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mirror of https://github.com/ppy/osu.git synced 2026-05-15 11:23:04 +08:00

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146 Commits

70 changed files with 4181 additions and 109 deletions
+1 -1
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@@ -74,7 +74,7 @@ namespace osu.Desktop.Deploy
refreshDirectory(StagingFolder);
//increment build number until we have a unique one.
string verBase = DateTime.Now.ToString("yyyy.Md.");
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
int increment = 0;
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
increment++;
@@ -0,0 +1,28 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Screens.Testing;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Screens.Select.Options;
namespace osu.Desktop.VisualTests
{
class TestCaseBeatmapOptionsOverlay : TestCase
{
public override string Name => @"Beatmap Options";
public override string Description => @"Beatmap options in song select";
public override void Reset()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
Add(overlay);
AddButton(@"Toggle", overlay.ToggleVisibility);
}
}
}
@@ -0,0 +1,94 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Framework.Screens.Testing;
using osu.Game.Screens.Tournament;
using osu.Game.Screens.Tournament.Teams;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseDrawings : TestCase
{
public override string Name => @"Drawings";
public override string Description => "Tournament drawings";
[BackgroundDependencyLoader]
private void load(Storage storage)
{
}
public override void Reset()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),
});
}
class TestTeamList : ITeamList
{
public IEnumerable<Team> Teams { get; } = new[]
{
new Team
{
FlagName = "GB",
FullName = "United Kingdom",
Acronym = "UK"
},
new Team
{
FlagName = "FR",
FullName = "France",
Acronym = "FRA"
},
new Team
{
FlagName = "CN",
FullName = "China",
Acronym = "CHN"
},
new Team
{
FlagName = "AU",
FullName = "Australia",
Acronym = "AUS"
},
new Team
{
FlagName = "JP",
FullName = "Japan",
Acronym = "JPN"
},
new Team
{
FlagName = "RO",
FullName = "Romania",
Acronym = "ROM"
},
new Team
{
FlagName = "IT",
FullName = "Italy",
Acronym = "PIZZA"
},
new Team
{
FlagName = "VE",
FullName = "Venezuela",
Acronym = "VNZ"
},
new Team
{
FlagName = "US",
FullName = "United States of America",
Acronym = "USA"
},
};
}
}
}
@@ -0,0 +1,40 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Overlays.Mods;
using osu.Framework.Screens.Testing;
using osu.Game.Modes;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseModSelectOverlay : TestCase
{
public override string Name => @"Mod Select";
public override string Description => @"Tests the mod select overlay";
private ModSelectOverlay modSelect;
public override void Reset()
{
base.Reset();
Add(modSelect = new ModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
});
AddButton("Toggle", modSelect.ToggleVisibility);
AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
}
}
}
@@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Logging;
using osu.Game.Overlays.Pause;
using osu.Framework.Screens.Testing;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
@@ -179,6 +179,7 @@
<Compile Include="Benchmark.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tests\TestCaseChatDisplay.cs" />
<Compile Include="Tests\TestCaseDrawings.cs" />
<Compile Include="Tests\TestCaseGamefield.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />
@@ -194,7 +195,9 @@
<Compile Include="Platform\TestStorage.cs" />
<Compile Include="Tests\TestCaseOptions.cs" />
<Compile Include="Tests\TestCasePauseOverlay.cs" />
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
+8 -1
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@@ -18,6 +18,7 @@ using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using System.Net.Http;
using osu.Framework.Logging;
namespace osu.Desktop.Overlays
{
@@ -159,15 +160,21 @@ namespace osu.Desktop.Overlays
Schedule(() => notification.State = ProgressNotificationState.Completed);
}
catch (Exception)
catch (Exception e)
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
checkForUpdateAsync(false, notification);
scheduleRetry = false;
}
else
{
Logger.Error(e, @"update failed!");
}
}
}
catch (HttpRequestException)
+64
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@@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Catch
{
public class CatchModNoFail : ModNoFail
{
}
public class CatchModEasy : ModEasy
{
}
public class CatchModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
public override Mods[] DisablesMods => new Mods[] { };
}
public class CatchModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
}
public class CatchModSuddenDeath : ModSuddenDeath
{
}
public class CatchModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModRelax : ModRelax
{
public override string Description => @"Use the mouse to control the catcher.";
}
public class CatchModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class CatchModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
public override Mods[] DisablesMods => new Mods[] { };
}
public class CatchModPerfect : ModPerfect
{
}
}
+56
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@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Objects;
@@ -16,6 +17,61 @@ namespace osu.Game.Modes.Catch
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new CatchModEasy(),
new CatchModNoFail(),
new CatchModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new CatchModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new CatchModSuddenDeath(),
new CatchModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new CatchModDoubleTime(),
new CatchModNightcore(),
},
},
new CatchModHidden(),
new CatchModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new CatchModRelax(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Catch;
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
@@ -58,6 +58,7 @@
<Compile Include="UI\CatchHitRenderer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
<Compile Include="CatchMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
+155
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@@ -0,0 +1,155 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
namespace osu.Game.Modes.Mania
{
public class ManiaModNoFail : ModNoFail
{
}
public class ManiaModEasy : ModEasy
{
}
public class ManiaModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.0;
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
}
public class ManiaModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.0;
public override bool Ranked => false;
}
public class ManiaModSuddenDeath : ModSuddenDeath
{
}
public class ManiaModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
public class ManiaModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.0;
public override Mods[] DisablesMods => new Mods[] { Mods.Hidden };
}
public class ManiaModPerfect : ModPerfect
{
}
public class ManiaModFadeIn : Mod
{
public override Mods Name => Mods.FadeIn;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override string Description => @"";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
}
public class ManiaModRandom : Mod
{
public override Mods Name => Mods.Random;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"Shuffle around the notes!";
public override double ScoreMultiplier => 1;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { };
}
public abstract class ManiaKeyMod : Mod
{
public abstract int KeyCount { get; }
public override FontAwesome Icon => FontAwesome.fa_close; // TODO: Add proper key icons
public override string Description => @"";
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { };
}
public class ManiaModKey1 : ManiaKeyMod
{
public override int KeyCount => 1;
public override Mods Name => Mods.Key1;
}
public class ManiaModKey2 : ManiaKeyMod
{
public override int KeyCount => 2;
public override Mods Name => Mods.Key2;
}
public class ManiaModKey3 : ManiaKeyMod
{
public override int KeyCount => 3;
public override Mods Name => Mods.Key3;
}
public class ManiaModKey4 : ManiaKeyMod
{
public override int KeyCount => 4;
public override Mods Name => Mods.Key4;
}
public class ManiaModKey5 : ManiaKeyMod
{
public override int KeyCount => 5;
public override Mods Name => Mods.Key5;
}
public class ManiaModKey6 : ManiaKeyMod
{
public override int KeyCount => 6;
public override Mods Name => Mods.Key6;
}
public class ManiaModKey7 : ManiaKeyMod
{
public override int KeyCount => 7;
public override Mods Name => Mods.Key7;
}
public class ManiaModKey8 : ManiaKeyMod
{
public override int KeyCount => 8;
public override Mods Name => Mods.Key8;
}
public class ManiaModKey9 : ManiaKeyMod
{
public override int KeyCount => 9;
public override Mods Name => Mods.Key9;
}
public class ManiaModKeyCoop : Mod
{
public override Mods Name => Mods.KeyCoop;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"Double the key amount, double the fun!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { };
}
}
+72
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@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
@@ -16,6 +17,77 @@ namespace osu.Game.Modes.Mania
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new ManiaModEasy(),
new ManiaModNoFail(),
new ManiaModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new ManiaModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new ManiaModSuddenDeath(),
new ManiaModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new ManiaModDoubleTime(),
new ManiaModNightcore(),
},
},
new ManiaModHidden(),
new ManiaModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new MultiMod
{
Mods = new Mod[]
{
new ManiaModKey4(),
new ManiaModKey5(),
new ManiaModKey6(),
new ManiaModKey7(),
new ManiaModKey8(),
new ManiaModKey9(),
new ManiaModKey1(),
new ManiaModKey2(),
new ManiaModKey3(),
},
},
new ManiaModKeyCoop(),
new ManiaModRandom(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Mania;
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
@@ -58,6 +58,7 @@
<Compile Include="UI\ManiaHitRenderer.cs" />
<Compile Include="UI\ManiaPlayfield.cs" />
<Compile Include="ManiaRuleset.cs" />
<Compile Include="ManiaMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
+96
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@@ -0,0 +1,96 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
namespace osu.Game.Modes.Osu
{
public class OsuModNoFail : ModNoFail
{
}
public class OsuModEasy : ModEasy
{
}
public class OsuModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
public override Mods[] DisablesMods => new Mods[] { };
}
public class OsuModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.06;
public override bool Ranked => true;
}
public class OsuModSuddenDeath : ModSuddenDeath
{
}
public class OsuModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModRelax : ModRelax
{
public override string Description => "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.";
}
public class OsuModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class OsuModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
public override Mods[] DisablesMods => new Mods[] { };
}
public class OsuModPerfect : ModPerfect
{
}
public class OsuModSpunOut : Mod
{
public override Mods Name => Mods.SpunOut;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
public override string Description => @"Spinners will be automatically completed";
public override double ScoreMultiplier => 0.9;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.Autoplay, Mods.Cinema, Mods.Autopilot };
}
public class OsuModAutopilot : Mod
{
public override Mods Name => Mods.Autopilot;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { Mods.SpunOut, Mods.Relax, Mods.SuddenDeath, Mods.Perfect, Mods.NoFail, Mods.Autoplay, Mods.Cinema };
}
public class OsuModTarget : Mod
{
public override Mods Name => Mods.Target;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
public override string Description => @"";
public override double ScoreMultiplier => 1;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { };
}
}
+58
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@@ -34,6 +34,64 @@ namespace osu.Game.Modes.Osu
}
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new OsuModEasy(),
new OsuModNoFail(),
new OsuModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new OsuModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new OsuModSuddenDeath(),
new OsuModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModNightcore(),
},
},
new OsuModHidden(),
new OsuModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new OsuModRelax(),
new OsuModAutopilot(),
new OsuModTarget(),
new OsuModSpunOut(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
@@ -85,6 +85,7 @@
<Compile Include="Objects\Spinner.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\OsuScoreOverlay.cs" />
<Compile Include="OsuMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
+64
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@@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Taiko
{
public class TaikoModNoFail : ModNoFail
{
}
public class TaikoModEasy : ModEasy
{
}
public class TaikoModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.06;
public override Mods[] DisablesMods => new Mods[] { };
}
public class TaikoModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.06;
public override bool Ranked => true;
}
public class TaikoModSuddenDeath : ModSuddenDeath
{
}
public class TaikoModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.12;
}
public class TaikoModRelax : ModRelax
{
public override string Description => @"Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's.";
}
public class TaikoModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class TaikoModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.12;
}
public class TaikoModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
public override Mods[] DisablesMods => new Mods[] { };
}
public class TaikoModPerfect : ModPerfect
{
}
}
+56
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@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
@@ -16,6 +17,61 @@ namespace osu.Game.Modes.Taiko
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new TaikoModEasy(),
new TaikoModNoFail(),
new TaikoModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new TaikoModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new TaikoModSuddenDeath(),
new TaikoModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new TaikoModDoubleTime(),
new TaikoModNightcore(),
},
},
new TaikoModHidden(),
new TaikoModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new TaikoModRelax(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Taiko;
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
@@ -56,6 +56,7 @@
<Compile Include="UI\TaikoHitRenderer.cs" />
<Compile Include="UI\TaikoPlayfield.cs" />
<Compile Include="TaikoRuleset.cs" />
<Compile Include="TaikoMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
@@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
@@ -40,8 +41,16 @@ namespace osu.Game.Tests.Beatmaps.IO
using (HeadlessGameHost host = new HeadlessGameHost())
{
var osu = loadOsu(host);
osu.Dependencies.Get<BeatmapDatabase>().Import(osz_path);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
}
}
@@ -56,14 +65,51 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
var importer = new BeatmapImporter(client);
if (!importer.ImportAsync(osz_path).Wait(1000))
if (!importer.ImportAsync(temp).Wait(1000))
Assert.Fail(@"IPC took too long to send");
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
}
}
[Test]
public void TestImportWhenFileOpen()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new HeadlessGameHost())
{
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
using (FileStream stream = File.OpenRead(temp))
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
ensureLoaded(osu);
Assert.IsTrue(File.Exists(temp));
File.Delete(temp);
Assert.IsFalse(File.Exists(temp));
}
}
private string prepareTempCopy(string path)
{
var temp = Path.GetTempFileName();
return new FileInfo(osz_path).CopyTo(temp, true).FullName;
}
private OsuGameBase loadOsu(GameHost host)
{
var osu = new OsuGameBase();
@@ -52,7 +52,6 @@ namespace osu.Game.Beatmaps.Drawables
},
artist = new OsuSpriteText
{
Margin = new MarginPadding { Top = -1 },
Font = @"Exo2.0-SemiBoldItalic",
Text = beatmap.BeatmapSetInfo.Metadata.Artist,
TextSize = 17,
+52 -6
View File
@@ -116,13 +116,61 @@ namespace osu.Game.Database
connection.DeleteAll<BeatmapInfo>();
}
/// <summary>
/// Import multiple <see cref="BeatmapSetInfo"/> from <paramref name="paths"/>.
/// </summary>
/// <param name="paths">Multiple locations on disk</param>
public void Import(IEnumerable<string> paths)
{
Stack<BeatmapSetInfo> sets = new Stack<BeatmapSetInfo>();
foreach (string p in paths)
Import(p);
try
{
BeatmapSetInfo set = getBeatmapSet(p);
//If we have an ID then we already exist in the database.
if (set.ID == 0)
sets.Push(set);
// We may or may not want to delete the file depending on where it is stored.
// e.g. reconstructing/repairing database with beatmaps from default storage.
// Also, not always a single file, i.e. for LegacyFilesystemReader
// TODO: Add a check to prevent files from storage to be deleted.
try
{
File.Delete(p);
}
catch (Exception e)
{
Logger.Error(e, $@"Could not delete file at {p}");
}
}
catch (Exception e)
{
e = e.InnerException ?? e;
Logger.Error(e, $@"Could not import beatmap set");
}
// Batch commit with multiple sets to database
Import(sets);
}
/// <summary>
/// Import <see cref="BeatmapSetInfo"/> from <paramref name="path"/>.
/// </summary>
/// <param name="path">Location on disk</param>
public void Import(string path)
{
Import(new [] { path });
}
/// <summary>
/// Duplicates content from <paramref name="path"/> to storage and returns a representing <see cref="BeatmapSetInfo"/>.
/// </summary>
/// <param name="path">Content location</param>
/// <returns><see cref="BeatmapSetInfo"/></returns>
private BeatmapSetInfo getBeatmapSet(string path)
{
string hash = null;
@@ -156,7 +204,7 @@ namespace osu.Game.Database
BeatmapSetAdded?.Invoke(existing);
}
return;
return existing;
}
var beatmapSet = new BeatmapSetInfo
@@ -172,7 +220,6 @@ namespace osu.Game.Database
{
string[] mapNames = reader.BeatmapFilenames;
foreach (var name in mapNames)
{
using (var stream = new StreamReader(reader.GetStream(name)))
{
var decoder = BeatmapDecoder.GetDecoder(stream);
@@ -184,11 +231,10 @@ namespace osu.Game.Database
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
}
beatmapSet.StoryboardFile = reader.StoryboardFilename;
}
beatmapSet.StoryboardFile = reader.StoryboardFilename;
}
Import(new[] { beatmapSet });
return beatmapSet;
}
public void Import(IEnumerable<BeatmapSetInfo> beatmapSets)
@@ -10,7 +10,6 @@ using osu.Framework.MathUtils;
using OpenTK;
using OpenTK.Graphics;
using System;
using osu.Framework.Graphics.Colour;
namespace osu.Game.Graphics.Backgrounds
{
+1 -1
View File
@@ -902,6 +902,6 @@ namespace osu.Game.Graphics
fa_osu_mod_spunout = 0xe046,
fa_osu_mod_suddendeath = 0xe047,
fa_osu_mod_target = 0xe048,
fa_osu_mod_bg = 0xe049,
fa_osu_mod_bg = 0xe04a,
}
}
@@ -14,6 +14,8 @@ namespace osu.Game.Graphics.UserInterface
{
protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize);
public override bool AllowClipboardExport => false;
public class PasswordMaskChar : Container
{
private CircularContainer circle;
@@ -57,10 +57,7 @@ namespace osu.Game.Graphics.UserInterface
c1.Origin = c1.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopRight : Anchor.TopLeft;
Margin = new MarginPadding
{
Right = (value & Anchor.x2) > 0 ? -SIZE_RETRACTED.X * shear * 0.5f : 0
};
X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
+272
View File
@@ -0,0 +1,272 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.ComponentModel;
using osu.Game.Graphics;
namespace osu.Game.Modes
{
/// <summary>
/// The base class for gameplay modifiers.
/// </summary>
public abstract class Mod
{
/// <summary>
/// The name of this mod.
/// </summary>
public abstract Mods Name { get; }
/// <summary>
/// The icon of this mod.
/// </summary>
public abstract FontAwesome Icon { get; }
/// <summary>
/// The user readable description of this mod.
/// </summary>
public abstract string Description { get; }
/// <summary>
/// The score multiplier of this mod.
/// </summary>
public abstract double ScoreMultiplier { get; }
/// <summary>
/// Returns if this mod is ranked.
/// </summary>
public abstract bool Ranked { get; }
/// <summary>
/// The mods this mod cannot be enabled with.
/// </summary>
public abstract Mods[] DisablesMods { get; }
}
public class MultiMod : Mod
{
public override Mods Name => Modes.Mods.None;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"";
public override double ScoreMultiplier => 0.0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { };
public Mod[] Mods;
}
public abstract class ModNoFail : Mod
{
public override Mods Name => Mods.NoFail;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
public override string Description => @"You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SuddenDeath, Mods.Perfect };
}
public abstract class ModEasy : Mod
{
public override Mods Name => Mods.Easy;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
public override string Description => @"Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.HardRock };
}
public abstract class ModHidden : Mod
{
public override Mods Name => Mods.Hidden;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override bool Ranked => true;
}
public abstract class ModHardRock : Mod
{
public override Mods Name => Mods.HardRock;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
public override string Description => @"Everything just got a bit harder...";
public override Mods[] DisablesMods => new Mods[] { Mods.Easy };
}
public abstract class ModSuddenDeath : Mod
{
public override Mods Name => Mods.SuddenDeath;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
public override string Description => @"Miss a note and fail.";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.NoFail, Mods.Relax, Mods.Autopilot, Mods.Autoplay, Mods.Cinema };
}
public abstract class ModDoubleTime : Mod
{
public override Mods Name => Mods.DoubleTime;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
public override string Description => @"Zoooooooooom";
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.HalfTime };
}
public abstract class ModRelax : Mod
{
public override Mods Name => Mods.Relax;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { Mods.Autopilot, Mods.Autoplay, Mods.Cinema, Mods.NoFail, Mods.SuddenDeath, Mods.Perfect };
}
public abstract class ModHalfTime : Mod
{
public override Mods Name => Mods.HalfTime;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
public override string Description => @"Less zoom";
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.DoubleTime, Mods.Nightcore };
}
public abstract class ModNightcore : ModDoubleTime
{
public override Mods Name => Mods.Nightcore;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
public override string Description => @"uguuuuuuuu";
}
public abstract class ModFlashlight : Mod
{
public override Mods Name => Mods.Flashlight;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
public override string Description => @"Restricted view area.";
public override bool Ranked => true;
}
public class ModAutoplay : Mod
{
public override Mods Name => Mods.Autoplay;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
public override string Description => @"Watch a perfect automated play through the song";
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SpunOut, Mods.SuddenDeath, Mods.Perfect };
}
public abstract class ModPerfect : ModSuddenDeath
{
public override Mods Name => Mods.Perfect;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"SS or quit.";
}
public class ModCinema : ModAutoplay
{
public override Mods Name => Mods.Cinema;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
}
[Flags]
public enum Mods
{
None = 0,
[Description(@"No Fail")]
NoFail = 1 << 0,
[Description(@"Easy")]
Easy = 1 << 1,
//NoVideo = 1 << 2,
[Description(@"Hidden")]
Hidden = 1 << 3,
[Description(@"Hard Rock")]
HardRock = 1 << 4,
[Description(@"Sudden Death")]
SuddenDeath = 1 << 5,
[Description(@"Double Time")]
DoubleTime = 1 << 6,
[Description(@"Relax")]
Relax = 1 << 7,
[Description(@"Halftime")]
HalfTime = 1 << 8,
[Description(@"Nightcore")]
Nightcore = 1 << 9,
[Description(@"Flashlight")]
Flashlight = 1 << 10,
[Description(@"Auto")]
Autoplay = 1 << 11,
[Description(@"Spun Out")]
SpunOut = 1 << 12,
[Description(@"Autopilot")]
Autopilot = 1 << 13,
[Description(@"Perfect")]
Perfect = 1 << 14,
[Description(@"4K")]
Key4 = 1 << 15,
[Description(@"5K")]
Key5 = 1 << 16,
[Description(@"6K")]
Key6 = 1 << 17,
[Description(@"7K")]
Key7 = 1 << 18,
[Description(@"8K")]
Key8 = 1 << 19,
[Description(@"Fade In")]
FadeIn = 1 << 20,
[Description(@"Random")]
Random = 1 << 21,
[Description(@"Cinema")]
Cinema = 1 << 22,
[Description(@"Target Practice")]
Target = 1 << 23,
[Description(@"9K")]
Key9 = 1 << 24,
[Description(@"Co-Op")]
KeyCoop = 1 << 25,
[Description(@"1K")]
Key1 = 1 << 26,
[Description(@"3K")]
Key3 = 1 << 27,
[Description(@"2K")]
Key2 = 1 << 28,
LastMod = 1 << 29,
KeyMod = Key1 | Key2 | Key3 | Key4 | Key5 | Key6 | Key7 | Key8 | Key9 | KeyCoop,
FreeModAllowed = NoFail | Easy | Hidden | HardRock | SuddenDeath | Flashlight | FadeIn | Relax | Autopilot | SpunOut | KeyMod,
ScoreIncreaseMods = Hidden | HardRock | DoubleTime | Flashlight | FadeIn
}
public enum ModType
{
DifficultyReduction,
DifficultyIncrease,
Special,
}
}
+3
View File
@@ -8,6 +8,7 @@ using System;
using System.Collections.Concurrent;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays.Mods;
namespace osu.Game.Modes
{
@@ -26,6 +27,8 @@ namespace osu.Game.Modes
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
public abstract IEnumerable<Mod> GetModsFor(ModType type);
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
+85
View File
@@ -0,0 +1,85 @@
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
namespace osu.Game.Modes.UI
{
public class ModIcon : Container
{
private TextAwesome modIcon, background;
private float iconSize = 80;
public float IconSize
{
get
{
return iconSize;
}
set
{
iconSize = value;
reapplySize();
}
}
private Color4 backgroundColour;
new public Color4 Colour
{
get
{
return backgroundColour;
}
set
{
backgroundColour = value;
background.Colour = value;
}
}
private FontAwesome icon;
public FontAwesome Icon
{
get
{
return icon;
}
set
{
icon = value;
modIcon.Icon = value;
}
}
private void reapplySize()
{
background.TextSize = iconSize;
modIcon.TextSize = iconSize - 35;
}
public ModIcon()
{
Children = new Drawable[]
{
background = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_osu_mod_bg,
Shadow = true,
},
modIcon = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Colour = OsuColour.Gray(84),
},
};
reapplySize();
}
}
}
+3 -2
View File
@@ -11,6 +11,7 @@ using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
@@ -211,7 +212,7 @@ namespace osu.Game.Overlays.Dialog
},
},
},
header = new SpriteText
header = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
@@ -219,7 +220,7 @@ namespace osu.Game.Overlays.Dialog
TextSize = 25,
Shadow = true,
},
body = new SpriteText
body = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
+26
View File
@@ -0,0 +1,26 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
public class AssistedSection : ModSection
{
protected override Key[] ToggleKeys => new Key[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Blue;
SelectedColour = colours.BlueLight;
}
public AssistedSection()
{
Header = @"Assisted";
}
}
}
@@ -0,0 +1,26 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
public class DifficultyIncreaseSection : ModSection
{
protected override Key[] ToggleKeys => new Key[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
SelectedColour = colours.YellowLight;
}
public DifficultyIncreaseSection()
{
Header = @"Gameplay Difficulty Increase";
}
}
}
@@ -0,0 +1,26 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
public class DifficultyReductionSection : ModSection
{
protected override Key[] ToggleKeys => new Key[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Green;
SelectedColour = colours.GreenLight;
}
public DifficultyReductionSection()
{
Header = @"Gameplay Difficulty Reduction";
}
}
}
+271
View File
@@ -0,0 +1,271 @@
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using osu.Game.Modes.UI;
namespace osu.Game.Overlays.Mods
{
public class ModButton : FillFlowContainer
{
private ModIcon[] icons;
private ModIcon displayIcon => icons[icons.Length - 1];
private SpriteText text;
private Container iconsContainer;
private SampleChannel sampleOn, sampleOff;
public Action<Mod> Action; // Passed the selected mod or null if none
private int _selectedMod = -1;
private int selectedMod
{
get
{
return _selectedMod;
}
set
{
if (value == _selectedMod) return;
_selectedMod = value;
if (value >= Mods.Length)
{
_selectedMod = -1;
}
else if (value <= -2)
{
_selectedMod = Mods.Length - 1;
}
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
for (int i = 0; i < icons.Length; i++)
{
if (Selected && i == icons.Length - 1) icons[i].Colour = SelectedColour;
else icons[i].Colour = Colour;
}
displaySelectedMod();
}
}
public bool Selected => selectedMod != -1;
private Color4 backgroundColour;
public new Color4 Colour
{
get
{
return backgroundColour;
}
set
{
if (value == backgroundColour) return;
backgroundColour = value;
foreach (ModIcon icon in icons)
{
icon.Colour = value;
}
}
}
private Color4 selectedColour;
public Color4 SelectedColour
{
get
{
return selectedColour;
}
set
{
if (value == selectedColour) return;
selectedColour = value;
if (Selected) icons[0].Colour = value;
}
}
private Mod mod;
public Mod Mod
{
get
{
return mod;
}
set
{
if (mod == value) return;
mod = value;
if (mod is MultiMod)
{
mods = ((MultiMod)mod).Mods;
}
else
{
mods = new Mod[] { mod };
}
createIcons();
if (mods.Length > 0)
{
displayMod(mods[0]);
}
}
}
private Mod[] mods;
public Mod[] Mods => mods; // the mods from Mod, only multiple if Mod is a MultiMod
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedMod);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
(args.Button == MouseButton.Right ? (Action)SelectPrevious : SelectNext)();
return true;
}
public void SelectNext()
{
selectedMod++;
if (selectedMod == -1)
{
sampleOff.Play();
}
else
{
sampleOn.Play();
}
Action?.Invoke(SelectedMod);
}
public void SelectPrevious()
{
selectedMod--;
if (selectedMod == -1)
{
sampleOff.Play();
}
else
{
sampleOn.Play();
}
Action?.Invoke(SelectedMod);
}
public void Deselect()
{
selectedMod = -1;
}
private void displayMod(Mod mod)
{
displayIcon.Icon = mod.Icon;
text.Text = mod.Name.GetDescription();
}
private void displaySelectedMod()
{
var modIndex = selectedMod;
if (modIndex <= -1)
{
modIndex = 0;
}
displayMod(Mods[modIndex]);
}
private void createIcons()
{
if (Mods.Length > 1)
{
iconsContainer.Add(icons = new ModIcon[]
{
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Position = new Vector2(1.5f),
},
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Position = new Vector2(-1.5f),
},
});
}
else
{
iconsContainer.Add(icons = new ModIcon[]
{
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
},
});
}
}
public ModButton(Mod m)
{
Direction = FillDirection.Down;
Spacing = new Vector2(0f, -5f);
Size = new Vector2(100f);
Children = new Drawable[]
{
new Container
{
Size = new Vector2(77f, 80f),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
iconsContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
},
text = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 18,
},
};
Mod = m;
}
}
}
+176
View File
@@ -0,0 +1,176 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
namespace osu.Game.Overlays.Mods
{
class AlwaysPresentFlowContainer : FillFlowContainer
{
public override bool IsPresent => true;
}
public class ModSection : Container
{
private OsuSpriteText headerLabel;
private AlwaysPresentFlowContainer buttonsContainer;
public FillFlowContainer ButtonsContainer => buttonsContainer;
public Action<Mod> Action;
protected virtual Key[] ToggleKeys => new Key[] { };
public Mod[] SelectedMods
{
get
{
List<Mod> selectedMods = new List<Mod>();
foreach (ModButton button in Buttons)
{
Mod selectedMod = button.SelectedMod;
if (selectedMod != null)
selectedMods.Add(selectedMod);
}
return selectedMods.ToArray();
}
}
private string header;
public string Header
{
get
{
return header;
}
set
{
header = value;
headerLabel.Text = value;
}
}
private ModButton[] buttons = {};
public ModButton[] Buttons
{
get
{
return buttons;
}
set
{
if (value == buttons) return;
buttons = value;
foreach (ModButton button in value)
{
button.Colour = Colour;
button.SelectedColour = selectedColour;
button.Action = buttonPressed;
}
buttonsContainer.Add(value);
}
}
private Color4 colour = Color4.White;
new public Color4 Colour
{
get
{
return colour;
}
set
{
if (value == colour) return;
colour = value;
foreach (ModButton button in buttons)
{
button.Colour = value;
}
}
}
private Color4 selectedColour = Color4.White;
public Color4 SelectedColour
{
get
{
return selectedColour;
}
set
{
if (value == selectedColour) return;
selectedColour = value;
foreach (ModButton button in buttons)
{
button.SelectedColour = value;
}
}
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
var index = Array.IndexOf(ToggleKeys, args.Key);
if (index > -1 && index < Buttons.Length)
Buttons[index].SelectNext();
return base.OnKeyDown(state, args);
}
public void DeselectAll()
{
foreach (ModButton button in buttons)
{
button.Deselect();
}
}
private void buttonPressed(Mod mod)
{
Action?.Invoke(mod);
}
public ModSection()
{
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
headerLabel = new OsuSpriteText
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Position = new Vector2(0f, 0f),
Font = @"Exo2.0-Bold",
Text = Header,
},
buttonsContainer = new AlwaysPresentFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Spacing = new Vector2(50f, 0f),
Margin = new MarginPadding
{
Top = 6,
},
},
};
}
}
}
+369
View File
@@ -0,0 +1,369 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private const int button_duration = 700;
private const int ranked_multiplier_duration = 700;
private const float content_width = 0.8f;
private Color4 lowMultiplierColour, highMultiplierColour;
private OsuSpriteText rankedLabel, multiplierLabel;
private FillFlowContainer rankedMultiplerContainer;
private FillFlowContainer<ModSection> modSectionsContainer;
public Bindable<Mod[]> SelectedMods = new Bindable<Mod[]>();
public readonly Bindable<PlayMode> PlayMode = new Bindable<PlayMode>();
private void modeChanged(object sender, EventArgs eventArgs)
{
var ruleset = Ruleset.GetRuleset(PlayMode);
modSectionsContainer.Children = new ModSection[]
{
new DifficultyReductionSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
Buttons = ruleset.GetModsFor(ModType.DifficultyReduction).Select(m => new ModButton(m)).ToArray(),
},
new DifficultyIncreaseSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
Buttons = ruleset.GetModsFor(ModType.DifficultyIncrease).Select(m => new ModButton(m)).ToArray(),
},
new AssistedSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
Buttons = ruleset.GetModsFor(ModType.Special).Select(m => new ModButton(m)).ToArray(),
},
};
}
[BackgroundDependencyLoader(permitNulls:true)]
private void load(OsuColour colours, OsuGame osu)
{
lowMultiplierColour = colours.Red;
highMultiplierColour = colours.Green;
if (osu != null)
PlayMode.BindTo(osu.PlayMode);
PlayMode.ValueChanged += modeChanged;
PlayMode.TriggerChange();
}
protected override void PopOut()
{
base.PopOut();
rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, APPEAR_DURATION, EasingTypes.InSine);
rankedMultiplerContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
foreach (ModSection section in modSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.MoveToX(100f, APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
}
TriggerFocusLost();
}
protected override void PopIn()
{
base.PopIn();
rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, EasingTypes.OutQuint);
rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, EasingTypes.OutQuint);
foreach (ModSection section in modSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.MoveToX(0, button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.FadeIn(button_duration, EasingTypes.OutQuint);
}
Schedule(TriggerFocusContention);
}
public void DeselectAll()
{
foreach (ModSection section in modSectionsContainer.Children)
{
foreach (ModButton button in section.Buttons)
{
button.Deselect();
}
}
}
public void DeselectMod(Modes.Mods modName)
{
foreach (ModSection section in modSectionsContainer.Children)
{
foreach (ModButton button in section.Buttons)
{
foreach (Mod mod in button.Mods)
{
if (mod.Name == modName)
{
button.Deselect();
return;
}
}
}
}
}
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
foreach (Modes.Mods disableMod in selectedMod.DisablesMods)
{
DeselectMod(disableMod);
}
}
refreshSelectedMods();
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
if (ranked)
ranked = mod.Ranked;
}
// 1.00x
// 1.05x
// 1.20x
multiplierLabel.Text = string.Format("{0:N2}x", multiplier);
string rankedString = ranked ? "Ranked" : "Unranked";
rankedLabel.Text = $@"{rankedString}, Score Multiplier: ";
if (multiplier > 1.0)
{
multiplierLabel.FadeColour(highMultiplierColour, 200);
}
else if (multiplier < 1.0)
{
multiplierLabel.FadeColour(lowMultiplierColour, 200);
}
else
{
multiplierLabel.FadeColour(Color4.White, 200);
}
}
private void refreshSelectedMods()
{
List<Mod> selectedMods = new List<Mod>();
foreach (ModSection section in modSectionsContainer.Children)
{
foreach (Mod mod in section.SelectedMods)
{
selectedMods.Add(mod);
}
}
SelectedMods.Value = selectedMods.ToArray();
}
public ModSelectOverlay()
{
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
SecondWaveColour = OsuColour.FromHex(@"2280a2");
ThirdWaveColour = OsuColour.FromHex(@"005774");
FourthWaveColour = OsuColour.FromHex(@"003a4e");
Height = 510;
Content.RelativeSizeAxes = Axes.X;
Content.AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(36, 50, 68, 255)
},
new Triangles
{
TriangleScale = 5,
RelativeSizeAxes = Axes.X,
Height = Height, //set the height from the start to ensure correct triangle density.
ColourLight = new Color4(53, 66, 82, 255),
ColourDark = new Color4(41, 54, 70, 255),
},
},
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Direction = FillDirection.Down,
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
// Header
new Container
{
RelativeSizeAxes = Axes.X,
Height = 82,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(10).Opacity(100),
},
new FillFlowContainer
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Down,
Width = content_width,
Padding = new MarginPadding
{
Top = 10,
Bottom = 10,
},
Children = new Drawable[]
{
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"Gameplay Mods",
TextSize = 22,
Shadow = true,
Margin = new MarginPadding
{
Bottom = 4,
},
},
new OsuSpriteText
{
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
TextSize = 18,
Shadow = true,
},
new OsuSpriteText
{
Text = @"Others are just for fun",
TextSize = 18,
Shadow = true,
},
},
},
},
},
// Body
modSectionsContainer = new FillFlowContainer<ModSection>
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 10f),
Width = content_width,
},
// Footer
new Container
{
RelativeSizeAxes = Axes.X,
Height = 70,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(172, 20, 116, 255),
Alpha = 0.5f,
},
rankedMultiplerContainer = new FillFlowContainer
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Width = content_width,
Direction = FillDirection.Right,
Padding = new MarginPadding
{
Top = 20,
Bottom = 20,
},
Children = new Drawable[]
{
rankedLabel = new OsuSpriteText
{
Text = @"Ranked, Score Multiplier: ",
TextSize = 30,
Shadow = true,
},
multiplierLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"1.00x",
TextSize = 30,
Shadow = true,
},
},
},
},
},
},
},
};
}
}
}
@@ -117,7 +117,8 @@ namespace osu.Game.Overlays.Options.Sections.General
{
PlaceholderText = "Password",
RelativeSizeAxes = Axes.X,
TabbableContentContainer = this
TabbableContentContainer = this,
OnCommit = (TextBox sender, bool newText) => performLogin()
},
new OsuCheckbox
{
+4 -1
View File
@@ -55,7 +55,10 @@ namespace osu.Game.Overlays.Toolbar
},
modeSelector = new ToolbarModeSelector
{
OnPlayModeChange = OnPlayModeChange
OnPlayModeChange = (PlayMode mode) =>
{
OnPlayModeChange?.Invoke(mode);
}
}
}
},
+201
View File
@@ -0,0 +1,201 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using OpenTK.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using OpenTK;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Overlays
{
public abstract class WaveOverlayContainer : FocusedOverlayContainer
{
protected const float APPEAR_DURATION = 800;
protected const float DISAPPEAR_DURATION = 500;
private const EasingTypes easing_show = EasingTypes.OutSine;
private const EasingTypes easing_hide = EasingTypes.InSine;
private Wave firstWave, secondWave, thirdWave, fourthWave;
private Container<Wave> wavesContainer;
private readonly Container contentContainer;
protected override Container<Drawable> Content => contentContainer;
protected Color4 FirstWaveColour
{
get
{
return firstWave.Colour;
}
set
{
if (firstWave.Colour == value) return;
firstWave.Colour = value;
}
}
protected Color4 SecondWaveColour
{
get
{
return secondWave.Colour;
}
set
{
if (secondWave.Colour == value) return;
secondWave.Colour = value;
}
}
protected Color4 ThirdWaveColour
{
get
{
return thirdWave.Colour;
}
set
{
if (thirdWave.Colour == value) return;
thirdWave.Colour = value;
}
}
protected Color4 FourthWaveColour
{
get
{
return fourthWave.Colour;
}
set
{
if (fourthWave.Colour == value) return;
fourthWave.Colour = value;
}
}
protected WaveOverlayContainer()
{
Masking = true;
AddInternal(wavesContainer = new Container<Wave>
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new[]
{
firstWave = new Wave
{
Rotation = 13,
FinalPosition = -930,
},
secondWave = new Wave
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Rotation = -7,
FinalPosition = -560,
},
thirdWave = new Wave
{
Rotation = 4,
FinalPosition = -390,
},
fourthWave = new Wave
{
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Rotation = -2,
FinalPosition = -220,
},
},
});
AddInternal(contentContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.White.Opacity(50),
},
},
});
}
protected override void PopIn()
{
foreach (var w in wavesContainer.Children)
w.State = Visibility.Visible;
contentContainer.FadeIn(APPEAR_DURATION, EasingTypes.OutQuint);
contentContainer.MoveToY(0, APPEAR_DURATION, EasingTypes.OutQuint);
}
protected override void PopOut()
{
contentContainer.FadeOut(DISAPPEAR_DURATION, EasingTypes.In);
contentContainer.MoveToY(DrawHeight * 2f, DISAPPEAR_DURATION, EasingTypes.In);
foreach (var w in wavesContainer.Children)
w.State = Visibility.Hidden;
}
private class Wave : Container, IStateful<Visibility>
{
public float FinalPosition;
public Wave()
{
RelativeSizeAxes = Axes.Both;
Size = new Vector2(1.5f);
Masking = true;
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(50),
Radius = 20f,
};
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
},
};
}
private Visibility state;
public Visibility State
{
get { return state; }
set
{
state = value;
switch (value)
{
case Visibility.Hidden:
MoveToY(DrawHeight / Height, DISAPPEAR_DURATION, easing_hide);
break;
case Visibility.Visible:
MoveToY(FinalPosition, APPEAR_DURATION, easing_show);
break;
}
}
}
}
}
}
+2 -1
View File
@@ -257,7 +257,8 @@ namespace osu.Game.Screens.Menu
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Repeat) return false;
if (args.Repeat || state.Keyboard.ControlPressed || state.Keyboard.ShiftPressed || state.Keyboard.AltPressed)
return false;
if (triggerKey == args.Key && triggerKey != Key.Unknown)
{
+14
View File
@@ -13,6 +13,9 @@ using osu.Game.Screens.Direct;
using osu.Game.Screens.Multiplayer;
using OpenTK;
using osu.Game.Screens.Select;
using osu.Game.Screens.Tournament;
using osu.Framework.Input;
using OpenTK.Input;
namespace osu.Game.Screens.Menu
{
@@ -97,5 +100,16 @@ namespace osu.Game.Screens.Menu
Content.FadeOut(3000);
return base.OnExiting(next);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (!args.Repeat && state.Keyboard.ControlPressed && state.Keyboard.ShiftPressed && args.Key == Key.D)
{
Push(new Drawings());
return true;
}
return base.OnKeyDown(state, args);
}
}
}
-26
View File
@@ -1,26 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens;
using osu.Game.Screens.Backgrounds;
using OpenTK.Graphics;
namespace osu.Game.Screens.Play
{
class ModSelect : ScreenWhiteBox
{
protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4");
protected override void OnEntering(Screen last)
{
base.OnEntering(last);
Background.Schedule(() => Background.FadeColour(Color4.DarkGray, 500));
}
protected override bool OnExiting(Screen next)
{
Background.Schedule(() => Background.FadeColour(Color4.White, 500));
return base.OnExiting(next);
}
}
}
@@ -1,15 +1,15 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Screens.Play.Pause
{
public class PauseProgressBar : Container
{
@@ -3,7 +3,7 @@
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Screens.Play.Pause
{
public class PauseProgressGraph : Container
{
@@ -1,13 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK.Graphics;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Screens.Play.Pause
{
public class QuitButton : DialogButton
{
@@ -6,7 +6,7 @@ using osu.Framework.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Screens.Play.Pause
{
public class ResumeButton : DialogButton
{
@@ -6,7 +6,7 @@ using osu.Framework.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Screens.Play.Pause
{
public class RetryButton : DialogButton
{
@@ -2,19 +2,20 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK;
using OpenTK.Input;
using OpenTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Input;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Play.Pause;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Screens.Play
{
public class PauseOverlay : OverlayContainer
{
-1
View File
@@ -16,7 +16,6 @@ using osu.Framework.Screens;
using osu.Game.Modes.UI;
using osu.Game.Screens.Ranking;
using osu.Game.Configuration;
using osu.Game.Overlays.Pause;
using osu.Framework.Configuration;
using System;
using System.Linq;
@@ -8,7 +8,7 @@ using osu.Game.Database;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
namespace osu.Game
namespace osu.Game.Screens.Select
{
public class BeatmapDeleteDialog : PopupDialog
{
+12 -8
View File
@@ -192,8 +192,10 @@ namespace osu.Game.Screens.Select
ScrollTo(selectedY, animated);
}
public void Sort(FilterControl.SortMode mode) {
switch (mode) {
public void Sort(FilterControl.SortMode mode)
{
switch (mode)
{
case FilterControl.SortMode.Artist:
groups.Sort((x, y) => string.Compare(x.BeatmapSet.Metadata.Artist, y.BeatmapSet.Metadata.Artist));
break;
@@ -206,15 +208,17 @@ namespace osu.Game.Screens.Select
case FilterControl.SortMode.Difficulty:
groups.Sort((x, y) =>
{
float xAverage=0, yAverage=0;
int counter=0;
foreach (BeatmapInfo set in x.BeatmapSet.Beatmaps) {
float xAverage = 0, yAverage = 0;
int counter = 0;
foreach (BeatmapInfo set in x.BeatmapSet.Beatmaps)
{
xAverage += set.StarDifficulty;
counter++;
}
xAverage /= counter;
counter = 0;
foreach (BeatmapInfo set in y.BeatmapSet.Beatmaps) {
foreach (BeatmapInfo set in y.BeatmapSet.Beatmaps)
{
yAverage += set.StarDifficulty;
counter++;
}
@@ -241,7 +245,7 @@ namespace osu.Game.Screens.Select
scrollableContent.Add(panel);
}
}
SelectGroup(groups.FirstOrDefault(), groups.First().BeatmapPanels.FirstOrDefault());
}
private static float offsetX(float dist, float halfHeight)
@@ -344,7 +348,7 @@ namespace osu.Game.Screens.Select
public void SelectNext(int direction = 1, bool skipDifficulties = true)
{
if (!skipDifficulties)
if (!skipDifficulties && SelectedGroup != null)
{
int i = SelectedGroup.BeatmapPanels.IndexOf(SelectedPanel) + direction;
@@ -0,0 +1,152 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsButton : ClickableContainer
{
private static readonly float width = 130;
private Box background, flash;
private TextAwesome iconText;
private OsuSpriteText firstLine, secondLine;
private Container box;
public Color4 ButtonColour
{
get { return background.Colour; }
set { background.Colour = value; }
}
public FontAwesome Icon
{
get { return iconText.Icon; }
set { iconText.Icon = value; }
}
public string FirstLineText
{
get { return firstLine.Text; }
set { firstLine.Text = value; }
}
public string SecondLineText
{
get { return secondLine.Text; }
set { secondLine.Text = value; }
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
flash.FadeTo(0.1f, 1000, EasingTypes.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
{
flash.FadeTo(0, 1000, EasingTypes.OutQuint);
return base.OnMouseUp(state, args);
}
protected override bool OnClick(InputState state)
{
flash.ClearTransforms();
flash.Alpha = 0.9f;
flash.FadeOut(800, EasingTypes.OutExpo);
return base.OnClick(state);
}
public override bool Contains(Vector2 screenSpacePos) => box.Contains(screenSpacePos);
public BeatmapOptionsButton()
{
Width = width;
RelativeSizeAxes = Axes.Y;
Children = new Drawable[]
{
box = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Shear = new Vector2(0.2f, 0f),
Masking = true,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Roundness = 5,
Radius = 8,
},
Children = new Drawable[]
{
background = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
Colour = Color4.Black,
},
flash = new Box
{
RelativeSizeAxes = Axes.Both,
EdgeSmoothness = new Vector2(1.5f, 0),
BlendingMode = BlendingMode.Additive,
Colour = Color4.White,
Alpha = 0,
},
},
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Down,
Children = new Drawable[]
{
iconText = new TextAwesome
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 30,
Shadow = true,
Icon = FontAwesome.fa_close,
Margin = new MarginPadding
{
Bottom = 5,
},
},
firstLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = @"Exo2.0-Bold",
Text = @"",
},
secondLine = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Font = @"Exo2.0-Bold",
Text = @"",
},
},
},
};
}
}
}
@@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsClearLocalScoresButton : BeatmapOptionsButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
ButtonColour = colour.Purple;
}
public BeatmapOptionsClearLocalScoresButton()
{
Icon = FontAwesome.fa_eraser;
FirstLineText = @"Clear";
SecondLineText = @"local scores";
}
}
}
@@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsDeleteButton : BeatmapOptionsButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
ButtonColour = colour.Pink;
}
public BeatmapOptionsDeleteButton()
{
Icon = FontAwesome.fa_trash;
FirstLineText = @"Delete";
SecondLineText = @"Beatmap";
}
}
}
@@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsEditButton : BeatmapOptionsButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
ButtonColour = colour.Yellow;
}
public BeatmapOptionsEditButton()
{
Icon = FontAwesome.fa_pencil;
FirstLineText = @"Edit";
SecondLineText = @"Beatmap";
}
}
}
@@ -0,0 +1,139 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsOverlay : FocusedOverlayContainer
{
private const float transition_duration = 500;
private const float x_position = 290;
private const float height = 100;
private Box holder;
private FillFlowContainer<BeatmapOptionsButton> buttonsContainer;
public Action OnRemoveFromUnplayed;
public Action OnClearLocalScores;
public Action OnEdit;
public Action OnDelete;
protected override void PopIn()
{
base.PopIn();
if (buttonsContainer.Position.X >= DrawWidth || buttonsContainer.Alpha <= 0)
buttonsContainer.MoveToX(-buttonsContainer.DrawWidth);
buttonsContainer.Alpha = 1;
holder.ScaleTo(new Vector2(1, 1), transition_duration / 2, EasingTypes.OutQuint);
buttonsContainer.MoveToX(x_position, transition_duration, EasingTypes.OutQuint);
buttonsContainer.TransformSpacingTo(Vector2.Zero, transition_duration, EasingTypes.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
holder.ScaleTo(new Vector2(1, 0), transition_duration / 2, EasingTypes.InSine);
buttonsContainer.MoveToX(DrawWidth, transition_duration, EasingTypes.InSine);
buttonsContainer.TransformSpacingTo(new Vector2(200f, 0f), transition_duration, EasingTypes.InSine);
Delay(transition_duration);
Schedule(() =>
{
if (State == Visibility.Hidden)
buttonsContainer.Alpha = 0;
});
}
public BeatmapOptionsOverlay()
{
AutoSizeAxes = Axes.Y;
RelativeSizeAxes = Axes.X;
Anchor = Anchor.BottomLeft;
Origin = Anchor.BottomLeft;
Children = new Drawable[]
{
holder = new Box
{
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
RelativeSizeAxes = Axes.Both,
Height = 0.5f,
Scale = new Vector2(1, 0),
Colour = Color4.Black.Opacity(0.5f),
},
buttonsContainer = new ButtonFlow
{
Height = height,
AutoSizeAxes = Axes.X,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Children = new BeatmapOptionsButton[]
{
new BeatmapOptionsRemoveFromUnplayedButton
{
Action = () =>
{
Hide();
OnRemoveFromUnplayed?.Invoke();
},
},
new BeatmapOptionsClearLocalScoresButton
{
Action = () =>
{
Hide();
OnClearLocalScores?.Invoke();
},
},
new BeatmapOptionsEditButton
{
Action = () =>
{
Hide();
OnEdit?.Invoke();
},
},
new BeatmapOptionsDeleteButton
{
Action = () =>
{
Hide();
OnDelete?.Invoke();
},
},
},
},
};
}
class ButtonFlow : FillFlowContainer<BeatmapOptionsButton>
{
protected override IComparer<Drawable> DepthComparer => new ReverseCreationOrderDepthComparer();
protected override IEnumerable<BeatmapOptionsButton> FlowingChildren => base.FlowingChildren.Reverse();
public ButtonFlow()
{
Direction = FillDirection.Right;
}
}
}
}
@@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Screens.Select.Options
{
public class BeatmapOptionsRemoveFromUnplayedButton : BeatmapOptionsButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
ButtonColour = colour.Purple;
}
public BeatmapOptionsRemoveFromUnplayedButton()
{
Icon = FontAwesome.fa_times_circle_o;
FirstLineText = @"Remove";
SecondLineText = @"from Unplayed";
}
}
}
+66 -21
View File
@@ -27,13 +27,15 @@ using osu.Framework.Input;
using OpenTK.Input;
using System.Collections.Generic;
using osu.Framework.Threading;
using osu.Game.Overlays.Mods;
using osu.Game.Overlays;
using osu.Game.Screens.Select.Options;
namespace osu.Game.Screens.Select
{
public class PlaySongSelect : OsuScreen
{
private Bindable<PlayMode> playMode;
private Bindable<PlayMode> playMode = new Bindable<PlayMode>();
private BeatmapDatabase database;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
@@ -44,6 +46,8 @@ namespace osu.Game.Screens.Select
private static readonly Vector2 wedged_container_size = new Vector2(0.5f, 225);
private BeatmapInfoWedge beatmapInfoWedge;
private ModSelectOverlay modSelect;
private static readonly Vector2 background_blur = new Vector2(20);
private CancellationTokenSource initialAddSetsTask;
@@ -52,6 +56,7 @@ namespace osu.Game.Screens.Select
private List<BeatmapGroup> beatmapGroups;
private BeatmapOptionsOverlay beatmapOptions;
private Footer footer;
OsuScreen player;
@@ -75,7 +80,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(permitNulls: true)]
private void load(BeatmapDatabase beatmaps, AudioManager audio, DialogOverlay dialog, Framework.Game game,
OsuGame osuGame, OsuColour colours)
OsuGame osu, OsuColour colours)
{
const float carousel_width = 640;
const float filter_height = 100;
@@ -111,7 +116,7 @@ namespace osu.Game.Screens.Select
{
RelativeSizeAxes = Axes.X,
Height = filter_height,
FilterChanged = filterChanged,
FilterChanged = () => filterChanged(),
Exit = Exit,
},
beatmapInfoWedge = new BeatmapInfoWedge
@@ -125,6 +130,27 @@ namespace osu.Game.Screens.Select
Right = 20,
},
},
beatmapOptions = new BeatmapOptionsOverlay
{
OnRemoveFromUnplayed = null,
OnClearLocalScores = null,
OnEdit = null,
OnDelete = promptDelete,
Margin = new MarginPadding
{
Bottom = 50,
},
},
modSelect = new ModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
Margin = new MarginPadding
{
Bottom = 50,
},
},
footer = new Footer
{
OnBack = Exit,
@@ -142,15 +168,13 @@ namespace osu.Game.Screens.Select
},
};
footer.AddButton(@"mods", colours.Yellow, null);
footer.AddButton(@"mods", colours.Yellow, modSelect.ToggleVisibility);
footer.AddButton(@"random", colours.Green, carousel.SelectRandom);
footer.AddButton(@"options", colours.Blue, null);
footer.AddButton(@"options", colours.Blue, beatmapOptions.ToggleVisibility);
if (osuGame != null)
{
playMode = osuGame.PlayMode;
playMode.ValueChanged += playMode_ValueChanged;
}
if (osu != null)
playMode.BindTo(osu.PlayMode);
playMode.ValueChanged += playMode_ValueChanged;
if (database == null)
database = beatmaps;
@@ -171,7 +195,7 @@ namespace osu.Game.Screens.Select
private ScheduledDelegate filterTask;
private void filterChanged()
private void filterChanged(bool debounce = true, bool eagerSelection = true)
{
filterTask?.Cancel();
filterTask = Scheduler.AddDelayed(() =>
@@ -183,25 +207,42 @@ namespace osu.Game.Screens.Select
foreach (var beatmapGroup in carousel)
{
var set = beatmapGroup.BeatmapSet;
bool match = string.IsNullOrEmpty(search)
bool hasCurrentMode = set.Beatmaps.Any(bm => bm.Mode == playMode);
bool match = hasCurrentMode;
match &= string.IsNullOrEmpty(search)
|| (set.Metadata.Artist ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.ArtistUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.Title ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1
|| (set.Metadata.TitleUnicode ?? "").IndexOf(search, StringComparison.InvariantCultureIgnoreCase) != -1;
if (match)
{
beatmapGroup.State = BeatmapGroupState.Collapsed;
if (newSelection == null || beatmapGroup.BeatmapSet.OnlineBeatmapSetID == Beatmap.BeatmapSetInfo.OnlineBeatmapSetID)
{
if (newSelection != null)
newSelection.State = BeatmapGroupState.Collapsed;
newSelection = beatmapGroup;
}
else
beatmapGroup.State = BeatmapGroupState.Collapsed;
}
else
{
beatmapGroup.State = BeatmapGroupState.Hidden;
}
}
if (newSelection != null)
carousel.SelectBeatmap(newSelection.BeatmapSet.Beatmaps[0], false);
}, 250);
{
if (newSelection.BeatmapPanels.Any(b => b.Beatmap.ID == Beatmap.BeatmapInfo.ID))
carousel.SelectBeatmap(Beatmap.BeatmapInfo, false);
else if (eagerSelection)
carousel.SelectBeatmap(newSelection.BeatmapSet.Beatmaps[0], false);
}
}, debounce ? 250 : 0);
}
private void onBeatmapSetAdded(BeatmapSetInfo s) => Schedule(() => addBeatmapSet(s, Game, true));
@@ -262,8 +303,6 @@ namespace osu.Game.Screens.Select
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
if (playMode != null)
playMode.ValueChanged -= playMode_ValueChanged;
database.BeatmapSetAdded -= onBeatmapSetAdded;
database.BeatmapSetRemoved -= onBeatmapSetRemoved;
@@ -273,6 +312,7 @@ namespace osu.Game.Screens.Select
private void playMode_ValueChanged(object sender, EventArgs e)
{
filterChanged(false);
}
private void changeBackground(WorkingBeatmap beatmap)
@@ -358,6 +398,8 @@ namespace osu.Game.Screens.Select
carousel.AddGroup(group);
filterChanged(false, false);
if (Beatmap == null || select)
carousel.SelectBeatmap(beatmapSet.Beatmaps.First());
else
@@ -391,7 +433,12 @@ namespace osu.Game.Screens.Select
if (token.IsCancellationRequested) return;
addBeatmapSet(beatmapSet, game);
}
filterChanged();
}
private void promptDelete()
{
if (Beatmap != null)
dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap));
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
@@ -404,9 +451,7 @@ namespace osu.Game.Screens.Select
case Key.Delete:
if (state.Keyboard.ShiftPressed)
{
if (Beatmap != null)
dialogOverlay?.Push(new BeatmapDeleteDialog(Beatmap));
promptDelete();
return true;
}
break;
@@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Configuration;
using osu.Framework.Platform;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Screens.Tournament.Components
{
public class DrawingsConfigManager : ConfigManager<DrawingsConfig>
{
public override string Filename => @"drawings.ini";
protected override void InitialiseDefaults()
{
Set(DrawingsConfig.Groups, 8, 1, 8);
Set(DrawingsConfig.TeamsPerGroup, 8, 1, 8);
}
public DrawingsConfigManager(Storage storage)
: base(storage)
{
}
}
public enum DrawingsConfig
{
Groups,
TeamsPerGroup
}
}
@@ -0,0 +1,134 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Batches;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.OpenGL;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Shaders;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Screens.Tournament.Components
{
class VisualiserContainer : Container
{
/// <summary>
/// Number of lines in the visualiser.
/// </summary>
public int Lines
{
get { return allLines.Count; }
set
{
while (value > allLines.Count)
addLine();
while (value < allLines.Count)
removeLine();
}
}
private List<VisualiserLine> allLines = new List<VisualiserLine>();
private float offset;
private void addLine()
{
VisualiserLine newLine = new VisualiserLine()
{
RelativeSizeAxes = Axes.Both,
Offset = offset,
CycleTime = RNG.Next(10000, 12000),
};
allLines.Add(newLine);
Add(newLine);
offset += RNG.Next(100, 5000);
}
private void removeLine()
{
if (allLines.Count == 0)
return;
Remove(allLines.First());
allLines.Remove(allLines.First());
}
class VisualiserLine : Container
{
/// <summary>
/// Time offset.
/// </summary>
public float Offset;
public double CycleTime;
private float leftPos => -(float)((Time.Current + Offset) / CycleTime) + expiredCount;
private Texture texture;
private int expiredCount = 0;
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
texture = textures.Get("Drawings/visualiser-line");
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
while (Children.Count() < 3)
addLine();
float pos = leftPos;
foreach (var c in Children)
{
if (c.Position.X < -1)
{
c.ClearTransforms();
c.Expire();
expiredCount++;
}
else
c.MoveToX(pos, 100);
pos += 1;
}
}
private void addLine()
{
Add(new Sprite()
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
RelativePositionAxes = Axes.Both,
RelativeSizeAxes = Axes.Both,
Texture = texture,
X = leftPos + 1
});
}
}
}
}
+336
View File
@@ -0,0 +1,336 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Tournament.Components;
using osu.Game.Screens.Tournament.Teams;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Screens.Tournament
{
public class Drawings : OsuScreen
{
private const string results_filename = "drawings_results.txt";
internal override bool ShowOverlays => false;
protected override BackgroundScreen CreateBackground() => new BackgroundScreenDefault();
private ScrollingTeamContainer teamsContainer;
private GroupContainer groupsContainer;
private OsuSpriteText fullTeamNameText;
private List<Team> allTeams = new List<Team>();
private DrawingsConfigManager drawingsConfig;
private Task writeOp;
private Storage storage;
public ITeamList TeamList;
[BackgroundDependencyLoader]
private void load(TextureStore textures, Storage storage)
{
this.storage = storage;
if (TeamList == null)
TeamList = new StorageBackedTeamList(storage);
if (!TeamList.Teams.Any())
{
Exit();
return;
}
drawingsConfig = new DrawingsConfigManager(storage);
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(77, 77, 77, 255)
},
new Sprite
{
FillMode = FillMode.Fill,
Texture = textures.Get(@"Backgrounds/Drawings/background.png")
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Right,
Children = new Drawable[]
{
// Main container
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.85f,
Children = new Drawable[]
{
// Visualiser
new VisualiserContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
Size = new Vector2(1, 10),
Colour = new Color4(255, 204, 34, 255),
Lines = 6
},
// Groups
groupsContainer = new GroupContainer(drawingsConfig.Get<int>(DrawingsConfig.Groups), drawingsConfig.Get<int>(DrawingsConfig.TeamsPerGroup))
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.Y,
AutoSizeAxes = Axes.X,
Padding = new MarginPadding
{
Top = 35f,
Bottom = 35f
}
},
// Scrolling teams
teamsContainer = new ScrollingTeamContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
},
// Scrolling team name
fullTeamNameText = new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
Position = new Vector2(0, 45f),
Alpha = 0,
Font = "Exo2.0-Light",
TextSize = 42f
}
}
},
// Control panel container
new Container
{
RelativeSizeAxes = Axes.Both,
Width = 0.15f,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(54, 54, 54, 255)
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = "Control Panel",
TextSize = 22f,
Font = "Exo2.0-Boldd"
},
new FillFlowContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.75f,
Position = new Vector2(0, 35f),
Direction = FillDirection.Down,
Spacing = new Vector2(0, 5f),
Children = new Drawable[]
{
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Begin random",
Action = teamsContainer.StartScrolling,
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Stop random",
Action = teamsContainer.StopScrolling,
},
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Reload",
Action = reloadTeams
}
}
},
new FillFlowContainer
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Width = 0.75f,
Position = new Vector2(0, -5f),
Direction = FillDirection.Down,
Spacing = new Vector2(0, 5f),
Children = new Drawable[]
{
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Reset",
Action = () => reset(false)
}
}
}
}
}
}
}
};
teamsContainer.OnSelected += onTeamSelected;
teamsContainer.OnScrollStarted += () => fullTeamNameText.FadeOut(200);
reset(true);
}
private void onTeamSelected(Team team)
{
groupsContainer.AddTeam(team);
fullTeamNameText.Text = team.FullName;
fullTeamNameText.FadeIn(200);
writeResults(groupsContainer.GetStringRepresentation());
}
private void writeResults(string text)
{
Action writeAction = () =>
{
try
{
// Write to drawings_results
using (Stream stream = storage.GetStream(results_filename, FileAccess.Write, FileMode.Create))
using (StreamWriter sw = new StreamWriter(stream))
{
sw.Write(text);
}
}
catch (Exception ex)
{
Logger.Error(ex, "Failed to write results.");
}
};
if (writeOp == null)
writeOp = Task.Run(writeAction);
else
writeOp = writeOp.ContinueWith(t => { writeAction(); });
}
private void reloadTeams()
{
teamsContainer.ClearTeams();
allTeams.Clear();
foreach (Team t in TeamList.Teams)
{
if (groupsContainer.ContainsTeam(t.FullName))
continue;
allTeams.Add(t);
teamsContainer.AddTeam(t);
}
}
private void reset(bool loadLastResults = false)
{
groupsContainer.ClearTeams();
reloadTeams();
if (loadLastResults)
{
try
{
// Read from drawings_results
using (Stream stream = storage.GetStream(results_filename, FileAccess.Read, FileMode.Open))
using (StreamReader sr = new StreamReader(stream))
{
string line;
while ((line = sr.ReadLine()?.Trim()) != null)
{
if (string.IsNullOrEmpty(line))
continue;
if (line.ToUpper().StartsWith("GROUP"))
continue;
Team teamToAdd = allTeams.FirstOrDefault(t => t.FullName == line);
if (teamToAdd == null)
continue;
groupsContainer.AddTeam(teamToAdd);
teamsContainer.RemoveTeam(teamToAdd);
}
}
}
catch (Exception ex)
{
Logger.Error(ex, "Failed to read last drawings results.");
}
}
else
{
writeResults(string.Empty);
}
}
}
}
+187
View File
@@ -0,0 +1,187 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using System.Text;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics.Sprites;
using osu.Game.Screens.Tournament.Teams;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Screens.Tournament
{
public class Group : Container
{
public readonly string GroupName;
public int TeamsCount { get; private set; }
private FlowContainer<GroupTeam> teams;
private List<GroupTeam> allTeams = new List<GroupTeam>();
public Group(string name)
{
GroupName = name;
Size = new Vector2(176, 128);
Masking = true;
CornerRadius = 4;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(54, 54, 54, 255)
},
// Group name
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Position = new Vector2(0, 7f),
Text = $"GROUP {name.ToUpper()}",
TextSize = 8f,
Font = @"Exo2.0-Bold",
Colour = new Color4(255, 204, 34, 255),
},
teams = new FillFlowContainer<GroupTeam>
{
RelativeSizeAxes = Axes.Both,
Spacing = new Vector2(6f, 22),
Margin = new MarginPadding
{
Top = 21f,
Bottom = 7f,
Left = 7f,
Right = 7f
}
}
};
}
public void AddTeam(Team team)
{
GroupTeam gt = new GroupTeam(team);
if (TeamsCount < 8)
{
teams.Add(gt);
allTeams.Add(gt);
TeamsCount++;
}
}
public bool ContainsTeam(string fullName)
{
return allTeams.Any(t => t.Team.FullName == fullName);
}
public bool RemoveTeam(Team team)
{
allTeams.RemoveAll(gt => gt.Team == team);
if (teams.RemoveAll(gt => gt.Team == team) > 0)
{
TeamsCount--;
return true;
}
return false;
}
public void ClearTeams()
{
allTeams.Clear();
teams.Clear();
TeamsCount = 0;
}
public string GetStringRepresentation()
{
StringBuilder sb = new StringBuilder();
foreach (GroupTeam gt in allTeams)
sb.AppendLine(gt.Team.FullName);
return sb.ToString();
}
class GroupTeam : Container
{
public Team Team;
private FillFlowContainer innerContainer;
private Sprite flagSprite;
public GroupTeam(Team team)
{
Team = team;
Width = 36;
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
innerContainer = new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Down,
Spacing = new Vector2(0, 5f),
Children = new Drawable[]
{
flagSprite = new Sprite
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit
},
new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Text = team.Acronym.ToUpper(),
TextSize = 10f,
Font = @"Exo2.0-Bold"
}
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
innerContainer.ScaleTo(1.5f);
innerContainer.ScaleTo(1f, 200);
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}");
}
}
}
}
@@ -0,0 +1,102 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Tournament.Teams;
using OpenTK;
namespace osu.Game.Screens.Tournament
{
public class GroupContainer : Container
{
private List<Group> groups = new List<Group>();
private int maxTeams;
private int currentGroup;
public GroupContainer(int numGroups, int teamsPerGroup)
{
FlowContainer<Group> bottomGroups;
FlowContainer<Group> topGroups;
maxTeams = teamsPerGroup;
char nextGroupName = 'A';
Children = new[]
{
topGroups = new FillFlowContainer<Group>
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(7f, 0)
},
bottomGroups = new FillFlowContainer<Group>
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
AutoSizeAxes = Axes.Both,
Spacing = new Vector2(7f, 0)
}
};
for (int i = 0; i < numGroups; i++)
{
Group g = new Group(nextGroupName.ToString());
groups.Add(g);
nextGroupName++;
if (i < (int)Math.Ceiling(numGroups / 2f))
topGroups.Add(g);
else
bottomGroups.Add(g);
}
}
public void AddTeam(Team team)
{
if (groups[currentGroup].TeamsCount == maxTeams)
return;
groups[currentGroup].AddTeam(team);
currentGroup = (currentGroup + 1) % groups.Count;
}
public bool ContainsTeam(string fullName)
{
return groups.Any(g => g.ContainsTeam(fullName));
}
public void ClearTeams()
{
foreach (Group g in groups)
g.ClearTeams();
currentGroup = 0;
}
public string GetStringRepresentation()
{
StringBuilder sb = new StringBuilder();
foreach (Group g in groups)
{
if (g != groups.First())
sb.AppendLine();
sb.AppendLine($"Group {g.GroupName}");
sb.Append(g.GetStringRepresentation());
}
return sb.ToString();
}
}
}
@@ -0,0 +1,379 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Threading;
using osu.Game.Screens.Tournament.Teams;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Screens.Tournament
{
public class ScrollingTeamContainer : Container
{
public event Action OnScrollStarted;
public event Action<Team> OnSelected;
private readonly List<Team> availableTeams = new List<Team>();
private Container tracker;
private float speed;
private int expiredCount;
private float offset;
private float timeOffset;
private float leftPos => offset + timeOffset + expiredCount * ScrollingTeam.WIDTH;
private double lastTime;
private ScheduledDelegate delayedStateChangeDelegate;
public ScrollingTeamContainer()
{
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
tracker = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Masking = true,
CornerRadius = 10f,
Alpha = 0,
Children = new[]
{
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
Size = new Vector2(2, 55),
ColourInfo = ColourInfo.GradientVertical(Color4.Transparent, Color4.White)
},
new Box
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
Size = new Vector2(2, 55),
ColourInfo = ColourInfo.GradientVertical(Color4.White, Color4.Transparent)
}
}
}
};
}
private ScrollState _scrollState;
private ScrollState scrollState
{
get { return _scrollState; }
set
{
if (_scrollState == value)
return;
_scrollState = value;
delayedStateChangeDelegate?.Cancel();
switch (value)
{
case ScrollState.Scrolling:
resetSelected();
OnScrollStarted?.Invoke();
speedTo(1000f, 200);
tracker.FadeOut(100);
break;
case ScrollState.Stopping:
speedTo(0f, 2000);
tracker.FadeIn(200);
delayedStateChangeDelegate = Delay(2300).Schedule(() => scrollState = ScrollState.Stopped);
break;
case ScrollState.Stopped:
// Find closest to center
Drawable closest = null;
foreach (var c in Children)
{
if (!(c is ScrollingTeam))
continue;
if (closest == null)
{
closest = c;
continue;
}
float offset = Math.Abs(c.Position.X + c.DrawWidth / 2f - DrawWidth / 2f);
float lastOffset = Math.Abs(closest.Position.X + closest.DrawWidth / 2f - DrawWidth / 2f);
if (offset < lastOffset)
closest = c;
}
offset += DrawWidth / 2f - (closest.Position.X + closest.DrawWidth / 2f);
ScrollingTeam st = closest as ScrollingTeam;
availableTeams.RemoveAll(at => at == st.Team);
st.Selected = true;
OnSelected?.Invoke(st.Team);
delayedStateChangeDelegate = Delay(10000).Schedule(() => scrollState = ScrollState.Idle);
break;
case ScrollState.Idle:
resetSelected();
OnScrollStarted?.Invoke();
speedTo(40f, 200);
tracker.FadeOut(100);
break;
}
}
}
public void AddTeam(Team team)
{
if (availableTeams.Contains(team))
return;
availableTeams.Add(team);
RemoveAll(c => c is ScrollingTeam);
scrollState = ScrollState.Idle;
}
public void AddTeams(IEnumerable<Team> teams)
{
if (teams == null)
return;
foreach (Team t in teams)
AddTeam(t);
}
public void ClearTeams()
{
availableTeams.Clear();
RemoveAll(c => c is ScrollingTeam);
scrollState = ScrollState.Idle;
}
public void RemoveTeam(Team team)
{
availableTeams.Remove(team);
foreach (var c in Children)
{
ScrollingTeam st = c as ScrollingTeam;
if (st == null)
continue;
if (st.Team == team)
{
st.FadeOut(200);
st.Expire();
}
}
}
public void StartScrolling()
{
if (availableTeams.Count == 0)
return;
scrollState = ScrollState.Scrolling;
}
public void StopScrolling()
{
if (availableTeams.Count == 0)
return;
switch (scrollState)
{
case ScrollState.Stopped:
case ScrollState.Idle:
return;
}
scrollState = ScrollState.Stopping;
}
protected override void LoadComplete()
{
base.LoadComplete();
scrollState = ScrollState.Idle;
}
protected override void UpdateAfterChildren()
{
timeOffset -= (float)(Time.Current - lastTime) / 1000 * speed;
lastTime = Time.Current;
if (availableTeams.Count > 0)
{
// Fill more than required to account for transformation + scrolling speed
while (Children.Count(c => c is ScrollingTeam) < DrawWidth * 2 / ScrollingTeam.WIDTH)
addFlags();
}
float pos = leftPos;
foreach (var c in Children)
{
if (!(c is ScrollingTeam))
continue;
if (c.Position.X + c.DrawWidth < 0)
{
c.ClearTransforms();
c.Expire();
expiredCount++;
}
else
{
c.MoveToX(pos, 100);
c.FadeTo(1.0f - Math.Abs(pos - DrawWidth / 2f) / (DrawWidth / 2.5f), 100);
}
pos += ScrollingTeam.WIDTH;
}
}
private void addFlags()
{
for (int i = 0; i < availableTeams.Count; i++)
{
Add(new ScrollingTeam(availableTeams[i])
{
X = leftPos + DrawWidth
});
}
}
private void resetSelected()
{
foreach (var c in Children)
{
ScrollingTeam st = c as ScrollingTeam;
if (st == null)
continue;
if (st.Selected)
{
st.Selected = false;
RemoveTeam(st.Team);
}
}
}
private void speedTo(float value, double duration = 0, EasingTypes easing = EasingTypes.None)
{
DelayReset();
UpdateTransformsOfType(typeof(TransformScrollSpeed));
TransformFloatTo(speed, value, duration, easing, new TransformScrollSpeed());
}
enum ScrollState
{
None,
Idle,
Stopping,
Stopped,
Scrolling
}
public class TransformScrollSpeed : TransformFloat
{
public override void Apply(Drawable d)
{
base.Apply(d);
(d as ScrollingTeamContainer).speed = CurrentValue;
}
}
public class ScrollingTeam : Container
{
public const float WIDTH = 58;
public const float HEIGHT = 41;
public Team Team;
private Sprite flagSprite;
private Box outline;
private bool selected;
public bool Selected
{
get { return selected; }
set
{
selected = value;
if (selected)
outline.FadeIn(100);
else
outline.FadeOut(100);
}
}
public ScrollingTeam(Team team)
{
Team = team;
Anchor = Anchor.CentreLeft;
Origin = Anchor.CentreLeft;
Size = new Vector2(WIDTH, HEIGHT);
Masking = true;
CornerRadius = 8f;
Alpha = 0;
Children = new Drawable[]
{
outline = new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0
},
flagSprite = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(WIDTH, HEIGHT) - new Vector2(8)
}
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
flagSprite.Texture = textures.Get($@"Flags/{Team.FlagName}");
}
}
}
}
@@ -0,0 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
namespace osu.Game.Screens.Tournament.Teams
{
public interface ITeamList
{
IEnumerable<Team> Teams { get; }
}
}
@@ -0,0 +1,73 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.IO;
using osu.Framework.Logging;
using osu.Framework.Platform;
namespace osu.Game.Screens.Tournament.Teams
{
public class StorageBackedTeamList : ITeamList
{
private const string teams_filename = "drawings.txt";
private Storage storage;
public StorageBackedTeamList(Storage storage)
{
this.storage = storage;
}
public IEnumerable<Team> Teams
{
get
{
var teams = new List<Team>();
try
{
using (Stream stream = storage.GetStream(teams_filename, FileAccess.Read, FileMode.Open))
using (StreamReader sr = new StreamReader(stream))
{
while (sr.Peek() != -1)
{
string line = sr.ReadLine().Trim();
if (string.IsNullOrEmpty(line))
continue;
string[] split = line.Split(':');
if (split.Length < 2)
{
Logger.Log($"Invalid team definition: {line}. Expected \"flag_name : team_name : team_acronym\".");
continue;
}
string flagName = split[0].Trim();
string teamName = split[1].Trim();
string acronym = split.Length >= 3 ? split[2].Trim() : teamName;
acronym = acronym.Substring(0, Math.Min(3, acronym.Length));
teams.Add(new Team()
{
FlagName = flagName,
FullName = teamName,
Acronym = acronym
});
}
}
}
catch (Exception ex)
{
Logger.Error(ex, "Failed to read teams.");
}
return teams;
}
}
}
}
+23
View File
@@ -0,0 +1,23 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Screens.Tournament.Teams
{
public class Team
{
/// <summary>
/// The name of this team.
/// </summary>
public string FullName;
/// <summary>
/// Short acronym which appears in the group boxes post-selection.
/// </summary>
public string Acronym;
/// <summary>
/// Two-letter flag acronym (ISO 3166 standard)
/// </summary>
public string FlagName;
}
}
+31 -10
View File
@@ -156,7 +156,6 @@
<Compile Include="Screens\Select\CarouselContainer.cs" />
<Compile Include="Screens\Select\MatchSongSelect.cs" />
<Compile Include="Screens\OsuGameScreen.cs" />
<Compile Include="Screens\Play\ModSelect.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapGroup.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapPanel.cs" />
<Compile Include="Screens\Play\Player.cs" />
@@ -211,6 +210,15 @@
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Screens\Select\BeatmapInfoWedge.cs" />
<Compile Include="Screens\Select\WedgeBackground.cs" />
<Compile Include="Screens\Tournament\Components\DrawingsConfigManager.cs" />
<Compile Include="Screens\Tournament\Components\VisualiserContainer.cs" />
<Compile Include="Screens\Tournament\Drawings.cs" />
<Compile Include="Screens\Tournament\Group.cs" />
<Compile Include="Screens\Tournament\GroupContainer.cs" />
<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
<Compile Include="Screens\Tournament\ScrollingTeamContainer.cs" />
<Compile Include="Screens\Tournament\Teams\Team.cs" />
<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
<Compile Include="Users\User.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeControl.cs" />
<Compile Include="Database\BeatmapDatabase.cs" />
@@ -274,12 +282,19 @@
<Compile Include="Screens\Select\SearchTextBox.cs" />
<Compile Include="Screens\Select\FooterButton.cs" />
<Compile Include="Screens\Select\Footer.cs" />
<Compile Include="Overlays\Pause\PauseOverlay.cs" />
<Compile Include="Overlays\Pause\PauseProgressBar.cs" />
<Compile Include="Overlays\Pause\PauseProgressGraph.cs" />
<Compile Include="Overlays\Pause\ResumeButton.cs" />
<Compile Include="Overlays\Pause\RetryButton.cs" />
<Compile Include="Overlays\Pause\QuitButton.cs" />
<Compile Include="Screens\Play\PauseOverlay.cs" />
<Compile Include="Screens\Play\Pause\PauseProgressBar.cs" />
<Compile Include="Screens\Play\Pause\PauseProgressGraph.cs" />
<Compile Include="Screens\Play\Pause\ResumeButton.cs" />
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
<Compile Include="Modes\Mod.cs" />
<Compile Include="Overlays\Mods\ModButton.cs" />
<Compile Include="Modes\UI\ModIcon.cs" />
<Compile Include="Overlays\Mods\ModSection.cs" />
<Compile Include="Overlays\Mods\DifficultyReductionSection.cs" />
<Compile Include="Overlays\Mods\DifficultyIncreaseSection.cs" />
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
@@ -287,6 +302,14 @@
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
<Compile Include="Overlays\DialogOverlay.cs" />
<Compile Include="Overlays\Mods\AssistedSection.cs" />
<Compile Include="Overlays\WaveOverlayContainer.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsClearLocalScoresButton.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsDeleteButton.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsEditButton.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsRemoveFromUnplayedButton.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
@@ -307,9 +330,7 @@
<ItemGroup />
<ItemGroup />
<ItemGroup />
<ItemGroup>
<Folder Include="Overlays\Dialog\" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.