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Fixed shadow
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@ -16,6 +16,8 @@ namespace osu.Game.Overlays.BeatmapOptions
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{
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public class BeatmapOptionsButton : ClickableContainer
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{
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public static readonly Vector2 SIZE = new Vector2(130f, 100f);
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private Box background, flash;
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private TextAwesome iconText;
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private OsuSpriteText firstLine, secondLine;
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@ -67,7 +69,7 @@ namespace osu.Game.Overlays.BeatmapOptions
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public BeatmapOptionsButton()
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{
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Size = new Vector2(130f, 100f);
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Size = SIZE;
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Children = new Drawable[]
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{
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@ -6,6 +6,7 @@ using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transforms;
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using osu.Game.Graphics;
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@ -76,22 +77,19 @@ namespace osu.Game.Overlays.BeatmapOptions
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AutoSizeAxes = Axes.Both,
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Direction = FillDirection.Left,
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Padding = new MarginPadding
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{
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Left = BeatmapOptionsButton.SIZE.X, // For some reason autosize on this flow container is one button too short
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},
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Children = new BeatmapOptionsButton[]
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{
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new BeatmapOptionsRemoveFromUnplayedButton
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new BeatmapOptionsDeleteButton
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{
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Action = () =>
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{
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Hide();
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OnRemoveFromUnplayed?.Invoke();
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},
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},
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new BeatmapOptionsClearLocalScoresButton
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{
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Action = () =>
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{
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Hide();
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OnClearLocalScores?.Invoke();
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OnDelete?.Invoke();
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},
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},
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new BeatmapOptionsEditButton
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@ -102,12 +100,20 @@ namespace osu.Game.Overlays.BeatmapOptions
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OnEdit?.Invoke();
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},
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},
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new BeatmapOptionsDeleteButton
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new BeatmapOptionsClearLocalScoresButton
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{
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Action = () =>
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{
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Hide();
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OnDelete?.Invoke();
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OnClearLocalScores?.Invoke();
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},
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},
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new BeatmapOptionsRemoveFromUnplayedButton
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{
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Action = () =>
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{
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Hide();
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OnRemoveFromUnplayed?.Invoke();
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},
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},
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},
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