mirror of
https://github.com/ppy/osu.git
synced 2026-05-15 05:02:33 +08:00
Compare commits
506 Commits
v0.0.4
...
v2017.303.0
@@ -7,3 +7,21 @@ insert_final_newline = true
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indent_style = space
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indent_size = 4
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trim_trailing_whitespace = true
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#Roslyn naming styles
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||||
#PascalCase for public and protected members
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dotnet_naming_style.pascalcase.capitalization = pascal_case
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dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
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dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
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dotnet_naming_rule.public_members_pascalcase.severity = suggestion
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dotnet_naming_rule.public_members_pascalcase.symbols = public_members
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dotnet_naming_rule.public_members_pascalcase.style = pascalcase
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#camelCase for private members
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dotnet_naming_style.camelcase.capitalization = camel_case
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dotnet_naming_symbols.private_members.applicable_accessibilities = private
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dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
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dotnet_naming_rule.private_members_camelcase.severity = suggestion
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dotnet_naming_rule.private_members_camelcase.symbols = private_members
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dotnet_naming_rule.private_members_camelcase.style = camelcase
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+3
-2
@@ -11,7 +11,7 @@
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*.userprefs
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# Build results
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[Dd]ebug/
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bin/[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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@@ -255,4 +255,5 @@ paket-files/
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# Python Tools for Visual Studio (PTVS)
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__pycache__/
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*.pyc
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*.pyc
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Staging/
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@@ -1,6 +1,4 @@
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The MIT License
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Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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@@ -18,4 +16,4 @@ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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THE SOFTWARE.
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+1
-1
Submodule osu-framework updated: 16cc4a53a0...798409058a
+1
-1
Submodule osu-resources updated: 2a3dd3f3dd...93eb5bf99b
@@ -0,0 +1,32 @@
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<appSettings>
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<add key="StagingFolder" value="Staging" />
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<add key="ReleasesFolder" value="Releases" />
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<add key="GitHubAccessToken" value="" />
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<add key="GitHubUsername" value="ppy" />
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<add key="GitHubRepoName" value="osu" />
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<add key="ProjectName" value="osu.Desktop" />
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<add key="NuSpecName" value="osu.Desktop\osu.nuspec" />
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<add key="SolutionName" value="osu" />
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<add key="TargetName" value="Client\osu.Desktop" />
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<add key="PackageName" value="osulazer" />
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<add key="IconName" value="lazer.ico" />
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<add key="CodeSigningCertificate" value="" />
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</appSettings>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5.2" />
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</startup>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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@@ -0,0 +1,13 @@
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using Newtonsoft.Json;
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namespace osu.Desktop.Deploy
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{
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internal class GitHubObject
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{
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[JsonProperty(@"id")]
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public int Id;
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[JsonProperty(@"name")]
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public string Name;
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}
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}
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@@ -0,0 +1,25 @@
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using Newtonsoft.Json;
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namespace osu.Desktop.Deploy
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{
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internal class GitHubRelease
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{
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[JsonProperty(@"id")]
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public int Id;
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[JsonProperty(@"tag_name")]
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public string TagName => $"v{Name}";
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[JsonProperty(@"name")]
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public string Name;
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[JsonProperty(@"draft")]
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public bool Draft;
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[JsonProperty(@"prerelease")]
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public bool PreRelease;
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[JsonProperty(@"upload_url")]
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public string UploadUrl;
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}
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}
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@@ -0,0 +1,420 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.GitHubusercontent.com/ppy/osu-framework/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Configuration;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Net;
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using Newtonsoft.Json;
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using osu.Framework.IO.Network;
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using FileWebRequest = osu.Framework.IO.Network.FileWebRequest;
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using WebRequest = osu.Framework.IO.Network.WebRequest;
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namespace osu.Desktop.Deploy
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{
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internal static class Program
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{
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private const string nuget_path = @"packages\NuGet.CommandLine.3.5.0\tools\NuGet.exe";
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private const string squirrel_path = @"packages\squirrel.windows.1.5.2\tools\Squirrel.exe";
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private const string msbuild_path = @"C:\Program Files (x86)\MSBuild\14.0\Bin\MSBuild.exe";
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public static string StagingFolder = ConfigurationManager.AppSettings["StagingFolder"];
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public static string ReleasesFolder = ConfigurationManager.AppSettings["ReleasesFolder"];
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public static string GitHubAccessToken = ConfigurationManager.AppSettings["GitHubAccessToken"];
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public static string GitHubUsername = ConfigurationManager.AppSettings["GitHubUsername"];
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public static string GitHubRepoName = ConfigurationManager.AppSettings["GitHubRepoName"];
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public static string SolutionName = ConfigurationManager.AppSettings["SolutionName"];
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public static string ProjectName = ConfigurationManager.AppSettings["ProjectName"];
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public static string NuSpecName = ConfigurationManager.AppSettings["NuSpecName"];
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public static string TargetName = ConfigurationManager.AppSettings["TargetName"];
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public static string PackageName = ConfigurationManager.AppSettings["PackageName"];
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public static string IconName = ConfigurationManager.AppSettings["IconName"];
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public static string CodeSigningCertificate = ConfigurationManager.AppSettings["CodeSigningCertificate"];
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public static string GitHubApiEndpoint => $"https://api.github.com/repos/{GitHubUsername}/{GitHubRepoName}/releases";
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public static string GitHubReleasePage => $"https://github.com/{GitHubUsername}/{GitHubRepoName}/releases";
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/// <summary>
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/// How many previous build deltas we want to keep when publishing.
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/// </summary>
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||||
const int keep_delta_count = 3;
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private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
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private static string homeDir => Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
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private static string codeSigningCertPath => Path.Combine(homeDir, CodeSigningCertificate);
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private static string solutionPath => Environment.CurrentDirectory;
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private static string stagingPath => Path.Combine(solutionPath, StagingFolder);
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private static string iconPath => Path.Combine(solutionPath, ProjectName, IconName);
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private static string nupkgFilename(string ver) => $"{PackageName}.{ver}.nupkg";
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private static string nupkgDistroFilename(string ver) => $"{PackageName}-{ver}-full.nupkg";
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private static Stopwatch sw = new Stopwatch();
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private static string codeSigningPassword;
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public static void Main(string[] args)
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{
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displayHeader();
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findSolutionPath();
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if (!Directory.Exists(ReleasesFolder))
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{
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write("WARNING: No release directory found. Make sure you want this!", ConsoleColor.Yellow);
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Directory.CreateDirectory(ReleasesFolder);
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}
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checkGitHubReleases();
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refreshDirectory(StagingFolder);
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//increment build number until we have a unique one.
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string verBase = DateTime.Now.ToString("yyyy.Mdd.");
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int increment = 0;
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while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
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increment++;
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string version = $"{verBase}{increment}";
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Console.ForegroundColor = ConsoleColor.White;
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Console.Write($"Ready to deploy {version}: ");
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Console.ReadLine();
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sw.Start();
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if (!string.IsNullOrEmpty(CodeSigningCertificate))
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{
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Console.Write("Enter code signing password: ");
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codeSigningPassword = readLineMasked();
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}
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write("Restoring NuGet packages...");
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runCommand(nuget_path, "restore " + solutionPath);
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write("Updating AssemblyInfo...");
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updateAssemblyInfo(version);
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write("Running build process...");
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runCommand(msbuild_path, $"/v:quiet /m /t:{TargetName.Replace('.', '_')} /p:OutputPath={stagingPath};Configuration=Release {SolutionName}.sln");
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write("Creating NuGet deployment package...");
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runCommand(nuget_path, $"pack {NuSpecName} -Version {version} -Properties Configuration=Deploy -OutputDirectory {stagingPath} -BasePath {stagingPath}");
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//prune once before checking for files so we can avoid erroring on files which aren't even needed for this build.
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pruneReleases();
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checkReleaseFiles();
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write("Running squirrel build...");
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runCommand(squirrel_path, $"--releasify {stagingPath}\\{nupkgFilename(version)} --setupIcon {iconPath} --icon {iconPath} {codeSigningCmd} --no-msi");
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//prune again to clean up before upload.
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pruneReleases();
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//rename setup to install.
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File.Copy(Path.Combine(ReleasesFolder, "Setup.exe"), Path.Combine(ReleasesFolder, "install.exe"), true);
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File.Delete(Path.Combine(ReleasesFolder, "Setup.exe"));
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uploadBuild(version);
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//reset assemblyinfo.
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updateAssemblyInfo("0.0.0");
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write("Done!", ConsoleColor.White);
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Console.ReadLine();
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}
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private static void displayHeader()
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{
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Console.ForegroundColor = ConsoleColor.Red;
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Console.WriteLine();
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Console.WriteLine(" Please note that OSU! and PPY are registered trademarks and as such covered by trademark law.");
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||||
Console.WriteLine(" Do not distribute builds of this project publicly that make use of these.");
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Console.ResetColor();
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Console.WriteLine();
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}
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/// <summary>
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||||
/// Ensure we have all the files in the release directory which are expected to be there.
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/// This should have been accounted for in earlier steps, and just serves as a verification step.
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/// </summary>
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||||
private static void checkReleaseFiles()
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||||
{
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var releaseLines = getReleaseLines();
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||||
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||||
//ensure we have all files necessary
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||||
foreach (var l in releaseLines)
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if (!File.Exists(Path.Combine(ReleasesFolder, l.Filename)))
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error($"Local file missing {l.Filename}");
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}
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private static IEnumerable<ReleaseLine> getReleaseLines() => File.ReadAllLines(Path.Combine(ReleasesFolder, "RELEASES")).Select(l => new ReleaseLine(l));
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private static void pruneReleases()
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||||
{
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write("Pruning RELEASES...");
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||||
var releaseLines = getReleaseLines().ToList();
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var fulls = releaseLines.Where(l => l.Filename.Contains("-full")).Reverse().Skip(1);
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//remove any FULL releases (except most recent)
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foreach (var l in fulls)
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{
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write($"- Removing old release {l.Filename}", ConsoleColor.Yellow);
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File.Delete(Path.Combine(ReleasesFolder, l.Filename));
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releaseLines.Remove(l);
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}
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||||
|
||||
//remove excess deltas
|
||||
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta"));
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||||
if (deltas.Count() > keep_delta_count)
|
||||
{
|
||||
foreach (var l in deltas.Take(deltas.Count() - keep_delta_count))
|
||||
{
|
||||
write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
|
||||
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
|
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releaseLines.Remove(l);
|
||||
}
|
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}
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||||
|
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var lines = new List<string>();
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releaseLines.ForEach(l => lines.Add(l.ToString()));
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File.WriteAllLines(Path.Combine(ReleasesFolder, "RELEASES"), lines);
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}
|
||||
|
||||
private static void uploadBuild(string version)
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||||
{
|
||||
if (string.IsNullOrEmpty(GitHubAccessToken) || string.IsNullOrEmpty(codeSigningCertPath))
|
||||
return;
|
||||
|
||||
write("Publishing to GitHub...");
|
||||
|
||||
write($"- Creating release {version}...", ConsoleColor.Yellow);
|
||||
var req = new JsonWebRequest<GitHubRelease>($"{GitHubApiEndpoint}")
|
||||
{
|
||||
Method = HttpMethod.POST
|
||||
};
|
||||
req.AddRaw(JsonConvert.SerializeObject(new GitHubRelease
|
||||
{
|
||||
Name = version,
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||||
Draft = true,
|
||||
PreRelease = true
|
||||
}));
|
||||
req.AuthenticatedBlockingPerform();
|
||||
|
||||
var assetUploadUrl = req.ResponseObject.UploadUrl.Replace("{?name,label}", "?name={0}");
|
||||
foreach (var a in Directory.GetFiles(ReleasesFolder).Reverse()) //reverse to upload RELEASES first.
|
||||
{
|
||||
write($"- Adding asset {a}...", ConsoleColor.Yellow);
|
||||
var upload = new WebRequest(assetUploadUrl, Path.GetFileName(a))
|
||||
{
|
||||
Method = HttpMethod.POST,
|
||||
ContentType = "application/octet-stream",
|
||||
};
|
||||
|
||||
upload.AddRaw(File.ReadAllBytes(a));
|
||||
upload.AuthenticatedBlockingPerform();
|
||||
}
|
||||
|
||||
openGitHubReleasePage();
|
||||
}
|
||||
|
||||
private static void openGitHubReleasePage() => Process.Start(GitHubReleasePage);
|
||||
|
||||
private static void checkGitHubReleases()
|
||||
{
|
||||
write("Checking GitHub releases...");
|
||||
var req = new JsonWebRequest<List<GitHubRelease>>($"{GitHubApiEndpoint}");
|
||||
req.AuthenticatedBlockingPerform();
|
||||
|
||||
var lastRelease = req.ResponseObject.FirstOrDefault();
|
||||
|
||||
if (lastRelease == null)
|
||||
return;
|
||||
|
||||
if (lastRelease.Draft)
|
||||
{
|
||||
openGitHubReleasePage();
|
||||
error("There's a pending draft release! You probably don't want to push a build with this present.");
|
||||
}
|
||||
|
||||
//there's a previous release for this project.
|
||||
var assetReq = new JsonWebRequest<List<GitHubObject>>($"{GitHubApiEndpoint}/{lastRelease.Id}/assets");
|
||||
assetReq.AuthenticatedBlockingPerform();
|
||||
var assets = assetReq.ResponseObject;
|
||||
|
||||
//make sure our RELEASES file is the same as the last build on the server.
|
||||
var releaseAsset = assets.FirstOrDefault(a => a.Name == "RELEASES");
|
||||
|
||||
//if we don't have a RELEASES asset then the previous release likely wasn't a Squirrel one.
|
||||
if (releaseAsset == null) return;
|
||||
|
||||
write($"Last GitHub release was {lastRelease.Name}.");
|
||||
|
||||
bool requireDownload = false;
|
||||
|
||||
if (!File.Exists(Path.Combine(ReleasesFolder, nupkgDistroFilename(lastRelease.Name))))
|
||||
{
|
||||
write("Last verion's package not found locally.", ConsoleColor.Red);
|
||||
requireDownload = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
var lastReleases = new RawFileWebRequest($"{GitHubApiEndpoint}/assets/{releaseAsset.Id}");
|
||||
lastReleases.AuthenticatedBlockingPerform();
|
||||
if (File.ReadAllText(Path.Combine(ReleasesFolder, "RELEASES")) != lastReleases.ResponseString)
|
||||
{
|
||||
write("Server's RELEASES differed from ours.", ConsoleColor.Red);
|
||||
requireDownload = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!requireDownload) return;
|
||||
|
||||
write("Refreshing local releases directory...");
|
||||
refreshDirectory(ReleasesFolder);
|
||||
|
||||
foreach (var a in assets)
|
||||
{
|
||||
write($"- Downloading {a.Name}...", ConsoleColor.Yellow);
|
||||
new FileWebRequest(Path.Combine(ReleasesFolder, a.Name), $"{GitHubApiEndpoint}/assets/{a.Id}").AuthenticatedBlockingPerform();
|
||||
}
|
||||
}
|
||||
|
||||
private static void refreshDirectory(string directory)
|
||||
{
|
||||
if (Directory.Exists(directory))
|
||||
Directory.Delete(directory, true);
|
||||
Directory.CreateDirectory(directory);
|
||||
}
|
||||
|
||||
private static void updateAssemblyInfo(string version)
|
||||
{
|
||||
string file = Path.Combine(ProjectName, "Properties", "AssemblyInfo.cs");
|
||||
|
||||
var l1 = File.ReadAllLines(file);
|
||||
List<string> l2 = new List<string>();
|
||||
foreach (var l in l1)
|
||||
{
|
||||
if (l.StartsWith("[assembly: AssemblyVersion("))
|
||||
l2.Add($"[assembly: AssemblyVersion(\"{version}\")]");
|
||||
else if (l.StartsWith("[assembly: AssemblyFileVersion("))
|
||||
l2.Add($"[assembly: AssemblyFileVersion(\"{version}\")]");
|
||||
else
|
||||
l2.Add(l);
|
||||
}
|
||||
|
||||
File.WriteAllLines(file, l2);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find the base path of the active solution (git checkout location)
|
||||
/// </summary>
|
||||
private static void findSolutionPath()
|
||||
{
|
||||
string path = Path.GetDirectoryName(Environment.CommandLine.Replace("\"", "").Trim());
|
||||
|
||||
if (string.IsNullOrEmpty(path))
|
||||
path = Environment.CurrentDirectory;
|
||||
|
||||
while (!File.Exists(Path.Combine(path, $"{SolutionName}.sln")))
|
||||
path = path.Remove(path.LastIndexOf('\\'));
|
||||
path += "\\";
|
||||
|
||||
Environment.CurrentDirectory = path;
|
||||
}
|
||||
|
||||
private static bool runCommand(string command, string args)
|
||||
{
|
||||
var psi = new ProcessStartInfo(command, args)
|
||||
{
|
||||
WorkingDirectory = solutionPath,
|
||||
CreateNoWindow = true,
|
||||
RedirectStandardOutput = true,
|
||||
UseShellExecute = false,
|
||||
WindowStyle = ProcessWindowStyle.Hidden
|
||||
};
|
||||
|
||||
Process p = Process.Start(psi);
|
||||
string output = p.StandardOutput.ReadToEnd();
|
||||
if (p.ExitCode == 0) return true;
|
||||
|
||||
write(output);
|
||||
error($"Command {command} {args} failed!");
|
||||
return false;
|
||||
}
|
||||
|
||||
private static string readLineMasked()
|
||||
{
|
||||
var fg = Console.ForegroundColor;
|
||||
Console.ForegroundColor = Console.BackgroundColor;
|
||||
var ret = Console.ReadLine();
|
||||
Console.ForegroundColor = fg;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
private static void error(string message)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Red;
|
||||
Console.WriteLine($"FATAL ERROR: {message}");
|
||||
|
||||
Console.ReadLine();
|
||||
Environment.Exit(-1);
|
||||
}
|
||||
|
||||
private static void write(string message, ConsoleColor col = ConsoleColor.Gray)
|
||||
{
|
||||
if (sw.ElapsedMilliseconds > 0)
|
||||
{
|
||||
Console.ForegroundColor = ConsoleColor.Green;
|
||||
Console.Write(sw.ElapsedMilliseconds.ToString().PadRight(8));
|
||||
}
|
||||
Console.ForegroundColor = col;
|
||||
Console.WriteLine(message);
|
||||
}
|
||||
|
||||
public static void AuthenticatedBlockingPerform(this WebRequest r)
|
||||
{
|
||||
r.AddHeader("Authorization", $"token {GitHubAccessToken}");
|
||||
r.BlockingPerform();
|
||||
}
|
||||
}
|
||||
|
||||
internal class RawFileWebRequest : WebRequest
|
||||
{
|
||||
public RawFileWebRequest(string url) : base(url)
|
||||
{
|
||||
}
|
||||
|
||||
protected override HttpWebRequest CreateWebRequest(string requestString = null)
|
||||
{
|
||||
var req = base.CreateWebRequest(requestString);
|
||||
req.Accept = "application/octet-stream";
|
||||
return req;
|
||||
}
|
||||
}
|
||||
|
||||
internal class ReleaseLine
|
||||
{
|
||||
public string Hash;
|
||||
public string Filename;
|
||||
public int Filesize;
|
||||
|
||||
public ReleaseLine(string line)
|
||||
{
|
||||
var split = line.Split(' ');
|
||||
Hash = split[0];
|
||||
Filename = split[1];
|
||||
Filesize = int.Parse(split[2]);
|
||||
}
|
||||
|
||||
public override string ToString() => $"{Hash} {Filename} {Filesize}";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu.Desktop.Deploy")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("osu.Desktop.Deploy")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("baea2f74-0315-4667-84e0-acac0b4bf785")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,125 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{BAEA2F74-0315-4667-84E0-ACAC0B4BF785}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>osu.Desktop.Deploy</RootNamespace>
|
||||
<AssemblyName>osu.Desktop.Deploy</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>osu.Desktop.Deploy.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Configuration" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GitHubObject.cs" />
|
||||
<Compile Include="GitHubRelease.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework.Desktop\osu.Framework.Desktop.csproj">
|
||||
<Project>{65dc628f-a640-4111-ab35-3a5652bc1e17}</Project>
|
||||
<Name>osu.Framework.Desktop</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
|
||||
<Name>osu.Framework</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
@@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
|
||||
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net452" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
|
||||
</packages>
|
||||
@@ -25,8 +25,7 @@ namespace osu.Desktop.Tests
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
host.Add(new Benchmark());
|
||||
host.Run();
|
||||
host.Run(new Benchmark());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
@@ -54,9 +54,6 @@
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="BenchmarkTest.cs" />
|
||||
@@ -100,6 +97,9 @@
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
|
||||
@@ -1,4 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="NUnit" version="3.5.0" targetFramework="net45" />
|
||||
|
||||
@@ -2,20 +2,9 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Taiko;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
@@ -24,7 +13,7 @@ namespace osu.Desktop.VisualTests
|
||||
private double timePerTest = 200;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(BaseGame game)
|
||||
private void load()
|
||||
{
|
||||
Host.MaximumDrawHz = int.MaxValue;
|
||||
Host.MaximumUpdateHz = int.MaxValue;
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
@@ -20,7 +19,7 @@ namespace osu.Desktop.VisualTests
|
||||
{
|
||||
bool benchmark = args.Length > 0 && args[0] == @"-benchmark";
|
||||
|
||||
using (BasicGameHost host = Host.GetSuitableHost(@"osu"))
|
||||
using (GameHost host = Host.GetSuitableHost(@"osu"))
|
||||
{
|
||||
Ruleset.Register(new OsuRuleset());
|
||||
Ruleset.Register(new TaikoRuleset());
|
||||
@@ -28,10 +27,9 @@ namespace osu.Desktop.VisualTests
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
if (benchmark)
|
||||
host.Add(new Benchmark());
|
||||
host.Run(new Benchmark());
|
||||
else
|
||||
host.Add(new VisualTestGame());
|
||||
host.Run();
|
||||
host.Run(new VisualTestGame());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Screens.Select.Options;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
class TestCaseBeatmapOptionsOverlay : TestCase
|
||||
{
|
||||
public override string Name => @"Beatmap Options";
|
||||
public override string Description => @"Beatmap options in song select";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
var overlay = new BeatmapOptionsOverlay();
|
||||
|
||||
Add(overlay);
|
||||
|
||||
AddButton(@"Toggle", overlay.ToggleVisibility);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,22 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Threading;
|
||||
using osu.Game;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.Chat;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Online.Chat.Drawables;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -25,119 +13,16 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
private ScheduledDelegate messageRequest;
|
||||
|
||||
public override string Name => @"Chat";
|
||||
public override string Description => @"Testing API polling";
|
||||
|
||||
FlowContainer flow;
|
||||
|
||||
private Scheduler scheduler = new Scheduler();
|
||||
|
||||
private APIAccess api;
|
||||
|
||||
private ChannelDisplay channelDisplay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(APIAccess api)
|
||||
{
|
||||
this.api = api;
|
||||
}
|
||||
public override string Description => @"Testing chat api and overlay";
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
if (api.State != APIState.Online)
|
||||
api.OnStateChange += delegate { initializeChannels(); };
|
||||
else
|
||||
initializeChannels();
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
scheduler.Update();
|
||||
base.Update();
|
||||
}
|
||||
|
||||
private long? lastMessageId;
|
||||
|
||||
List<Channel> careChannels;
|
||||
|
||||
private void initializeChannels()
|
||||
{
|
||||
careChannels = new List<Channel>();
|
||||
|
||||
if (api.State != APIState.Online)
|
||||
return;
|
||||
|
||||
Add(flow = new FlowContainer
|
||||
Add(new ChatOverlay()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Direction = FlowDirection.VerticalOnly
|
||||
State = Visibility.Visible
|
||||
});
|
||||
|
||||
SpriteText loading;
|
||||
Add(loading = new SpriteText
|
||||
{
|
||||
Text = @"Loading available channels...",
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 40,
|
||||
});
|
||||
|
||||
messageRequest?.Cancel();
|
||||
|
||||
ListChannelsRequest req = new ListChannelsRequest();
|
||||
req.Success += delegate (List<Channel> channels)
|
||||
{
|
||||
Scheduler.Add(delegate
|
||||
{
|
||||
loading.FadeOut(100);
|
||||
});
|
||||
|
||||
addChannel(channels.Find(c => c.Name == @"#osu"));
|
||||
addChannel(channels.Find(c => c.Name == @"#lobby"));
|
||||
addChannel(channels.Find(c => c.Name == @"#english"));
|
||||
|
||||
messageRequest = scheduler.AddDelayed(() => FetchNewMessages(api), 1000, true);
|
||||
};
|
||||
api.Queue(req);
|
||||
}
|
||||
|
||||
private void addChannel(Channel channel)
|
||||
{
|
||||
flow.Add(channelDisplay = new ChannelDisplay(channel)
|
||||
{
|
||||
Size = new Vector2(1, 0.3f)
|
||||
});
|
||||
|
||||
careChannels.Add(channel);
|
||||
}
|
||||
|
||||
GetMessagesRequest fetchReq;
|
||||
|
||||
public void FetchNewMessages(APIAccess api)
|
||||
{
|
||||
if (fetchReq != null) return;
|
||||
|
||||
fetchReq = new GetMessagesRequest(careChannels, lastMessageId);
|
||||
fetchReq.Success += delegate (List<Message> messages)
|
||||
{
|
||||
foreach (Message m in messages)
|
||||
{
|
||||
careChannels.Find(c => c.Id == m.ChannelId).AddNewMessages(m);
|
||||
}
|
||||
|
||||
lastMessageId = messages.LastOrDefault()?.Id ?? lastMessageId;
|
||||
|
||||
Debug.Write("success!");
|
||||
fetchReq = null;
|
||||
};
|
||||
fetchReq.Failure += delegate
|
||||
{
|
||||
Debug.Write("failure!");
|
||||
fetchReq = null;
|
||||
};
|
||||
|
||||
api.Queue(fetchReq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,80 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Dialog;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseDialogOverlay : TestCase
|
||||
{
|
||||
public override string Name => @"Dialog Overlay";
|
||||
public override string Description => @"Display dialogs";
|
||||
|
||||
DialogOverlay overlay;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(overlay = new DialogOverlay());
|
||||
|
||||
AddButton("dialog #1", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_trash_o,
|
||||
HeaderText = @"Confirm deletion of",
|
||||
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"I never want to see this again.",
|
||||
Action = () => System.Console.WriteLine(@"OK"),
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Firetruck, I still want quick ranks!",
|
||||
Action = () => System.Console.WriteLine(@"Cancel"),
|
||||
},
|
||||
},
|
||||
}));
|
||||
|
||||
AddButton("dialog #2", () => overlay.Push(new PopupDialog
|
||||
{
|
||||
Icon = FontAwesome.fa_gear,
|
||||
HeaderText = @"What do you want to do with",
|
||||
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
|
||||
Buttons = new PopupDialogButton[]
|
||||
{
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Manage collections",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Delete...",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Remove from unplayed",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Clear local scores",
|
||||
},
|
||||
new PopupDialogOkButton
|
||||
{
|
||||
Text = @"Edit",
|
||||
},
|
||||
new PopupDialogCancelButton
|
||||
{
|
||||
Text = @"Cancel",
|
||||
},
|
||||
},
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Screens.Tournament;
|
||||
using osu.Game.Screens.Tournament.Teams;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseDrawings : TestCase
|
||||
{
|
||||
public override string Name => @"Drawings";
|
||||
public override string Description => "Tournament drawings";
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(Storage storage)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(new Drawings
|
||||
{
|
||||
TeamList = new TestTeamList(),
|
||||
});
|
||||
}
|
||||
|
||||
class TestTeamList : ITeamList
|
||||
{
|
||||
public IEnumerable<Team> Teams { get; } = new[]
|
||||
{
|
||||
new Team
|
||||
{
|
||||
FlagName = "GB",
|
||||
FullName = "United Kingdom",
|
||||
Acronym = "UK"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "FR",
|
||||
FullName = "France",
|
||||
Acronym = "FRA"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "CN",
|
||||
FullName = "China",
|
||||
Acronym = "CHN"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "AU",
|
||||
FullName = "Australia",
|
||||
Acronym = "AUS"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "JP",
|
||||
FullName = "Japan",
|
||||
Acronym = "JPN"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "RO",
|
||||
FullName = "Romania",
|
||||
Acronym = "ROM"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "IT",
|
||||
FullName = "Italy",
|
||||
Acronym = "PIZZA"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "VE",
|
||||
FullName = "Venezuela",
|
||||
Acronym = "VNZ"
|
||||
},
|
||||
new Team
|
||||
{
|
||||
FlagName = "US",
|
||||
FullName = "United States of America",
|
||||
Acronym = "USA"
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,20 +2,17 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using OpenTK;
|
||||
|
||||
@@ -31,9 +28,6 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
//ensure we are at offset 0
|
||||
Clock = new FramedClock();
|
||||
|
||||
List<HitObject> objects = new List<HitObject>();
|
||||
|
||||
int time = 500;
|
||||
@@ -56,33 +50,42 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
Add(new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer
|
||||
new Container
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
//ensure we are at offset 0
|
||||
Clock = new FramedClock(),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopLeft,
|
||||
Origin = Anchor.TopLeft
|
||||
},
|
||||
new TaikoHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight
|
||||
},
|
||||
new CatchHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft
|
||||
},
|
||||
new ManiaHitRenderer
|
||||
{
|
||||
Beatmap = beatmap,
|
||||
Scale = new Vector2(0.5f),
|
||||
Anchor = Anchor.BottomRight,
|
||||
Origin = Anchor.BottomRight
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,18 +1,19 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using OpenTK;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Modes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -20,44 +21,125 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
public override string Name => @"Hit Objects";
|
||||
|
||||
private StopwatchClock rateAdjustClock;
|
||||
private FramedClock framedClock;
|
||||
|
||||
bool auto = false;
|
||||
|
||||
public TestCaseHitObjects()
|
||||
{
|
||||
var swClock = new StopwatchClock(true) { Rate = 0.2f };
|
||||
Clock = new FramedClock(swClock);
|
||||
rateAdjustClock = new StopwatchClock(true);
|
||||
framedClock = new FramedClock(rateAdjustClock);
|
||||
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
|
||||
}
|
||||
|
||||
HitObjectType mode = HitObjectType.Slider;
|
||||
|
||||
BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
|
||||
private Container playfieldContainer;
|
||||
private Container approachContainer;
|
||||
|
||||
private void load(HitObjectType mode)
|
||||
{
|
||||
this.mode = mode;
|
||||
|
||||
switch (mode)
|
||||
{
|
||||
case HitObjectType.Circle:
|
||||
const int count = 10;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
var h = new HitCircle
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600 + i * 80,
|
||||
Position = new Vector2((i - count / 2) * 14),
|
||||
};
|
||||
|
||||
add(new DrawableHitCircle(h));
|
||||
}
|
||||
break;
|
||||
case HitObjectType.Slider:
|
||||
add(new DrawableSlider(new Slider
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
ControlPoints = new List<Vector2>()
|
||||
{
|
||||
new Vector2(-200, 0),
|
||||
new Vector2(400, 0),
|
||||
},
|
||||
Length = 400,
|
||||
Position = new Vector2(-200, 0),
|
||||
Velocity = 1,
|
||||
TickDistance = 100,
|
||||
}));
|
||||
break;
|
||||
case HitObjectType.Spinner:
|
||||
add(new DrawableSpinner(new Spinner
|
||||
{
|
||||
StartTime = framedClock.CurrentTime + 600,
|
||||
Length = 1000,
|
||||
Position = new Vector2(0, 0),
|
||||
}));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Clock.ProcessFrame();
|
||||
playbackSpeed.TriggerChange();
|
||||
|
||||
Container approachContainer = new Container { Depth = float.MinValue, };
|
||||
AddButton(@"circles", () => load(HitObjectType.Circle));
|
||||
AddButton(@"slider", () => load(HitObjectType.Slider));
|
||||
AddButton(@"spinner", () => load(HitObjectType.Spinner));
|
||||
|
||||
Add(approachContainer);
|
||||
AddToggle(@"auto", (state) => { auto = state; load(mode); });
|
||||
|
||||
const int count = 10;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
|
||||
ButtonsContainer.Add(new BasicSliderBar<double>
|
||||
{
|
||||
var h = new HitCircle
|
||||
Width = 150,
|
||||
Height = 10,
|
||||
SelectionColor = Color4.Orange,
|
||||
Bindable = playbackSpeed
|
||||
});
|
||||
|
||||
framedClock.ProcessFrame();
|
||||
|
||||
var clockAdjustContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Clock = framedClock,
|
||||
Children = new[]
|
||||
{
|
||||
StartTime = Clock.CurrentTime + 600 + i * 80,
|
||||
Position = new Vector2((i - count / 2) * 14),
|
||||
};
|
||||
playfieldContainer = new Container { RelativeSizeAxes = Axes.Both },
|
||||
approachContainer = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
};
|
||||
|
||||
DrawableHitCircle d = new DrawableHitCircle(h)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Depth = i,
|
||||
State = ArmedState.Hit,
|
||||
Judgement = new OsuJudgementInfo { Result = HitResult.Hit }
|
||||
};
|
||||
Add(clockAdjustContainer);
|
||||
|
||||
load(mode);
|
||||
}
|
||||
|
||||
approachContainer.Add(d.ApproachCircle.CreateProxy());
|
||||
Add(d);
|
||||
int depth;
|
||||
void add(DrawableHitObject h)
|
||||
{
|
||||
h.Anchor = Anchor.Centre;
|
||||
h.Depth = depth++;
|
||||
|
||||
if (auto)
|
||||
{
|
||||
h.State = ArmedState.Hit;
|
||||
h.Judgement = new OsuJudgementInfo { Result = HitResult.Hit };
|
||||
}
|
||||
|
||||
playfieldContainer.Add(h);
|
||||
var proxyable = h as IDrawableHitObjectWithProxiedApproach;
|
||||
if (proxyable != null)
|
||||
approachContainer.Add(proxyable.ProxiedLayer.CreateProxy());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,18 +1,16 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Configuration;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
@@ -0,0 +1,40 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Overlays;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
class TestCaseModSelectOverlay : TestCase
|
||||
{
|
||||
public override string Name => @"Mod Select";
|
||||
|
||||
public override string Description => @"Tests the mod select overlay";
|
||||
|
||||
private ModSelectOverlay modSelect;
|
||||
|
||||
public override void Reset()
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
Add(modSelect = new ModSelectOverlay
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Origin = Anchor.BottomCentre,
|
||||
Anchor = Anchor.BottomCentre,
|
||||
});
|
||||
|
||||
AddButton("Toggle", modSelect.ToggleVisibility);
|
||||
AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
|
||||
AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
|
||||
AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
|
||||
AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -30,7 +31,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Anchor = Anchor.Centre
|
||||
};
|
||||
Add(mc);
|
||||
AddToggle(@"Show", mc.ToggleVisibility);
|
||||
AddToggle(@"Show", (state) => mc.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,13 +3,12 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Overlays;
|
||||
using System.Linq;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
@@ -26,15 +25,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
progressingNotifications.Clear();
|
||||
|
||||
AddInternal(new BackgroundModeDefault() { Depth = 10 });
|
||||
|
||||
Content.Add(manager = new NotificationManager
|
||||
{
|
||||
Anchor = Anchor.TopRight,
|
||||
Origin = Anchor.TopRight,
|
||||
});
|
||||
|
||||
AddToggle(@"show", manager.ToggleVisibility);
|
||||
AddToggle(@"show", (state) => manager.State = state ? Visibility.Visible : Visibility.Hidden);
|
||||
|
||||
AddButton(@"simple #1", sendNotification1);
|
||||
AddButton(@"simple #2", sendNotification2);
|
||||
@@ -88,13 +85,13 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
if (n.Progress < 1)
|
||||
n.Progress += (float)(Time.Elapsed / 2000) * RNG.NextSingle();
|
||||
else
|
||||
n.Complete();
|
||||
n.State = ProgressNotificationState.Completed;
|
||||
}
|
||||
}
|
||||
|
||||
private void sendProgress2()
|
||||
{
|
||||
var n = new ProgressNotification(@"Downloading Haitai...");
|
||||
var n = new ProgressNotification { Text = @"Downloading Haitai..." };
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
@@ -103,19 +100,19 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
private void sendProgress1()
|
||||
{
|
||||
var n = new ProgressNotification(@"Uploading to BSS...");
|
||||
var n = new ProgressNotification { Text = @"Uploading to BSS..." };
|
||||
manager.Post(n);
|
||||
progressingNotifications.Add(n);
|
||||
}
|
||||
|
||||
private void sendNotification2()
|
||||
{
|
||||
manager.Post(new SimpleNotification(@"You are amazing"));
|
||||
manager.Post(new SimpleNotification { Text = @"You are amazing" });
|
||||
}
|
||||
|
||||
private void sendNotification1()
|
||||
{
|
||||
manager.Post(new SimpleNotification(@"Welcome to osu!. Enjoy your stay!"));
|
||||
manager.Post(new SimpleNotification { Text = @"Welcome to osu!. Enjoy your stay!" });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using OpenTK.Input;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
||||
@@ -1,16 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Overlays.Pause;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
||||
@@ -1,9 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Desktop.VisualTests.Platform;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Screens.Select;
|
||||
@@ -14,6 +16,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
private BeatmapDatabase db, oldDb;
|
||||
private TestStorage storage;
|
||||
private PlaySongSelect songSelect;
|
||||
|
||||
public override string Name => @"Song Select";
|
||||
public override string Description => @"with fake data";
|
||||
@@ -35,9 +38,15 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
db.Import(sets);
|
||||
}
|
||||
Add(new PlaySongSelect());
|
||||
|
||||
Add(songSelect = new PlaySongSelect());
|
||||
|
||||
AddButton(@"Sort by Artist", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Artist; });
|
||||
AddButton(@"Sort by Title", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Title; });
|
||||
AddButton(@"Sort by Author", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Author; });
|
||||
AddButton(@"Sort by Difficulty", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Difficulty; });
|
||||
}
|
||||
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
if (oldDb != null)
|
||||
@@ -59,9 +68,10 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
OnlineBeatmapSetID = 1234 + i,
|
||||
Artist = "MONACA",
|
||||
Title = "Black Song",
|
||||
Author = "Some Guy",
|
||||
// Create random metadata, then we can check if sorting works based on these
|
||||
Artist = "MONACA " + RNG.Next(0, 9),
|
||||
Title = "Black Song " + RNG.Next(0, 9),
|
||||
Author = "Some Guy " + RNG.Next(0, 9),
|
||||
},
|
||||
Beatmaps = new List<BeatmapInfo>(new[]
|
||||
{
|
||||
|
||||
@@ -3,13 +3,12 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Objects;
|
||||
@@ -60,25 +59,48 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
Beatmap b = new Beatmap
|
||||
{
|
||||
HitObjects = objects
|
||||
HitObjects = objects,
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
Metadata = new BeatmapMetadata
|
||||
{
|
||||
Artist = @"Unknown",
|
||||
Title = @"Sample Beatmap",
|
||||
Author = @"peppy",
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
decoder.Process(b);
|
||||
|
||||
beatmap = new WorkingBeatmap(b);
|
||||
beatmap = new TestWorkingBeatmap(b);
|
||||
}
|
||||
|
||||
Add(new Box
|
||||
{
|
||||
RelativeSizeAxes = Framework.Graphics.Axes.Both,
|
||||
Colour = Color4.Gray,
|
||||
Colour = Color4.Black,
|
||||
});
|
||||
|
||||
Add(new Player
|
||||
Add(new PlayerLoader(new Player
|
||||
{
|
||||
PreferredPlayMode = PlayMode.Osu,
|
||||
Beatmap = beatmap
|
||||
})
|
||||
{
|
||||
Beatmap = beatmap
|
||||
});
|
||||
}
|
||||
|
||||
class TestWorkingBeatmap : WorkingBeatmap
|
||||
{
|
||||
public TestWorkingBeatmap(Beatmap beatmap)
|
||||
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
protected override ArchiveReader GetReader() => null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,22 +2,16 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Mania;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.Taiko;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
@@ -164,7 +158,7 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
|
||||
AddButton(@"Alter stars", delegate
|
||||
{
|
||||
stars.Count = RNG.NextSingle() * (stars.MaxStars + 1);
|
||||
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
|
||||
starsLabel.Text = stars.Count.ToString("0.00");
|
||||
});
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.MathUtils;
|
||||
@@ -22,9 +22,9 @@ namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
base.Reset();
|
||||
|
||||
FlowContainer flow;
|
||||
FillFlowContainer flow;
|
||||
|
||||
Add(flow = new FlowContainer()
|
||||
Add(flow = new FillFlowContainer()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.5f),
|
||||
|
||||
@@ -1,13 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Screens.Play;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Desktop.VisualTests.Tests
|
||||
{
|
||||
|
||||
@@ -1,16 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework;
|
||||
using osu.Framework.GameModes.Testing;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Game.Database;
|
||||
using osu.Framework.Screens.Testing;
|
||||
using osu.Game;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Game.Screens.Backgrounds;
|
||||
|
||||
namespace osu.Desktop.VisualTests
|
||||
{
|
||||
@@ -20,6 +13,8 @@ namespace osu.Desktop.VisualTests
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
(new BackgroundScreenDefault() { Depth = 10 }).LoadAsync(this, AddInternal);
|
||||
|
||||
// Have to construct this here, rather than in the constructor, because
|
||||
// we depend on some dependencies to be loaded within OsuGameBase.load().
|
||||
Add(new TestBrowser());
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
|
||||
@@ -82,6 +82,10 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
|
||||
@@ -99,9 +103,8 @@
|
||||
<Reference Include="SQLite.Net.Platform.Generic">
|
||||
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK">
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
@@ -176,6 +179,7 @@
|
||||
<Compile Include="Benchmark.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Tests\TestCaseChatDisplay.cs" />
|
||||
<Compile Include="Tests\TestCaseDrawings.cs" />
|
||||
<Compile Include="Tests\TestCaseGamefield.cs" />
|
||||
<Compile Include="Tests\TestCaseMusicController.cs" />
|
||||
<Compile Include="Tests\TestCaseNotificationManager.cs" />
|
||||
@@ -191,6 +195,9 @@
|
||||
<Compile Include="Platform\TestStorage.cs" />
|
||||
<Compile Include="Tests\TestCaseOptions.cs" />
|
||||
<Compile Include="Tests\TestCasePauseOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
|
||||
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
|
||||
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.IO;
|
||||
@@ -20,27 +18,22 @@ namespace osu.Desktop.Beatmaps.IO
|
||||
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
|
||||
|
||||
private string basePath { get; set; }
|
||||
private string[] beatmaps { get; set; }
|
||||
private Beatmap firstMap { get; set; }
|
||||
|
||||
public LegacyFilesystemReader(string path)
|
||||
{
|
||||
basePath = path;
|
||||
beatmaps = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
|
||||
if (beatmaps.Length == 0)
|
||||
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
|
||||
if (BeatmapFilenames.Length == 0)
|
||||
throw new FileNotFoundException(@"This directory contains no beatmaps");
|
||||
using (var stream = new StreamReader(GetStream(beatmaps[0])))
|
||||
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(f => Path.GetFileName(f)).FirstOrDefault();
|
||||
using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
|
||||
{
|
||||
var decoder = BeatmapDecoder.GetDecoder(stream);
|
||||
firstMap = decoder.Decode(stream);
|
||||
}
|
||||
}
|
||||
|
||||
public override string[] ReadBeatmaps()
|
||||
{
|
||||
return beatmaps;
|
||||
}
|
||||
|
||||
public override Stream GetStream(string name)
|
||||
{
|
||||
return File.OpenRead(Path.Combine(basePath, name));
|
||||
|
||||
@@ -2,32 +2,50 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Game.Database;
|
||||
using osu.Desktop.Overlays;
|
||||
using System.Reflection;
|
||||
using System.Drawing;
|
||||
using osu.Game.Screens.Menu;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
class OsuGameDesktop : OsuGame
|
||||
{
|
||||
private VersionManager versionManager;
|
||||
|
||||
public override bool IsDeployedBuild => versionManager.IsDeployedBuild;
|
||||
|
||||
public OsuGameDesktop(string[] args = null)
|
||||
: base(args)
|
||||
{
|
||||
|
||||
versionManager = new VersionManager { Depth = int.MinValue };
|
||||
}
|
||||
|
||||
public override void SetHost(BasicGameHost host)
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
versionManager.LoadAsync(this);
|
||||
ModeChanged += m =>
|
||||
{
|
||||
if (!versionManager.IsAlive && m is Intro)
|
||||
Add(versionManager);
|
||||
};
|
||||
}
|
||||
|
||||
public override void SetHost(GameHost host)
|
||||
{
|
||||
base.SetHost(host);
|
||||
var desktopWindow = host.Window as DesktopGameWindow;
|
||||
if (desktopWindow != null)
|
||||
{
|
||||
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
|
||||
desktopWindow.Title = @"osu!lazer";
|
||||
|
||||
desktopWindow.DragEnter += dragEnter;
|
||||
desktopWindow.DragDrop += dragDrop;
|
||||
}
|
||||
@@ -38,7 +56,7 @@ namespace osu.Desktop
|
||||
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
|
||||
var dropData = e.Data.GetData(DataFormats.FileDrop) as object[];
|
||||
var filePaths = dropData.Select(f => f.ToString()).ToArray();
|
||||
ImportBeatmaps(filePaths);
|
||||
ImportBeatmapsAsync(filePaths);
|
||||
}
|
||||
|
||||
private void dragEnter(DragEventArgs e)
|
||||
|
||||
@@ -0,0 +1,238 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using Squirrel;
|
||||
using System.Reflection;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using System.Net.Http;
|
||||
using osu.Framework.Logging;
|
||||
|
||||
namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationManager notificationManager;
|
||||
|
||||
AssemblyName assembly = Assembly.GetEntryAssembly().GetName();
|
||||
|
||||
public bool IsDeployedBuild => assembly.Version.Major > 0;
|
||||
|
||||
protected override bool HideOnEscape => false;
|
||||
|
||||
public override bool HandleInput => false;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationManager notification, OsuColour colours, TextureStore textures)
|
||||
{
|
||||
notificationManager = notification;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
Alpha = 0;
|
||||
|
||||
bool isDebug = false;
|
||||
Debug.Assert(isDebug = true);
|
||||
|
||||
string version;
|
||||
if (!IsDeployedBuild)
|
||||
{
|
||||
version = @"local " + (isDebug ? @"debug" : @"release");
|
||||
}
|
||||
else
|
||||
version = $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Down,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Direction = FillDirection.Right,
|
||||
Spacing = new Vector2(5),
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-Bold",
|
||||
Text = $@"osu!lazer"
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Colour = isDebug ? colours.Red : Color4.White,
|
||||
Text = version
|
||||
},
|
||||
}
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
TextSize = 12,
|
||||
Colour = colours.Yellow,
|
||||
Font = @"Venera",
|
||||
Text = $@"Development Build"
|
||||
},
|
||||
new Sprite
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
Texture = textures.Get(@"Menu/dev-build-footer"),
|
||||
},
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
if (IsDeployedBuild)
|
||||
checkForUpdateAsync();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
State = Visibility.Visible;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
updateManager?.Dispose();
|
||||
}
|
||||
|
||||
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
|
||||
{
|
||||
//should we schedule a retry on completion of this check?
|
||||
bool scheduleRetry = true;
|
||||
|
||||
try
|
||||
{
|
||||
if (updateManager == null) updateManager = await UpdateManager.GitHubUpdateManager(@"https://github.com/ppy/osu", @"osulazer", null, null, true);
|
||||
|
||||
var info = await updateManager.CheckForUpdate(!useDeltaPatching);
|
||||
if (info.ReleasesToApply.Count == 0)
|
||||
//no updates available. bail and retry later.
|
||||
return;
|
||||
|
||||
if (notification == null)
|
||||
{
|
||||
notification = new UpdateProgressNotification { State = ProgressNotificationState.Active };
|
||||
Schedule(() => notificationManager.Post(notification));
|
||||
}
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Downloading update...";
|
||||
});
|
||||
|
||||
try
|
||||
{
|
||||
await updateManager.DownloadReleases(info.ReleasesToApply, p => Schedule(() => notification.Progress = p / 100f));
|
||||
|
||||
Schedule(() =>
|
||||
{
|
||||
notification.Progress = 0;
|
||||
notification.Text = @"Installing update...";
|
||||
});
|
||||
|
||||
await updateManager.ApplyReleases(info, p => Schedule(() => notification.Progress = p / 100f));
|
||||
|
||||
Schedule(() => notification.State = ProgressNotificationState.Completed);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
if (useDeltaPatching)
|
||||
{
|
||||
Logger.Error(e, @"delta patching failed!");
|
||||
|
||||
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
|
||||
//try again without deltas.
|
||||
checkForUpdateAsync(false, notification);
|
||||
scheduleRetry = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Error(e, @"update failed!");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (HttpRequestException)
|
||||
{
|
||||
//likely have no internet connection.
|
||||
//we'll ignore this and retry later.
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (scheduleRetry)
|
||||
{
|
||||
//check again in 30 minutes.
|
||||
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
|
||||
if (notification != null)
|
||||
notification.State = ProgressNotificationState.Cancelled;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
FadeIn(1000);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
}
|
||||
|
||||
class UpdateProgressNotification : ProgressNotification
|
||||
{
|
||||
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification(this)
|
||||
{
|
||||
Text = @"Update ready to install. Click to restart!",
|
||||
Activated = () =>
|
||||
{
|
||||
UpdateManager.RestartApp();
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
IconContent.Add(new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
ColourInfo = ColourInfo.GradientVertical(colours.YellowDark, colours.Yellow)
|
||||
},
|
||||
new TextAwesome
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Icon = FontAwesome.fa_upload,
|
||||
Colour = Color4.White,
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,14 +3,9 @@
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using osu.Desktop.Beatmaps.IO;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Desktop;
|
||||
using osu.Framework.Desktop.Platform;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Modes;
|
||||
using osu.Game.Modes.Catch;
|
||||
@@ -40,7 +35,7 @@ namespace osu.Desktop
|
||||
foreach (var file in args)
|
||||
{
|
||||
Console.WriteLine(@"Importing {0}", file);
|
||||
if (!importer.Import(Path.GetFullPath(file)).Wait(3000))
|
||||
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
|
||||
throw new TimeoutException(@"IPC took too long to send");
|
||||
}
|
||||
}
|
||||
@@ -51,9 +46,7 @@ namespace osu.Desktop
|
||||
Ruleset.Register(new ManiaRuleset());
|
||||
Ruleset.Register(new CatchRuleset());
|
||||
|
||||
BaseGame osu = new OsuGameDesktop(args);
|
||||
host.Add(osu);
|
||||
host.Run();
|
||||
host.Run(new OsuGameDesktop(args));
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("osu!lazer")]
|
||||
[assembly: AssemblyDescription("click the circles. to the beat.")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("ppy Pty Ltd")]
|
||||
[assembly: AssemblyProduct("osu!lazer")]
|
||||
[assembly: AssemblyCopyright("ppy Pty Ltd 2007-2017")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("55e28cb2-7b6c-4595-8dcc-9871d8aad7e9")]
|
||||
|
||||
[assembly: AssemblyVersion("0.0.0")]
|
||||
[assembly: AssemblyFileVersion("0.0.0")]
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
|
||||
</dependentAssembly>
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
@@ -79,19 +79,83 @@
|
||||
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<Win32Resource>osu!.res</Win32Resource>
|
||||
<Win32Resource>
|
||||
</Win32Resource>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>lazer.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="mscorlib" />
|
||||
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
|
||||
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Net.Http.WebRequest" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<None Include="app.config" />
|
||||
<None Include="osu!.res" />
|
||||
<None Include="packages.config" />
|
||||
<None Include="Properties\app.manifest" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
@@ -157,11 +221,14 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="OsuGameDesktop.cs" />
|
||||
<Compile Include="Overlays\VersionManager.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Beatmaps\IO\LegacyFilesystemReader.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="lazer.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
@@ -0,0 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<package xmlns="http://schemas.microsoft.com/packaging/2011/08/nuspec.xsd">
|
||||
<metadata>
|
||||
<id>osulazer</id>
|
||||
<version>0.0.0</version>
|
||||
<title>osulazer</title>
|
||||
<authors>ppy Pty Ltd</authors>
|
||||
<owners>Dean Herbert</owners>
|
||||
<projectUrl>https://osu.ppy.sh/</projectUrl>
|
||||
<iconUrl>https://puu.sh/tYyXZ/9a01a5d1b0.ico</iconUrl>
|
||||
<requireLicenseAcceptance>false</requireLicenseAcceptance>
|
||||
<description>click the circles. to the beat.</description>
|
||||
<summary>click the circles.</summary>
|
||||
<releaseNotes>testing</releaseNotes>
|
||||
<copyright>Copyright ppy Pty Ltd 2007-2017</copyright>
|
||||
<language>en-AU</language>
|
||||
</metadata>
|
||||
<files>
|
||||
<file src="*.exe" target="lib\net45\" exclude="**vshost**"/>
|
||||
<file src="*.dll" target="lib\net45\"/>
|
||||
<file src="x86\*.dll" target="lib\net45\x86\"/>
|
||||
<file src="x64\*.dll" target="lib\net45\x64\"/>
|
||||
</files>
|
||||
</package>
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
<packages>
|
||||
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
|
||||
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
|
||||
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
|
||||
<package id="Splat" version="2.0.0" targetFramework="net45" />
|
||||
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -0,0 +1,27 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Catch.Objects;
|
||||
using osu.Game.Modes.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Catch
|
||||
{
|
||||
public class CatchDifficultyCalculator : DifficultyCalculator<CatchBaseHit>
|
||||
{
|
||||
protected override PlayMode PlayMode => PlayMode.Catch;
|
||||
|
||||
public CatchDifficultyCalculator(Beatmap beatmap) : base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
|
||||
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,64 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Catch
|
||||
{
|
||||
public class CatchModNoFail : ModNoFail
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class CatchModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class CatchModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class CatchModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override bool Ranked => true;
|
||||
}
|
||||
|
||||
public class CatchModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class CatchModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
|
||||
public class CatchModRelax : ModRelax
|
||||
{
|
||||
public override string Description => @"Use the mouse to control the catcher.";
|
||||
}
|
||||
|
||||
public class CatchModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.5;
|
||||
}
|
||||
|
||||
public class CatchModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.06;
|
||||
}
|
||||
|
||||
public class CatchModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.12;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class CatchModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,6 @@ using System.Collections.Generic;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Catch.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -18,12 +17,69 @@ namespace osu.Game.Modes.Catch
|
||||
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModEasy(),
|
||||
new CatchModNoFail(),
|
||||
new CatchModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModSuddenDeath(),
|
||||
new CatchModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new CatchModDoubleTime(),
|
||||
new CatchModNightcore(),
|
||||
},
|
||||
},
|
||||
new CatchModHidden(),
|
||||
new CatchModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new CatchModRelax(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Catch;
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
|
||||
|
||||
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
|
||||
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new CatchDifficultyCalculator(beatmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Catch.Objects.Drawable
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
@@ -47,6 +47,7 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="CatchDifficultyCalculator.cs" />
|
||||
<Compile Include="Objects\CatchBaseHit.cs" />
|
||||
<Compile Include="Objects\CatchConverter.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableFruit.cs" />
|
||||
@@ -57,6 +58,7 @@
|
||||
<Compile Include="UI\CatchHitRenderer.cs" />
|
||||
<Compile Include="UI\CatchPlayfield.cs" />
|
||||
<Compile Include="CatchRuleset.cs" />
|
||||
<Compile Include="CatchMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\osu.licenseheader">
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<packages>
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -0,0 +1,30 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Mania.Objects;
|
||||
using osu.Game.Modes.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Mania
|
||||
{
|
||||
public class ManiaDifficultyCalculator : DifficultyCalculator<ManiaBaseHit>
|
||||
{
|
||||
protected override PlayMode PlayMode => PlayMode.Mania;
|
||||
|
||||
private int columns;
|
||||
|
||||
public ManiaDifficultyCalculator(Beatmap beatmap, int columns = 5) : base(beatmap)
|
||||
{
|
||||
this.columns = columns;
|
||||
}
|
||||
|
||||
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
|
||||
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,155 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Mania
|
||||
{
|
||||
public class ManiaModNoFail : ModNoFail
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModEasy : ModEasy
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModHidden : ModHidden
|
||||
{
|
||||
public override string Description => @"The notes fade out before you hit them!";
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
|
||||
}
|
||||
|
||||
public class ManiaModHardRock : ModHardRock
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override bool Ranked => false;
|
||||
}
|
||||
|
||||
public class ManiaModSuddenDeath : ModSuddenDeath
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModDoubleTime : ModDoubleTime
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
}
|
||||
|
||||
public class ManiaModHalfTime : ModHalfTime
|
||||
{
|
||||
public override double ScoreMultiplier => 0.3;
|
||||
}
|
||||
|
||||
public class ManiaModNightcore : ModNightcore
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
}
|
||||
|
||||
public class ManiaModFlashlight : ModFlashlight
|
||||
{
|
||||
public override double ScoreMultiplier => 1.0;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Hidden };
|
||||
}
|
||||
|
||||
public class ManiaModPerfect : ModPerfect
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public class ManiaModFadeIn : Mod
|
||||
{
|
||||
public override Mods Name => Mods.FadeIn;
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
|
||||
public override string Description => @"";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { Mods.Flashlight };
|
||||
}
|
||||
|
||||
public class ManiaModRandom : Mod
|
||||
{
|
||||
public override Mods Name => Mods.Random;
|
||||
public override FontAwesome Icon => FontAwesome.fa_close;
|
||||
public override string Description => @"Shuffle around the notes!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => false;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public abstract class ManiaKeyMod : Mod
|
||||
{
|
||||
public abstract int KeyCount { get; }
|
||||
public override FontAwesome Icon => FontAwesome.fa_close; // TODO: Add proper key icons
|
||||
public override string Description => @"";
|
||||
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
|
||||
public class ManiaModKey1 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 1;
|
||||
public override Mods Name => Mods.Key1;
|
||||
}
|
||||
|
||||
public class ManiaModKey2 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 2;
|
||||
public override Mods Name => Mods.Key2;
|
||||
}
|
||||
|
||||
public class ManiaModKey3 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 3;
|
||||
public override Mods Name => Mods.Key3;
|
||||
}
|
||||
|
||||
public class ManiaModKey4 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 4;
|
||||
public override Mods Name => Mods.Key4;
|
||||
}
|
||||
|
||||
public class ManiaModKey5 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 5;
|
||||
public override Mods Name => Mods.Key5;
|
||||
}
|
||||
|
||||
public class ManiaModKey6 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 6;
|
||||
public override Mods Name => Mods.Key6;
|
||||
}
|
||||
|
||||
public class ManiaModKey7 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 7;
|
||||
public override Mods Name => Mods.Key7;
|
||||
}
|
||||
|
||||
public class ManiaModKey8 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 8;
|
||||
public override Mods Name => Mods.Key8;
|
||||
}
|
||||
|
||||
public class ManiaModKey9 : ManiaKeyMod
|
||||
{
|
||||
public override int KeyCount => 9;
|
||||
public override Mods Name => Mods.Key9;
|
||||
}
|
||||
|
||||
public class ManiaModKeyCoop : Mod
|
||||
{
|
||||
public override Mods Name => Mods.KeyCoop;
|
||||
public override FontAwesome Icon => FontAwesome.fa_close;
|
||||
public override string Description => @"Double the key amount, double the fun!";
|
||||
public override double ScoreMultiplier => 1;
|
||||
public override bool Ranked => true;
|
||||
public override Mods[] DisablesMods => new Mods[] { };
|
||||
}
|
||||
}
|
||||
@@ -5,8 +5,6 @@ using System.Collections.Generic;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Modes.Mania.UI;
|
||||
using osu.Game.Modes.Objects;
|
||||
using osu.Game.Modes.Osu;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using osu.Game.Modes.Osu.UI;
|
||||
using osu.Game.Modes.UI;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -19,12 +17,85 @@ namespace osu.Game.Modes.Mania
|
||||
|
||||
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModType.DifficultyReduction:
|
||||
return new Mod[]
|
||||
{
|
||||
new ManiaModEasy(),
|
||||
new ManiaModNoFail(),
|
||||
new ManiaModHalfTime(),
|
||||
};
|
||||
|
||||
case ModType.DifficultyIncrease:
|
||||
return new Mod[]
|
||||
{
|
||||
new ManiaModHardRock(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModSuddenDeath(),
|
||||
new ManiaModPerfect(),
|
||||
},
|
||||
},
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModDoubleTime(),
|
||||
new ManiaModNightcore(),
|
||||
},
|
||||
},
|
||||
new ManiaModHidden(),
|
||||
new ManiaModFlashlight(),
|
||||
};
|
||||
|
||||
case ModType.Special:
|
||||
return new Mod[]
|
||||
{
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ManiaModKey4(),
|
||||
new ManiaModKey5(),
|
||||
new ManiaModKey6(),
|
||||
new ManiaModKey7(),
|
||||
new ManiaModKey8(),
|
||||
new ManiaModKey9(),
|
||||
new ManiaModKey1(),
|
||||
new ManiaModKey2(),
|
||||
new ManiaModKey3(),
|
||||
},
|
||||
},
|
||||
new ManiaModKeyCoop(),
|
||||
new ManiaModRandom(),
|
||||
new MultiMod
|
||||
{
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new ModAutoplay(),
|
||||
new ModCinema(),
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
default:
|
||||
return new Mod[] { };
|
||||
}
|
||||
}
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Mania;
|
||||
|
||||
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
|
||||
|
||||
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
|
||||
|
||||
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
|
||||
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new ManiaDifficultyCalculator(beatmap);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Graphics;
|
||||
using OpenTK;
|
||||
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Modes.Taiko.UI;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
|
||||
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
@@ -47,6 +47,7 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ManiaDifficultyCalculator.cs" />
|
||||
<Compile Include="Objects\Drawable\DrawableNote.cs" />
|
||||
<Compile Include="Objects\HoldNote.cs" />
|
||||
<Compile Include="Objects\ManiaBaseHit.cs" />
|
||||
@@ -57,6 +58,7 @@
|
||||
<Compile Include="UI\ManiaHitRenderer.cs" />
|
||||
<Compile Include="UI\ManiaPlayfield.cs" />
|
||||
<Compile Include="ManiaRuleset.cs" />
|
||||
<Compile Include="ManiaMod.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
|
||||
|
||||
@@ -1,9 +1,8 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<packages>
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
|
||||
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
|
||||
</packages>
|
||||
@@ -0,0 +1,21 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Modes.Objects;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
/// <summary>
|
||||
/// Connects hit objects visually, for example with follow points.
|
||||
/// </summary>
|
||||
public abstract class ConnectionRenderer<T> : Container
|
||||
where T : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Hit objects to create connections for
|
||||
/// </summary>
|
||||
public abstract IEnumerable<T> HitObjects { get; set; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
|
||||
{
|
||||
public class FollowPoint : Container
|
||||
{
|
||||
public double StartTime;
|
||||
public double EndTime;
|
||||
public Vector2 EndPosition;
|
||||
|
||||
const float width = 8;
|
||||
|
||||
public FollowPoint()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Alpha = 0;
|
||||
|
||||
Masking = true;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
CornerRadius = width / 2;
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Color4.White.Opacity(0.2f),
|
||||
Radius = 4,
|
||||
};
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Size = new Vector2(width),
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
Alpha = 0.5f,
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Delay(StartTime);
|
||||
FadeIn(DrawableOsuHitObject.TIME_FADEIN);
|
||||
ScaleTo(1.5f);
|
||||
ScaleTo(1, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
|
||||
MoveTo(EndPosition, DrawableOsuHitObject.TIME_FADEIN, EasingTypes.Out);
|
||||
|
||||
Delay(EndTime - StartTime);
|
||||
FadeOut(DrawableOsuHitObject.TIME_FADEIN);
|
||||
|
||||
Delay(DrawableOsuHitObject.TIME_FADEIN);
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,97 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Connections;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class FollowPointRenderer : ConnectionRenderer<OsuHitObject>
|
||||
{
|
||||
private int pointDistance = 32;
|
||||
/// <summary>
|
||||
/// Determines how much space there is between points.
|
||||
/// </summary>
|
||||
public int PointDistance
|
||||
{
|
||||
get { return pointDistance; }
|
||||
set
|
||||
{
|
||||
if (pointDistance == value) return;
|
||||
pointDistance = value;
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
private int preEmpt = 800;
|
||||
/// <summary>
|
||||
/// Follow points to the next hitobject start appearing for this many milliseconds before an hitobject's end time.
|
||||
/// </summary>
|
||||
public int PreEmpt
|
||||
{
|
||||
get { return preEmpt; }
|
||||
set
|
||||
{
|
||||
if (preEmpt == value) return;
|
||||
preEmpt = value;
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<OsuHitObject> hitObjects;
|
||||
public override IEnumerable<OsuHitObject> HitObjects
|
||||
{
|
||||
get { return hitObjects; }
|
||||
set
|
||||
{
|
||||
hitObjects = value;
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
private void update()
|
||||
{
|
||||
Clear();
|
||||
if (hitObjects == null)
|
||||
return;
|
||||
|
||||
OsuHitObject prevHitObject = null;
|
||||
foreach (var currHitObject in hitObjects)
|
||||
{
|
||||
if (prevHitObject != null && !currHitObject.NewCombo && !(prevHitObject is Spinner) && !(currHitObject is Spinner))
|
||||
{
|
||||
Vector2 startPosition = prevHitObject.EndPosition;
|
||||
Vector2 endPosition = currHitObject.Position;
|
||||
double startTime = prevHitObject.EndTime;
|
||||
double endTime = currHitObject.StartTime;
|
||||
|
||||
Vector2 distanceVector = endPosition - startPosition;
|
||||
int distance = (int)distanceVector.Length;
|
||||
float rotation = (float)Math.Atan2(distanceVector.Y, distanceVector.X);
|
||||
double duration = endTime - startTime;
|
||||
|
||||
for (int d = (int)(PointDistance * 1.5); d < distance - PointDistance; d += PointDistance)
|
||||
{
|
||||
float fraction = ((float)d / distance);
|
||||
Vector2 pointStartPosition = startPosition + (fraction - 0.1f) * distanceVector;
|
||||
Vector2 pointEndPosition = startPosition + fraction * distanceVector;
|
||||
double fadeOutTime = startTime + fraction * duration;
|
||||
double fadeInTime = fadeOutTime - PreEmpt;
|
||||
|
||||
Add(new FollowPoint()
|
||||
{
|
||||
StartTime = fadeInTime,
|
||||
EndTime = fadeOutTime,
|
||||
Position = pointStartPosition,
|
||||
EndPosition = pointEndPosition,
|
||||
Rotation = rotation,
|
||||
});
|
||||
}
|
||||
}
|
||||
prevHitObject = currHitObject;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,18 +2,17 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableHitCircle : DrawableOsuHitObject
|
||||
public class DrawableHitCircle : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
|
||||
{
|
||||
private HitCircle osuObject;
|
||||
private OsuHitObject osuObject;
|
||||
|
||||
public ApproachCircle ApproachCircle;
|
||||
private CirclePiece circle;
|
||||
@@ -23,11 +22,12 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
private NumberPiece number;
|
||||
private GlowPiece glow;
|
||||
|
||||
public DrawableHitCircle(HitCircle h) : base(h)
|
||||
public DrawableHitCircle(OsuHitObject h) : base(h)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
osuObject = h;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
Position = osuObject.StackedPosition;
|
||||
Scale = new Vector2(osuObject.Scale);
|
||||
|
||||
@@ -49,7 +49,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
return true;
|
||||
},
|
||||
},
|
||||
number = new NumberPiece(),
|
||||
number = new NumberPiece()
|
||||
{
|
||||
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
|
||||
},
|
||||
ring = new RingPiece(),
|
||||
flash = new FlashPiece(),
|
||||
explode = new ExplodePiece
|
||||
@@ -81,18 +84,18 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
double hitOffset = Math.Abs(Judgement.TimeOffset);
|
||||
|
||||
OsuJudgementInfo osuJudgement = Judgement as OsuJudgementInfo;
|
||||
|
||||
if (hitOffset < hit50)
|
||||
{
|
||||
Judgement.Result = HitResult.Hit;
|
||||
|
||||
OsuJudgementInfo osuInfo = Judgement as OsuJudgementInfo;
|
||||
|
||||
if (hitOffset < hit300)
|
||||
osuInfo.Score = OsuScoreResult.Hit300;
|
||||
osuJudgement.Score = OsuScoreResult.Hit300;
|
||||
else if (hitOffset < hit100)
|
||||
osuInfo.Score = OsuScoreResult.Hit100;
|
||||
osuJudgement.Score = OsuScoreResult.Hit100;
|
||||
else if (hitOffset < hit50)
|
||||
osuInfo.Score = OsuScoreResult.Hit50;
|
||||
osuJudgement.Score = OsuScoreResult.Hit50;
|
||||
}
|
||||
else
|
||||
Judgement.Result = HitResult.Miss;
|
||||
@@ -124,6 +127,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
base.UpdateState(state);
|
||||
|
||||
ApproachCircle.FadeOut();
|
||||
|
||||
glow.Delay(osuObject.Duration);
|
||||
glow.FadeOut(400);
|
||||
|
||||
switch (state)
|
||||
@@ -156,5 +161,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public Drawable ProxiedLayer => ApproachCircle;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
}
|
||||
|
||||
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo();
|
||||
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
@@ -48,7 +48,37 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
public class OsuJudgementInfo : PositionalJudgementInfo
|
||||
{
|
||||
/// <summary>
|
||||
/// The score the user achieved.
|
||||
/// </summary>
|
||||
public OsuScoreResult Score;
|
||||
|
||||
/// <summary>
|
||||
/// The score which would be achievable on a perfect hit.
|
||||
/// </summary>
|
||||
public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
|
||||
|
||||
public int ScoreValue => scoreToInt(Score);
|
||||
|
||||
public int MaxScoreValue => scoreToInt(MaxScore);
|
||||
|
||||
private int scoreToInt(OsuScoreResult result)
|
||||
{
|
||||
switch (result)
|
||||
{
|
||||
default:
|
||||
return 0;
|
||||
case OsuScoreResult.Hit50:
|
||||
return 50;
|
||||
case OsuScoreResult.Hit100:
|
||||
return 100;
|
||||
case OsuScoreResult.Hit300:
|
||||
return 300;
|
||||
case OsuScoreResult.SliderTick:
|
||||
return 10;
|
||||
}
|
||||
}
|
||||
|
||||
public ComboResult Combo;
|
||||
}
|
||||
|
||||
@@ -72,5 +102,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
Hit100,
|
||||
[Description(@"300")]
|
||||
Hit300,
|
||||
[Description(@"10")]
|
||||
SliderTick
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,17 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using osu.Framework.Input;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
class DrawableSlider : DrawableOsuHitObject
|
||||
public class DrawableSlider : DrawableOsuHitObject, IDrawableHitObjectWithProxiedApproach
|
||||
{
|
||||
private Slider slider;
|
||||
|
||||
@@ -18,6 +19,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
private List<ISliderProgress> components = new List<ISliderProgress>();
|
||||
|
||||
private Container<DrawableSliderTick> ticks;
|
||||
|
||||
SliderBody body;
|
||||
SliderBall ball;
|
||||
|
||||
@@ -34,6 +37,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
Position = s.StackedPosition,
|
||||
PathWidth = s.Scale * 64,
|
||||
},
|
||||
ticks = new Container<DrawableSliderTick>(),
|
||||
bouncer1 = new SliderBouncer(s, false)
|
||||
{
|
||||
Position = s.Curve.PositionAt(1),
|
||||
@@ -50,8 +54,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
},
|
||||
initialCircle = new DrawableHitCircle(new HitCircle
|
||||
{
|
||||
//todo: avoid creating this temporary HitCircle.
|
||||
StartTime = s.StartTime,
|
||||
Position = s.StackedPosition,
|
||||
ComboIndex = s.ComboIndex,
|
||||
Scale = s.Scale,
|
||||
Colour = s.Colour,
|
||||
Sample = s.Sample,
|
||||
@@ -62,6 +68,26 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
components.Add(ball);
|
||||
components.Add(bouncer1);
|
||||
components.Add(bouncer2);
|
||||
|
||||
AddNested(initialCircle);
|
||||
|
||||
var repeatDuration = s.Curve.Length / s.Velocity;
|
||||
foreach (var tick in s.Ticks)
|
||||
{
|
||||
var repeatStartTime = s.StartTime + tick.RepeatIndex * repeatDuration;
|
||||
var fadeInTime = repeatStartTime + (tick.StartTime - repeatStartTime) / 2 - (tick.RepeatIndex == 0 ? TIME_FADEIN : TIME_FADEIN / 2);
|
||||
var fadeOutTime = repeatStartTime + repeatDuration;
|
||||
|
||||
var drawableTick = new DrawableSliderTick(tick)
|
||||
{
|
||||
FadeInTime = fadeInTime,
|
||||
FadeOutTime = fadeOutTime,
|
||||
Position = tick.Position,
|
||||
};
|
||||
|
||||
ticks.Add(drawableTick);
|
||||
AddNested(drawableTick);
|
||||
}
|
||||
}
|
||||
|
||||
// Since the DrawableSlider itself is just a container without a size we need to
|
||||
@@ -81,7 +107,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
if (repeat > currentRepeat)
|
||||
{
|
||||
if (ball.Tracking)
|
||||
if (repeat < slider.RepeatCount && ball.Tracking)
|
||||
PlaySample();
|
||||
currentRepeat = repeat;
|
||||
}
|
||||
@@ -95,7 +121,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
if (initialCircle.Judgement?.Result != HitResult.Hit)
|
||||
initialCircle.Position = slider.Curve.PositionAt(progress);
|
||||
|
||||
components.ForEach(c => c.UpdateProgress(progress, repeat));
|
||||
foreach (var c in components) c.UpdateProgress(progress, repeat);
|
||||
foreach (var t in ticks.Children) t.Tracking = ball.Tracking;
|
||||
}
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
@@ -105,8 +132,22 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
if (!userTriggered && Time.Current >= HitObject.EndTime)
|
||||
{
|
||||
j.Score = sc.Score;
|
||||
j.Result = sc.Result;
|
||||
var ticksCount = ticks.Children.Count() + 1;
|
||||
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
|
||||
if (sc.Result == HitResult.Hit)
|
||||
ticksHit++;
|
||||
|
||||
var hitFraction = (double)ticksHit / ticksCount;
|
||||
if (hitFraction == 1 && sc.Score == OsuScoreResult.Hit300)
|
||||
j.Score = OsuScoreResult.Hit300;
|
||||
else if (hitFraction >= 0.5 && sc.Score >= OsuScoreResult.Hit100)
|
||||
j.Score = OsuScoreResult.Hit100;
|
||||
else if (hitFraction > 0)
|
||||
j.Score = OsuScoreResult.Hit50;
|
||||
else
|
||||
j.Score = OsuScoreResult.Miss;
|
||||
|
||||
j.Result = j.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,6 +174,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
|
||||
FadeOut(800);
|
||||
}
|
||||
|
||||
public Drawable ProxiedLayer => initialCircle.ApproachCircle;
|
||||
}
|
||||
|
||||
internal interface ISliderProgress
|
||||
|
||||
@@ -0,0 +1,120 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSliderTick : DrawableOsuHitObject
|
||||
{
|
||||
private SliderTick sliderTick;
|
||||
|
||||
public double FadeInTime;
|
||||
public double FadeOutTime;
|
||||
|
||||
public bool Tracking;
|
||||
|
||||
public override bool RemoveWhenNotAlive => false;
|
||||
|
||||
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
|
||||
|
||||
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
|
||||
{
|
||||
this.sliderTick = sliderTick;
|
||||
|
||||
Size = new Vector2(16) * sliderTick.Scale;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = Size.X / 2;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
BorderThickness = 2;
|
||||
BorderColour = Color4.White;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = sliderTick.Colour,
|
||||
Alpha = 0.3f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private SampleChannel sample;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
{
|
||||
string sampleSet = (HitObject.Sample?.Set ?? SampleSet.Normal).ToString().ToLower();
|
||||
|
||||
sample = audio.Sample.Get($@"Gameplay/{sampleSet}-slidertick");
|
||||
}
|
||||
|
||||
protected override void PlaySample()
|
||||
{
|
||||
sample?.Play();
|
||||
}
|
||||
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
var j = Judgement as OsuJudgementInfo;
|
||||
|
||||
if (Judgement.TimeOffset >= 0)
|
||||
{
|
||||
j.Result = Tracking ? HitResult.Hit : HitResult.Miss;
|
||||
j.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
var animIn = Math.Min(150, sliderTick.StartTime - FadeInTime);
|
||||
|
||||
ScaleTo(0.5f);
|
||||
ScaleTo(1.2f, animIn);
|
||||
FadeIn(animIn);
|
||||
|
||||
Delay(animIn);
|
||||
ScaleTo(1, 150, EasingTypes.Out);
|
||||
|
||||
Delay(-animIn);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
base.UpdateState(state);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Idle:
|
||||
Delay(FadeOutTime - sliderTick.StartTime);
|
||||
FadeOut();
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
FadeOut(160);
|
||||
FadeColour(Color4.Red, 80);
|
||||
break;
|
||||
case ArmedState.Hit:
|
||||
FadeOut(120, EasingTypes.OutQuint);
|
||||
ScaleTo(Scale * 1.5f, 120, EasingTypes.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,158 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class DrawableSpinner : DrawableOsuHitObject
|
||||
{
|
||||
private Spinner spinner;
|
||||
|
||||
private SpinnerDisc disc;
|
||||
private SpinnerBackground background;
|
||||
private Container circleContainer;
|
||||
private DrawableHitCircle circle;
|
||||
|
||||
public DrawableSpinner(Spinner s) : base(s)
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Position = s.Position;
|
||||
|
||||
//take up full playfield.
|
||||
Size = new Vector2(512);
|
||||
|
||||
spinner = s;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new SpinnerBackground
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = Color4.Black
|
||||
},
|
||||
disc = new SpinnerDisc
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
DiscColour = s.Colour
|
||||
},
|
||||
circleContainer = new Container
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Children = new []
|
||||
{
|
||||
circle = new DrawableHitCircle(s)
|
||||
{
|
||||
Interactive = false,
|
||||
Position = Vector2.Zero,
|
||||
Anchor = Anchor.Centre,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
background.Scale = scaleToCircle;
|
||||
disc.Scale = scaleToCircle;
|
||||
}
|
||||
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
protected override void CheckJudgement(bool userTriggered)
|
||||
{
|
||||
if (Time.Current < HitObject.StartTime) return;
|
||||
|
||||
var j = Judgement as OsuJudgementInfo;
|
||||
|
||||
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
|
||||
|
||||
if (Progress >= 1)
|
||||
disc.Complete = true;
|
||||
|
||||
if (!userTriggered && Time.Current >= HitObject.EndTime)
|
||||
{
|
||||
if (Progress >= 1)
|
||||
{
|
||||
j.Score = OsuScoreResult.Hit300;
|
||||
j.Result = HitResult.Hit;
|
||||
}
|
||||
else if (Progress > .9)
|
||||
{
|
||||
j.Score = OsuScoreResult.Hit100;
|
||||
j.Result = HitResult.Hit;
|
||||
}
|
||||
else if (Progress > .75)
|
||||
{
|
||||
j.Score = OsuScoreResult.Hit50;
|
||||
j.Result = HitResult.Hit;
|
||||
}
|
||||
else
|
||||
{
|
||||
j.Score = OsuScoreResult.Miss;
|
||||
if (Time.Current >= HitObject.EndTime)
|
||||
j.Result = HitResult.Miss;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private Vector2 scaleToCircle => (circle.Scale * circle.DrawWidth / DrawWidth) * 0.95f;
|
||||
|
||||
private float spinsPerMinuteNeeded = 100 + (5 * 15); //TODO: read per-map OD and place it on the 5
|
||||
|
||||
private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);
|
||||
|
||||
public float Progress => MathHelper.Clamp(disc.RotationAbsolute / 360 / rotationsNeeded, 0, 1);
|
||||
|
||||
protected override void UpdatePreemptState()
|
||||
{
|
||||
base.UpdatePreemptState();
|
||||
|
||||
circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
|
||||
|
||||
background.Delay(TIME_PREEMPT - 500);
|
||||
|
||||
background.ScaleTo(scaleToCircle * 1.2f, 400, EasingTypes.OutQuint);
|
||||
background.FadeIn(200);
|
||||
|
||||
background.Delay(400);
|
||||
background.ScaleTo(1, 250, EasingTypes.OutQuint);
|
||||
|
||||
disc.Delay(TIME_PREEMPT - 50);
|
||||
disc.FadeIn(200);
|
||||
}
|
||||
|
||||
protected override void UpdateState(ArmedState state)
|
||||
{
|
||||
if (!IsLoaded) return;
|
||||
|
||||
base.UpdateState(state);
|
||||
|
||||
Delay(HitObject.Duration, true);
|
||||
|
||||
FadeOut(160);
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Hit:
|
||||
ScaleTo(Scale * 1.2f, 320, EasingTypes.Out);
|
||||
break;
|
||||
case ArmedState.Miss:
|
||||
ScaleTo(Scale * 0.8f, 320, EasingTypes.In);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,14 +5,15 @@ using osu.Framework.Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Modes.Objects.Drawables;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
{
|
||||
public class HitExplosion : FlowContainer
|
||||
public class HitExplosion : FillFlowContainer
|
||||
{
|
||||
private readonly OsuJudgementInfo judgement;
|
||||
private SpriteText line1;
|
||||
@@ -24,13 +25,13 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Direction = FlowDirection.VerticalOnly;
|
||||
Direction = FillDirection.Down;
|
||||
Spacing = new Vector2(0, 2);
|
||||
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
line1 = new SpriteText
|
||||
line1 = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.TopCentre,
|
||||
Origin = Anchor.TopCentre,
|
||||
@@ -38,7 +39,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
|
||||
Font = @"Venera",
|
||||
TextSize = 16,
|
||||
},
|
||||
line2 = new SpriteText
|
||||
line2 = new OsuSpriteText
|
||||
{
|
||||
Text = judgement.Combo.GetDescription(),
|
||||
Font = @"Venera",
|
||||
|
||||
@@ -1,14 +1,11 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
|
||||
@@ -14,9 +14,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class CirclePiece : Container
|
||||
{
|
||||
|
||||
private Sprite disc;
|
||||
private Triangles triangles;
|
||||
|
||||
|
||||
public Func<bool> Hit;
|
||||
|
||||
@@ -36,10 +35,11 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre
|
||||
},
|
||||
triangles = new Triangles
|
||||
new TrianglesPiece
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
Alpha = 0.5f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -21,10 +21,11 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Triangles
|
||||
new TrianglesPiece
|
||||
{
|
||||
BlendingMode = BlendingMode.Additive,
|
||||
RelativeSizeAxes = Axes.Both
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,38 +1,56 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class NumberPiece : Container
|
||||
{
|
||||
private Sprite number;
|
||||
private SpriteText number;
|
||||
|
||||
public string Text
|
||||
{
|
||||
get { return number.Text; }
|
||||
set { number.Text = value; }
|
||||
}
|
||||
|
||||
public NumberPiece()
|
||||
{
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
Children = new[]
|
||||
Children = new Drawable[]
|
||||
{
|
||||
number = new Sprite
|
||||
new CircularContainer
|
||||
{
|
||||
EdgeEffect = new EdgeEffect
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Radius = 60,
|
||||
Colour = Color4.White.Opacity(0.5f),
|
||||
},
|
||||
Children = new[]
|
||||
{
|
||||
new Box()
|
||||
}
|
||||
},
|
||||
number = new OsuSpriteText
|
||||
{
|
||||
Text = @"1",
|
||||
Font = @"Venera",
|
||||
UseFullGlyphHeight = false,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
TextSize = 40,
|
||||
Alpha = 1
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(TextureStore textures)
|
||||
{
|
||||
number.Texture = textures.Get(@"Play/osu/number");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,11 +1,9 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
|
||||
@@ -4,14 +4,13 @@
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transformations;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SliderBall : Container, ISliderProgress
|
||||
public class SliderBall : CircularContainer, ISliderProgress
|
||||
{
|
||||
private readonly Slider slider;
|
||||
private Box follow;
|
||||
@@ -39,7 +38,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
Height = width,
|
||||
Alpha = 0,
|
||||
},
|
||||
new Container
|
||||
new CircularContainer
|
||||
{
|
||||
Masking = true,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
@@ -48,7 +47,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
BorderThickness = 10,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 1,
|
||||
CornerRadius = width / 2,
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
@@ -104,8 +102,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
base.Update();
|
||||
|
||||
CornerRadius = DrawWidth / 2;
|
||||
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
if (Time.Current < slider.EndTime)
|
||||
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
|
||||
}
|
||||
|
||||
public void UpdateProgress(double progress, int repeat)
|
||||
|
||||
@@ -8,7 +8,7 @@ using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.OpenGL.Textures;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Lines;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game.Configuration;
|
||||
using OpenTK;
|
||||
|
||||
@@ -1,14 +1,8 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerBackground : SpinnerDisc
|
||||
{
|
||||
public override bool HandleInput => false;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,205 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Colour;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Transforms;
|
||||
using osu.Framework.Input;
|
||||
using osu.Game.Graphics;
|
||||
using OpenTK;
|
||||
using OpenTK.Graphics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class SpinnerDisc : CircularContainer
|
||||
{
|
||||
public override bool Contains(Vector2 screenSpacePos) => true;
|
||||
|
||||
protected Sprite Disc;
|
||||
|
||||
public SRGBColour DiscColour
|
||||
{
|
||||
get { return Disc.Colour; }
|
||||
set { Disc.Colour = value; }
|
||||
}
|
||||
|
||||
Color4 completeColour;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours)
|
||||
{
|
||||
completeColour = colours.YellowLight.Opacity(0.8f);
|
||||
}
|
||||
|
||||
class SpinnerBorder : Container
|
||||
{
|
||||
public SpinnerBorder()
|
||||
{
|
||||
Origin = Anchor.Centre;
|
||||
Anchor = Anchor.Centre;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
layout();
|
||||
}
|
||||
|
||||
private int lastLayoutDotCount;
|
||||
private void layout()
|
||||
{
|
||||
int count = (int)(MathHelper.Pi * ScreenSpaceDrawQuad.Width / 9);
|
||||
|
||||
if (count == lastLayoutDotCount) return;
|
||||
|
||||
lastLayoutDotCount = count;
|
||||
|
||||
while (Children.Count() < count)
|
||||
{
|
||||
Add(new CircularContainer
|
||||
{
|
||||
Colour = Color4.White,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000),
|
||||
Children = new[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
var size = new Vector2(1 / ScreenSpaceDrawQuad.Width * 2000);
|
||||
|
||||
int i = 0;
|
||||
foreach (var d in Children)
|
||||
{
|
||||
d.Size = size;
|
||||
d.Position = new Vector2(
|
||||
0.5f + (float)Math.Sin((float)i / count * 2 * MathHelper.Pi) / 2,
|
||||
0.5f + (float)Math.Cos((float)i / count * 2 * MathHelper.Pi) / 2
|
||||
);
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
layout();
|
||||
}
|
||||
}
|
||||
|
||||
public SpinnerDisc()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
Disc = new Box
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
Anchor = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.2f,
|
||||
},
|
||||
new SpinnerBorder()
|
||||
};
|
||||
}
|
||||
|
||||
bool tracking;
|
||||
public bool Tracking
|
||||
{
|
||||
get { return tracking; }
|
||||
set
|
||||
{
|
||||
if (value == tracking) return;
|
||||
|
||||
tracking = value;
|
||||
|
||||
Disc.FadeTo(tracking ? 0.5f : 0.2f, 100);
|
||||
}
|
||||
}
|
||||
|
||||
bool complete;
|
||||
public bool Complete
|
||||
{
|
||||
get { return complete; }
|
||||
set
|
||||
{
|
||||
if (value == complete) return;
|
||||
|
||||
complete = value;
|
||||
|
||||
Disc.FadeColour(completeColour, 200);
|
||||
|
||||
updateCompleteTick();
|
||||
}
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
|
||||
{
|
||||
Tracking = true;
|
||||
return base.OnMouseDown(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
|
||||
{
|
||||
Tracking = false;
|
||||
return base.OnMouseUp(state, args);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(InputState state)
|
||||
{
|
||||
Tracking |= state.Mouse.HasMainButtonPressed;
|
||||
mousePosition = state.Mouse.Position;
|
||||
return base.OnMouseMove(state);
|
||||
}
|
||||
|
||||
private Vector2 mousePosition;
|
||||
|
||||
private float lastAngle;
|
||||
private float currentRotation;
|
||||
public float RotationAbsolute;
|
||||
|
||||
private int completeTick;
|
||||
|
||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
var thisAngle = -(float)MathHelper.RadiansToDegrees(Math.Atan2(mousePosition.X - DrawSize.X / 2, mousePosition.Y - DrawSize.Y / 2));
|
||||
if (tracking)
|
||||
{
|
||||
if (thisAngle - lastAngle > 180)
|
||||
lastAngle += 360;
|
||||
else if (lastAngle - thisAngle > 180)
|
||||
lastAngle -= 360;
|
||||
|
||||
currentRotation += thisAngle - lastAngle;
|
||||
RotationAbsolute += Math.Abs(thisAngle - lastAngle);
|
||||
}
|
||||
lastAngle = thisAngle;
|
||||
|
||||
if (Complete && updateCompleteTick())
|
||||
{
|
||||
Disc.Flush(flushType: typeof(TransformAlpha));
|
||||
Disc.FadeTo(0.75f, 30, EasingTypes.OutExpo);
|
||||
Disc.Delay(30);
|
||||
Disc.FadeTo(0.5f, 250, EasingTypes.OutQuint);
|
||||
}
|
||||
|
||||
RotateTo(currentRotation, 100, EasingTypes.OutExpo);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,46 +0,0 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.MathUtils;
|
||||
using OpenTK;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class Triangles : Container<Triangle>
|
||||
{
|
||||
public override bool HandleInput => false;
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
const float size = 100;
|
||||
for (int i = 0; i < 10; i++)
|
||||
{
|
||||
Add(new Triangle
|
||||
{
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Both,
|
||||
Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
|
||||
Scale = new Vector2(RNG.NextSingle() * 0.4f + 0.2f),
|
||||
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
|
||||
Size = new Vector2(size, 0.866f * size),
|
||||
Alpha = RNG.NextSingle() * 0.3f,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
foreach (Drawable d in Children)
|
||||
d.Position -= new Vector2(0, (float)(d.Scale.X * (Time.Elapsed / 2880)));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Graphics.Backgrounds;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
|
||||
{
|
||||
public class TrianglesPiece : Triangles
|
||||
{
|
||||
protected override bool ExpireOffScreenTriangles => false;
|
||||
protected override bool CreateNewTriangles => false;
|
||||
protected override float SpawnRatio => 0.5f;
|
||||
|
||||
public TrianglesPiece()
|
||||
{
|
||||
TriangleScale = 1.2f;
|
||||
HideAlphaDiscrepancies = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
if (IsPresent)
|
||||
base.Update();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,5 +5,6 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class HitCircle : OsuHitObject
|
||||
{
|
||||
public override HitObjectType Type => HitObjectType.Circle;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using System;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps;
|
||||
@@ -25,25 +24,25 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
|
||||
public float Scale { get; set; } = 1;
|
||||
|
||||
public abstract HitObjectType Type { get; }
|
||||
|
||||
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
|
||||
{
|
||||
base.SetDefaultsFromBeatmap(beatmap);
|
||||
|
||||
Scale = (1.0f - 0.7f * (beatmap.BeatmapInfo.BaseDifficulty.CircleSize - 5) / 5) / 2;
|
||||
}
|
||||
}
|
||||
|
||||
[Flags]
|
||||
internal enum HitObjectType
|
||||
{
|
||||
Circle = 1,
|
||||
Slider = 2,
|
||||
NewCombo = 4,
|
||||
CircleNewCombo = 5,
|
||||
SliderNewCombo = 6,
|
||||
Spinner = 8,
|
||||
ColourHax = 122,
|
||||
Hold = 128,
|
||||
ManiaLong = 128,
|
||||
}
|
||||
[Flags]
|
||||
public enum HitObjectType
|
||||
{
|
||||
Circle = 1 << 0,
|
||||
Slider = 1 << 1,
|
||||
NewCombo = 1 << 2,
|
||||
Spinner = 1 << 3,
|
||||
ColourHax = 122,
|
||||
Hold = 1 << 7,
|
||||
SliderTick = 1 << 8,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,8 +15,14 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
List<OsuHitObject> output = new List<OsuHitObject>();
|
||||
|
||||
int combo = 0;
|
||||
foreach (HitObject h in beatmap.HitObjects)
|
||||
{
|
||||
if (h.NewCombo) combo = 0;
|
||||
|
||||
h.ComboIndex = combo++;
|
||||
output.Add(h as OsuHitObject);
|
||||
}
|
||||
|
||||
UpdateStacking(output, beatmap.BeatmapInfo?.StackLeniency ?? 0.7f);
|
||||
|
||||
|
||||
@@ -0,0 +1,201 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using OpenTK;
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
class OsuHitObjectDifficulty
|
||||
{
|
||||
/// <summary>
|
||||
/// Factor by how much speed / aim strain decays per second.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// These values are results of tweaking a lot and taking into account general feedback.
|
||||
/// Opinionated observation: Speed is easier to maintain than accurate jumps.
|
||||
/// </remarks>
|
||||
internal static readonly double[] DECAY_BASE = { 0.3, 0.15 };
|
||||
|
||||
/// <summary>
|
||||
/// Pseudo threshold values to distinguish between "singles" and "streams"
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Of course the border can not be defined clearly, therefore the algorithm has a smooth transition between those values.
|
||||
/// They also are based on tweaking and general feedback.
|
||||
/// </remarks>
|
||||
private const double stream_spacing_threshold = 110,
|
||||
single_spacing_threshold = 125;
|
||||
|
||||
/// <summary>
|
||||
/// Scaling values for weightings to keep aim and speed difficulty in balance.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Found from testing a very large map pool (containing all ranked maps) and keeping the average values the same.
|
||||
/// </remarks>
|
||||
private static readonly double[] spacing_weight_scaling = { 1400, 26.25 };
|
||||
|
||||
/// <summary>
|
||||
/// Almost the normed diameter of a circle (104 osu pixel). That is -after- position transforming.
|
||||
/// </summary>
|
||||
private const double almost_diameter = 90;
|
||||
|
||||
internal OsuHitObject BaseHitObject;
|
||||
internal double[] Strains = { 1, 1 };
|
||||
|
||||
internal int MaxCombo = 1;
|
||||
|
||||
private float scalingFactor;
|
||||
private float lazySliderLength;
|
||||
|
||||
private Vector2 startPosition;
|
||||
private Vector2 endPosition;
|
||||
|
||||
internal OsuHitObjectDifficulty(OsuHitObject baseHitObject)
|
||||
{
|
||||
BaseHitObject = baseHitObject;
|
||||
float circleRadius = baseHitObject.Scale * 64;
|
||||
|
||||
Slider slider = BaseHitObject as Slider;
|
||||
if (slider != null)
|
||||
MaxCombo += slider.Ticks.Count();
|
||||
|
||||
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
|
||||
scalingFactor = (52.0f / circleRadius);
|
||||
if (circleRadius < 30)
|
||||
{
|
||||
float smallCircleBonus = Math.Min(30.0f - circleRadius, 5.0f) / 50.0f;
|
||||
scalingFactor *= 1.0f + smallCircleBonus;
|
||||
}
|
||||
|
||||
lazySliderLength = 0;
|
||||
startPosition = baseHitObject.StackedPosition;
|
||||
|
||||
// Calculate approximation of lazy movement on the slider
|
||||
if (slider != null)
|
||||
{
|
||||
float sliderFollowCircleRadius = circleRadius * 3; // Not sure if this is correct, but here we do not need 100% exact values. This comes pretty darn close in my tests.
|
||||
|
||||
// For simplifying this step we use actual osu! coordinates and simply scale the length, that we obtain by the ScalingFactor later
|
||||
Vector2 cursorPos = startPosition;
|
||||
|
||||
Action<Vector2> addSliderVertex = delegate (Vector2 pos)
|
||||
{
|
||||
Vector2 difference = pos - cursorPos;
|
||||
float distance = difference.Length;
|
||||
|
||||
// Did we move away too far?
|
||||
if (distance > sliderFollowCircleRadius)
|
||||
{
|
||||
// Yep, we need to move the cursor
|
||||
difference.Normalize(); // Obtain the direction of difference. We do no longer need the actual difference
|
||||
distance -= sliderFollowCircleRadius;
|
||||
cursorPos += difference * distance; // We move the cursor just as far as needed to stay in the follow circle
|
||||
lazySliderLength += distance;
|
||||
}
|
||||
};
|
||||
|
||||
// Actual computation of the first lazy curve
|
||||
foreach (var tick in slider.Ticks)
|
||||
addSliderVertex(tick.StackedPosition);
|
||||
|
||||
addSliderVertex(baseHitObject.StackedEndPosition);
|
||||
|
||||
lazySliderLength *= scalingFactor;
|
||||
endPosition = cursorPos;
|
||||
}
|
||||
// We have a normal HitCircle or a spinner
|
||||
else
|
||||
endPosition = startPosition;
|
||||
}
|
||||
|
||||
internal void CalculateStrains(OsuHitObjectDifficulty previousHitObject, double timeRate)
|
||||
{
|
||||
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Speed, timeRate);
|
||||
calculateSpecificStrain(previousHitObject, OsuDifficultyCalculator.DifficultyType.Aim, timeRate);
|
||||
}
|
||||
|
||||
// Caution: The subjective values are strong with this one
|
||||
private static double spacingWeight(double distance, OsuDifficultyCalculator.DifficultyType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OsuDifficultyCalculator.DifficultyType.Speed:
|
||||
if (distance > single_spacing_threshold)
|
||||
return 2.5;
|
||||
else if (distance > stream_spacing_threshold)
|
||||
return 1.6 + 0.9 * (distance - stream_spacing_threshold) / (single_spacing_threshold - stream_spacing_threshold);
|
||||
else if (distance > almost_diameter)
|
||||
return 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter);
|
||||
else if (distance > almost_diameter / 2)
|
||||
return 0.95 + 0.25 * (distance - (almost_diameter / 2)) / (almost_diameter / 2);
|
||||
else
|
||||
return 0.95;
|
||||
|
||||
case OsuDifficultyCalculator.DifficultyType.Aim:
|
||||
return Math.Pow(distance, 0.99);
|
||||
}
|
||||
|
||||
Debug.Assert(false, "Invalid osu difficulty hit object type.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
private void calculateSpecificStrain(OsuHitObjectDifficulty previousHitObject, OsuDifficultyCalculator.DifficultyType type, double timeRate)
|
||||
{
|
||||
double addition = 0;
|
||||
double timeElapsed = (BaseHitObject.StartTime - previousHitObject.BaseHitObject.StartTime) / timeRate;
|
||||
double decay = Math.Pow(DECAY_BASE[(int)type], timeElapsed / 1000);
|
||||
|
||||
if (BaseHitObject.Type == HitObjectType.Spinner)
|
||||
{
|
||||
// Do nothing for spinners
|
||||
}
|
||||
else if (BaseHitObject.Type == HitObjectType.Slider)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case OsuDifficultyCalculator.DifficultyType.Speed:
|
||||
|
||||
// For speed strain we treat the whole slider as a single spacing entity, since "Speed" is about how hard it is to click buttons fast.
|
||||
// The spacing weight exists to differentiate between being able to easily alternate or having to single.
|
||||
addition =
|
||||
spacingWeight(previousHitObject.lazySliderLength +
|
||||
DistanceTo(previousHitObject), type) *
|
||||
spacing_weight_scaling[(int)type];
|
||||
|
||||
break;
|
||||
case OsuDifficultyCalculator.DifficultyType.Aim:
|
||||
|
||||
// For Aim strain we treat each slider segment and the jump after the end of the slider as separate jumps, since movement-wise there is no difference
|
||||
// to multiple jumps.
|
||||
addition =
|
||||
(
|
||||
spacingWeight(previousHitObject.lazySliderLength, type) +
|
||||
spacingWeight(DistanceTo(previousHitObject), type)
|
||||
) *
|
||||
spacing_weight_scaling[(int)type];
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (BaseHitObject.Type == HitObjectType.Circle)
|
||||
{
|
||||
addition = spacingWeight(DistanceTo(previousHitObject), type) * spacing_weight_scaling[(int)type];
|
||||
}
|
||||
|
||||
// Scale addition by the time, that elapsed. Filter out HitObjects that are too close to be played anyway to avoid crazy values by division through close to zero.
|
||||
// You will never find maps that require this amongst ranked maps.
|
||||
addition /= Math.Max(timeElapsed, 50);
|
||||
|
||||
Strains[(int)type] = previousHitObject.Strains[(int)type] * decay + addition;
|
||||
}
|
||||
|
||||
internal double DistanceTo(OsuHitObjectDifficulty other)
|
||||
{
|
||||
// Scale the distance by circle size.
|
||||
return (startPosition - other.endPosition).Length * scalingFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -4,9 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Modes.Objects;
|
||||
using OpenTK;
|
||||
@@ -18,21 +15,22 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
public override HitObject Parse(string text)
|
||||
{
|
||||
string[] split = text.Split(',');
|
||||
var type = (OsuHitObject.HitObjectType)int.Parse(split[3]);
|
||||
bool combo = type.HasFlag(OsuHitObject.HitObjectType.NewCombo);
|
||||
type &= (OsuHitObject.HitObjectType)0xF;
|
||||
type &= ~OsuHitObject.HitObjectType.NewCombo;
|
||||
var type = (HitObjectType)int.Parse(split[3]);
|
||||
bool combo = type.HasFlag(HitObjectType.NewCombo);
|
||||
type &= (HitObjectType)0xF;
|
||||
type &= ~HitObjectType.NewCombo;
|
||||
OsuHitObject result;
|
||||
switch (type)
|
||||
{
|
||||
case OsuHitObject.HitObjectType.Circle:
|
||||
result = new HitCircle();
|
||||
case HitObjectType.Circle:
|
||||
result = new HitCircle
|
||||
{
|
||||
Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]))
|
||||
};
|
||||
break;
|
||||
case OsuHitObject.HitObjectType.Slider:
|
||||
Slider s = new Slider();
|
||||
|
||||
case HitObjectType.Slider:
|
||||
CurveTypes curveType = CurveTypes.Catmull;
|
||||
int repeatCount = 0;
|
||||
int repeatCount;
|
||||
double length = 0;
|
||||
List<Vector2> points = new List<Vector2>();
|
||||
|
||||
@@ -79,29 +77,28 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
if (split.Length > 7)
|
||||
length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
|
||||
|
||||
s.RepeatCount = repeatCount;
|
||||
|
||||
s.Curve = new SliderCurve
|
||||
result = new Slider
|
||||
{
|
||||
ControlPoints = points,
|
||||
Length = length,
|
||||
CurveType = curveType
|
||||
CurveType = curveType,
|
||||
RepeatCount = repeatCount,
|
||||
Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]))
|
||||
};
|
||||
|
||||
s.Curve.Calculate();
|
||||
|
||||
result = s;
|
||||
break;
|
||||
case OsuHitObject.HitObjectType.Spinner:
|
||||
result = new Spinner();
|
||||
case HitObjectType.Spinner:
|
||||
result = new Spinner
|
||||
{
|
||||
Length = Convert.ToDouble(split[5], CultureInfo.InvariantCulture) - Convert.ToDouble(split[2], CultureInfo.InvariantCulture),
|
||||
Position = new Vector2(512, 384) / 2,
|
||||
};
|
||||
break;
|
||||
default:
|
||||
//throw new InvalidOperationException($@"Unknown hit object type {type}");
|
||||
return null;
|
||||
throw new InvalidOperationException($@"Unknown hit object type {type}");
|
||||
}
|
||||
result.Position = new Vector2(int.Parse(split[0]), int.Parse(split[1]));
|
||||
result.StartTime = double.Parse(split[2]);
|
||||
result.Sample = new HitSampleInfo {
|
||||
result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture);
|
||||
result.Sample = new HitSampleInfo
|
||||
{
|
||||
Type = (SampleType)int.Parse(split[4]),
|
||||
Set = SampleSet.Soft,
|
||||
};
|
||||
|
||||
@@ -1,8 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using OpenTK;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Samples;
|
||||
using osu.Game.Beatmaps.Timing;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
@@ -19,23 +23,95 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
set
|
||||
{
|
||||
stackHeight = value;
|
||||
if (Curve != null)
|
||||
Curve.Offset = StackOffset;
|
||||
Curve.Offset = StackOffset;
|
||||
}
|
||||
}
|
||||
|
||||
public List<Vector2> ControlPoints
|
||||
{
|
||||
get { return Curve.ControlPoints; }
|
||||
set { Curve.ControlPoints = value; }
|
||||
}
|
||||
|
||||
public double Length
|
||||
{
|
||||
get { return Curve.Length; }
|
||||
set { Curve.Length = value; }
|
||||
}
|
||||
|
||||
public CurveTypes CurveType
|
||||
{
|
||||
get { return Curve.CurveType; }
|
||||
set { Curve.CurveType = value; }
|
||||
}
|
||||
|
||||
public double Velocity;
|
||||
public double TickDistance;
|
||||
|
||||
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
|
||||
{
|
||||
base.SetDefaultsFromBeatmap(beatmap);
|
||||
|
||||
Velocity = 100 / beatmap.BeatLengthAt(StartTime, true) * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
|
||||
var baseDifficulty = beatmap.BeatmapInfo.BaseDifficulty;
|
||||
|
||||
ControlPoint overridePoint;
|
||||
ControlPoint timingPoint = beatmap.TimingPointAt(StartTime, out overridePoint);
|
||||
var velocityAdjustment = overridePoint?.VelocityAdjustment ?? 1;
|
||||
var baseVelocity = 100 * baseDifficulty.SliderMultiplier / velocityAdjustment;
|
||||
|
||||
Velocity = baseVelocity / timingPoint.BeatLength;
|
||||
TickDistance = baseVelocity / baseDifficulty.SliderTickRate;
|
||||
}
|
||||
|
||||
public int RepeatCount;
|
||||
public int RepeatCount = 1;
|
||||
|
||||
public SliderCurve Curve;
|
||||
internal readonly SliderCurve Curve = new SliderCurve();
|
||||
|
||||
public IEnumerable<SliderTick> Ticks
|
||||
{
|
||||
get
|
||||
{
|
||||
if (TickDistance == 0) yield break;
|
||||
|
||||
var length = Curve.Length;
|
||||
var tickDistance = Math.Min(TickDistance, length);
|
||||
var repeatDuration = length / Velocity;
|
||||
|
||||
var minDistanceFromEnd = Velocity * 0.01;
|
||||
|
||||
for (var repeat = 0; repeat < RepeatCount; repeat++)
|
||||
{
|
||||
var repeatStartTime = StartTime + repeat * repeatDuration;
|
||||
var reversed = repeat % 2 == 1;
|
||||
|
||||
for (var d = tickDistance; d <= length; d += tickDistance)
|
||||
{
|
||||
if (d > length - minDistanceFromEnd)
|
||||
break;
|
||||
|
||||
var distanceProgress = d / length;
|
||||
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
|
||||
|
||||
yield return new SliderTick
|
||||
{
|
||||
RepeatIndex = repeat,
|
||||
StartTime = repeatStartTime + timeProgress * repeatDuration,
|
||||
Position = Curve.PositionAt(distanceProgress),
|
||||
StackHeight = StackHeight,
|
||||
Scale = Scale,
|
||||
Colour = Colour,
|
||||
Sample = new HitSampleInfo
|
||||
{
|
||||
Type = SampleType.None,
|
||||
Set = SampleSet.Soft,
|
||||
},
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public override HitObjectType Type => HitObjectType.Slider;
|
||||
}
|
||||
|
||||
public enum CurveTypes
|
||||
|
||||
@@ -5,7 +5,6 @@ using System.Collections.Generic;
|
||||
using OpenTK;
|
||||
using System.Linq;
|
||||
using osu.Framework.MathUtils;
|
||||
using System.Diagnostics;
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
@@ -15,7 +14,7 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
|
||||
public List<Vector2> ControlPoints;
|
||||
|
||||
public CurveTypes CurveType;
|
||||
public CurveTypes CurveType = CurveTypes.PerfectCurve;
|
||||
|
||||
public Vector2 Offset;
|
||||
|
||||
@@ -29,26 +28,21 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
case CurveTypes.Linear:
|
||||
return subControlPoints;
|
||||
case CurveTypes.PerfectCurve:
|
||||
// If we have a different amount than 3 control points, use bezier for perfect curves.
|
||||
if (ControlPoints.Count != 3)
|
||||
return new BezierApproximator(subControlPoints).CreateBezier();
|
||||
else
|
||||
{
|
||||
Debug.Assert(subControlPoints.Count == 3);
|
||||
//we can only use CircularArc iff we have exactly three control points and no dissection.
|
||||
if (ControlPoints.Count != 3 || subControlPoints.Count != 3)
|
||||
break;
|
||||
|
||||
// Here we have exactly 3 control points. Attempt to fit a circular arc.
|
||||
List<Vector2> subpath = new CircularArcApproximator(subControlPoints[0], subControlPoints[1], subControlPoints[2]).CreateArc();
|
||||
// Here we have exactly 3 control points. Attempt to fit a circular arc.
|
||||
List<Vector2> subpath = new CircularArcApproximator(subControlPoints[0], subControlPoints[1], subControlPoints[2]).CreateArc();
|
||||
|
||||
if (subpath.Count == 0)
|
||||
// For some reason a circular arc could not be fit to the 3 given points. Fall back
|
||||
// to a numerically stable bezier approximation.
|
||||
subpath = new BezierApproximator(subControlPoints).CreateBezier();
|
||||
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
|
||||
if (subpath.Count == 0)
|
||||
break;
|
||||
|
||||
return subpath;
|
||||
}
|
||||
default:
|
||||
return new BezierApproximator(subControlPoints).CreateBezier();
|
||||
return subpath;
|
||||
}
|
||||
|
||||
return new BezierApproximator(subControlPoints).CreateBezier();
|
||||
}
|
||||
|
||||
private void calculatePath()
|
||||
@@ -172,13 +166,16 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
/// <param name="p1">End progress. Ranges from 0 (beginning of the slider) to 1 (end of the slider).</param>
|
||||
public void GetPathToProgress(List<Vector2> path, double p0, double p1)
|
||||
{
|
||||
if (calculatedPath.Count == 0 && ControlPoints.Count > 0)
|
||||
Calculate();
|
||||
|
||||
double d0 = progressToDistance(p0);
|
||||
double d1 = progressToDistance(p1);
|
||||
|
||||
path.Clear();
|
||||
|
||||
int i = 0;
|
||||
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i);
|
||||
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) ;
|
||||
|
||||
path.Add(interpolateVertices(i, d0) + Offset);
|
||||
|
||||
@@ -196,6 +193,9 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
/// <returns></returns>
|
||||
public Vector2 PositionAt(double progress)
|
||||
{
|
||||
if (calculatedPath.Count == 0 && ControlPoints.Count > 0)
|
||||
Calculate();
|
||||
|
||||
double d = progressToDistance(progress);
|
||||
return interpolateVertices(indexOfDistance(d), d) + Offset;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class SliderTick : OsuHitObject
|
||||
{
|
||||
public int RepeatIndex { get; set; }
|
||||
|
||||
public override HitObjectType Type => HitObjectType.SliderTick;
|
||||
}
|
||||
}
|
||||
@@ -5,5 +5,10 @@ namespace osu.Game.Modes.Osu.Objects
|
||||
{
|
||||
public class Spinner : OsuHitObject
|
||||
{
|
||||
public double Length;
|
||||
|
||||
public override double EndTime => StartTime + Length;
|
||||
|
||||
public override HitObjectType Type => HitObjectType.Spinner;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
<!--
|
||||
Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
-->
|
||||
|
||||
<configuration>
|
||||
<dllmap os="linux" dll="opengl32.dll" target="libGL.so.1"/>
|
||||
<dllmap os="linux" dll="glu32.dll" target="libGLU.so.1"/>
|
||||
|
||||
@@ -0,0 +1,193 @@
|
||||
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
||||
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
||||
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Modes.Osu.Objects;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Modes.Objects;
|
||||
|
||||
namespace osu.Game.Modes.Osu
|
||||
{
|
||||
public class OsuDifficultyCalculator : DifficultyCalculator<OsuHitObject>
|
||||
{
|
||||
private const double star_scaling_factor = 0.0675;
|
||||
private const double extreme_scaling_factor = 0.5;
|
||||
|
||||
protected override PlayMode PlayMode => PlayMode.Osu;
|
||||
|
||||
/// <summary>
|
||||
/// HitObjects are stored as a member variable.
|
||||
/// </summary>
|
||||
internal List<OsuHitObjectDifficulty> DifficultyHitObjects = new List<OsuHitObjectDifficulty>();
|
||||
|
||||
public OsuDifficultyCalculator(Beatmap beatmap) : base(beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override HitObjectConverter<OsuHitObject> Converter => new OsuHitObjectConverter();
|
||||
|
||||
protected override void PreprocessHitObjects()
|
||||
{
|
||||
foreach (var h in Objects)
|
||||
if (h.Type == HitObjectType.Slider)
|
||||
((Slider)h).Curve.Calculate();
|
||||
}
|
||||
|
||||
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
|
||||
{
|
||||
// Fill our custom DifficultyHitObject class, that carries additional information
|
||||
DifficultyHitObjects.Clear();
|
||||
|
||||
foreach (var hitObject in Objects)
|
||||
DifficultyHitObjects.Add(new OsuHitObjectDifficulty(hitObject));
|
||||
|
||||
// Sort DifficultyHitObjects by StartTime of the HitObjects - just to make sure.
|
||||
DifficultyHitObjects.Sort((a, b) => a.BaseHitObject.StartTime.CompareTo(b.BaseHitObject.StartTime));
|
||||
|
||||
if (!CalculateStrainValues()) return 0;
|
||||
|
||||
double speedDifficulty = CalculateDifficulty(DifficultyType.Speed);
|
||||
double aimDifficulty = CalculateDifficulty(DifficultyType.Aim);
|
||||
|
||||
// OverallDifficulty is not considered in this algorithm and neither is HpDrainRate. That means, that in this form the algorithm determines how hard it physically is
|
||||
// to play the map, assuming, that too much of an error will not lead to a death.
|
||||
// It might be desirable to include OverallDifficulty into map difficulty, but in my personal opinion it belongs more to the weighting of the actual peformance
|
||||
// and is superfluous in the beatmap difficulty rating.
|
||||
// If it were to be considered, then I would look at the hit window of normal HitCircles only, since Sliders and Spinners are (almost) "free" 300s and take map length
|
||||
// into account as well.
|
||||
|
||||
// The difficulty can be scaled by any desired metric.
|
||||
// In osu!tp it gets squared to account for the rapid increase in difficulty as the limit of a human is approached. (Of course it also gets scaled afterwards.)
|
||||
// It would not be suitable for a star rating, therefore:
|
||||
|
||||
// The following is a proposal to forge a star rating from 0 to 5. It consists of taking the square root of the difficulty, since by simply scaling the easier
|
||||
// 5-star maps would end up with one star.
|
||||
double speedStars = Math.Sqrt(speedDifficulty) * star_scaling_factor;
|
||||
double aimStars = Math.Sqrt(aimDifficulty) * star_scaling_factor;
|
||||
|
||||
if (categoryDifficulty != null)
|
||||
{
|
||||
categoryDifficulty.Add("Aim", aimStars.ToString("0.00"));
|
||||
categoryDifficulty.Add("Speed", speedStars.ToString("0.00"));
|
||||
|
||||
double hitWindow300 = 30/*HitObjectManager.HitWindow300*/ / TimeRate;
|
||||
double preEmpt = 450/*HitObjectManager.PreEmpt*/ / TimeRate;
|
||||
|
||||
categoryDifficulty.Add("OD", (-(hitWindow300 - 80.0) / 6.0).ToString("0.00"));
|
||||
categoryDifficulty.Add("AR", (preEmpt > 1200.0 ? -(preEmpt - 1800.0) / 120.0 : -(preEmpt - 1200.0) / 150.0 + 5.0).ToString("0.00"));
|
||||
|
||||
int maxCombo = 0;
|
||||
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
|
||||
maxCombo += hitObject.MaxCombo;
|
||||
|
||||
categoryDifficulty.Add("Max combo", maxCombo.ToString());
|
||||
}
|
||||
|
||||
// Again, from own observations and from the general opinion of the community a map with high speed and low aim (or vice versa) difficulty is harder,
|
||||
// than a map with mediocre difficulty in both. Therefore we can not just add both difficulties together, but will introduce a scaling that favors extremes.
|
||||
double starRating = speedStars + aimStars + Math.Abs(speedStars - aimStars) * extreme_scaling_factor;
|
||||
// Another approach to this would be taking Speed and Aim separately to a chosen power, which again would be equivalent. This would be more convenient if
|
||||
// the hit window size is to be considered as well.
|
||||
|
||||
// Note: The star rating is tuned extremely tight! Airman (/b/104229) and Freedom Dive (/b/126645), two of the hardest ranked maps, both score ~4.66 stars.
|
||||
// Expect the easier kind of maps that officially get 5 stars to obtain around 2 by this metric. The tutorial still scores about half a star.
|
||||
// Tune by yourself as you please. ;)
|
||||
|
||||
return starRating;
|
||||
}
|
||||
|
||||
protected bool CalculateStrainValues()
|
||||
{
|
||||
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
|
||||
List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator();
|
||||
|
||||
if (!hitObjectsEnumerator.MoveNext()) return false;
|
||||
|
||||
OsuHitObjectDifficulty currentHitObject = hitObjectsEnumerator.Current;
|
||||
OsuHitObjectDifficulty nextHitObject;
|
||||
|
||||
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
|
||||
while (hitObjectsEnumerator.MoveNext())
|
||||
{
|
||||
nextHitObject = hitObjectsEnumerator.Current;
|
||||
nextHitObject.CalculateStrains(currentHitObject, TimeRate);
|
||||
currentHitObject = nextHitObject;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// In milliseconds. For difficulty calculation we will only look at the highest strain value in each time interval of size STRAIN_STEP.
|
||||
/// This is to eliminate higher influence of stream over aim by simply having more HitObjects with high strain.
|
||||
/// The higher this value, the less strains there will be, indirectly giving long beatmaps an advantage.
|
||||
/// </summary>
|
||||
protected const double STRAIN_STEP = 400;
|
||||
|
||||
/// <summary>
|
||||
/// The weighting of each strain value decays to this number * it's previous value
|
||||
/// </summary>
|
||||
protected const double DECAY_WEIGHT = 0.9;
|
||||
|
||||
protected double CalculateDifficulty(DifficultyType type)
|
||||
{
|
||||
double actualStrainStep = STRAIN_STEP * TimeRate;
|
||||
|
||||
// Find the highest strain value within each strain step
|
||||
List<double> highestStrains = new List<double>();
|
||||
double intervalEndTime = actualStrainStep;
|
||||
double maximumStrain = 0; // We need to keep track of the maximum strain in the current interval
|
||||
|
||||
OsuHitObjectDifficulty previousHitObject = null;
|
||||
foreach (OsuHitObjectDifficulty hitObject in DifficultyHitObjects)
|
||||
{
|
||||
// While we are beyond the current interval push the currently available maximum to our strain list
|
||||
while (hitObject.BaseHitObject.StartTime > intervalEndTime)
|
||||
{
|
||||
highestStrains.Add(maximumStrain);
|
||||
|
||||
// The maximum strain of the next interval is not zero by default! We need to take the last hitObject we encountered, take its strain and apply the decay
|
||||
// until the beginning of the next interval.
|
||||
if (previousHitObject == null)
|
||||
{
|
||||
maximumStrain = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
double decay = Math.Pow(OsuHitObjectDifficulty.DECAY_BASE[(int)type], (intervalEndTime - previousHitObject.BaseHitObject.StartTime) / 1000);
|
||||
maximumStrain = previousHitObject.Strains[(int)type] * decay;
|
||||
}
|
||||
|
||||
// Go to the next time interval
|
||||
intervalEndTime += actualStrainStep;
|
||||
}
|
||||
|
||||
// Obtain maximum strain
|
||||
maximumStrain = Math.Max(hitObject.Strains[(int)type], maximumStrain);
|
||||
|
||||
previousHitObject = hitObject;
|
||||
}
|
||||
|
||||
// Build the weighted sum over the highest strains for each interval
|
||||
double difficulty = 0;
|
||||
double weight = 1;
|
||||
highestStrains.Sort((a, b) => b.CompareTo(a)); // Sort from highest to lowest strain.
|
||||
|
||||
foreach (double strain in highestStrains)
|
||||
{
|
||||
difficulty += weight * strain;
|
||||
weight *= DECAY_WEIGHT;
|
||||
}
|
||||
|
||||
return difficulty;
|
||||
}
|
||||
|
||||
// Those values are used as array indices. Be careful when changing them!
|
||||
public enum DifficultyType : int
|
||||
{
|
||||
Speed = 0,
|
||||
Aim,
|
||||
};
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user