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Bring back the delay to what it was before.

This commit is contained in:
Damnae 2017-02-10 10:48:25 +01:00
parent ec64455573
commit 2d155f6a5c

View File

@ -240,7 +240,7 @@ namespace osu.Game.Screens.Play
Content.Delay(250);
Content.FadeIn(250);
Delay(500);
Delay(750);
Schedule(() =>
{
sourceClock.Start();