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Do not shadow Colour in TwoLayerButton
Renames Colour to BackgroundColour instead.
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@ -22,7 +22,7 @@ namespace osu.Game.Graphics.UserInterface
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private void load(AudioManager audio, OsuColour colours)
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{
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ActivationSound = audio.Sample.Get(@"Menu/menuback");
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Colour = colours.Pink;
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BackgroundColour = colours.Pink;
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HoverColour = colours.PinkDark;
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}
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}
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@ -35,7 +35,7 @@ namespace osu.Game.Graphics.UserInterface
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private Container c1;
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private Container c2;
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public Color4 Colour
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public Color4 BackgroundColour
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{
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set
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{
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@ -25,7 +25,7 @@ namespace osu.Game.Screens.Play
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private void load(AudioManager audio, OsuColour colours)
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{
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ActivationSound = audio.Sample.Get(@"Menu/menuhit");
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Colour = colours.Yellow;
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BackgroundColour = colours.Yellow;
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HoverColour = colours.YellowDark;
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}
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