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247 Commits

163 changed files with 5334 additions and 498 deletions
+18
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@@ -7,3 +7,21 @@ insert_final_newline = true
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
#Roslyn naming styles
#PascalCase for public and protected members
dotnet_naming_style.pascalcase.capitalization = pascal_case
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
dotnet_naming_rule.public_members_pascalcase.severity = suggestion
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
#camelCase for private members
dotnet_naming_style.camelcase.capitalization = camel_case
dotnet_naming_symbols.private_members.applicable_accessibilities = private
dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
dotnet_naming_rule.private_members_camelcase.severity = suggestion
dotnet_naming_rule.private_members_camelcase.symbols = private_members
dotnet_naming_rule.private_members_camelcase.style = camelcase
+1 -1
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@@ -11,7 +11,7 @@
*.userprefs
# Build results
[Dd]ebug/
bin/[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
+4
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@@ -23,6 +23,10 @@
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+1 -1
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@@ -74,7 +74,7 @@ namespace osu.Desktop.Deploy
refreshDirectory(StagingFolder);
//increment build number until we have a unique one.
string verBase = DateTime.Now.ToString("yyyy.Md.");
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
int increment = 0;
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
increment++;
+16 -16
View File
@@ -36,52 +36,52 @@
<StartupObject>osu.Desktop.Deploy.Program</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="DeltaCompressionDotNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.dll</HintPath>
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.0.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Splat, Version=1.6.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Splat.1.6.2\lib\Net45\Splat.dll</HintPath>
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
+3 -3
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@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="DeltaCompressionDotNet" version="1.0.0" targetFramework="net452" />
<package id="Mono.Cecil" version="0.9.6.1" targetFramework="net452" />
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
<package id="Splat" version="1.6.2" targetFramework="net452" />
<package id="Splat" version="2.0.0" targetFramework="net452" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
</packages>
+1 -2
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@@ -25,8 +25,7 @@ namespace osu.Desktop.Tests
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
host.Add(new Benchmark());
host.Run();
host.Run(new Benchmark());
}
}
}
+1 -4
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@@ -34,7 +34,7 @@
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>..\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
@@ -54,9 +54,6 @@
<Reference Include="SQLite.Net.Platform.Generic">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
</Reference>
<Reference Include="OpenTK">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BenchmarkTest.cs" />
+1 -1
View File
@@ -13,7 +13,7 @@ namespace osu.Desktop.VisualTests
private double timePerTest = 200;
[BackgroundDependencyLoader]
private void load(Framework.Game game)
private void load()
{
Host.MaximumDrawHz = int.MaxValue;
Host.MaximumUpdateHz = int.MaxValue;
+2 -3
View File
@@ -27,10 +27,9 @@ namespace osu.Desktop.VisualTests
Ruleset.Register(new CatchRuleset());
if (benchmark)
host.Add(new Benchmark());
host.Run(new Benchmark());
else
host.Add(new VisualTestGame());
host.Run();
host.Run(new VisualTestGame());
}
}
}
@@ -0,0 +1,28 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Screens.Testing;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Screens.Select.Options;
namespace osu.Desktop.VisualTests
{
class TestCaseBeatmapOptionsOverlay : TestCase
{
public override string Name => @"Beatmap Options";
public override string Description => @"Beatmap options in song select";
public override void Reset()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
Add(overlay);
AddButton(@"Toggle", overlay.ToggleVisibility);
}
}
}
@@ -0,0 +1,80 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Screens.Testing;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseDialogOverlay : TestCase
{
public override string Name => @"Dialog Overlay";
public override string Description => @"Display dialogs";
DialogOverlay overlay;
public override void Reset()
{
base.Reset();
Add(overlay = new DialogOverlay());
AddButton("dialog #1", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_trash_o,
HeaderText = @"Confirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"I never want to see this again.",
Action = () => System.Console.WriteLine(@"OK"),
},
new PopupDialogCancelButton
{
Text = @"Firetruck, I still want quick ranks!",
Action = () => System.Console.WriteLine(@"Cancel"),
},
},
}));
AddButton("dialog #2", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_gear,
HeaderText = @"What do you want to do with",
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Manage collections",
},
new PopupDialogOkButton
{
Text = @"Delete...",
},
new PopupDialogOkButton
{
Text = @"Remove from unplayed",
},
new PopupDialogOkButton
{
Text = @"Clear local scores",
},
new PopupDialogOkButton
{
Text = @"Edit",
},
new PopupDialogCancelButton
{
Text = @"Cancel",
},
},
}));
}
}
}
@@ -0,0 +1,94 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Platform;
using osu.Framework.Screens.Testing;
using osu.Game.Screens.Tournament;
using osu.Game.Screens.Tournament.Teams;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseDrawings : TestCase
{
public override string Name => @"Drawings";
public override string Description => "Tournament drawings";
[BackgroundDependencyLoader]
private void load(Storage storage)
{
}
public override void Reset()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),
});
}
class TestTeamList : ITeamList
{
public IEnumerable<Team> Teams { get; } = new[]
{
new Team
{
FlagName = "GB",
FullName = "United Kingdom",
Acronym = "UK"
},
new Team
{
FlagName = "FR",
FullName = "France",
Acronym = "FRA"
},
new Team
{
FlagName = "CN",
FullName = "China",
Acronym = "CHN"
},
new Team
{
FlagName = "AU",
FullName = "Australia",
Acronym = "AUS"
},
new Team
{
FlagName = "JP",
FullName = "Japan",
Acronym = "JPN"
},
new Team
{
FlagName = "RO",
FullName = "Romania",
Acronym = "ROM"
},
new Team
{
FlagName = "IT",
FullName = "Italy",
Acronym = "PIZZA"
},
new Team
{
FlagName = "VE",
FullName = "Venezuela",
Acronym = "VNZ"
},
new Team
{
FlagName = "US",
FullName = "United States of America",
Acronym = "USA"
},
};
}
}
}
@@ -4,6 +4,7 @@
using System.Collections.Generic;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
@@ -27,9 +28,6 @@ namespace osu.Desktop.VisualTests.Tests
{
base.Reset();
//ensure we are at offset 0
Clock = new FramedClock();
List<HitObject> objects = new List<HitObject>();
int time = 500;
@@ -52,33 +50,42 @@ namespace osu.Desktop.VisualTests.Tests
Add(new Drawable[]
{
new OsuHitRenderer
new Container
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
},
new TaikoHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
new CatchHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new ManiaHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
RelativeSizeAxes = Axes.Both,
//ensure we are at offset 0
Clock = new FramedClock(),
Children = new Drawable[]
{
new OsuHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
},
new TaikoHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
new CatchHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new ManiaHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
}
}
}
});
}
@@ -95,7 +95,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"slider", () => load(HitObjectType.Slider));
AddButton(@"spinner", () => load(HitObjectType.Spinner));
AddToggle(@"auto", () => { auto = !auto; load(mode); });
AddToggle(@"auto", (state) => { auto = state; load(mode); });
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
ButtonsContainer.Add(new BasicSliderBar<double>
@@ -0,0 +1,40 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Overlays.Mods;
using osu.Framework.Screens.Testing;
using osu.Game.Modes;
using osu.Game.Graphics;
using osu.Framework.Allocation;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseModSelectOverlay : TestCase
{
public override string Name => @"Mod Select";
public override string Description => @"Tests the mod select overlay";
private ModSelectOverlay modSelect;
public override void Reset()
{
base.Reset();
Add(modSelect = new ModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
});
AddButton("Toggle", modSelect.ToggleVisibility);
AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
}
}
}
@@ -5,6 +5,7 @@ using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
@@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
Anchor = Anchor.Centre
};
Add(mc);
AddToggle(@"Show", mc.ToggleVisibility);
AddToggle(@"Show", (state) => mc.State = state ? Visibility.Visible : Visibility.Hidden);
}
}
}
@@ -8,6 +8,7 @@ using osu.Framework.MathUtils;
using osu.Game.Overlays;
using System.Linq;
using osu.Game.Overlays.Notifications;
using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
@@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.TopRight,
});
AddToggle(@"show", manager.ToggleVisibility);
AddToggle(@"show", (state) => manager.State = state ? Visibility.Visible : Visibility.Hidden);
AddButton(@"simple #1", sendNotification1);
AddButton(@"simple #2", sendNotification2);
@@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Logging;
using osu.Game.Overlays.Pause;
using osu.Framework.Screens.Testing;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
@@ -1,9 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Desktop.VisualTests.Platform;
using osu.Framework.Screens.Testing;
using osu.Framework.MathUtils;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Screens.Select;
@@ -14,6 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
{
private BeatmapDatabase db, oldDb;
private TestStorage storage;
private PlaySongSelect songSelect;
public override string Name => @"Song Select";
public override string Description => @"with fake data";
@@ -35,9 +38,15 @@ namespace osu.Desktop.VisualTests.Tests
db.Import(sets);
}
Add(new PlaySongSelect());
Add(songSelect = new PlaySongSelect());
AddButton(@"Sort by Artist", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Artist; });
AddButton(@"Sort by Title", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Title; });
AddButton(@"Sort by Author", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Author; });
AddButton(@"Sort by Difficulty", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Difficulty; });
}
protected override void Dispose(bool isDisposing)
{
if (oldDb != null)
@@ -59,9 +68,10 @@ namespace osu.Desktop.VisualTests.Tests
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = 1234 + i,
Artist = "MONACA",
Title = "Black Song",
Author = "Some Guy",
// Create random metadata, then we can check if sorting works based on these
Artist = "MONACA " + RNG.Next(0, 9),
Title = "Black Song " + RNG.Next(0, 9),
Author = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = new List<BeatmapInfo>(new[]
{
@@ -22,9 +22,9 @@ namespace osu.Desktop.VisualTests.Tests
{
base.Reset();
FlowContainer flow;
FillFlowContainer flow;
Add(flow = new FlowContainer()
Add(flow = new FillFlowContainer()
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
@@ -82,6 +82,10 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
@@ -99,9 +103,8 @@
<Reference Include="SQLite.Net.Platform.Generic">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
</Reference>
<Reference Include="OpenTK">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
@@ -176,6 +179,7 @@
<Compile Include="Benchmark.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tests\TestCaseChatDisplay.cs" />
<Compile Include="Tests\TestCaseDrawings.cs" />
<Compile Include="Tests\TestCaseGamefield.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />
@@ -191,6 +195,9 @@
<Compile Include="Platform\TestStorage.cs" />
<Compile Include="Tests\TestCaseOptions.cs" />
<Compile Include="Tests\TestCasePauseOverlay.cs" />
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
+1 -1
View File
@@ -5,7 +5,7 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
-->
<packages>
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
+16 -7
View File
@@ -18,6 +18,7 @@ using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
using System.Net.Http;
using osu.Framework.Logging;
namespace osu.Desktop.Overlays
{
@@ -37,7 +38,7 @@ namespace osu.Desktop.Overlays
[BackgroundDependencyLoader]
private void load(NotificationManager notification, OsuColour colours, TextureStore textures)
{
this.notificationManager = notification;
notificationManager = notification;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
@@ -57,19 +58,19 @@ namespace osu.Desktop.Overlays
Children = new Drawable[]
{
new FlowContainer
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
Children = new Drawable[]
{
new FlowContainer
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Right,
Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Spacing = new Vector2(5),
Children = new Drawable[]
{
new OsuSpriteText
@@ -95,6 +96,8 @@ namespace osu.Desktop.Overlays
},
new Sprite
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Texture = textures.Get(@"Menu/dev-build-footer"),
},
}
@@ -157,15 +160,21 @@ namespace osu.Desktop.Overlays
Schedule(() => notification.State = ProgressNotificationState.Completed);
}
catch (Exception)
catch (Exception e)
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
checkForUpdateAsync(false, notification);
scheduleRetry = false;
}
else
{
Logger.Error(e, @"update failed!");
}
}
}
catch (HttpRequestException)
+1 -2
View File
@@ -46,8 +46,7 @@ namespace osu.Desktop
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
host.Add(new OsuGameDesktop(args));
host.Run();
host.Run(new OsuGameDesktop(args));
}
return 0;
}
+4
View File
@@ -10,6 +10,10 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+17 -17
View File
@@ -89,61 +89,61 @@
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="DeltaCompressionDotNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.dll</HintPath>
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.0.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
<Reference Include="Splat, Version=1.6.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Splat.1.6.2\lib\Net45\Splat.dll</HintPath>
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Net.Http.WebRequest" />
+3 -3
View File
@@ -4,9 +4,9 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeltaCompressionDotNet" version="1.0.0" targetFramework="net45" />
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.1" targetFramework="net45" />
<package id="Splat" version="1.6.2" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
<package id="Splat" version="2.0.0" targetFramework="net45" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
</packages>
+64
View File
@@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Catch
{
public class CatchModNoFail : ModNoFail
{
}
public class CatchModEasy : ModEasy
{
}
public class CatchModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
public override Mods[] DisablesMods => new Mods[] { };
}
public class CatchModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
}
public class CatchModSuddenDeath : ModSuddenDeath
{
}
public class CatchModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModRelax : ModRelax
{
public override string Description => @"Use the mouse to control the catcher.";
}
public class CatchModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class CatchModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
public override Mods[] DisablesMods => new Mods[] { };
}
public class CatchModPerfect : ModPerfect
{
}
}
+56
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Objects;
@@ -16,6 +17,61 @@ namespace osu.Game.Modes.Catch
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new CatchModEasy(),
new CatchModNoFail(),
new CatchModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new CatchModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new CatchModSuddenDeath(),
new CatchModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new CatchModDoubleTime(),
new CatchModNightcore(),
},
},
new CatchModHidden(),
new CatchModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new CatchModRelax(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Catch;
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
@@ -33,7 +33,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@@ -58,6 +58,7 @@
<Compile Include="UI\CatchHitRenderer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
<Compile Include="CatchMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
+1 -1
View File
@@ -4,5 +4,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
</packages>
+155
View File
@@ -0,0 +1,155 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
namespace osu.Game.Modes.Mania
{
public class ManiaModNoFail : ModNoFail
{
}
public class ManiaModEasy : ModEasy
{
}
public class ManiaModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.0;
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
}
public class ManiaModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.0;
public override bool Ranked => false;
}
public class ManiaModSuddenDeath : ModSuddenDeath
{
}
public class ManiaModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
public class ManiaModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.0;
public override Mods[] DisablesMods => new Mods[] { Mods.Hidden };
}
public class ManiaModPerfect : ModPerfect
{
}
public class ManiaModFadeIn : Mod
{
public override Mods Name => Mods.FadeIn;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override string Description => @"";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
}
public class ManiaModRandom : Mod
{
public override Mods Name => Mods.Random;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"Shuffle around the notes!";
public override double ScoreMultiplier => 1;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { };
}
public abstract class ManiaKeyMod : Mod
{
public abstract int KeyCount { get; }
public override FontAwesome Icon => FontAwesome.fa_close; // TODO: Add proper key icons
public override string Description => @"";
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { };
}
public class ManiaModKey1 : ManiaKeyMod
{
public override int KeyCount => 1;
public override Mods Name => Mods.Key1;
}
public class ManiaModKey2 : ManiaKeyMod
{
public override int KeyCount => 2;
public override Mods Name => Mods.Key2;
}
public class ManiaModKey3 : ManiaKeyMod
{
public override int KeyCount => 3;
public override Mods Name => Mods.Key3;
}
public class ManiaModKey4 : ManiaKeyMod
{
public override int KeyCount => 4;
public override Mods Name => Mods.Key4;
}
public class ManiaModKey5 : ManiaKeyMod
{
public override int KeyCount => 5;
public override Mods Name => Mods.Key5;
}
public class ManiaModKey6 : ManiaKeyMod
{
public override int KeyCount => 6;
public override Mods Name => Mods.Key6;
}
public class ManiaModKey7 : ManiaKeyMod
{
public override int KeyCount => 7;
public override Mods Name => Mods.Key7;
}
public class ManiaModKey8 : ManiaKeyMod
{
public override int KeyCount => 8;
public override Mods Name => Mods.Key8;
}
public class ManiaModKey9 : ManiaKeyMod
{
public override int KeyCount => 9;
public override Mods Name => Mods.Key9;
}
public class ManiaModKeyCoop : Mod
{
public override Mods Name => Mods.KeyCoop;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"Double the key amount, double the fun!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { };
}
}
+72
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
@@ -16,6 +17,77 @@ namespace osu.Game.Modes.Mania
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new ManiaModEasy(),
new ManiaModNoFail(),
new ManiaModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new ManiaModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new ManiaModSuddenDeath(),
new ManiaModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new ManiaModDoubleTime(),
new ManiaModNightcore(),
},
},
new ManiaModHidden(),
new ManiaModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new MultiMod
{
Mods = new Mod[]
{
new ManiaModKey4(),
new ManiaModKey5(),
new ManiaModKey6(),
new ManiaModKey7(),
new ManiaModKey8(),
new ManiaModKey9(),
new ManiaModKey1(),
new ManiaModKey2(),
new ManiaModKey3(),
},
},
new ManiaModKeyCoop(),
new ManiaModRandom(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Mania;
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
@@ -33,7 +33,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@@ -58,6 +58,7 @@
<Compile Include="UI\ManiaHitRenderer.cs" />
<Compile Include="UI\ManiaPlayfield.cs" />
<Compile Include="ManiaRuleset.cs" />
<Compile Include="ManiaMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
+1 -1
View File
@@ -4,5 +4,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
</packages>
@@ -13,7 +13,7 @@ using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class HitExplosion : FlowContainer
public class HitExplosion : FillFlowContainer
{
private readonly OsuJudgementInfo judgement;
private SpriteText line1;
@@ -25,7 +25,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
Direction = FlowDirections.Vertical;
Direction = FillDirection.Down;
Spacing = new Vector2(0, 2);
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
@@ -14,6 +14,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
public TrianglesPiece()
{
TriangleScale = 1.2f;
HideAlphaDiscrepancies = false;
}
protected override void Update()
-1
View File
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects
{
public class HitCircle : OsuHitObject
+4 -1
View File
@@ -1,4 +1,7 @@
namespace osu.Game.Modes.Osu.Objects
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects
{
public class SliderTick : OsuHitObject
{
-1
View File
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects
{
public class Spinner : OsuHitObject
+96
View File
@@ -0,0 +1,96 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Graphics;
namespace osu.Game.Modes.Osu
{
public class OsuModNoFail : ModNoFail
{
}
public class OsuModEasy : ModEasy
{
}
public class OsuModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
public override Mods[] DisablesMods => new Mods[] { };
}
public class OsuModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.06;
public override bool Ranked => true;
}
public class OsuModSuddenDeath : ModSuddenDeath
{
}
public class OsuModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModRelax : ModRelax
{
public override string Description => "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.";
}
public class OsuModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class OsuModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
public override Mods[] DisablesMods => new Mods[] { };
}
public class OsuModPerfect : ModPerfect
{
}
public class OsuModSpunOut : Mod
{
public override Mods Name => Mods.SpunOut;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
public override string Description => @"Spinners will be automatically completed";
public override double ScoreMultiplier => 0.9;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.Autoplay, Mods.Cinema, Mods.Autopilot };
}
public class OsuModAutopilot : Mod
{
public override Mods Name => Mods.Autopilot;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { Mods.SpunOut, Mods.Relax, Mods.SuddenDeath, Mods.Perfect, Mods.NoFail, Mods.Autoplay, Mods.Cinema };
}
public class OsuModTarget : Mod
{
public override Mods Name => Mods.Target;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
public override string Description => @"";
public override double ScoreMultiplier => 1;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { };
}
}
+58
View File
@@ -34,6 +34,64 @@ namespace osu.Game.Modes.Osu
}
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new OsuModEasy(),
new OsuModNoFail(),
new OsuModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new OsuModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new OsuModSuddenDeath(),
new OsuModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModNightcore(),
},
},
new OsuModHidden(),
new OsuModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new OsuModRelax(),
new OsuModAutopilot(),
new OsuModTarget(),
new OsuModSpunOut(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
-1
View File
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu
{
class OsuScore : Score
+4 -4
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
@@ -7,9 +7,9 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<runtime>
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
<dependentAssembly>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral"/>
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0"/>
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /></startup></configuration>
+2 -1
View File
@@ -34,7 +34,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@@ -85,6 +85,7 @@
<Compile Include="Objects\Spinner.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="UI\OsuScoreOverlay.cs" />
<Compile Include="OsuMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
+1 -1
View File
@@ -4,5 +4,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net452" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
</packages>
+64
View File
@@ -0,0 +1,64 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Taiko
{
public class TaikoModNoFail : ModNoFail
{
}
public class TaikoModEasy : ModEasy
{
}
public class TaikoModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.06;
public override Mods[] DisablesMods => new Mods[] { };
}
public class TaikoModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.06;
public override bool Ranked => true;
}
public class TaikoModSuddenDeath : ModSuddenDeath
{
}
public class TaikoModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.12;
}
public class TaikoModRelax : ModRelax
{
public override string Description => @"Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's.";
}
public class TaikoModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class TaikoModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.12;
}
public class TaikoModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
public override Mods[] DisablesMods => new Mods[] { };
}
public class TaikoModPerfect : ModPerfect
{
}
}
+56
View File
@@ -1,6 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
@@ -16,6 +17,61 @@ namespace osu.Game.Modes.Taiko
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new TaikoHitRenderer { Beatmap = beatmap };
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new TaikoModEasy(),
new TaikoModNoFail(),
new TaikoModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new TaikoModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new TaikoModSuddenDeath(),
new TaikoModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new TaikoModDoubleTime(),
new TaikoModNightcore(),
},
},
new TaikoModHidden(),
new TaikoModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new TaikoModRelax(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Taiko;
public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
@@ -33,7 +33,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@@ -56,6 +56,7 @@
<Compile Include="UI\TaikoHitRenderer.cs" />
<Compile Include="UI\TaikoPlayfield.cs" />
<Compile Include="TaikoRuleset.cs" />
<Compile Include="TaikoMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
+1 -1
View File
@@ -4,5 +4,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
</packages>
@@ -2,9 +2,11 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Desktop.Platform;
using osu.Framework.Platform;
@@ -39,8 +41,16 @@ namespace osu.Game.Tests.Beatmaps.IO
using (HeadlessGameHost host = new HeadlessGameHost())
{
var osu = loadOsu(host);
osu.Dependencies.Get<BeatmapDatabase>().Import(osz_path);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
}
}
@@ -55,18 +65,55 @@ namespace osu.Game.Tests.Beatmaps.IO
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
var importer = new BeatmapImporter(client);
if (!importer.ImportAsync(osz_path).Wait(1000))
if (!importer.ImportAsync(temp).Wait(1000))
Assert.Fail(@"IPC took too long to send");
ensureLoaded(osu);
Assert.IsFalse(File.Exists(temp));
}
}
[Test]
public void TestImportWhenFileOpen()
{
//unfortunately for the time being we need to reference osu.Framework.Desktop for a game host here.
using (HeadlessGameHost host = new HeadlessGameHost())
{
var osu = loadOsu(host);
var temp = prepareTempCopy(osz_path);
Assert.IsTrue(File.Exists(temp));
using (FileStream stream = File.OpenRead(temp))
osu.Dependencies.Get<BeatmapDatabase>().Import(temp);
ensureLoaded(osu);
Assert.IsTrue(File.Exists(temp));
File.Delete(temp);
Assert.IsFalse(File.Exists(temp));
}
}
private string prepareTempCopy(string path)
{
var temp = Path.GetTempFileName();
return new FileInfo(osz_path).CopyTo(temp, true).FullName;
}
private OsuGameBase loadOsu(GameHost host)
{
var osu = new OsuGameBase();
host.Add(osu);
Task.Run(() => host.Run(osu));
while (!osu.IsLoaded)
Thread.Sleep(1);
+4 -6
View File
@@ -33,17 +33,15 @@
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="nunit.framework">
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
<Reference Include="SQLite.Net">
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
</Reference>
+11 -11
View File
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="NUnit" version="3.5.0" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
</packages>
<?xml version="1.0" encoding="utf-8"?>
<!--
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="NUnit" version="3.5.0" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
</packages>
+2 -2
View File
@@ -18,8 +18,8 @@ namespace osu.Game.Beatmaps
public List<HitObject> HitObjects { get; set; }
public List<ControlPoint> ControlPoints { get; set; }
public List<Color4> ComboColors { get; set; }
public double BPMMaximum => 60000 / ControlPoints.Where(c => c.BeatLength != 0).OrderBy(c => c.BeatLength).First().BeatLength;
public double BPMMinimum => 60000 / ControlPoints.Where(c => c.BeatLength != 0).OrderByDescending(c => c.BeatLength).First().BeatLength;
public double BPMMaximum => 60000 / (ControlPoints?.Where(c => c.BeatLength != 0).OrderBy(c => c.BeatLength).FirstOrDefault() ?? ControlPoint.Default).BeatLength;
public double BPMMinimum => 60000 / (ControlPoints?.Where(c => c.BeatLength != 0).OrderByDescending(c => c.BeatLength).FirstOrDefault() ?? ControlPoint.Default).BeatLength;
public double BPMMode => BPMAt(ControlPoints.Where(c => c.BeatLength != 0).GroupBy(c => c.BeatLength).OrderByDescending(grp => grp.Count()).First().First().Time);
public double BPMAt(double time)
@@ -16,7 +16,7 @@ namespace osu.Game.Beatmaps.Drawables
}
[BackgroundDependencyLoader]
private void load(OsuGameBase game)
private void load()
{
if (working.Background != null)
Texture = working.Background;
+1 -1
View File
@@ -64,7 +64,7 @@ namespace osu.Game.Beatmaps.Drawables
BeatmapSet = beatmapSet;
WorkingBeatmap beatmap = database.GetWorkingBeatmap(BeatmapSet.Beatmaps.FirstOrDefault());
foreach (var b in BeatmapSet.Beatmaps)
b.StarDifficulty = (float)database.GetWorkingBeatmap(b).Beatmap.CalculateStarDifficulty();
b.StarDifficulty = (float)(database.GetWorkingBeatmap(b).Beatmap?.CalculateStarDifficulty() ?? -1f);
Header = new BeatmapSetHeader(beatmap)
{
+7 -7
View File
@@ -83,10 +83,10 @@ namespace osu.Game.Beatmaps.Drawables
ColourLight = OsuColour.FromHex(@"3a7285"),
ColourDark = OsuColour.FromHex(@"123744")
},
new FlowContainer
new FillFlowContainer
{
Padding = new MarginPadding(5),
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Right,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
@@ -98,18 +98,18 @@ namespace osu.Game.Beatmaps.Drawables
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
new FlowContainer
new FillFlowContainer
{
Padding = new MarginPadding { Left = 5 },
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
AutoSizeAxes = Axes.Both,
Children = new Drawable[]
{
new FlowContainer
new FillFlowContainer
{
Direction = FlowDirections.Horizontal,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Right,
Spacing = new Vector2(4, 0),
AutoSizeAxes = Axes.Both,
Children = new[]
{
new OsuSpriteText
@@ -24,7 +24,7 @@ namespace osu.Game.Beatmaps.Drawables
private OsuConfigManager config;
private Bindable<bool> preferUnicode;
private WorkingBeatmap beatmap;
private FlowContainer difficultyIcons;
private FillFlowContainer difficultyIcons;
public BeatmapSetHeader(WorkingBeatmap beatmap)
{
@@ -36,9 +36,9 @@ namespace osu.Game.Beatmaps.Drawables
{
RelativeSizeAxes = Axes.Both,
},
new FlowContainer
new FillFlowContainer
{
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
Padding = new MarginPadding { Top = 5, Left = 18, Right = 10, Bottom = 10 },
AutoSizeAxes = Axes.Both,
Children = new[]
@@ -52,13 +52,12 @@ namespace osu.Game.Beatmaps.Drawables
},
artist = new OsuSpriteText
{
Margin = new MarginPadding { Top = -1 },
Font = @"Exo2.0-SemiBoldItalic",
Text = beatmap.BeatmapSetInfo.Metadata.Artist,
TextSize = 17,
Shadow = true,
},
difficultyIcons = new FlowContainer
difficultyIcons = new FillFlowContainer
{
Margin = new MarginPadding { Top = 5 },
AutoSizeAxes = Axes.Both,
@@ -109,10 +108,10 @@ namespace osu.Game.Beatmaps.Drawables
Children = new[]
{
new FlowContainer
new FillFlowContainer
{
Depth = -1,
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Right,
RelativeSizeAxes = Axes.Both,
// This makes the gradient not be perfectly horizontal, but diagonal at a ~40° angle
Shear = new Vector2(0.8f, 0),
+3 -2
View File
@@ -27,11 +27,14 @@ namespace osu.Game.Configuration
Set(OsuConfig.DimLevel, 30, 0, 100);
Set(OsuConfig.MouseDisableButtons, false);
Set(OsuConfig.MouseDisableWheel, false);
Set(OsuConfig.SnakingInSliders, true);
Set(OsuConfig.SnakingOutSliders, false);
Set(OsuConfig.MenuParallax, true);
Set(OsuConfig.KeyOverlay, false);
//todo: implement all settings below this line (remove the Disabled set when doing so).
Set(OsuConfig.MouseSpeed, 1.0).Disabled = true;
@@ -79,7 +82,6 @@ namespace osu.Game.Configuration
Set(OsuConfig.IgnoreBeatmapSamples, false).Disabled = true;
Set(OsuConfig.IgnoreBeatmapSkins, false).Disabled = true;
Set(OsuConfig.IgnoreList, string.Empty).Disabled = true;
Set(OsuConfig.KeyOverlay, false).Disabled = true;
Set(OsuConfig.Language, @"unknown").Disabled = true;
Set(OsuConfig.AllowNowPlayingHighlights, false).Disabled = true;
Set(OsuConfig.LastVersion, string.Empty).Disabled = true;
@@ -99,7 +101,6 @@ namespace osu.Game.Configuration
Set(OsuConfig.UsePerBeatmapManiaSpeed, true).Disabled = true;
Set(OsuConfig.ManiaSpeedBPMScale, true).Disabled = true;
Set(OsuConfig.MenuTip, 0).Disabled = true;
Set(OsuConfig.MouseDisableWheel, false).Disabled = true;
Set(OsuConfig.MouseSpeed, 1, 0.4, 6).Disabled = true;
Set(OsuConfig.Offset, 0, -300, 300).Disabled = true;
Set(OsuConfig.ScoreMeterScale, 1, 0.5, 2).Disabled = true;
+64 -6
View File
@@ -57,6 +57,18 @@ namespace osu.Game.Database
try
{
storage.Delete(b.Path);
GetChildren(b, true);
foreach (var i in b.Beatmaps)
{
if (i.Metadata != null) connection.Delete(i.Metadata);
if (i.BaseDifficulty != null) connection.Delete(i.BaseDifficulty);
connection.Delete(i);
}
if (b.Metadata != null) connection.Delete(b.Metadata);
connection.Delete(b);
}
catch (Exception e)
@@ -104,13 +116,61 @@ namespace osu.Game.Database
connection.DeleteAll<BeatmapInfo>();
}
/// <summary>
/// Import multiple <see cref="BeatmapSetInfo"/> from <paramref name="paths"/>.
/// </summary>
/// <param name="paths">Multiple locations on disk</param>
public void Import(IEnumerable<string> paths)
{
Stack<BeatmapSetInfo> sets = new Stack<BeatmapSetInfo>();
foreach (string p in paths)
Import(p);
try
{
BeatmapSetInfo set = getBeatmapSet(p);
//If we have an ID then we already exist in the database.
if (set.ID == 0)
sets.Push(set);
// We may or may not want to delete the file depending on where it is stored.
// e.g. reconstructing/repairing database with beatmaps from default storage.
// Also, not always a single file, i.e. for LegacyFilesystemReader
// TODO: Add a check to prevent files from storage to be deleted.
try
{
File.Delete(p);
}
catch (Exception e)
{
Logger.Error(e, $@"Could not delete file at {p}");
}
}
catch (Exception e)
{
e = e.InnerException ?? e;
Logger.Error(e, $@"Could not import beatmap set");
}
// Batch commit with multiple sets to database
Import(sets);
}
/// <summary>
/// Import <see cref="BeatmapSetInfo"/> from <paramref name="path"/>.
/// </summary>
/// <param name="path">Location on disk</param>
public void Import(string path)
{
Import(new [] { path });
}
/// <summary>
/// Duplicates content from <paramref name="path"/> to storage and returns a representing <see cref="BeatmapSetInfo"/>.
/// </summary>
/// <param name="path">Content location</param>
/// <returns><see cref="BeatmapSetInfo"/></returns>
private BeatmapSetInfo getBeatmapSet(string path)
{
string hash = null;
@@ -144,7 +204,7 @@ namespace osu.Game.Database
BeatmapSetAdded?.Invoke(existing);
}
return;
return existing;
}
var beatmapSet = new BeatmapSetInfo
@@ -160,7 +220,6 @@ namespace osu.Game.Database
{
string[] mapNames = reader.BeatmapFilenames;
foreach (var name in mapNames)
{
using (var stream = new StreamReader(reader.GetStream(name)))
{
var decoder = BeatmapDecoder.GetDecoder(stream);
@@ -172,11 +231,10 @@ namespace osu.Game.Database
beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo);
}
beatmapSet.StoryboardFile = reader.StoryboardFilename;
}
beatmapSet.StoryboardFile = reader.StoryboardFilename;
}
Import(new[] { beatmapSet });
return beatmapSet;
}
public void Import(IEnumerable<BeatmapSetInfo> beatmapSets)
+1 -1
View File
@@ -88,7 +88,7 @@ namespace osu.Game.Database
return ID == other?.ID;
}
public bool AudioEquals(BeatmapInfo other) => other != null &&
public bool AudioEquals(BeatmapInfo other) => other != null && BeatmapSet != null && other.BeatmapSet != null &&
BeatmapSet.Path == other.BeatmapSet.Path &&
(Metadata ?? BeatmapSet.Metadata).AudioFile == (other.Metadata ?? other.BeatmapSet.Metadata).AudioFile;
}
@@ -37,6 +37,13 @@ namespace osu.Game.Graphics.Backgrounds
private float triangleScale = 1;
/// <summary>
/// Whether we should drop-off alpha values of triangles more quickly to improve
/// the visual appearance of fading. This defaults to on as it is generally more
/// aesthetically pleasing, but should be turned off in <see cref="BufferedContainer{T}"/>s.
/// </summary>
public bool HideAlphaDiscrepancies = true;
public float TriangleScale
{
get { return triangleScale; }
@@ -63,8 +70,14 @@ namespace osu.Game.Graphics.Backgrounds
{
base.Update();
float adjustedAlpha = HideAlphaDiscrepancies ?
// Cubically scale alpha to make it drop off more sharply.
(float)Math.Pow(DrawInfo.Colour.AverageColour.Linear.A, 3) :
1;
foreach (var t in Children)
{
t.Alpha = adjustedAlpha;
t.Position -= new Vector2(0, (float)(t.Scale.X * (50 / DrawHeight) * (Time.Elapsed / 950)) / triangleScale);
if (ExpireOffScreenTriangles && t.DrawPosition.Y + t.DrawSize.Y * t.Scale.Y < 0)
t.Expire();
@@ -43,7 +43,7 @@ namespace osu.Game.Graphics.Cursor
class OsuCursor : Container
{
private Container cursorContainer;
private BindableDouble cursorScale;
private Bindable<double> cursorScale;
public OsuCursor()
{
@@ -52,9 +52,9 @@ namespace osu.Game.Graphics.Cursor
}
[BackgroundDependencyLoader]
private void load(TextureStore textures, OsuConfigManager config)
private void load(OsuConfigManager config)
{
cursorScale = (BindableDouble)config.GetBindable<double>(OsuConfig.CursorSize);
cursorScale = config.GetBindable<double>(OsuConfig.CursorSize);
Children = new Drawable[]
{
+1 -1
View File
@@ -902,6 +902,6 @@ namespace osu.Game.Graphics
fa_osu_mod_spunout = 0xe046,
fa_osu_mod_suddendeath = 0xe047,
fa_osu_mod_target = 0xe048,
fa_osu_mod_bg = 0xe049,
fa_osu_mod_bg = 0xe04a,
}
}
@@ -13,17 +13,15 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Pause
namespace osu.Game.Graphics.UserInterface
{
public class PauseButton : ClickableContainer
public class DialogButton : ClickableContainer
{
private const float hover_width = 0.9f;
private const float hover_duration = 500;
private const float glow_fade_duration = 250;
private const float click_duration = 200;
private Color4 backgroundColour = OsuColour.Gray(34);
private Color4 buttonColour;
public Color4 ButtonColour
{
@@ -35,8 +33,21 @@ namespace osu.Game.Overlays.Pause
{
buttonColour = value;
updateGlow();
if (colourContainer == null) return;
colourContainer.Colour = ButtonColour;
colourContainer.Colour = value;
}
}
private Color4 backgroundColour = OsuColour.Gray(34);
public Color4 BackgroundColour
{
get
{
return backgroundColour;
}
set
{
backgroundColour = value;
background.Colour = value;
}
}
@@ -50,16 +61,30 @@ namespace osu.Game.Overlays.Pause
set
{
text = value;
if (spriteText == null) return;
spriteText.Text = Text;
}
}
private float textSize = 28;
internal float TextSize
{
get
{
return textSize;
}
set
{
textSize = value;
spriteText.TextSize = value;
}
}
public SampleChannel SampleClick, SampleHover;
private Container backgroundContainer, colourContainer, glowContainer;
private Box leftGlow, centerGlow, rightGlow;
private Box leftGlow, centerGlow, rightGlow, background;
private SpriteText spriteText;
private Vector2 hoverSpacing => new Vector2(3f, 0f);
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
@@ -85,8 +110,9 @@ namespace osu.Game.Overlays.Pause
protected override bool OnHover(Framework.Input.InputState state)
{
spriteText.TransformSpacingTo(hoverSpacing, hover_duration, EasingTypes.OutElastic);
colourContainer.ResizeTo(new Vector2(hover_width, 1f), hover_duration, EasingTypes.OutElastic);
spriteText.TransformSpacingTo(new Vector2(3f, 0f), hover_duration, EasingTypes.OutElastic);
glowContainer.FadeIn(glow_fade_duration, EasingTypes.Out);
SampleHover?.Play();
return true;
@@ -127,8 +153,10 @@ namespace osu.Game.Overlays.Pause
rightGlow.ColourInfo = ColourInfo.GradientHorizontal(ButtonColour, new Color4(ButtonColour.R, ButtonColour.G, ButtonColour.B, 0f));
}
public PauseButton()
public DialogButton()
{
RelativeSizeAxes = Axes.X;
Children = new Drawable[]
{
backgroundContainer = new Container
@@ -137,12 +165,12 @@ namespace osu.Game.Overlays.Pause
Width = 1f,
Children = new Drawable[]
{
new Box
background = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = backgroundColour
}
}
Colour = backgroundColour,
},
},
},
glowContainer = new Container
{
@@ -156,23 +184,23 @@ namespace osu.Game.Overlays.Pause
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Width = 0.125f
Width = 0.125f,
},
centerGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Width = 0.75f
Width = 0.75f,
},
rightGlow = new Box
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.TopRight,
Anchor = Anchor.TopRight,
Width = 0.125f
}
}
Width = 0.125f,
},
},
},
new Container
{
@@ -194,7 +222,7 @@ namespace osu.Game.Overlays.Pause
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.2f),
Radius = 5
Radius = 5,
},
Colour = ButtonColour,
Shear = new Vector2(0.2f, 0),
@@ -203,7 +231,7 @@ namespace osu.Game.Overlays.Pause
new Box
{
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.Both
RelativeSizeAxes = Axes.Both,
},
new Container
{
@@ -217,13 +245,13 @@ namespace osu.Game.Overlays.Pause
RelativeSizeAxes = Axes.Both,
TriangleScale = 4,
ColourDark = OsuColour.Gray(0.88f),
Shear = new Vector2(-0.2f, 0)
}
}
Shear = new Vector2(-0.2f, 0),
},
},
},
}
}
}
},
},
},
},
spriteText = new OsuSpriteText
{
@@ -234,8 +262,8 @@ namespace osu.Game.Overlays.Pause
Font = "Exo2.0-Bold",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.1f),
Colour = Color4.White
}
Colour = Color4.White,
},
};
updateGlow();
@@ -1,4 +1,7 @@
using OpenTK.Graphics;
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Input;
using System;
@@ -19,9 +19,9 @@ namespace osu.Game.Graphics.UserInterface
Children = new[]
{
new FlowContainer
new FillFlowContainer
{
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Right,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Children = new Drawable[]
@@ -14,6 +14,8 @@ namespace osu.Game.Graphics.UserInterface
{
protected override Drawable GetDrawableCharacter(char c) => new PasswordMaskChar(CalculatedTextSize);
public override bool AllowClipboardExport => false;
public class PasswordMaskChar : Container
{
private CircularContainer circle;
@@ -14,8 +14,6 @@ namespace osu.Game.Graphics.UserInterface
{
private readonly Container<Star> stars;
private double transformStartTime;
/// <summary>
/// Maximum amount of stars displayed.
/// </summary>
@@ -70,10 +68,10 @@ namespace osu.Game.Graphics.UserInterface
Children = new Drawable[]
{
stars = new FlowContainer<Star>
stars = new FillFlowContainer<Star>
{
AutoSizeAxes = Axes.Both,
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Right,
Spacing = new Vector2(star_spacing),
}
};
@@ -57,10 +57,7 @@ namespace osu.Game.Graphics.UserInterface
c1.Origin = c1.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopLeft : Anchor.TopRight;
c2.Origin = c2.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopRight : Anchor.TopLeft;
Margin = new MarginPadding
{
Right = (value & Anchor.x2) > 0 ? -SIZE_RETRACTED.X * shear * 0.5f : 0
};
X = (value & Anchor.x2) > 0 ? SIZE_RETRACTED.X * shear * 0.5f : 0;
c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
@@ -33,7 +33,7 @@ namespace osu.Game.Graphics.UserInterface.Volume
Children = new Drawable[]
{
new FlowContainer
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.BottomRight,
@@ -82,9 +82,9 @@ namespace osu.Game.Graphics.UserInterface.Volume
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
volumeMeterMaster.Bindable.Weld(audio.Volume);
volumeMeterEffect.Bindable.Weld(audio.VolumeSample);
volumeMeterMusic.Bindable.Weld(audio.VolumeTrack);
volumeMeterMaster.Bindable.BindTo(audio.Volume);
volumeMeterEffect.Bindable.BindTo(audio.VolumeSample);
volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack);
}
ScheduledDelegate popOutDelegate;
+272
View File
@@ -0,0 +1,272 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.ComponentModel;
using osu.Game.Graphics;
namespace osu.Game.Modes
{
/// <summary>
/// The base class for gameplay modifiers.
/// </summary>
public abstract class Mod
{
/// <summary>
/// The name of this mod.
/// </summary>
public abstract Mods Name { get; }
/// <summary>
/// The icon of this mod.
/// </summary>
public abstract FontAwesome Icon { get; }
/// <summary>
/// The user readable description of this mod.
/// </summary>
public abstract string Description { get; }
/// <summary>
/// The score multiplier of this mod.
/// </summary>
public abstract double ScoreMultiplier { get; }
/// <summary>
/// Returns if this mod is ranked.
/// </summary>
public abstract bool Ranked { get; }
/// <summary>
/// The mods this mod cannot be enabled with.
/// </summary>
public abstract Mods[] DisablesMods { get; }
}
public class MultiMod : Mod
{
public override Mods Name => Modes.Mods.None;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"";
public override double ScoreMultiplier => 0.0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { };
public Mod[] Mods;
}
public abstract class ModNoFail : Mod
{
public override Mods Name => Mods.NoFail;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nofail;
public override string Description => @"You can't fail, no matter what.";
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SuddenDeath, Mods.Perfect };
}
public abstract class ModEasy : Mod
{
public override Mods Name => Mods.Easy;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_easy;
public override string Description => @"Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.";
public override double ScoreMultiplier => 0.5;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.HardRock };
}
public abstract class ModHidden : Mod
{
public override Mods Name => Mods.Hidden;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override bool Ranked => true;
}
public abstract class ModHardRock : Mod
{
public override Mods Name => Mods.HardRock;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hardrock;
public override string Description => @"Everything just got a bit harder...";
public override Mods[] DisablesMods => new Mods[] { Mods.Easy };
}
public abstract class ModSuddenDeath : Mod
{
public override Mods Name => Mods.SuddenDeath;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_suddendeath;
public override string Description => @"Miss a note and fail.";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.NoFail, Mods.Relax, Mods.Autopilot, Mods.Autoplay, Mods.Cinema };
}
public abstract class ModDoubleTime : Mod
{
public override Mods Name => Mods.DoubleTime;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_doubletime;
public override string Description => @"Zoooooooooom";
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.HalfTime };
}
public abstract class ModRelax : Mod
{
public override Mods Name => Mods.Relax;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_relax;
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { Mods.Autopilot, Mods.Autoplay, Mods.Cinema, Mods.NoFail, Mods.SuddenDeath, Mods.Perfect };
}
public abstract class ModHalfTime : Mod
{
public override Mods Name => Mods.HalfTime;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_halftime;
public override string Description => @"Less zoom";
public override bool Ranked => true;
public override Mods[] DisablesMods => new Mods[] { Mods.DoubleTime, Mods.Nightcore };
}
public abstract class ModNightcore : ModDoubleTime
{
public override Mods Name => Mods.Nightcore;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_nightcore;
public override string Description => @"uguuuuuuuu";
}
public abstract class ModFlashlight : Mod
{
public override Mods Name => Mods.Flashlight;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_flashlight;
public override string Description => @"Restricted view area.";
public override bool Ranked => true;
}
public class ModAutoplay : Mod
{
public override Mods Name => Mods.Autoplay;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_auto;
public override string Description => @"Watch a perfect automated play through the song";
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Mods[] DisablesMods => new Mods[] { Mods.Relax, Mods.Autopilot, Mods.SpunOut, Mods.SuddenDeath, Mods.Perfect };
}
public abstract class ModPerfect : ModSuddenDeath
{
public override Mods Name => Mods.Perfect;
public override FontAwesome Icon => FontAwesome.fa_close;
public override string Description => @"SS or quit.";
}
public class ModCinema : ModAutoplay
{
public override Mods Name => Mods.Cinema;
public override FontAwesome Icon => FontAwesome.fa_osu_mod_cinema;
}
[Flags]
public enum Mods
{
None = 0,
[Description(@"No Fail")]
NoFail = 1 << 0,
[Description(@"Easy")]
Easy = 1 << 1,
//NoVideo = 1 << 2,
[Description(@"Hidden")]
Hidden = 1 << 3,
[Description(@"Hard Rock")]
HardRock = 1 << 4,
[Description(@"Sudden Death")]
SuddenDeath = 1 << 5,
[Description(@"Double Time")]
DoubleTime = 1 << 6,
[Description(@"Relax")]
Relax = 1 << 7,
[Description(@"Halftime")]
HalfTime = 1 << 8,
[Description(@"Nightcore")]
Nightcore = 1 << 9,
[Description(@"Flashlight")]
Flashlight = 1 << 10,
[Description(@"Auto")]
Autoplay = 1 << 11,
[Description(@"Spun Out")]
SpunOut = 1 << 12,
[Description(@"Autopilot")]
Autopilot = 1 << 13,
[Description(@"Perfect")]
Perfect = 1 << 14,
[Description(@"4K")]
Key4 = 1 << 15,
[Description(@"5K")]
Key5 = 1 << 16,
[Description(@"6K")]
Key6 = 1 << 17,
[Description(@"7K")]
Key7 = 1 << 18,
[Description(@"8K")]
Key8 = 1 << 19,
[Description(@"Fade In")]
FadeIn = 1 << 20,
[Description(@"Random")]
Random = 1 << 21,
[Description(@"Cinema")]
Cinema = 1 << 22,
[Description(@"Target Practice")]
Target = 1 << 23,
[Description(@"9K")]
Key9 = 1 << 24,
[Description(@"Co-Op")]
KeyCoop = 1 << 25,
[Description(@"1K")]
Key1 = 1 << 26,
[Description(@"3K")]
Key3 = 1 << 27,
[Description(@"2K")]
Key2 = 1 << 28,
LastMod = 1 << 29,
KeyMod = Key1 | Key2 | Key3 | Key4 | Key5 | Key6 | Key7 | Key8 | Key9 | KeyCoop,
FreeModAllowed = NoFail | Easy | Hidden | HardRock | SuddenDeath | Flashlight | FadeIn | Relax | Autopilot | SpunOut | KeyMod,
ScoreIncreaseMods = Hidden | HardRock | DoubleTime | Flashlight | FadeIn
}
public enum ModType
{
DifficultyReduction,
DifficultyIncrease,
Special,
}
}
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Objects
{
public abstract class HitObjectParser
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Objects
{
/// <summary>
+3
View File
@@ -8,6 +8,7 @@ using System;
using System.Collections.Concurrent;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays.Mods;
namespace osu.Game.Modes
{
@@ -26,6 +27,8 @@ namespace osu.Game.Modes
public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
public abstract IEnumerable<Mod> GetModsFor(ModType type);
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap);
-1
View File
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes
{
public class Score
+1 -1
View File
@@ -1,5 +1,5 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
+85
View File
@@ -0,0 +1,85 @@
// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
namespace osu.Game.Modes.UI
{
public class ModIcon : Container
{
private TextAwesome modIcon, background;
private float iconSize = 80;
public float IconSize
{
get
{
return iconSize;
}
set
{
iconSize = value;
reapplySize();
}
}
private Color4 backgroundColour;
new public Color4 Colour
{
get
{
return backgroundColour;
}
set
{
backgroundColour = value;
background.Colour = value;
}
}
private FontAwesome icon;
public FontAwesome Icon
{
get
{
return icon;
}
set
{
icon = value;
modIcon.Icon = value;
}
}
private void reapplySize()
{
background.TextSize = iconSize;
modIcon.TextSize = iconSize - 35;
}
public ModIcon()
{
Children = new Drawable[]
{
background = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_osu_mod_bg,
Shadow = true,
},
modIcon = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Colour = OsuColour.Gray(84),
},
};
reapplySize();
}
}
}
+22 -1
View File
@@ -9,6 +9,9 @@ using osu.Game.Modes.Objects;
using OpenTK;
using osu.Framework.Graphics.Primitives;
using osu.Game.Screens.Play;
using osu.Framework.Allocation;
using osu.Game.Configuration;
using osu.Framework.Configuration;
namespace osu.Game.Modes.UI
{
@@ -21,6 +24,8 @@ namespace osu.Game.Modes.UI
public HealthDisplay HealthDisplay;
public Score Score { get; set; }
private Bindable<bool> showKeyCounter;
protected abstract KeyCounterCollection CreateKeyCounter();
protected abstract ComboCounter CreateComboCounter();
protected abstract PercentageCounter CreateAccuracyCounter();
@@ -58,13 +63,29 @@ namespace osu.Game.Modes.UI
};
}
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
showKeyCounter = config.GetBindable<bool>(OsuConfig.KeyOverlay);
showKeyCounter.ValueChanged += visibilityChanged;
showKeyCounter.TriggerChange();
}
private void visibilityChanged(object sender, EventArgs e)
{
if (showKeyCounter)
KeyCounter.Show();
else
KeyCounter.Hide();
}
public void BindProcessor(ScoreProcessor processor)
{
//bind processor bindables to combocounter, score display etc.
processor.TotalScore.ValueChanged += delegate { ScoreCounter?.Set((ulong)processor.TotalScore.Value); };
processor.Accuracy.ValueChanged += delegate { AccuracyCounter?.Set((float)processor.Accuracy.Value); };
processor.Combo.ValueChanged += delegate { ComboCounter?.Set((ulong)processor.Combo.Value); };
HealthDisplay?.Current.Weld(processor.Health);
HealthDisplay?.Current.BindTo(processor.Health);
}
}
}
-1
View File
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Online.API
{
public interface IOnlineComponent
@@ -15,7 +15,7 @@ namespace osu.Game.Online.Chat.Drawables
public class DrawableChannel : Container
{
private readonly Channel channel;
private FlowContainer flow;
private FillFlowContainer flow;
private ScrollContainer scroll;
public DrawableChannel(Channel channel)
@@ -39,9 +39,9 @@ namespace osu.Game.Online.Chat.Drawables
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
flow = new FlowContainer
flow = new FillFlowContainer
{
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Padding = new MarginPadding { Left = 20, Right = 20 }
+9 -1
View File
@@ -42,6 +42,8 @@ namespace osu.Game
private NotificationManager notificationManager;
private DialogOverlay dialogOverlay;
private Intro intro
{
get
@@ -142,6 +144,11 @@ namespace osu.Game
Origin = Anchor.TopRight,
}).LoadAsync(this, overlayContent.Add);
(dialogOverlay = new DialogOverlay
{
Depth = -4,
}).LoadAsync(this, overlayContent.Add);
Logger.NewEntry += entry =>
{
if (entry.Level < LogLevel.Important) return;
@@ -155,6 +162,7 @@ namespace osu.Game
Dependencies.Cache(options);
Dependencies.Cache(musicController);
Dependencies.Cache(notificationManager);
Dependencies.Cache(dialogOverlay);
(Toolbar = new Toolbar
{
@@ -214,7 +222,7 @@ namespace osu.Game
}
}
return base.OnKeyDown(state, args);
return false;
}
public event Action<Screen> ModeChanged;
+1 -3
View File
@@ -29,8 +29,6 @@ namespace osu.Game.Overlays
{
const float textbox_height = 40;
private DrawableChannel channelDisplay;
private ScheduledDelegate messageRequest;
private Container content;
@@ -126,7 +124,7 @@ namespace osu.Game.Overlays
private void addChannel(Channel channel)
{
Add(channelDisplay = new DrawableChannel(channel));
Add(new DrawableChannel(channel));
careChannels.Add(channel);
}
+246
View File
@@ -0,0 +1,246 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialog : FocusedOverlayContainer
{
public static readonly float ENTER_DURATION = 500;
public static readonly float EXIT_DURATION = 200;
private readonly Vector2 ringSize = new Vector2(100f);
private readonly Vector2 ringMinifiedSize = new Vector2(20f);
private readonly Vector2 buttonsEnterSpacing = new Vector2(0f, 50f);
private Container content, ring;
private FillFlowContainer<PopupDialogButton> buttonsContainer;
private TextAwesome iconText;
private SpriteText header, body;
public FontAwesome Icon
{
get { return iconText.Icon; }
set { iconText.Icon = value; }
}
public string HeaderText
{
get { return header.Text; }
set { header.Text = value; }
}
public string BodyText
{
get { return body.Text; }
set { body.Text = value; }
}
public IEnumerable<PopupDialogButton> Buttons
{
get { return buttonsContainer.Children; }
set
{
buttonsContainer.Children = value;
foreach (PopupDialogButton b in value)
{
var action = b.Action;
b.Action = () =>
{
Hide();
action?.Invoke();
};
}
}
}
private void pressButtonAtIndex(int index)
{
if (index < Buttons.Count())
Buttons.Skip(index).First().TriggerClick();
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (args.Repeat) return false;
if (args.Key == Key.Enter)
{
Buttons.OfType<PopupDialogOkButton>().FirstOrDefault()?.TriggerClick();
return true;
}
// press button at number if 1-9 on number row or keypad are pressed
var k = args.Key;
if (k >= Key.Number1 && k <= Key.Number9)
{
pressButtonAtIndex(k - Key.Number1);
return true;
}
if (k >= Key.Keypad1 && k <= Key.Keypad9)
{
pressButtonAtIndex(k - Key.Keypad1);
return true;
}
return base.OnKeyDown(state, args);
}
protected override void PopIn()
{
base.PopIn();
// Reset various animations but only if the dialog animation fully completed
if (content.Alpha == 0)
{
buttonsContainer.TransformSpacingTo(buttonsEnterSpacing);
buttonsContainer.MoveToY(buttonsEnterSpacing.Y);
ring.ResizeTo(ringMinifiedSize);
}
content.FadeIn(ENTER_DURATION, EasingTypes.OutQuint);
ring.ResizeTo(ringSize, ENTER_DURATION, EasingTypes.OutQuint);
buttonsContainer.TransformSpacingTo(Vector2.Zero, ENTER_DURATION, EasingTypes.OutQuint);
buttonsContainer.MoveToY(0, ENTER_DURATION, EasingTypes.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
content.FadeOut(EXIT_DURATION, EasingTypes.InSine);
}
public PopupDialog()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
content = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Width = 0.4f,
Alpha = 0f,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Colour = Color4.Black.Opacity(0.5f),
Radius = 8,
},
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.FromHex(@"221a21"),
},
new Triangles
{
RelativeSizeAxes = Axes.Both,
ColourLight = OsuColour.FromHex(@"271e26"),
ColourDark = OsuColour.FromHex(@"1e171e"),
TriangleScale = 4,
},
},
},
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.BottomCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Position = new Vector2(0f, -50f),
Direction = FillDirection.Down,
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
new Container
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Size = ringSize,
Margin = new MarginPadding
{
Bottom = 30,
},
Children = new Drawable[]
{
ring = new CircularContainer
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
BorderColour = Color4.White,
BorderThickness = 5f,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0),
},
iconText = new TextAwesome
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Icon = FontAwesome.fa_close,
TextSize = 50,
},
},
},
},
},
header = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Text = @"Header",
TextSize = 25,
Shadow = true,
},
body = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Text = @"Body",
TextSize = 18,
Shadow = true,
},
},
},
buttonsContainer = new FillFlowContainer<PopupDialogButton>
{
Anchor = Anchor.Centre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Down,
},
},
},
};
}
}
}
@@ -0,0 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialogButton : DialogButton
{
public PopupDialogButton()
{
Height = 50;
BackgroundColour = OsuColour.FromHex(@"150e14");
TextSize = 18;
}
}
}
@@ -0,0 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialogCancelButton : PopupDialogButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
ButtonColour = colours.Blue;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menuback");
}
}
}
@@ -0,0 +1,20 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Dialog
{
public class PopupDialogOkButton : PopupDialogButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, AudioManager audio)
{
ButtonColour = colours.Pink;
SampleHover = audio.Sample.Get(@"Menu/menuclick");
SampleClick = audio.Sample.Get(@"Menu/menu-play-click");
}
}
}
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
using OpenTK.Graphics;
namespace osu.Game.Overlays
{
public class DialogOverlay : FocusedOverlayContainer
{
private Container dialogContainer;
private PopupDialog currentDialog;
public void Push(PopupDialog dialog)
{
if (dialog == currentDialog) return;
currentDialog?.Hide();
currentDialog = dialog;
dialogContainer.Add(currentDialog);
currentDialog.Show();
currentDialog.StateChanged += onDialogOnStateChanged;
State = Visibility.Visible;
}
private void onDialogOnStateChanged(OverlayContainer dialog, Visibility v)
{
if (v != Visibility.Hidden) return;
//handle the dialog being dismissed.
dialog.Delay(PopupDialog.EXIT_DURATION);
dialog.Expire();
if (dialog == currentDialog)
State = Visibility.Hidden;
}
protected override void PopIn()
{
base.PopIn();
FadeIn(PopupDialog.ENTER_DURATION, EasingTypes.OutQuint);
}
protected override void PopOut()
{
base.PopOut();
FadeOut(PopupDialog.EXIT_DURATION, EasingTypes.InSine);
}
public DialogOverlay()
{
RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
},
},
dialogContainer = new Container
{
RelativeSizeAxes = Axes.Both,
},
};
}
}
}
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
public class AssistedSection : ModSection
{
protected override Key[] ToggleKeys => new Key[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M };
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Blue;
SelectedColour = colours.BlueLight;
}
public AssistedSection()
{
Header = @"Assisted";
}
}
}
@@ -0,0 +1,26 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
public class DifficultyIncreaseSection : ModSection
{
protected override Key[] ToggleKeys => new Key[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L };
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Yellow;
SelectedColour = colours.YellowLight;
}
public DifficultyIncreaseSection()
{
Header = @"Gameplay Difficulty Increase";
}
}
}
@@ -0,0 +1,26 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Game.Graphics;
namespace osu.Game.Overlays.Mods
{
public class DifficultyReductionSection : ModSection
{
protected override Key[] ToggleKeys => new Key[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P };
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Colour = colours.Green;
SelectedColour = colours.GreenLight;
}
public DifficultyReductionSection()
{
Header = @"Gameplay Difficulty Reduction";
}
}
}
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// Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
using osu.Game.Modes.UI;
namespace osu.Game.Overlays.Mods
{
public class ModButton : FillFlowContainer
{
private ModIcon[] icons;
private ModIcon displayIcon => icons[icons.Length - 1];
private SpriteText text;
private Container iconsContainer;
private SampleChannel sampleOn, sampleOff;
public Action<Mod> Action; // Passed the selected mod or null if none
private int _selectedMod = -1;
private int selectedMod
{
get
{
return _selectedMod;
}
set
{
if (value == _selectedMod) return;
_selectedMod = value;
if (value >= Mods.Length)
{
_selectedMod = -1;
}
else if (value <= -2)
{
_selectedMod = Mods.Length - 1;
}
iconsContainer.RotateTo(Selected ? 5f : 0f, 300, EasingTypes.OutElastic);
iconsContainer.ScaleTo(Selected ? 1.1f : 1f, 300, EasingTypes.OutElastic);
for (int i = 0; i < icons.Length; i++)
{
if (Selected && i == icons.Length - 1) icons[i].Colour = SelectedColour;
else icons[i].Colour = Colour;
}
displaySelectedMod();
}
}
public bool Selected => selectedMod != -1;
private Color4 backgroundColour;
public new Color4 Colour
{
get
{
return backgroundColour;
}
set
{
if (value == backgroundColour) return;
backgroundColour = value;
foreach (ModIcon icon in icons)
{
icon.Colour = value;
}
}
}
private Color4 selectedColour;
public Color4 SelectedColour
{
get
{
return selectedColour;
}
set
{
if (value == selectedColour) return;
selectedColour = value;
if (Selected) icons[0].Colour = value;
}
}
private Mod mod;
public Mod Mod
{
get
{
return mod;
}
set
{
if (mod == value) return;
mod = value;
if (mod is MultiMod)
{
mods = ((MultiMod)mod).Mods;
}
else
{
mods = new Mod[] { mod };
}
createIcons();
if (mods.Length > 0)
{
displayMod(mods[0]);
}
}
}
private Mod[] mods;
public Mod[] Mods => mods; // the mods from Mod, only multiple if Mod is a MultiMod
public Mod SelectedMod => Mods.ElementAtOrDefault(selectedMod);
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
sampleOn = audio.Sample.Get(@"Checkbox/check-on");
sampleOff = audio.Sample.Get(@"Checkbox/check-off");
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
(args.Button == MouseButton.Right ? (Action)SelectPrevious : SelectNext)();
return true;
}
public void SelectNext()
{
selectedMod++;
if (selectedMod == -1)
{
sampleOff.Play();
}
else
{
sampleOn.Play();
}
Action?.Invoke(SelectedMod);
}
public void SelectPrevious()
{
selectedMod--;
if (selectedMod == -1)
{
sampleOff.Play();
}
else
{
sampleOn.Play();
}
Action?.Invoke(SelectedMod);
}
public void Deselect()
{
selectedMod = -1;
}
private void displayMod(Mod mod)
{
displayIcon.Icon = mod.Icon;
text.Text = mod.Name.GetDescription();
}
private void displaySelectedMod()
{
var modIndex = selectedMod;
if (modIndex <= -1)
{
modIndex = 0;
}
displayMod(Mods[modIndex]);
}
private void createIcons()
{
if (Mods.Length > 1)
{
iconsContainer.Add(icons = new ModIcon[]
{
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Position = new Vector2(1.5f),
},
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
Position = new Vector2(-1.5f),
},
});
}
else
{
iconsContainer.Add(icons = new ModIcon[]
{
new ModIcon
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
AutoSizeAxes = Axes.Both,
},
});
}
}
public ModButton(Mod m)
{
Direction = FillDirection.Down;
Spacing = new Vector2(0f, -5f);
Size = new Vector2(100f);
Children = new Drawable[]
{
new Container
{
Size = new Vector2(77f, 80f),
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
iconsContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
},
text = new OsuSpriteText
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
TextSize = 18,
},
};
Mod = m;
}
}
}
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Input;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
namespace osu.Game.Overlays.Mods
{
class AlwaysPresentFlowContainer : FillFlowContainer
{
public override bool IsPresent => true;
}
public class ModSection : Container
{
private OsuSpriteText headerLabel;
private AlwaysPresentFlowContainer buttonsContainer;
public FillFlowContainer ButtonsContainer => buttonsContainer;
public Action<Mod> Action;
protected virtual Key[] ToggleKeys => new Key[] { };
public Mod[] SelectedMods
{
get
{
List<Mod> selectedMods = new List<Mod>();
foreach (ModButton button in Buttons)
{
Mod selectedMod = button.SelectedMod;
if (selectedMod != null)
selectedMods.Add(selectedMod);
}
return selectedMods.ToArray();
}
}
private string header;
public string Header
{
get
{
return header;
}
set
{
header = value;
headerLabel.Text = value;
}
}
private ModButton[] buttons = {};
public ModButton[] Buttons
{
get
{
return buttons;
}
set
{
if (value == buttons) return;
buttons = value;
foreach (ModButton button in value)
{
button.Colour = Colour;
button.SelectedColour = selectedColour;
button.Action = buttonPressed;
}
buttonsContainer.Add(value);
}
}
private Color4 colour = Color4.White;
new public Color4 Colour
{
get
{
return colour;
}
set
{
if (value == colour) return;
colour = value;
foreach (ModButton button in buttons)
{
button.Colour = value;
}
}
}
private Color4 selectedColour = Color4.White;
public Color4 SelectedColour
{
get
{
return selectedColour;
}
set
{
if (value == selectedColour) return;
selectedColour = value;
foreach (ModButton button in buttons)
{
button.SelectedColour = value;
}
}
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
var index = Array.IndexOf(ToggleKeys, args.Key);
if (index > -1 && index < Buttons.Length)
Buttons[index].SelectNext();
return base.OnKeyDown(state, args);
}
public void DeselectAll()
{
foreach (ModButton button in buttons)
{
button.Deselect();
}
}
private void buttonPressed(Mod mod)
{
Action?.Invoke(mod);
}
public ModSection()
{
AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
headerLabel = new OsuSpriteText
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Position = new Vector2(0f, 0f),
Font = @"Exo2.0-Bold",
Text = Header,
},
buttonsContainer = new AlwaysPresentFlowContainer
{
AutoSizeAxes = Axes.Both,
Origin = Anchor.BottomLeft,
Anchor = Anchor.BottomLeft,
Spacing = new Vector2(50f, 0f),
Margin = new MarginPadding
{
Top = 6,
},
},
};
}
}
}
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using System.Collections.Generic;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Allocation;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes;
namespace osu.Game.Overlays.Mods
{
public class ModSelectOverlay : WaveOverlayContainer
{
private const int button_duration = 700;
private const int ranked_multiplier_duration = 700;
private const float content_width = 0.8f;
private Color4 lowMultiplierColour, highMultiplierColour;
private OsuSpriteText rankedLabel, multiplierLabel;
private FillFlowContainer rankedMultiplerContainer;
private FillFlowContainer<ModSection> modSectionsContainer;
public Bindable<Mod[]> SelectedMods = new Bindable<Mod[]>();
public readonly Bindable<PlayMode> PlayMode = new Bindable<PlayMode>();
private void modeChanged(object sender, EventArgs eventArgs)
{
var ruleset = Ruleset.GetRuleset(PlayMode);
modSectionsContainer.Children = new ModSection[]
{
new DifficultyReductionSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
Buttons = ruleset.GetModsFor(ModType.DifficultyReduction).Select(m => new ModButton(m)).ToArray(),
},
new DifficultyIncreaseSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
Buttons = ruleset.GetModsFor(ModType.DifficultyIncrease).Select(m => new ModButton(m)).ToArray(),
},
new AssistedSection
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Action = modButtonPressed,
Buttons = ruleset.GetModsFor(ModType.Special).Select(m => new ModButton(m)).ToArray(),
},
};
}
[BackgroundDependencyLoader(permitNulls:true)]
private void load(OsuColour colours, OsuGame osu)
{
lowMultiplierColour = colours.Red;
highMultiplierColour = colours.Green;
if (osu != null)
PlayMode.BindTo(osu.PlayMode);
PlayMode.ValueChanged += modeChanged;
PlayMode.TriggerChange();
}
protected override void PopOut()
{
base.PopOut();
rankedMultiplerContainer.MoveToX(rankedMultiplerContainer.DrawSize.X, APPEAR_DURATION, EasingTypes.InSine);
rankedMultiplerContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
foreach (ModSection section in modSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(100f, 0f), APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.MoveToX(100f, APPEAR_DURATION, EasingTypes.InSine);
section.ButtonsContainer.FadeOut(APPEAR_DURATION, EasingTypes.InSine);
}
TriggerFocusLost();
}
protected override void PopIn()
{
base.PopIn();
rankedMultiplerContainer.MoveToX(0, ranked_multiplier_duration, EasingTypes.OutQuint);
rankedMultiplerContainer.FadeIn(ranked_multiplier_duration, EasingTypes.OutQuint);
foreach (ModSection section in modSectionsContainer.Children)
{
section.ButtonsContainer.TransformSpacingTo(new Vector2(50f, 0f), button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.MoveToX(0, button_duration, EasingTypes.OutQuint);
section.ButtonsContainer.FadeIn(button_duration, EasingTypes.OutQuint);
}
Schedule(TriggerFocusContention);
}
public void DeselectAll()
{
foreach (ModSection section in modSectionsContainer.Children)
{
foreach (ModButton button in section.Buttons)
{
button.Deselect();
}
}
}
public void DeselectMod(Modes.Mods modName)
{
foreach (ModSection section in modSectionsContainer.Children)
{
foreach (ModButton button in section.Buttons)
{
foreach (Mod mod in button.Mods)
{
if (mod.Name == modName)
{
button.Deselect();
return;
}
}
}
}
}
private void modButtonPressed(Mod selectedMod)
{
if (selectedMod != null)
{
foreach (Modes.Mods disableMod in selectedMod.DisablesMods)
{
DeselectMod(disableMod);
}
}
refreshSelectedMods();
double multiplier = 1.0;
bool ranked = true;
foreach (Mod mod in SelectedMods.Value)
{
multiplier *= mod.ScoreMultiplier;
if (ranked)
ranked = mod.Ranked;
}
// 1.00x
// 1.05x
// 1.20x
multiplierLabel.Text = string.Format("{0:N2}x", multiplier);
string rankedString = ranked ? "Ranked" : "Unranked";
rankedLabel.Text = $@"{rankedString}, Score Multiplier: ";
if (multiplier > 1.0)
{
multiplierLabel.FadeColour(highMultiplierColour, 200);
}
else if (multiplier < 1.0)
{
multiplierLabel.FadeColour(lowMultiplierColour, 200);
}
else
{
multiplierLabel.FadeColour(Color4.White, 200);
}
}
private void refreshSelectedMods()
{
List<Mod> selectedMods = new List<Mod>();
foreach (ModSection section in modSectionsContainer.Children)
{
foreach (Mod mod in section.SelectedMods)
{
selectedMods.Add(mod);
}
}
SelectedMods.Value = selectedMods.ToArray();
}
public ModSelectOverlay()
{
FirstWaveColour = OsuColour.FromHex(@"19b0e2");
SecondWaveColour = OsuColour.FromHex(@"2280a2");
ThirdWaveColour = OsuColour.FromHex(@"005774");
FourthWaveColour = OsuColour.FromHex(@"003a4e");
Height = 510;
Content.RelativeSizeAxes = Axes.X;
Content.AutoSizeAxes = Axes.Y;
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(36, 50, 68, 255)
},
new Triangles
{
TriangleScale = 5,
RelativeSizeAxes = Axes.X,
Height = Height, //set the height from the start to ensure correct triangle density.
ColourLight = new Color4(53, 66, 82, 255),
ColourDark = new Color4(41, 54, 70, 255),
},
},
},
new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Direction = FillDirection.Down,
Spacing = new Vector2(0f, 10f),
Children = new Drawable[]
{
// Header
new Container
{
RelativeSizeAxes = Axes.X,
Height = 82,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(10).Opacity(100),
},
new FillFlowContainer
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Down,
Width = content_width,
Padding = new MarginPadding
{
Top = 10,
Bottom = 10,
},
Children = new Drawable[]
{
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"Gameplay Mods",
TextSize = 22,
Shadow = true,
Margin = new MarginPadding
{
Bottom = 4,
},
},
new OsuSpriteText
{
Text = @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play.",
TextSize = 18,
Shadow = true,
},
new OsuSpriteText
{
Text = @"Others are just for fun",
TextSize = 18,
Shadow = true,
},
},
},
},
},
// Body
modSectionsContainer = new FillFlowContainer<ModSection>
{
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 10f),
Width = content_width,
},
// Footer
new Container
{
RelativeSizeAxes = Axes.X,
Height = 70,
Origin = Anchor.TopCentre,
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(172, 20, 116, 255),
Alpha = 0.5f,
},
rankedMultiplerContainer = new FillFlowContainer
{
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Width = content_width,
Direction = FillDirection.Right,
Padding = new MarginPadding
{
Top = 20,
Bottom = 20,
},
Children = new Drawable[]
{
rankedLabel = new OsuSpriteText
{
Text = @"Ranked, Score Multiplier: ",
TextSize = 30,
Shadow = true,
},
multiplierLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = @"1.00x",
TextSize = 30,
Shadow = true,
},
},
},
},
},
},
},
};
}
}
}
+3 -8
View File
@@ -75,9 +75,10 @@ namespace osu.Game.Overlays
}
[BackgroundDependencyLoader]
private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase beatmaps, AudioManager audio,
TextureStore textures, OsuColour colours)
private void load(OsuGameBase osuGame, OsuConfigManager config, BeatmapDatabase beatmaps, OsuColour colours)
{
game = osuGame;
unicodeString = config.GetUnicodeString;
Children = new Drawable[]
@@ -322,12 +323,6 @@ namespace osu.Game.Overlays
updateDisplay(current, isNext ? TransformDirection.Next : TransformDirection.Prev);
}
protected override void Load(Framework.Game game)
{
this.game = game;
base.Load(game);
}
Action pendingBeatmapSwitch;
private void updateDisplay(WorkingBeatmap beatmap, TransformDirection direction)
+3 -3
View File
@@ -25,7 +25,7 @@ namespace osu.Game.Overlays
private FlowContainer<NotificationSection> sections;
[BackgroundDependencyLoader(permitNulls: true)]
private void load(OsuColour colours)
private void load()
{
Width = width;
RelativeSizeAxes = Axes.Y;
@@ -44,9 +44,9 @@ namespace osu.Game.Overlays
Margin = new MarginPadding { Top = Toolbar.Toolbar.HEIGHT },
Children = new[]
{
sections = new FlowContainer<NotificationSection>
sections = new FillFlowContainer<NotificationSection>
{
Direction = FlowDirections.Vertical,
Direction = FillDirection.Down,
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Children = new []
@@ -256,7 +256,7 @@ namespace osu.Game.Overlays.Notifications
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load()
{
Size = new Vector2(6, 15);

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