diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs index 483f6a31d5..4f3e06cd6d 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableHit.cs @@ -52,7 +52,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable else if (hitOffset < HitObject.HitWindowGood) { Judgement.Result = HitResult.Hit; - Judgement.Score = hitOffset < HitObject.HitWindowGreat ? TaikoScoreResult.Great : TaikoScoreResult.Good; + Judgement.TaikoResult = hitOffset < HitObject.HitWindowGreat ? TaikoHitResult.Great : TaikoHitResult.Good; } else Judgement.Result = HitResult.Miss;