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Use OsuSpriteText.
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parent
1ea1118db6
commit
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Transforms;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Input;
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@ -211,7 +212,7 @@ namespace osu.Game.Overlays.Dialog
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},
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},
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},
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header = new SpriteText
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header = new OsuSpriteText
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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@ -219,7 +220,7 @@ namespace osu.Game.Overlays.Dialog
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TextSize = 25,
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Shadow = true,
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},
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body = new SpriteText
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body = new OsuSpriteText
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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@ -14,6 +14,7 @@ using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Logging;
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using osu.Framework.Platform;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Backgrounds;
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using osu.Game.Screens.Tournament.Components;
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@ -32,7 +33,7 @@ namespace osu.Game.Screens.Tournament
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private ScrollingTeamContainer teamsContainer;
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private GroupsContainer groupsContainer;
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private SpriteText fullTeamNameText;
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private OsuSpriteText fullTeamNameText;
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private List<Team> allTeams = new List<Team>();
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@ -124,7 +125,7 @@ namespace osu.Game.Screens.Tournament
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RelativeSizeAxes = Axes.X,
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},
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// Scrolling team name
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fullTeamNameText = new SpriteText
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fullTeamNameText = new OsuSpriteText
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.TopCentre,
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@ -151,7 +152,7 @@ namespace osu.Game.Screens.Tournament
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(54, 54, 54, 255)
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},
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new SpriteText
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -1,20 +1,18 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using OpenTK.Graphics;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Timing;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Game.Graphics.Sprites;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Screens.Tournament
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{
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@ -39,13 +37,13 @@ namespace osu.Game.Screens.Tournament
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Children = new Drawable[]
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{
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new Box()
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = new Color4(54, 54, 54, 255)
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},
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// Group name
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new SpriteText()
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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@ -57,13 +55,13 @@ namespace osu.Game.Screens.Tournament
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Font = @"Exo2.0-Bold",
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Colour = new Color4(255, 204, 34, 255),
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},
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teams = new FillFlowContainer<GroupTeam>()
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teams = new FillFlowContainer<GroupTeam>
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{
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RelativeSizeAxes = Axes.Both,
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Spacing = new Vector2(6f, 22),
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Margin = new MarginPadding()
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Margin = new MarginPadding
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{
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Top = 21f,
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Bottom = 7f,
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@ -137,7 +135,7 @@ namespace osu.Game.Screens.Tournament
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Children = new Drawable[]
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{
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innerContainer = new FillFlowContainer()
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innerContainer = new FillFlowContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -152,14 +150,14 @@ namespace osu.Game.Screens.Tournament
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Children = new Drawable[]
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{
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flagSprite = new Sprite()
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flagSprite = new Sprite
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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FillMode = FillMode.Fit
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},
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new SpriteText()
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new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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