
||||
protected override Container<Drawable> Content => FlowContent;
|
||||
|
||||
public abstract FontAwesome Icon { get; }
|
||||
@ -58,10 +58,10 @@ namespace osu.Game.Overlays.Options
|
||||
TextSize = header_size,
|
||||
Text = Header,
|
||||
},
|
||||
FlowContent = new FlowContainer
|
||||
FlowContent = new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = header_size + header_margin },
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0, 30),
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
|
@ -9,7 +9,7 @@ using osu.Game.Graphics.Sprites;
|
||||
|
||||
namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public abstract class OptionsSubsection : FlowContainer
|
||||
public abstract class OptionsSubsection : FillFlowContainer
|
||||
{
|
||||
private Container<Drawable> content;
|
||||
protected override Container<Drawable> Content => content;
|
||||
@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
Direction = FlowDirections.Vertical;
|
||||
Direction = FillDirection.Down;
|
||||
AddInternal(new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
@ -29,12 +29,12 @@ namespace osu.Game.Overlays.Options
|
||||
Margin = new MarginPadding { Bottom = 10 },
|
||||
Font = @"Exo2.0-Black",
|
||||
},
|
||||
content = new FlowContainer
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0, 5),
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Spacing = new Vector2(0, 5),
|
||||
},
|
||||
});
|
||||
}
|
||||
|
@ -7,6 +7,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
{
|
||||
|
@ -84,7 +84,7 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
}
|
||||
}
|
||||
|
||||
class LoginForm : FlowContainer
|
||||
class LoginForm : FillFlowContainer
|
||||
{
|
||||
private TextBox username;
|
||||
private TextBox password;
|
||||
@ -100,10 +100,10 @@ namespace osu.Game.Overlays.Options.Sections.General
|
||||
private void load(APIAccess api, OsuConfigManager config)
|
||||
{
|
||||
this.api = api;
|
||||
Direction = FlowDirections.Vertical;
|
||||
Direction = FillDirection.Down;
|
||||
Spacing = new Vector2(0, 5);
|
||||
AutoSizeAxes = Axes.Y;
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Spacing = new Vector2(0, 5);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
username = new OsuTextBox
|
||||
|
@ -5,6 +5,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
{
|
||||
|
@ -8,6 +8,7 @@ using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Options.Sections
|
||||
{
|
||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
public class Sidebar : Container
|
||||
{
|
||||
private FlowContainer content;
|
||||
private FillFlowContainer content;
|
||||
internal const float DEFAULT_WIDTH = ToolbarButton.WIDTH;
|
||||
internal const int EXPANDED_WIDTH = 200;
|
||||
protected override Container<Drawable> Content => content;
|
||||
@ -34,13 +34,13 @@ namespace osu.Game.Overlays.Options
|
||||
{
|
||||
Children = new []
|
||||
{
|
||||
content = new FlowContainer
|
||||
content = new FillFlowContainer
|
||||
{
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.CentreLeft,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FlowDirections.Vertical
|
||||
Direction = FillDirection.Down,
|
||||
}
|
||||
}
|
||||
},
|
||||
|
@ -73,11 +73,11 @@ namespace osu.Game.Overlays
|
||||
Margin = new MarginPadding { Left = SIDEBAR_WIDTH },
|
||||
Children = new[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -94,11 +94,11 @@ namespace osu.Game.Overlays
|
||||
TextSize = 18,
|
||||
Margin = new MarginPadding { Left = CONTENT_MARGINS, Bottom = 30 },
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Y,
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Children = sections,
|
||||
}
|
||||
}
|
||||
|
@ -41,9 +41,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new ToolbarBackground(),
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
@ -55,7 +55,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
},
|
||||
modeSelector = new ToolbarModeSelector
|
||||
{
|
||||
OnPlayModeChange = OnPlayModeChange
|
||||
OnPlayModeChange = (PlayMode mode) =>
|
||||
{
|
||||
OnPlayModeChange?.Invoke(mode);
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -63,7 +66,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
@ -141,7 +144,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
FadeOut(transition_time);
|
||||
}
|
||||
|
||||
class PassThroughFlowContainer : FlowContainer
|
||||
class PassThroughFlowContainer : FillFlowContainer
|
||||
{
|
||||
//needed to get input to the login overlay.
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
@ -62,10 +62,10 @@ namespace osu.Game.Overlays.Toolbar
|
||||
protected TextAwesome DrawableIcon;
|
||||
protected SpriteText DrawableText;
|
||||
protected Box HoverBackground;
|
||||
private FlowContainer tooltipContainer;
|
||||
private FillFlowContainer tooltipContainer;
|
||||
private SpriteText tooltip1;
|
||||
private SpriteText tooltip2;
|
||||
protected FlowContainer Flow;
|
||||
protected FillFlowContainer Flow;
|
||||
private SampleChannel sampleClick;
|
||||
|
||||
public ToolbarButton()
|
||||
@ -82,21 +82,21 @@ namespace osu.Game.Overlays.Toolbar
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Alpha = 0,
|
||||
},
|
||||
Flow = new FlowContainer
|
||||
Flow = new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(5),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Left = Toolbar.HEIGHT / 2, Right = Toolbar.HEIGHT / 2 },
|
||||
Spacing = new Vector2(5),
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
DrawableIcon = new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.CentreLeft,
|
||||
Origin = Anchor.CentreLeft,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
},
|
||||
DrawableText = new OsuSpriteText
|
||||
{
|
||||
@ -105,9 +105,9 @@ namespace osu.Game.Overlays.Toolbar
|
||||
},
|
||||
},
|
||||
},
|
||||
tooltipContainer = new FlowContainer
|
||||
tooltipContainer = new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
RelativeSizeAxes = Axes.Both, //stops us being considered in parent's autosize
|
||||
Anchor = (TooltipAnchor & Anchor.x0) > 0 ? Anchor.BottomLeft : Anchor.BottomRight,
|
||||
Origin = TooltipAnchor,
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Overlays.Toolbar
|
||||
{
|
||||
const float padding = 10;
|
||||
|
||||
private FlowContainer modeButtons;
|
||||
private FillFlowContainer modeButtons;
|
||||
private Drawable modeButtonLine;
|
||||
private ToolbarModeButton activeButton;
|
||||
|
||||
@ -32,11 +32,11 @@ namespace osu.Game.Overlays.Toolbar
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OpaqueBackground(),
|
||||
modeButtons = new FlowContainer
|
||||
modeButtons = new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Padding = new MarginPadding { Left = padding, Right = padding },
|
||||
|
@ -25,7 +25,7 @@ namespace osu.Game.Screens
|
||||
|
||||
protected virtual IEnumerable<Type> PossibleChildren => null;
|
||||
|
||||
private FlowContainer childModeButtons;
|
||||
private FillFlowContainer childModeButtons;
|
||||
private Container textContainer;
|
||||
private Box box;
|
||||
|
||||
@ -124,9 +124,9 @@ namespace osu.Game.Screens
|
||||
Exit();
|
||||
}
|
||||
},
|
||||
childModeButtons = new FlowContainer
|
||||
childModeButtons = new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
|
@ -114,7 +114,7 @@ namespace osu.Game.Screens.Menu
|
||||
new OsuSpriteText
|
||||
{
|
||||
Shadow = true,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
AllowMultiline = false,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 16,
|
||||
|
@ -78,16 +78,16 @@ namespace osu.Game.Screens.Menu
|
||||
},
|
||||
buttonFlow = new FlowContainerWithOrigin
|
||||
{
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(-WEDGE_WIDTH, 0),
|
||||
Anchor = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Spacing = new Vector2(-WEDGE_WIDTH, 0),
|
||||
Children = new[]
|
||||
{
|
||||
settingsButton = new Button(@"settings", @"options", FontAwesome.fa_gear, new Color4(85, 85, 85, 255), () => OnSettings?.Invoke(), -WEDGE_WIDTH, Key.O),
|
||||
backButton = new Button(@"back", @"back", FontAwesome.fa_osu_left_o, new Color4(51, 58, 94, 255), onBack, -WEDGE_WIDTH),
|
||||
iconFacade = new Container //need a container to make the osu! icon flow properly.
|
||||
{
|
||||
{
|
||||
Size = new Vector2(0, BUTTON_AREA_HEIGHT)
|
||||
}
|
||||
},
|
||||
|
@ -27,12 +27,12 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0, 2),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Menu
|
||||
/// <summary>
|
||||
/// A flow container with an origin based on one of its contained drawables.
|
||||
/// </summary>
|
||||
public class FlowContainerWithOrigin : FlowContainer
|
||||
public class FlowContainerWithOrigin : FillFlowContainer
|
||||
{
|
||||
/// <summary>
|
||||
/// A target drawable which this flowcontainer should be centered around.
|
||||
@ -22,7 +22,7 @@ namespace osu.Game.Screens.Menu
|
||||
|
||||
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
|
||||
|
||||
protected override IEnumerable<Drawable> SortedChildren => base.SortedChildren.Reverse();
|
||||
protected override IEnumerable<Drawable> FlowingChildren => base.FlowingChildren.Reverse();
|
||||
|
||||
public override Anchor Origin => Anchor.Custom;
|
||||
|
||||
|
@ -8,11 +8,11 @@ using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class KeyCounterCollection : FlowContainer<KeyCounter>
|
||||
public class KeyCounterCollection : FillFlowContainer<KeyCounter>
|
||||
{
|
||||
public KeyCounterCollection()
|
||||
{
|
||||
Direction = FlowDirections.Horizontal;
|
||||
Direction = FillDirection.Right;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
|
@ -1,15 +1,15 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class PauseProgressBar : Container
|
||||
{
|
@ -3,7 +3,7 @@
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class PauseProgressGraph : Container
|
||||
{
|
@ -1,14 +1,14 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class QuitButton : PauseButton
|
||||
public class QuitButton : DialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
@ -4,10 +4,11 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class ResumeButton : PauseButton
|
||||
public class ResumeButton : DialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuColour colours)
|
@ -4,10 +4,11 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play.Pause
|
||||
{
|
||||
public class RetryButton : PauseButton
|
||||
public class RetryButton : DialogButton
|
||||
{
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio, OsuColour colours)
|
@ -2,19 +2,20 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK;
|
||||
using OpenTK.Input;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Screens.Play.Pause;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using OpenTK.Input;
|
||||
|
||||
namespace osu.Game.Overlays.Pause
|
||||
namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PauseOverlay : OverlayContainer
|
||||
{
|
||||
@ -66,7 +67,7 @@ namespace osu.Game.Overlays.Pause
|
||||
}
|
||||
}
|
||||
|
||||
private FlowContainer retryCounterContainer;
|
||||
private FillFlowContainer retryCounterContainer;
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
public override bool HandleInput => State == Visibility.Visible;
|
||||
@ -100,21 +101,21 @@ namespace osu.Game.Overlays.Pause
|
||||
Colour = Color4.Black,
|
||||
Alpha = background_alpha,
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Spacing = new Vector2(0f, 50f),
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0, 50),
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Spacing = new Vector2(0f, 20f),
|
||||
Direction = FillDirection.Down,
|
||||
Spacing = new Vector2(0, 20),
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
@ -141,7 +142,7 @@ namespace osu.Game.Overlays.Pause
|
||||
}
|
||||
}
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -156,7 +157,6 @@ namespace osu.Game.Overlays.Pause
|
||||
{
|
||||
new ResumeButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Height = button_height,
|
||||
@ -164,7 +164,6 @@ namespace osu.Game.Overlays.Pause
|
||||
},
|
||||
new RetryButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Height = button_height,
|
||||
@ -176,7 +175,6 @@ namespace osu.Game.Overlays.Pause
|
||||
},
|
||||
new QuitButton
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Height = button_height,
|
||||
@ -188,7 +186,7 @@ namespace osu.Game.Overlays.Pause
|
||||
}
|
||||
}
|
||||
},
|
||||
retryCounterContainer = new FlowContainer
|
||||
retryCounterContainer = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
@ -16,7 +16,6 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Ranking;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Overlays.Pause;
|
||||
using osu.Framework.Configuration;
|
||||
using System;
|
||||
using System.Linq;
|
||||
@ -152,7 +151,6 @@ namespace osu.Game.Screens.Play
|
||||
playerInputManager = new PlayerInputManager(game.Host)
|
||||
{
|
||||
Clock = new InterpolatingFramedClock(sourceClock),
|
||||
PassThrough = false,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
hitRenderer,
|
||||
@ -196,7 +194,6 @@ namespace osu.Game.Screens.Play
|
||||
if (canPause || force)
|
||||
{
|
||||
lastPauseActionTime = Time.Current;
|
||||
playerInputManager.PassThrough = true;
|
||||
scoreOverlay.KeyCounter.IsCounting = false;
|
||||
pauseOverlay.Retries = RestartCount;
|
||||
pauseOverlay.Show();
|
||||
@ -212,7 +209,6 @@ namespace osu.Game.Screens.Play
|
||||
public void Resume()
|
||||
{
|
||||
lastPauseActionTime = Time.Current;
|
||||
playerInputManager.PassThrough = false;
|
||||
scoreOverlay.KeyCounter.IsCounting = true;
|
||||
pauseOverlay.Hide();
|
||||
sourceClock.Start();
|
||||
|
@ -131,12 +131,12 @@ namespace osu.Game.Screens.Play
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer()
|
||||
new FillFlowContainer()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Origin = Anchor.TopCentre,
|
||||
Anchor = Anchor.TopCentre,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
|
@ -65,10 +65,10 @@ namespace osu.Game.Screens.Ranking
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
|
46
osu.Game/Screens/Select/BeatmapDeleteDialog.cs
Normal file
46
osu.Game/Screens/Select/BeatmapDeleteDialog.cs
Normal file
@ -0,0 +1,46 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class BeatmapDeleteDialog : PopupDialog
|
||||
{
|
||||
private BeatmapDatabase database;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BeatmapDatabase beatmapDatabase)
|
||||
{
|
||||
database = beatmapDatabase;
|
||||
}
|
||||
|
||||
public BeatmapDeleteDialog(WorkingBeatmap beatmap)
|
||||
{
|
||||
Icon = FontAwesome.fa_trash_o;
|
||||
HeaderText = @"Confirm deletion of";
|
||||
BodyText = $@"{beatmap?.Beatmap?.Metadata?.Artist} - {beatmap?.Beatmap?.Metadata?.Title}";
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Yes. Totally. Delete it.",
|
||||
Action = () =>
|
||||
{
|
||||
beatmap.Dispose();
|
||||
database.Delete(beatmap.BeatmapSetInfo);
|
||||
},
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Firetruck, I didn't mean to!",
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
@ -121,11 +121,11 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
},
|
||||
// Text for beatmap info
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Margin = new MarginPadding { Top = 10, Left = 25, Right = 10, Bottom = 20 },
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
@ -144,10 +144,10 @@ namespace osu.Game.Screens.Select
|
||||
TextSize = 17,
|
||||
Shadow = true,
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 10 },
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new []
|
||||
{
|
||||
@ -167,10 +167,10 @@ namespace osu.Game.Screens.Select
|
||||
},
|
||||
}
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Margin = new MarginPadding { Top = 20 },
|
||||
Spacing = new Vector2(40,0),
|
||||
Spacing = new Vector2(40, 0),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = labels
|
||||
},
|
||||
|
@ -183,6 +183,7 @@ namespace osu.Game.Screens.Select
|
||||
if (SelectedGroup != null && SelectedGroup != group && SelectedGroup.State != BeatmapGroupState.Hidden)
|
||||
SelectedGroup.State = BeatmapGroupState.Collapsed;
|
||||
|
||||
group.State = BeatmapGroupState.Expanded;
|
||||
SelectedGroup = group;
|
||||
panel.State = PanelSelectedState.Selected;
|
||||
SelectedPanel = panel;
|
||||
@ -191,6 +192,62 @@ namespace osu.Game.Screens.Select
|
||||
ScrollTo(selectedY, animated);
|
||||
}
|
||||
|
||||
public void Sort(FilterControl.SortMode mode)
|
||||
{
|
||||
switch (mode)
|
||||
{
|
||||
case FilterControl.SortMode.Artist:
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Artist, y.BeatmapSet.Metadata.Artist));
|
||||
break;
|
||||
case FilterControl.SortMode.Title:
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Title, y.BeatmapSet.Metadata.Title));
|
||||
break;
|
||||
case FilterControl.SortMode.Author:
|
||||
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Author, y.BeatmapSet.Metadata.Author));
|
||||
break;
|
||||
case FilterControl.SortMode.Difficulty:
|
||||
groups.Sort((x, y) =>
|
||||
{
|
||||
float xAverage = 0, yAverage = 0;
|
||||
int counter = 0;
|
||||
foreach (BeatmapInfo set in x.BeatmapSet.Beatmaps)
|
||||
{
|
||||
xAverage += set.StarDifficulty;
|
||||
counter++;
|
||||
}
|
||||
xAverage /= counter;
|
||||
counter = 0;
|
||||
foreach (BeatmapInfo set in y.BeatmapSet.Beatmaps)
|
||||
{
|
||||
yAverage += set.StarDifficulty;
|
||||
counter++;
|
||||
}
|
||||
yAverage /= counter;
|
||||
if (xAverage > yAverage)
|
||||
return 1;
|
||||
else
|
||||
return -1;
|
||||
});
|
||||
break;
|
||||
default:
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
scrollableContent.Clear(false);
|
||||
lifetime.Clear();
|
||||
foreach (BeatmapGroup group in groups)
|
||||
{
|
||||
group.Header.Depth = -scrollableContent.Children.Count();
|
||||
scrollableContent.Add(group.Header);
|
||||
|
||||
foreach (BeatmapPanel panel in group.BeatmapPanels)
|
||||
{
|
||||
panel.Depth = -scrollableContent.Children.Count();
|
||||
scrollableContent.Add(panel);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private static float offsetX(float dist, float halfHeight)
|
||||
{
|
||||
// The radius of the circle the carousel moves on.
|
||||
@ -291,7 +348,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public void SelectNext(int direction = 1, bool skipDifficulties = true)
|
||||
{
|
||||
if (!skipDifficulties)
|
||||
if (!skipDifficulties && SelectedGroup != null)
|
||||
{
|
||||
int i = SelectedGroup.BeatmapPanels.IndexOf(SelectedPanel) + direction;
|
||||
|
||||
|
@ -21,7 +21,18 @@ namespace osu.Game.Screens.Select
|
||||
public Action FilterChanged;
|
||||
|
||||
public string Search => searchTextBox.Text;
|
||||
public SortMode Sort { get; private set; } = SortMode.Title;
|
||||
private SortMode sort = SortMode.Title;
|
||||
public SortMode Sort {
|
||||
get { return sort; }
|
||||
set {
|
||||
if (sort != value)
|
||||
{
|
||||
sort = value;
|
||||
FilterChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action Exit;
|
||||
|
||||
private SearchTextBox searchTextBox;
|
||||
@ -36,7 +47,7 @@ namespace osu.Game.Screens.Select
|
||||
Alpha = 0.8f,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Padding = new MarginPadding(20),
|
||||
AutoSizeAxes = Axes.Y,
|
||||
@ -44,7 +55,7 @@ namespace osu.Game.Screens.Select
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
Width = 0.4f, // TODO: InnerWidth property or something
|
||||
Direction = FlowDirections.Vertical,
|
||||
Direction = FillDirection.Down,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
searchTextBox = new SearchTextBox {
|
||||
@ -174,10 +185,10 @@ namespace osu.Game.Screens.Select
|
||||
Origin = Anchor.BottomLeft,
|
||||
Anchor = Anchor.BottomLeft,
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
@ -206,10 +217,10 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
}
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(10, 0),
|
||||
Origin = Anchor.TopRight,
|
||||
Anchor = Anchor.TopRight,
|
||||
@ -251,9 +262,9 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
public enum SortMode
|
||||
{
|
||||
Arist,
|
||||
Artist,
|
||||
BPM,
|
||||
Creator,
|
||||
Author,
|
||||
DateAdded,
|
||||
Difficulty,
|
||||
Length,
|
||||
@ -264,9 +275,9 @@ namespace osu.Game.Screens.Select
|
||||
public enum GroupMode
|
||||
{
|
||||
NoGrouping,
|
||||
Arist,
|
||||
Artist,
|
||||
BPM,
|
||||
Creator,
|
||||
Author,
|
||||
DateAdded,
|
||||
Difficulty,
|
||||
Length,
|
||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Screens.Select
|
||||
public Action OnBack;
|
||||
public Action OnStart;
|
||||
|
||||
private FlowContainer buttons;
|
||||
private FillFlowContainer buttons;
|
||||
|
||||
public OsuLogo StartButton;
|
||||
|
||||
@ -91,21 +91,20 @@ namespace osu.Game.Screens.Select
|
||||
Origin = Anchor.BottomLeft,
|
||||
Action = () => OnBack?.Invoke(),
|
||||
},
|
||||
new FlowContainer
|
||||
new FillFlowContainer
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Position = new Vector2(BackButton.SIZE_EXTENDED.X + padding, 0),
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
AutoSizeAxes = Axes.X,
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(padding, 0),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
||||
buttons = new FlowContainer
|
||||
buttons = new FillFlowContainer
|
||||
{
|
||||
Direction = FlowDirections.Horizontal,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(0.2f, 0),
|
||||
AutoSizeAxes = Axes.Both,
|
||||
}
|
||||
|
@ -27,17 +27,19 @@ using osu.Framework.Input;
|
||||
using OpenTK.Input;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Game.Screens.Select
|
||||
{
|
||||
public class PlaySongSelect : OsuScreen
|
||||
{
|
||||
private Bindable<PlayMode> playMode;
|
||||
private Bindable<PlayMode> playMode = new Bindable<PlayMode>();
|
||||
private BeatmapDatabase database;
|
||||
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
|
||||
|
||||
private CarouselContainer carousel;
|
||||
private TrackManager trackManager;
|
||||
private DialogOverlay dialogOverlay;
|
||||
|
||||
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 225);
|
||||
private BeatmapInfoWedge beatmapInfoWedge;
|
||||
@ -54,11 +56,26 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
OsuScreen player;
|
||||
|
||||
FilterControl filter;
|
||||
private FilterControl filter;
|
||||
public FilterControl Filter
|
||||
{
|
||||
get
|
||||
{
|
||||
return filter;
|
||||
}
|
||||
private set
|
||||
{
|
||||
if (filter != value)
|
||||
{
|
||||
filter = value;
|
||||
filterChanged();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(permitNulls: true)]
|
||||
private void load(BeatmapDatabase beatmaps, AudioManager audio, Framework.Game game,
|
||||
OsuGame osuGame, OsuColour colours)
|
||||
private void load(BeatmapDatabase beatmaps, AudioManager audio, DialogOverlay dialog, Framework.Game game,
|
||||
OsuGame osu, OsuColour colours)
|
||||
{
|
||||
const float carousel_width = 640;
|
||||
const float filter_height = 100;
|
||||
@ -94,7 +111,7 @@ namespace osu.Game.Screens.Select
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = filter_height,
|
||||
FilterChanged = filterChanged,
|
||||
FilterChanged = () => filterChanged(),
|
||||
Exit = Exit,
|
||||
},
|
||||
beatmapInfoWedge = new BeatmapInfoWedge
|
||||
@ -122,18 +139,16 @@ namespace osu.Game.Screens.Select
|
||||
PreferredPlayMode = playMode.Value
|
||||
})).LoadAsync(Game, l => Push(player));
|
||||
}
|
||||
}
|
||||
},
|
||||
};
|
||||
|
||||
footer.AddButton(@"mods", colours.Yellow, null);
|
||||
footer.AddButton(@"random", colours.Green, carousel.SelectRandom);
|
||||
footer.AddButton(@"options", colours.Blue, null);
|
||||
|
||||
if (osuGame != null)
|
||||
{
|
||||
playMode = osuGame.PlayMode;
|
||||
playMode.ValueChanged += playMode_ValueChanged;
|
||||
}
|
||||
if (osu != null)
|
||||
playMode.BindTo(osu.PlayMode);
|
||||
playMode.ValueChanged += playMode_ValueChanged;
|
||||
|
||||
if (database == null)
|
||||
database = beatmaps;
|
||||
@ -142,6 +157,7 @@ namespace osu.Game.Screens.Select
|
||||
database.BeatmapSetRemoved += onBeatmapSetRemoved;
|
||||
|
||||
trackManager = audio.Track;
|
||||
dialogOverlay = dialog;
|
||||
|
||||
sampleChangeDifficulty = audio.Sample.Get(@"SongSelect/select-difficulty");
|
||||
sampleChangeBeatmap = audio.Sample.Get(@"SongSelect/select-expand");
|
||||
@ -153,7 +169,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private ScheduledDelegate filterTask;
|
||||
|
||||
private void filterChanged()
|
||||
private void filterChanged(bool debounce = true, bool eagerSelection = true)
|
||||
{
|
||||
filterTask?.Cancel();
|
||||
filterTask = Scheduler.AddDelayed(() =>
|
||||
@ -161,28 +177,46 @@ namespace osu.Game.Screens.Select
|
||||
filterTask = null;
|
||||
var search = filter.Search;
|
||||
BeatmapGroup newSelection = null;
|
||||
carousel.Sort(filter.Sort);
|
||||
foreach (var beatmapGroup in carousel)
|
||||
{
|
||||
var set = beatmapGroup.BeatmapSet;
|
||||
bool match = string.IsNullOrEmpty(search)
|
||||
|
||||
bool hasCurrentMode = set.Beatmaps.Any(bm => bm.Mode == playMode);
|
||||
|
||||
bool match = hasCurrentMode;
|
||||
|
||||
match &= string.IsNullOrEmpty(search)
|
||||
|| (set.Metadata.Artist ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|
||||
|| (set.Metadata.ArtistUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|
||||
|| (set.Metadata.Title ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|
||||
|| (set.Metadata.TitleUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1;
|
||||
|
||||
if (match)
|
||||
{
|
||||
beatmapGroup.State = BeatmapGroupState.Collapsed;
|
||||
if (newSelection == null || beatmapGroup.BeatmapSet.OnlineBeatmapSetID == Beatmap.BeatmapSetInfo.OnlineBeatmapSetID)
|
||||
{
|
||||
if (newSelection != null)
|
||||
newSelection.State = BeatmapGroupState.Collapsed;
|
||||
newSelection = beatmapGroup;
|
||||
}
|
||||
else
|
||||
beatmapGroup.State = BeatmapGroupState.Collapsed;
|
||||
}
|
||||
else
|
||||
{
|
||||
beatmapGroup.State = BeatmapGroupState.Hidden;
|
||||
}
|
||||
}
|
||||
|
||||
if (newSelection != null)
|
||||
carousel.SelectBeatmap(newSelection.BeatmapSet.Beatmaps[0], false);
|
||||
}, 250);
|
||||
{
|
||||
if (newSelection.BeatmapPanels.Any(b => b.Beatmap.ID == Beatmap.BeatmapInfo.ID))
|
||||
carousel.SelectBeatmap(Beatmap.BeatmapInfo, false);
|
||||
else if (eagerSelection)
|
||||
carousel.SelectBeatmap(newSelection.BeatmapSet.Beatmaps[0], false);
|
||||
}
|
||||
}, debounce ? 250 : 0);
|
||||
}
|
||||
|
||||
private void onBeatmapSetAdded(BeatmapSetInfo s) => Schedule(() => addBeatmapSet(s, Game, true));
|
||||
@ -243,8 +277,6 @@ namespace osu.Game.Screens.Select
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
if (playMode != null)
|
||||
playMode.ValueChanged -= playMode_ValueChanged;
|
||||
|
||||
database.BeatmapSetAdded -= onBeatmapSetAdded;
|
||||
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
|
||||
@ -254,6 +286,7 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
private void playMode_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
filterChanged(false);
|
||||
}
|
||||
|
||||
private void changeBackground(WorkingBeatmap beatmap)
|
||||
@ -339,6 +372,8 @@ namespace osu.Game.Screens.Select
|
||||
|
||||
carousel.AddGroup(group);
|
||||
|
||||
filterChanged(false, false);
|
||||
|
||||
if (Beatmap == null || select)
|
||||
carousel.SelectBeatmap(beatmapSet.Beatmaps.First());
|
||||
else
|
||||
@ -382,12 +417,14 @@ namespace osu.Game.Screens.Select
|
||||
footer.StartButton.TriggerClick();
|
||||
return true;
|
||||
case Key.Delete:
|
||||
if (Beatmap != null)
|
||||
if (state.Keyboard.ShiftPressed)
|
||||
{
|
||||
Beatmap.Dispose();
|
||||
database.Delete(Beatmap.BeatmapSetInfo);
|
||||
if (Beatmap != null)
|
||||
dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap));
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
break;
|
||||
}
|
||||
|
||||
return base.OnKeyDown(state, args);
|
||||
|
@ -1,7 +1,6 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
|
||||
namespace osu.Game.Users
|
||||
{
|
||||
public class User
|
||||
|
@ -281,13 +281,19 @@
|
||||
<Compile Include="Screens\Select\SearchTextBox.cs" />
|
||||
<Compile Include="Screens\Select\FooterButton.cs" />
|
||||
<Compile Include="Screens\Select\Footer.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseButton.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseOverlay.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
|
||||
<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
|
||||
<Compile Include="Overlays\Pause\ResumeButton.cs" />
|
||||
<Compile Include="Overlays\Pause\RetryButton.cs" />
|
||||
<Compile Include="Overlays\Pause\QuitButton.cs" />
|
||||
<Compile Include="Screens\Play\PauseOverlay.cs" />
|
||||
<Compile Include="Screens\Play\Pause\PauseProgressBar.cs" />
|
||||
<Compile Include="Screens\Play\Pause\PauseProgressGraph.cs" />
|
||||
<Compile Include="Screens\Play\Pause\ResumeButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
|
||||
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
|
||||
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogOKButton.cs" />
|
||||
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
|
||||
<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
|
||||
<Compile Include="Overlays\DialogOverlay.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
@ -308,6 +314,7 @@
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
Loading…
Reference in New Issue
Block a user