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Fix post-merge errors.
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@ -52,7 +52,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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else if (hitOffset < HitObject.HitWindowGood)
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{
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Judgement.Result = HitResult.Hit;
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Judgement.Score = hitOffset < HitObject.HitWindowGreat ? TaikoScoreResult.Great : TaikoScoreResult.Good;
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Judgement.TaikoResult = hitOffset < HitObject.HitWindowGreat ? TaikoHitResult.Great : TaikoHitResult.Good;
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}
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else
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Judgement.Result = HitResult.Miss;
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