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mirror of https://github.com/ppy/osu.git synced 2024-12-15 04:13:00 +08:00

Merged upstream/master.

This commit is contained in:
Nabile Rahmani 2017-02-16 13:23:11 +01:00
commit 9c4bb82dd6
28 changed files with 507 additions and 153 deletions

View File

@ -37,7 +37,7 @@ namespace osu.Desktop.VisualTests.Tests
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
}
HitObjectType mode = HitObjectType.Spinner;
HitObjectType mode = HitObjectType.Slider;
BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private Container playfieldContainer;
@ -75,6 +75,7 @@ namespace osu.Desktop.VisualTests.Tests
Length = 400,
Position = new Vector2(-200, 0),
Velocity = 1,
TickDistance = 100,
}));
break;
case HitObjectType.Spinner:

View File

@ -49,7 +49,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
return true;
},
},
number = new NumberPiece(),
number = new NumberPiece()
{
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
},
ring = new RingPiece(),
flash = new FlashPiece(),
explode = new ExplodePiece
@ -81,18 +84,18 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
double hitOffset = Math.Abs(Judgement.TimeOffset);
OsuJudgementInfo osuJudgement = Judgement as OsuJudgementInfo;
if (hitOffset < hit50)
{
Judgement.Result = HitResult.Hit;
OsuJudgementInfo osuInfo = Judgement as OsuJudgementInfo;
if (hitOffset < hit300)
osuInfo.Score = OsuScoreResult.Hit300;
osuJudgement.Score = OsuScoreResult.Hit300;
else if (hitOffset < hit100)
osuInfo.Score = OsuScoreResult.Hit100;
osuJudgement.Score = OsuScoreResult.Hit100;
else if (hitOffset < hit50)
osuInfo.Score = OsuScoreResult.Hit50;
osuJudgement.Score = OsuScoreResult.Hit50;
}
else
Judgement.Result = HitResult.Miss;
@ -124,6 +127,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
base.UpdateState(state);
ApproachCircle.FadeOut();
glow.Delay(osuObject.Duration);
glow.FadeOut(400);
switch (state)

View File

@ -4,7 +4,6 @@
using System.ComponentModel;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Framework.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
@ -19,7 +18,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
}
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo();
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
protected override void UpdateState(ArmedState state)
{
@ -49,7 +48,37 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
public class OsuJudgementInfo : PositionalJudgementInfo
{
/// <summary>
/// The score the user achieved.
/// </summary>
public OsuScoreResult Score;
/// <summary>
/// The score which would be achievable on a perfect hit.
/// </summary>
public OsuScoreResult MaxScore = OsuScoreResult.Hit300;
public int ScoreValue => scoreToInt(Score);
public int MaxScoreValue => scoreToInt(MaxScore);
private int scoreToInt(OsuScoreResult result)
{
switch (result)
{
default:
return 0;
case OsuScoreResult.Hit50:
return 50;
case OsuScoreResult.Hit100:
return 100;
case OsuScoreResult.Hit300:
return 300;
case OsuScoreResult.SliderTick:
return 10;
}
}
public ComboResult Combo;
}
@ -73,5 +102,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Hit100,
[Description(@"300")]
Hit300,
[Description(@"10")]
SliderTick
}
}

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@ -1,11 +1,13 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using OpenTK;
using osu.Framework.Graphics;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
using OpenTK;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
@ -17,6 +19,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
private List<ISliderProgress> components = new List<ISliderProgress>();
private Container<DrawableSliderTick> ticks;
SliderBody body;
SliderBall ball;
@ -33,6 +37,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Position = s.StackedPosition,
PathWidth = s.Scale * 64,
},
ticks = new Container<DrawableSliderTick>(),
bouncer1 = new SliderBouncer(s, false)
{
Position = s.Curve.PositionAt(1),
@ -49,8 +54,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
},
initialCircle = new DrawableHitCircle(new HitCircle
{
//todo: avoid creating this temporary HitCircle.
StartTime = s.StartTime,
Position = s.StackedPosition,
ComboIndex = s.ComboIndex,
Scale = s.Scale,
Colour = s.Colour,
Sample = s.Sample,
@ -61,6 +68,26 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
components.Add(ball);
components.Add(bouncer1);
components.Add(bouncer2);
AddNested(initialCircle);
var repeatDuration = s.Curve.Length / s.Velocity;
foreach (var tick in s.Ticks)
{
var repeatStartTime = s.StartTime + tick.RepeatIndex * repeatDuration;
var fadeInTime = repeatStartTime + (tick.StartTime - repeatStartTime) / 2 - (tick.RepeatIndex == 0 ? TIME_FADEIN : TIME_FADEIN / 2);
var fadeOutTime = repeatStartTime + repeatDuration;
var drawableTick = new DrawableSliderTick(tick)
{
FadeInTime = fadeInTime,
FadeOutTime = fadeOutTime,
Position = tick.Position,
};
ticks.Add(drawableTick);
AddNested(drawableTick);
}
}
// Since the DrawableSlider itself is just a container without a size we need to
@ -94,7 +121,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
if (initialCircle.Judgement?.Result != HitResult.Hit)
initialCircle.Position = slider.Curve.PositionAt(progress);
components.ForEach(c => c.UpdateProgress(progress, repeat));
foreach (var c in components) c.UpdateProgress(progress, repeat);
foreach (var t in ticks.Children) t.Tracking = ball.Tracking;
}
protected override void CheckJudgement(bool userTriggered)
@ -104,8 +132,22 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
if (!userTriggered && Time.Current >= HitObject.EndTime)
{
j.Score = sc.Score;
j.Result = sc.Result;
var ticksCount = ticks.Children.Count() + 1;
var ticksHit = ticks.Children.Count(t => t.Judgement.Result == HitResult.Hit);
if (sc.Result == HitResult.Hit)
ticksHit++;
var hitFraction = (double)ticksHit / ticksCount;
if (hitFraction == 1 && sc.Score == OsuScoreResult.Hit300)
j.Score = OsuScoreResult.Hit300;
else if (hitFraction >= 0.5 && sc.Score >= OsuScoreResult.Hit100)
j.Score = OsuScoreResult.Hit100;
else if (hitFraction > 0)
j.Score = OsuScoreResult.Hit50;
else
j.Score = OsuScoreResult.Miss;
j.Result = j.Score != OsuScoreResult.Miss ? HitResult.Hit : HitResult.Miss;
}
}

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@ -0,0 +1,120 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class DrawableSliderTick : DrawableOsuHitObject
{
private SliderTick sliderTick;
public double FadeInTime;
public double FadeOutTime;
public bool Tracking;
public override bool RemoveWhenNotAlive => false;
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
{
this.sliderTick = sliderTick;
Size = new Vector2(16) * sliderTick.Scale;
Masking = true;
CornerRadius = Size.X / 2;
Origin = Anchor.Centre;
BorderThickness = 2;
BorderColour = Color4.White;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = sliderTick.Colour,
Alpha = 0.3f,
}
};
}
private AudioSample sample;
[BackgroundDependencyLoader]
private void load(AudioManager audio)
{
string sampleSet = (HitObject.Sample?.Set ?? SampleSet.Normal).ToString().ToLower();
sample = audio.Sample.Get($@"Gameplay/{sampleSet}-slidertick");
}
protected override void PlaySample()
{
sample?.Play();
}
protected override void CheckJudgement(bool userTriggered)
{
var j = Judgement as OsuJudgementInfo;
if (Judgement.TimeOffset >= 0)
{
j.Result = Tracking ? HitResult.Hit : HitResult.Miss;
j.Score = Tracking ? OsuScoreResult.SliderTick : OsuScoreResult.Miss;
}
}
protected override void UpdatePreemptState()
{
var animIn = Math.Min(150, sliderTick.StartTime - FadeInTime);
ScaleTo(0.5f);
ScaleTo(1.2f, animIn);
FadeIn(animIn);
Delay(animIn);
ScaleTo(1, 150, EasingTypes.Out);
Delay(-animIn);
}
protected override void UpdateState(ArmedState state)
{
if (!IsLoaded) return;
base.UpdateState(state);
switch (state)
{
case ArmedState.Idle:
Delay(FadeOutTime - sliderTick.StartTime);
FadeOut();
break;
case ArmedState.Miss:
FadeOut(160);
FadeColour(Color4.Red, 80);
break;
case ArmedState.Hit:
FadeOut(120, EasingTypes.OutQuint);
ScaleTo(Scale * 1.5f, 120, EasingTypes.OutQuint);
break;
}
}
}
}

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@ -3,6 +3,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transformations;
using osu.Framework.MathUtils;
using osu.Game.Modes.Objects.Drawables;
@ -18,8 +19,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
private SpinnerDisc disc;
private SpinnerBackground background;
private Container circleContainer;
private DrawableHitCircle circle;
private NumberPiece number;
public DrawableSpinner(Spinner s) : base(s)
{
@ -47,16 +48,23 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Origin = Anchor.Centre,
DiscColour = s.Colour
},
circle = new DrawableHitCircle(s)
circleContainer = new Container
{
Interactive = false,
Position = Vector2.Zero,
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new []
{
circle = new DrawableHitCircle(s)
{
Interactive = false,
Position = Vector2.Zero,
Anchor = Anchor.Centre,
}
}
}
};
circle.ApproachCircle.Colour = Color4.Transparent;
background.Scale = scaleToCircle;
disc.Scale = scaleToCircle;
}
@ -71,6 +79,9 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
if (Progress >= 1)
disc.Complete = true;
if (!userTriggered && Time.Current >= HitObject.EndTime)
{
if (Progress >= 1)
@ -91,7 +102,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
else
{
j.Score = OsuScoreResult.Miss;
j.Result = HitResult.Miss;
if (Time.Current >= HitObject.EndTime)
j.Result = HitResult.Miss;
}
}
}
@ -109,6 +121,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
base.UpdatePreemptState();
FadeIn(200);
circleContainer.ScaleTo(1, 400, EasingTypes.OutElastic);
background.Delay(TIME_PREEMPT - 100);
background.FadeIn(200);
@ -120,12 +133,14 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
protected override void UpdateState(ArmedState state)
{
if (!IsLoaded) return;
base.UpdateState(state);
Delay(HitObject.Duration, true);
FadeOut(160);
switch (state)
{
case ArmedState.Hit:

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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
using OpenTK.Graphics;
@ -30,7 +31,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Children = new Drawable[]
{
line1 = new SpriteText
line1 = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
@ -38,7 +39,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Font = @"Venera",
TextSize = 16,
},
line2 = new SpriteText
line2 = new OsuSpriteText
{
Text = judgement.Combo.GetDescription(),
Font = @"Venera",

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@ -14,9 +14,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class CirclePiece : Container
{
private Sprite disc;
private Triangles triangles;
public Func<bool> Hit;
@ -36,10 +35,11 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
triangles = new Triangles
new TrianglesPiece
{
RelativeSizeAxes = Axes.Both,
BlendingMode = BlendingMode.Additive,
RelativeSizeAxes = Axes.Both
Alpha = 0.5f,
}
};
}

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@ -21,10 +21,11 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
Children = new Drawable[]
{
new Triangles
new TrianglesPiece
{
BlendingMode = BlendingMode.Additive,
RelativeSizeAxes = Axes.Both
RelativeSizeAxes = Axes.Both,
Alpha = 0.1f,
}
};
}

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@ -6,33 +6,54 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class NumberPiece : Container
{
private Sprite number;
private SpriteText number;
public string Text
{
get { return number.Text; }
set { number.Text = value; }
}
public NumberPiece()
{
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new[]
Children = new Drawable[]
{
number = new Sprite
new CircularContainer
{
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Radius = 60,
Colour = Color4.White.Opacity(0.5f),
},
Children = new[]
{
new Box()
}
},
number = new OsuSpriteText
{
Text = @"1",
Font = @"Venera",
UseFullGlyphHeight = false,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
TextSize = 40,
Alpha = 1
}
};
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
number.Texture = textures.Get(@"Play/osu/number");
}
}
}

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@ -11,7 +11,7 @@ using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class SliderBall : Container, ISliderProgress
public class SliderBall : CircularContainer, ISliderProgress
{
private readonly Slider slider;
private Box follow;
@ -39,7 +39,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
Height = width,
Alpha = 0,
},
new Container
new CircularContainer
{
Masking = true,
AutoSizeAxes = Axes.Both,
@ -48,7 +48,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
BorderThickness = 10,
BorderColour = Color4.White,
Alpha = 1,
CornerRadius = width / 2,
Children = new[]
{
new Box
@ -104,8 +103,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
base.Update();
CornerRadius = DrawWidth / 2;
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
if (Time.Current < slider.EndTime)
Tracking = canCurrentlyTrack && lastState != null && Contains(lastState.Mouse.NativeState.Position) && lastState.Mouse.HasMainButtonPressed;
}
public void UpdateProgress(double progress, int repeat)

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@ -3,6 +3,7 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
@ -10,6 +11,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
@ -27,6 +29,14 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
set { Disc.Colour = value; }
}
Color4 completeColour;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
completeColour = colours.YellowLight.Opacity(0.8f);
}
class SpinnerBorder : Container
{
public SpinnerBorder()
@ -120,6 +130,22 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
}
}
bool complete;
public bool Complete
{
get { return complete; }
set
{
if (value == complete) return;
complete = value;
Disc.FadeColour(completeColour, 200);
updateCompleteTick();
}
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
Tracking = true;
@ -145,6 +171,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
private float currentRotation;
public float RotationAbsolute;
private int completeTick;
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 720));
protected override void Update()
{
base.Update();
@ -162,6 +192,14 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
}
lastAngle = thisAngle;
if (Complete && updateCompleteTick())
{
Disc.Flush(flushType: typeof(TransformAlpha));
Disc.FadeTo(0.75f, 30, EasingTypes.OutExpo);
Disc.Delay(30);
Disc.FadeTo(0.5f, 250, EasingTypes.OutQuint);
}
RotateTo(currentRotation, 100, EasingTypes.OutExpo);
}
}

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@ -1,46 +0,0 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using OpenTK;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class Triangles : Container<Triangle>
{
public override bool HandleInput => false;
protected override void LoadComplete()
{
base.LoadComplete();
const float size = 100;
for (int i = 0; i < 10; i++)
{
Add(new Triangle
{
Origin = Anchor.Centre,
RelativePositionAxes = Axes.Both,
Position = new Vector2(RNG.NextSingle(), RNG.NextSingle()),
Scale = new Vector2(RNG.NextSingle() * 0.4f + 0.2f),
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
Size = new Vector2(size, 0.866f * size),
Alpha = RNG.NextSingle() * 0.3f,
});
}
}
protected override void Update()
{
base.Update();
foreach (Drawable d in Children)
d.Position -= new Vector2(0, (float)(d.Scale.X * (Time.Elapsed / 2880)));
}
}
}

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@ -0,0 +1,26 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
public class TrianglesPiece : Triangles
{
protected override bool ExpireOffScreenTriangles => false;
protected override bool CreateNewTriangles => false;
protected override float SpawnRatio => 0.5f;
public TrianglesPiece()
{
TriangleScale = 1.2f;
}
protected override void Update()
{
if (IsPresent)
base.Update();
}
}
}

View File

@ -15,8 +15,14 @@ namespace osu.Game.Modes.Osu.Objects
{
List<OsuHitObject> output = new List<OsuHitObject>();
int combo = 0;
foreach (HitObject h in beatmap.HitObjects)
{
if (h.NewCombo) combo = 0;
h.ComboIndex = combo++;
output.Add(h as OsuHitObject);
}
UpdateStacking(output, beatmap.BeatmapInfo?.StackLeniency ?? 0.7f);

View File

@ -1,9 +1,12 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Samples;
using osu.Game.Beatmaps.Timing;
using System;
using System.Collections.Generic;
namespace osu.Game.Modes.Osu.Objects
{
@ -43,17 +46,70 @@ namespace osu.Game.Modes.Osu.Objects
}
public double Velocity;
public double TickDistance;
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
{
base.SetDefaultsFromBeatmap(beatmap);
Velocity = 100 / beatmap.BeatLengthAt(StartTime, true) * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier;
var baseDifficulty = beatmap.BeatmapInfo.BaseDifficulty;
ControlPoint overridePoint;
ControlPoint timingPoint = beatmap.TimingPointAt(StartTime, out overridePoint);
var velocityAdjustment = overridePoint?.VelocityAdjustment ?? 1;
var baseVelocity = 100 * baseDifficulty.SliderMultiplier;
Velocity = baseVelocity / (timingPoint.BeatLength * velocityAdjustment);
TickDistance = baseVelocity / (baseDifficulty.SliderTickRate * velocityAdjustment);
}
public int RepeatCount = 1;
internal readonly SliderCurve Curve = new SliderCurve();
public IEnumerable<SliderTick> Ticks
{
get
{
if (TickDistance == 0) yield break;
var length = Curve.Length;
var tickDistance = Math.Min(TickDistance, length);
var repeatDuration = length / Velocity;
var minDistanceFromEnd = Velocity * 0.01;
for (var repeat = 0; repeat < RepeatCount; repeat++)
{
var repeatStartTime = StartTime + repeat * repeatDuration;
var reversed = repeat % 2 == 1;
for (var d = tickDistance; d <= length; d += tickDistance)
{
if (d > length - minDistanceFromEnd)
break;
var distanceProgress = d / length;
var timeProgress = reversed ? 1 - distanceProgress : distanceProgress;
yield return new SliderTick
{
RepeatIndex = repeat,
StartTime = repeatStartTime + timeProgress * repeatDuration,
Position = Curve.PositionAt(distanceProgress),
StackHeight = StackHeight,
Scale = Scale,
Colour = Colour,
Sample = new HitSampleInfo
{
Type = SampleType.None,
Set = SampleSet.Soft,
},
};
}
}
}
}
}
public enum CurveTypes

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@ -0,0 +1,9 @@
using OpenTK;
namespace osu.Game.Modes.Osu.Objects
{
public class SliderTick : OsuHitObject
{
public int RepeatIndex { get; set; }
}
}

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@ -36,24 +36,8 @@ namespace osu.Game.Modes.Osu
foreach (OsuJudgementInfo j in Judgements)
{
switch (j.Score)
{
case OsuScoreResult.Miss:
maxScore += 300;
break;
case OsuScoreResult.Hit50:
score += 50;
maxScore += 300;
break;
case OsuScoreResult.Hit100:
score += 100;
maxScore += 300;
break;
case OsuScoreResult.Hit300:
score += 300;
maxScore += 300;
break;
}
score += j.ScoreValue;
maxScore += j.MaxScoreValue;
}
TotalScore.Value = score;

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@ -59,14 +59,16 @@
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
<Compile Include="Objects\Drawables\HitExplosion.cs" />
<Compile Include="Objects\Drawables\Pieces\NumberPiece.cs" />
<Compile Include="Objects\Drawables\DrawableSliderTick.cs" />
<Compile Include="Objects\Drawables\Pieces\RingPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBouncer.cs" />
<Compile Include="Objects\Drawables\Pieces\SpinnerDisc.cs" />
<Compile Include="Objects\Drawables\Pieces\Triangles.cs" />
<Compile Include="Objects\Drawables\Pieces\TrianglesPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBall.cs" />
<Compile Include="Objects\Drawables\Pieces\SliderBody.cs" />
<Compile Include="Objects\OsuHitObjectParser.cs" />
<Compile Include="Objects\SliderCurve.cs" />
<Compile Include="Objects\SliderTick.cs" />
<Compile Include="OsuScore.cs" />
<Compile Include="OsuScoreProcessor.cs" />
<Compile Include="UI\OsuComboCounter.cs" />

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@ -26,26 +26,31 @@ namespace osu.Game.Beatmaps
return 60000 / BeatLengthAt(time);
}
public double BeatLengthAt(double time, bool applyMultipliers = false)
public double BeatLengthAt(double time)
{
int point = 0;
int samplePoint = 0;
ControlPoint overridePoint;
ControlPoint timingPoint = TimingPointAt(time, out overridePoint);
return timingPoint.BeatLength;
}
for (int i = 0; i < ControlPoints.Count; i++)
if (ControlPoints[i].Time <= time)
public ControlPoint TimingPointAt(double time, out ControlPoint overridePoint)
{
overridePoint = null;
ControlPoint timingPoint = null;
foreach (var controlPoint in ControlPoints)
if (controlPoint.Time <= time)
{
if (ControlPoints[i].TimingChange)
point = i;
else
samplePoint = i;
if (controlPoint.TimingChange)
{
timingPoint = controlPoint;
overridePoint = null;
}
else overridePoint = controlPoint;
}
else break;
double mult = 1;
if (applyMultipliers && samplePoint > point)
mult = ControlPoints[samplePoint].VelocityAdjustment;
return ControlPoints[point].BeatLength * mult;
return timingPoint;
}
}
}

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@ -2,12 +2,10 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.MathUtils;
using OpenTK;
using OpenTK.Graphics;
@ -22,6 +20,21 @@ namespace osu.Game.Graphics.Backgrounds
public Color4 ColourLight = Color4.White;
public Color4 ColourDark = Color4.Black;
/// <summary>
/// Whether we want to expire triangles as they exit our draw area completely.
/// </summary>
protected virtual bool ExpireOffScreenTriangles => true;
/// <summary>
/// Whether we should create new triangles as others expire.
/// </summary>
protected virtual bool CreateNewTriangles => true;
/// <summary>
/// The amount of triangles we want compared to the default distribution.
/// </summary>
protected virtual float SpawnRatio => 1;
private float triangleScale = 1;
public float TriangleScale
@ -29,9 +42,11 @@ namespace osu.Game.Graphics.Backgrounds
get { return triangleScale; }
set
{
float change = value / triangleScale;
triangleScale = value;
Children.ForEach(t => t.ScaleTo(triangleScale));
if (change != 1)
Children.ForEach(t => t.Scale *= change);
}
}
@ -42,20 +57,20 @@ namespace osu.Game.Graphics.Backgrounds
addTriangle(true);
}
private int aimTriangleCount => (int)(DrawWidth * DrawHeight * 0.002f / (triangleScale * triangleScale));
private int aimTriangleCount => (int)(DrawWidth * DrawHeight * 0.002f / (triangleScale * triangleScale) * SpawnRatio);
protected override void Update()
{
base.Update();
foreach (Drawable d in Children)
foreach (var t in Children)
{
d.Position -= new Vector2(0, (float)(d.Scale.X * (50 / DrawHeight) * (Time.Elapsed / 950)) / triangleScale);
if (d.DrawPosition.Y + d.DrawSize.Y * d.Scale.Y < 0)
d.Expire();
t.Position -= new Vector2(0, (float)(t.Scale.X * (50 / DrawHeight) * (Time.Elapsed / 950)) / triangleScale);
if (ExpireOffScreenTriangles && t.DrawPosition.Y + t.DrawSize.Y * t.Scale.Y < 0)
t.Expire();
}
while (Children.Count() < aimTriangleCount)
while (CreateNewTriangles && Children.Count() < aimTriangleCount)
addTriangle(false);
}
@ -77,8 +92,8 @@ namespace osu.Game.Graphics.Backgrounds
RelativePositionAxes = Axes.Both,
Scale = new Vector2(scale),
EdgeSmoothness = new Vector2(1),
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
Colour = GetTriangleShade(),
// Scaling height by 0.866 results in equiangular triangles (== 60° and equal side length)
Size = new Vector2(size, 0.866f * size),
Depth = scale,
};
@ -89,8 +104,8 @@ namespace osu.Game.Graphics.Backgrounds
private void addTriangle(bool randomY)
{
var sprite = CreateTriangle();
var triangleHeight = sprite.DrawHeight / DrawHeight;
sprite.Position = new Vector2(RNG.NextSingle(), randomY ? (RNG.NextSingle() * (1 + triangleHeight) - triangleHeight) : 1);
float triangleHeight = (sprite.DrawHeight / DrawHeight);
sprite.Position = new Vector2(RNG.NextSingle(), randomY ? RNG.NextSingle() * (1 + triangleHeight) - triangleHeight : 1);
Add(sprite);
}
}

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@ -2,6 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using osu.Framework;
@ -23,8 +24,6 @@ namespace osu.Game.Modes.Objects.Drawables
public bool Interactive = true;
public Container<DrawableHitObject> ChildObjects;
public JudgementInfo Judgement;
public abstract JudgementInfo CreateJudgementInfo();
@ -66,7 +65,7 @@ namespace osu.Game.Modes.Objects.Drawables
sample = audio.Sample.Get($@"Gameplay/{sampleSet}-hit{hitType}");
}
protected void PlaySample()
protected virtual void PlaySample()
{
sample?.Play();
}
@ -85,6 +84,19 @@ namespace osu.Game.Modes.Objects.Drawables
Expire(true);
}
private List<DrawableHitObject> nestedHitObjects;
protected IEnumerable<DrawableHitObject> NestedHitObjects => nestedHitObjects;
protected void AddNested(DrawableHitObject h)
{
if (nestedHitObjects == null)
nestedHitObjects = new List<DrawableHitObject>();
h.OnJudgement += (d, j) => { OnJudgement?.Invoke(d, j); } ;
nestedHitObjects.Add(h);
}
/// <summary>
/// Process a hit of this hitobject. Carries out judgement.
/// </summary>
@ -119,7 +131,11 @@ namespace osu.Game.Modes.Objects.Drawables
protected virtual void CheckJudgement(bool userTriggered)
{
//todo: consider making abstract.
if (NestedHitObjects != null)
{
foreach (var d in NestedHitObjects)
d.CheckJudgement(userTriggered);
}
}
protected override void UpdateAfterChildren()

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@ -24,6 +24,8 @@ namespace osu.Game.Modes.Objects
public HitSampleInfo Sample;
public int ComboIndex;
public virtual void SetDefaultsFromBeatmap(Beatmap beatmap) { }
}
}

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@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
@ -118,7 +119,7 @@ namespace osu.Game.Overlays.Notifications
RelativeSizeAxes = Axes.Both,
});
Content.Add(textDrawable = new SpriteText
Content.Add(textDrawable = new OsuSpriteText
{
TextSize = 16,
Colour = OsuColour.Gray(128),

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@ -6,6 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Notifications
{
@ -52,7 +53,7 @@ namespace osu.Game.Overlays.Notifications
}
});
Content.Add(textDrawable = new SpriteText
Content.Add(textDrawable = new OsuSpriteText
{
TextSize = 16,
Colour = OsuColour.Gray(128),

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@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Audio.Sample;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Pause
{
@ -224,7 +225,7 @@ namespace osu.Game.Overlays.Pause
}
}
},
spriteText = new SpriteText
spriteText = new OsuSpriteText
{
Text = Text,
Anchor = Anchor.Centre,

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@ -13,6 +13,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transformations;
using System.Threading.Tasks;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Pause
{
@ -39,14 +40,14 @@ namespace osu.Game.Overlays.Pause
retryCounterContainer.Children = new Drawable[]
{
new SpriteText
new OsuSpriteText
{
Text = "You've retried ",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
},
new SpriteText
new OsuSpriteText
{
Text = String.Format("{0:n0}", value),
Font = @"Exo2.0-Bold",
@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Pause
ShadowColour = new Color4(0, 0, 0, 0.25f),
TextSize = 18
},
new SpriteText
new OsuSpriteText
{
Text = $" time{((value == 1) ? "" : "s")} in this session",
Shadow = true,
@ -119,7 +120,7 @@ namespace osu.Game.Overlays.Pause
Anchor = Anchor.TopCentre,
Children = new Drawable[]
{
new SpriteText
new OsuSpriteText
{
Text = @"paused",
Font = @"Exo2.0-Medium",
@ -131,7 +132,7 @@ namespace osu.Game.Overlays.Pause
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f)
},
new SpriteText
new OsuSpriteText
{
Text = @"you're not going to do what i think you're going to do, are ya?",
Origin = Anchor.TopCentre,

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@ -12,6 +12,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Input;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Screens.Select
{
@ -127,7 +128,7 @@ namespace osu.Game.Screens.Select
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
text = new SpriteText
text = new OsuSpriteText
{
Margin = new MarginPadding(5),
TextSize = 14,
@ -213,7 +214,7 @@ namespace osu.Game.Screens.Select
Anchor = Anchor.TopRight,
Children = new Drawable[]
{
sortLabel = new SpriteText
sortLabel = new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = "Sort results by",