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mirror of https://github.com/ppy/osu.git synced 2026-06-04 04:53:38 +08:00

Clean-up code.

This commit is contained in:
Dean Herbert
2017-02-23 12:48:24 +09:00
Unverified
parent 8d1498a8db
commit cee1c14557
+6 -7
View File
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework;
using OpenTK.Graphics;
using osu.Framework.Graphics.Containers;
@@ -29,7 +28,7 @@ namespace osu.Game.Overlays
protected override Container<Drawable> Content => contentContainer;
public Color4 FirstWaveColour
protected Color4 FirstWaveColour
{
get
{
@@ -42,7 +41,7 @@ namespace osu.Game.Overlays
}
}
public Color4 SecondWaveColour
protected Color4 SecondWaveColour
{
get
{
@@ -55,7 +54,7 @@ namespace osu.Game.Overlays
}
}
public Color4 ThirdWaveColour
protected Color4 ThirdWaveColour
{
get
{
@@ -68,7 +67,7 @@ namespace osu.Game.Overlays
}
}
public Color4 FourthWaveColour
protected Color4 FourthWaveColour
{
get
{
@@ -81,7 +80,7 @@ namespace osu.Game.Overlays
}
}
public WaveOverlayContainer()
protected WaveOverlayContainer()
{
Masking = true;
@@ -153,7 +152,7 @@ namespace osu.Game.Overlays
w.State = Visibility.Hidden;
}
class Wave : Container, IStateful<Visibility>
private class Wave : Container, IStateful<Visibility>
{
public float FinalPosition;