mirror of
https://github.com/ppy/osu.git
synced 2025-01-28 06:42:54 +08:00
Remove uneccesary cast, move enter OK button to one liner
This commit is contained in:
parent
94f34b985b
commit
bc7fd3bd39
@ -86,26 +86,10 @@ namespace osu.Game.Overlays.Dialog
|
||||
}
|
||||
}
|
||||
|
||||
private PopupDialogOkButton okButton
|
||||
{
|
||||
get
|
||||
{
|
||||
foreach (PopupDialogButton b in Buttons)
|
||||
{
|
||||
if (b is PopupDialogOkButton)
|
||||
return (PopupDialogOkButton)b;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private void pressButtonAtIndex(int index)
|
||||
{
|
||||
if (index < Buttons.Length)
|
||||
{
|
||||
Buttons[index].TriggerClick();
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(Framework.Input.InputState state, Framework.Input.KeyDownEventArgs args)
|
||||
@ -114,20 +98,20 @@ namespace osu.Game.Overlays.Dialog
|
||||
|
||||
if (args.Key == Key.Enter)
|
||||
{
|
||||
okButton?.TriggerClick();
|
||||
Buttons.OfType<PopupDialogOkButton>()?.FirstOrDefault()?.TriggerClick();
|
||||
return true;
|
||||
}
|
||||
|
||||
// press button at number if 1-9 on number row or keypad are pressed
|
||||
int k = (int)args.Key;
|
||||
if (k >= (int)Key.Number1 && k <= (int)Key.Number9)
|
||||
var k = args.Key;
|
||||
if (k >= Key.Number1 && k <= Key.Number9)
|
||||
{
|
||||
pressButtonAtIndex(k - (int)Key.Number1);
|
||||
pressButtonAtIndex(k - Key.Number1);
|
||||
return true;
|
||||
}
|
||||
else if (k >= (int)Key.Keypad1 && k <= (int)Key.Keypad9)
|
||||
else if (k >= Key.Keypad1 && k <= Key.Keypad9)
|
||||
{
|
||||
pressButtonAtIndex(k - (int)Key.Keypad1);
|
||||
pressButtonAtIndex(k - Key.Keypad1);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user